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  Like our [Wayfarer line of finetunes](https://huggingface.co/LatitudeGames), Harbinger-24B was designed for immersive adventures and other stories where consequences feel real and every decision matters. Training focused on enhancing instruction following, improving mid-sequence continuation, and strengthening narrative coherence over long sequences of outputs without user intervention. The same DPO (direct preference optimization) techniques used in our Muse model were applied to Harbinger, resulting in polished outputs with fewer clichés, repetitive patterns, and other common artifacts.
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- If you want to try this model without running it yourself, you can do so at [https://aidungeon.com](https://aidungeon.com/) (Note that Harbinger requires a subscription while Muse and Wayfarer Small are free).
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  We plan to continue improving and open-sourcing similar models, so please share any and all feedback on how we can improve model behavior. Below we share more details on how Muse was created.
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  Like our [Wayfarer line of finetunes](https://huggingface.co/LatitudeGames), Harbinger-24B was designed for immersive adventures and other stories where consequences feel real and every decision matters. Training focused on enhancing instruction following, improving mid-sequence continuation, and strengthening narrative coherence over long sequences of outputs without user intervention. The same DPO (direct preference optimization) techniques used in our Muse model were applied to Harbinger, resulting in polished outputs with fewer clichés, repetitive patterns, and other common artifacts.
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+ If you want to easily try this model, you can do so at [https://aidungeon.com](https://aidungeon.com/). Note that Harbinger requires a subscription while Muse and Wayfarer Small are free.
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  We plan to continue improving and open-sourcing similar models, so please share any and all feedback on how we can improve model behavior. Below we share more details on how Muse was created.
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