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README.md
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@@ -59,50 +59,5 @@ In the distant reaches of the cosmos, where starlight weaves a tapestry of unkno
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>"Thank you, Ensign," Alara replied, not taking her eyes off the swirling vortex ahead. "Let's see what lies beyond."
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Example 2:
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Give me example of good and bad dialogue
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>Good Dialogue Example:
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>"What do you think?" I asked, holding up my finished project. "Is it okay?"
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>"It's perfect," Tom said, smiling broadly. He walked over and gave me a hug. "You did great."
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>Bad Dialogue Example:
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>"Hey, wanna come over and watch a movie tonight?" Mike asked.
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>"Sure," Sally replied. "Which one?"
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>"The new action flick. You know, the one with the guy who used to be on TV."
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>"Oh, yeah. That one. Okay."
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>"Okay. So see ya at seven?"
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>"Sure. See ya at seven."
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>"See ya."
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>This exchange lacks any kind of personality, energy, or uniqueness. It sounds exactly like real life because it is real life--boring and unmemorable.
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How would you fix the bad example?
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>Here's my revised version:
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>Mike looked up from his computer. "Sally, do you want to come over and watch a movie tonight?"
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>She leaned against the doorjamb. "What movie?"
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>"You know, that new action flick with the guy who used to be on TV."
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>"Oh, I like him!" She grinned. "I'm in."
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>He smiled back. "Great. How about seven o'clock?"
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>"That works for me."
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>"See ya then."
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>"Thank you, Ensign," Alara replied, not taking her eyes off the swirling vortex ahead. "Let's see what lies beyond."
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