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| # Copyright (c) Meta Platforms, Inc. and affiliates. | |
| # All rights reserved. | |
| # | |
| # This source code is licensed under the BSD-style license found in the | |
| # LICENSE file in the root directory of this source tree. | |
| import unittest | |
| import torch | |
| from pytorch3d.loss.mesh_normal_consistency import mesh_normal_consistency | |
| from pytorch3d.structures.meshes import Meshes | |
| from pytorch3d.utils.ico_sphere import ico_sphere | |
| IS_TORCH_1_8 = torch.__version__.startswith("1.8.") | |
| PROBLEMATIC_CUDA = torch.version.cuda in ("11.0", "11.1") | |
| # TODO: There are problems with cuda 11.0 and 11.1 here. | |
| # The symptom can be | |
| # RuntimeError: radix_sort: failed on 1st step: cudaErrorInvalidDevice: invalid device ordinal | |
| # or something like | |
| # operator(): block: [0,0,0], thread: [96,0,0] | |
| # Assertion `index >= -sizes[i] && index < sizes[i] && "index out of bounds"` failed. | |
| AVOID_LARGE_MESH_CUDA = PROBLEMATIC_CUDA and IS_TORCH_1_8 | |
| class TestMeshNormalConsistency(unittest.TestCase): | |
| def setUp(self) -> None: | |
| torch.manual_seed(42) | |
| def init_faces(num_verts: int = 1000): | |
| faces = [] | |
| for f0 in range(num_verts): | |
| for f1 in range(f0 + 1, num_verts): | |
| f2 = torch.arange(f1 + 1, num_verts) | |
| n = f2.shape[0] | |
| if n == 0: | |
| continue | |
| faces.append( | |
| torch.stack( | |
| [ | |
| torch.full((n,), f0, dtype=torch.int64), | |
| torch.full((n,), f1, dtype=torch.int64), | |
| f2, | |
| ], | |
| dim=1, | |
| ) | |
| ) | |
| faces = torch.cat(faces, 0) | |
| return faces | |
| def init_meshes(num_meshes: int = 10, num_verts: int = 1000, num_faces: int = 3000): | |
| if AVOID_LARGE_MESH_CUDA: | |
| device = torch.device("cpu") | |
| else: | |
| device = torch.device("cuda:0") | |
| valid_faces = TestMeshNormalConsistency.init_faces(num_verts).to(device) | |
| verts_list = [] | |
| faces_list = [] | |
| for _ in range(num_meshes): | |
| verts = ( | |
| torch.rand((num_verts, 3), dtype=torch.float32, device=device) * 2.0 | |
| - 1.0 | |
| ) # verts in the space of [-1, 1] | |
| """ | |
| faces = torch.stack( | |
| [ | |
| torch.randperm(num_verts, device=device)[:3] | |
| for _ in range(num_faces) | |
| ], | |
| dim=0, | |
| ) | |
| # avoids duplicate vertices in a face | |
| """ | |
| idx = torch.randperm(valid_faces.shape[0], device=device)[ | |
| : min(valid_faces.shape[0], num_faces) | |
| ] | |
| faces = valid_faces[idx] | |
| verts_list.append(verts) | |
| faces_list.append(faces) | |
| meshes = Meshes(verts_list, faces_list) | |
| return meshes | |
| def mesh_normal_consistency_naive(meshes): | |
| """ | |
| Naive iterative implementation of mesh normal consistency. | |
| """ | |
| N = len(meshes) | |
| verts_packed = meshes.verts_packed() | |
| faces_packed = meshes.faces_packed() | |
| edges_packed = meshes.edges_packed() | |
| face_to_edge = meshes.faces_packed_to_edges_packed() | |
| edges_packed_to_mesh_idx = meshes.edges_packed_to_mesh_idx() | |
| E = edges_packed.shape[0] | |
| loss = [] | |
| mesh_idx = [] | |
| for e in range(E): | |
| face_idx = face_to_edge.eq(e).any(1).nonzero() # indexed to faces | |
| v0 = verts_packed[edges_packed[e, 0]] | |
| v1 = verts_packed[edges_packed[e, 1]] | |
| normals = [] | |
| for f in face_idx: | |
| v2 = -1 | |
| for j in range(3): | |
| if ( | |
| faces_packed[f, j] != edges_packed[e, 0] | |
| and faces_packed[f, j] != edges_packed[e, 1] | |
