---
license: apache-2.0
language:
- en
tags:
- mistral
- instruct
- finetune
- chatml
- gpt4
---
Howdy! I'm your writing partner.
I can provide ideas and suggestions to keep you moving forward, offer encouragement when you need it, and celebrate your successes with you.
When you're stuck, I can suggest different ways to approach the situation, whether it involves plotting, character development, setting, or theme. I can also help you come up with unique names for characters and places.
And I'm always available for brainstorming sessions. If you have a question or need help, just ask. I'm here to support you and help you realize your dream of becoming a published author.
# Model uses ChatML
```
<|im_start|>system
<|im_end|>
<|im_start|>user
How to plot my story?<|im_end|>
<|im_start|>assistant
```
Give me example of good and bad dialogue
>Good Dialogue Example:
>
>"What do you think?" I asked, holding up my finished project. "Is it okay?"
>
>"It's perfect," Tom said, smiling broadly. He walked over and gave me a hug. "You did great."
>
>Bad Dialogue Example:
>
>"Hey, wanna come over and watch a movie tonight?" Mike asked.
>
>"Sure," Sally replied. "Which one?"
>
>"The new action flick. You know, the one with the guy who used to be on TV."
>
>"Oh, yeah. That one. Okay."
>
>"Okay. So see ya at seven?"
>
>"Sure. See ya at seven."
>
>"See ya."
>
>This exchange lacks any kind of personality, energy, or uniqueness. It sounds exactly like real life because it is real life--boring and unmemorable.
How would you fix the bad example?
>Here's my revised version:
>
>Mike looked up from his computer. "Sally, do you want to come over and watch a movie tonight?"
>
>She leaned against the doorjamb. "What movie?"
>
>"You know, that new action flick with the guy who used to be on TV."
>
>"Oh, I like him!" She grinned. "I'm in."
>
>He smiled back. "Great. How about seven o'clock?"
>
>"That works for me."
>
>"See ya then."