New GGMLv3 format for breaking llama.cpp change May 19th commit 2d5db48
Browse files
README.md
CHANGED
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@@ -19,27 +19,29 @@ Eric did a fresh 7B training using the WizardLM method, on [a dataset edited to
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* [4bit and 5bit GGML models for CPU inference](https://huggingface.co/TheBloke/WizardLM-7B-uncensored-GGML)
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* [Eric's unquantised model in HF format](https://huggingface.co/ehartford/WizardLM-7B-Uncensored)
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## REQUIRES LATEST LLAMA.CPP (May
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llama.cpp recently made
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I have
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## Provided files
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| Name | Quant method | Bits | Size | RAM required | Use case |
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| ---- | ---- | ---- | ---- | ---- | ----- |
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`WizardLM-7B-uncensored.q4_0.bin` | q4_0 | 4bit | 4.2GB | 6GB | 4-bit. |
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`WizardLM-7B-uncensored.q5_0.bin` | q5_0 | 5bit | 4.63GB | 7GB | 5-bit. Higher accuracy, higher resource usage and slower inference. |
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`WizardLM-7B-uncensored.q5_1.bin` | q5_1 | 5bit | 5.0GB | 7GB | 5-bit. Even higher accuracy, resource usage and slower inference.|
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## How to run in `llama.cpp`
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I use the following command line; adjust for your tastes and needs:
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```
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./main -t 12 -m WizardLM-7B-uncensored.
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### Instruction:
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Write a story about llamas
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### Response:"
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@@ -52,9 +54,7 @@ If you want to have a chat-style conversation, replace the `-p <PROMPT>` argumen
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Further instructions here: [text-generation-webui/docs/llama.cpp-models.md](https://github.com/oobabooga/text-generation-webui/blob/main/docs/llama.cpp-models.md).
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Note: at this time text-generation-webui
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**Thireus** has written a [great guide on how to update it to the latest llama.cpp code](https://huggingface.co/TheBloke/wizardLM-7B-GGML/discussions/5) which may help you to update text-gen-ui so it can use the more recent quantisation methods.
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# Eric's original model card
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Evol-Instruct is a novel method using LLMs instead of humans to automatically mass-produce open-domain instructions of various difficulty levels and skills range, to improve the performance of LLMs.
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* [4bit and 5bit GGML models for CPU inference](https://huggingface.co/TheBloke/WizardLM-7B-uncensored-GGML)
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* [Eric's unquantised model in HF format](https://huggingface.co/ehartford/WizardLM-7B-Uncensored)
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## THE FILES IN MAIN BRANCH REQUIRES LATEST LLAMA.CPP (May 19th 2023 - commit 2d5db48)!
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llama.cpp recently made another breaking change to its quantisation methods - https://github.com/ggerganov/llama.cpp/pull/1508
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I have quantised the GGML files in this repo with the latest version. Therefore you will require llama.cpp compiled on May 19th or later (commit `2d5db48` or later) to use them.
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For files compatible with the previous version of llama.cpp, please see branch `previous_llama_ggmlv2`.
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## Provided files
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| Name | Quant method | Bits | Size | RAM required | Use case |
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| ---- | ---- | ---- | ---- | ---- | ----- |
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`WizardLM-7B-uncensored.q4_0.bin` | q4_0 | 4bit | 4.2GB | 6GB | 4-bit. |
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`WizardLM-7B-uncensored.q4_1.bin` | q4_1 | 4bit | 4.63GB | 6GB | 4-bit. Higher accuracy than q4_0 but not as high as q5_0. However has quicker inference than q5 models.|
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`WizardLM-7B-uncensored.q5_0.bin` | q5_0 | 5bit | 4.63GB | 7GB | 5-bit. Higher accuracy, higher resource usage and slower inference. |
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`WizardLM-7B-uncensored.q5_1.bin` | q5_1 | 5bit | 5.0GB | 7GB | 5-bit. Even higher accuracy, resource usage and slower inference.|
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`WizardLM-7B-uncensored.q8_0.bin` | q8_0 | 5bit | 9.0GB | 11 | 5-bit. Even higher accuracy, resource usage and slower inference.|
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## How to run in `llama.cpp`
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I use the following command line; adjust for your tastes and needs:
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```
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./main -t 12 -m WizardLM-7B-uncensored.ggmlv3.q4_0.bin --color -c 2048 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "Below is an instruction that describes a task. Write a response that appropriately completes the request.
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### Instruction:
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Write a story about llamas
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### Response:"
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Further instructions here: [text-generation-webui/docs/llama.cpp-models.md](https://github.com/oobabooga/text-generation-webui/blob/main/docs/llama.cpp-models.md).
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Note: at this time text-generation-webui may not support the new May 19th llama.cpp quantisation methods for q4_0, q4_1 and q8_0 files.
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# Eric's original model card
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Evol-Instruct is a novel method using LLMs instead of humans to automatically mass-produce open-domain instructions of various difficulty levels and skills range, to improve the performance of LLMs.
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