--- license: apache-2.0 language: - en tags: - mistral - instruct - finetune - chatml - gpt4 ---
Open Autolycus

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Howdy! I'm your writing partner. I can provide ideas and suggestions to keep you moving forward, offer encouragement when you need it, and celebrate your successes with you. When you're stuck, I can suggest different ways to approach the situation, whether it involves plotting, character development, setting, or theme. I can also help you come up with unique names for characters and places. And I'm always available for brainstorming sessions. If you have a question or need help, just ask. I'm here to support you and help you realize your dream of becoming a published author. # Model uses ChatML ``` <|im_start|>system <|im_end|> <|im_start|>user How to plot my story?<|im_end|> <|im_start|>assistant ``` Give me example of good and bad dialogue >Good Dialogue Example: > >"What do you think?" I asked, holding up my finished project. "Is it okay?" > >"It's perfect," Tom said, smiling broadly. He walked over and gave me a hug. "You did great." > >Bad Dialogue Example: > >"Hey, wanna come over and watch a movie tonight?" Mike asked. > >"Sure," Sally replied. "Which one?" > >"The new action flick. You know, the one with the guy who used to be on TV." > >"Oh, yeah. That one. Okay." > >"Okay. So see ya at seven?" > >"Sure. See ya at seven." > >"See ya." > >This exchange lacks any kind of personality, energy, or uniqueness. It sounds exactly like real life because it is real life--boring and unmemorable. How would you fix the bad example? >Here's my revised version: > >Mike looked up from his computer. "Sally, do you want to come over and watch a movie tonight?" > >She leaned against the doorjamb. "What movie?" > >"You know, that new action flick with the guy who used to be on TV." > >"Oh, I like him!" She grinned. "I'm in." > >He smiled back. "Great. How about seven o'clock?" > >"That works for me." > >"See ya then."