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@@ -519,3 +519,44 @@ The second figure was a lithe woman, her every line and angle honed by a lifetim
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  The third figure was a boy, not yet grown into manhood but standing tall and straight-backed nonetheless, his slender frame taut as a bowstring about to snap. His dark curls fell in disarray around his pale, heart-shaped face, framing large, expressive hazel eyes that darted restlessly from one grim visage to the next, brimming with anguish and unshed tears.
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  The silence stretched tauter still, until it felt as though it might snap like a twisted, over-tightened bowstring, sending all their carefully contained emotions flying free in a cathartic explosion of rage and grief. But the moment never came. Instead, the fireplace sighed its final breath and died out with a contented sigh, plunging them back into impenetrable darkness and the relentless, suffocating grip of the silence that engulfed them all.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  The third figure was a boy, not yet grown into manhood but standing tall and straight-backed nonetheless, his slender frame taut as a bowstring about to snap. His dark curls fell in disarray around his pale, heart-shaped face, framing large, expressive hazel eyes that darted restlessly from one grim visage to the next, brimming with anguish and unshed tears.
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  The silence stretched tauter still, until it felt as though it might snap like a twisted, over-tightened bowstring, sending all their carefully contained emotions flying free in a cathartic explosion of rage and grief. But the moment never came. Instead, the fireplace sighed its final breath and died out with a contented sigh, plunging them back into impenetrable darkness and the relentless, suffocating grip of the silence that engulfed them all.
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+ ---
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+ <h2>Special Thanks:</h2>
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+ ---
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+ Special thanks to all the following, and many more...
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+ All the model makers, fine tuners, mergers, and tweakers:
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+ - Provides the raw "DNA" for almost all my models.
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+ - Sources of model(s) can be found on the repo pages, especially the "source" repos with link(s) to the model creator(s).
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+ Huggingface [ https://huggingface.co ] :
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+ - The place to store, merge, and tune models endlessly.
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+ - THE reason we have an open source community.
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+ LlamaCPP [ https://github.com/ggml-org/llama.cpp ] :
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+ - The ability to compress and run models on GPU(s), CPU(s) and almost all devices.
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+ - Imatrix, Quantization, and other tools to tune the quants and the models.
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+ - Llama-Server : A cli based direct interface to run GGUF models.
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+ - The only tool I use to quant models.
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+ Quant-Masters: Team Mradermacher, Bartowski, and many others:
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+ - Quant models day and night for us all to use.
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+ - They are the lifeblood of open source access.
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+ MergeKit [ https://github.com/arcee-ai/mergekit ] :
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+ - The universal online/offline tool to merge models together and forge something new.
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+ - Over 20 methods to almost instantly merge model, pull them apart and put them together again.
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+ - The tool I have used to create over 1500 models.
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+ Lmstudio [ https://lmstudio.ai/ ] :
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+ - The go to tool to test and run models in GGUF format.
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+ - The Tool I use to test/refine and evaluate new models.
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+ - LMStudio forum on discord; endless info and community for open source.
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+ Text Generation Webui // KolboldCPP // SillyTavern:
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+ - Excellent tools to run GGUF models with - [ https://github.com/oobabooga/text-generation-webui ] [ https://github.com/LostRuins/koboldcpp ] .
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+ - Sillytavern [ https://github.com/SillyTavern/SillyTavern ] can be used with LMSTudio [ https://lmstudio.ai/ ] , TextGen [ https://github.com/oobabooga/text-generation-webui ], Kolboldcpp [ https://github.com/LostRuins/koboldcpp ], Llama-Server [part of LLAMAcpp] as a off the scale front end control system and interface to work with models.