| ): | |
| v2 = faces_packed[f, j] | |
| assert v2 > -1 | |
| v2 = verts_packed[v2] | |
| normals.append((v1 - v0).view(-1).cross((v2 - v0).view(-1))) | |
| for i in range(len(normals) - 1): | |
| for j in range(i + 1, len(normals)): | |
| mesh_idx.append(edges_packed_to_mesh_idx[e]) | |
| loss.append( | |
| ( | |
| 1 | |
| - torch.cosine_similarity( | |
| normals[i].view(1, 3), -normals[j].view(1, 3) | |
| ) | |
| ) | |
| ) | |
| mesh_idx = torch.tensor(mesh_idx, device=meshes.device) | |
| num = mesh_idx.bincount(minlength=N) | |
| weights = 1.0 / num[mesh_idx].float() | |
| loss = torch.cat(loss) * weights | |
| return loss.sum() / N | |
| def test_mesh_normal_consistency_simple(self): | |
| r""" | |
| Mesh 1: | |
| v3 | |
| /\ | |
| / \ | |
| e4 / f1 \ e3 | |
| / \ | |
| v2 /___e2___\ v1 | |
| \ / | |
| \ / | |
| e1 \ f0 / e0 | |
| \ / | |
| \/ | |
| v0 | |
| """ | |
| device = torch.device("cuda:0") | |
| # mesh1 shown above | |
| verts1 = torch.rand((4, 3), dtype=torch.float32, device=device) | |
| faces1 = torch.tensor([[0, 1, 2], [2, 1, 3]], dtype=torch.int64, device=device) | |
| # mesh2 is a cuboid with 8 verts, 12 faces and 18 edges | |
| verts2 = torch.tensor( | |
| [ | |
| [0, 0, 0], | |
| [0, 0, 1], | |
| [0, 1, 0], | |
| [0, 1, 1], | |
| [1, 0, 0], | |
| [1, 0, 1], | |
| [1, 1, 0], | |
| [1, 1, 1], | |
| ], | |
| dtype=torch.float32, | |
| device=device, | |
| ) | |
| faces2 = torch.tensor( | |
| [ | |
| [0, 1, 2], | |
| [1, 3, 2], # left face: 0, 1 | |
| [2, 3, 6], | |
| [3, 7, 6], # bottom face: 2, 3 | |
| [0, 2, 6], | |
| [0, 6, 4], # front face: 4, 5 | |
| [0, 5, 1], | |
| [0, 4, 5], # up face: 6, 7 | |
| [6, 7, 5], | |
| [6, 5, 4], # right face: 8, 9 | |
| [1, 7, 3], | |
| [1, 5, 7], # back face: 10, 11 | |
| ], | |
| dtype=torch.int64, | |
| device=device, | |
| ) | |
| # mesh3 is like mesh1 but with another face added to e2 | |
| verts3 = torch.rand((5, 3), dtype=torch.float32, device=device) | |
| faces3 = torch.tensor( | |
| [[0, 1, 2], [2, 1, 3], [2, 1, 4]], dtype=torch.int64, device=device | |
| ) | |
| meshes = Meshes(verts=[verts1, verts2, verts3], faces=[faces1, faces2, faces3]) | |
| # mesh1: normal consistency computation | |
| n0 = (verts1[1] - verts1[2]).cross(verts1[3] - verts1[2]) | |
| n1 = (verts1[1] - verts1[2]).cross(verts1[0] - verts1[2]) | |
| loss1 = 1.0 - torch.cosine_similarity(n0.view(1, 3), -(n1.view(1, 3))) | |
| # mesh2: normal consistency computation | |
| # In the cube mesh, 6 edges are shared with coplanar faces (loss=0), | |
| # 12 edges are shared by perpendicular faces (loss=1) | |
| loss2 = 12.0 / 18 | |
| # mesh3 | |
| n0 = (verts3[1] - verts3[2]).cross(verts3[3] - verts3[2]) | |
| n1 = (verts3[1] - verts3[2]).cross(verts3[0] - verts3[2]) | |
| n2 = (verts3[1] - verts3[2]).cross(verts3[4] - verts3[2]) | |
| loss3 = ( | |
| 3.0 | |
| - torch.cosine_similarity(n0.view(1, 3), -(n1.view(1, 3))) | |
| - torch.cosine_similarity(n0.view(1, 3), -(n2.view(1, 3))) | |
| - torch.cosine_similarity(n1.view(1, 3), -(n2.view(1, 3))) | |
| ) | |
| loss3 /= 3.0 | |
| loss = (loss1 + loss2 + loss3) / 3.0 | |
| out = mesh_normal_consistency(meshes) | |
| self.assertTrue(torch.allclose(out, loss)) | |
| def test_mesh_normal_consistency(self): | |
| """ | |
| Test Mesh Normal Consistency for random meshes. | |
| """ | |
| meshes = TestMeshNormalConsistency.init_meshes(5, 100, 300) | |
| out1 = mesh_normal_consistency(meshes) | |
| out2 = TestMeshNormalConsistency.mesh_normal_consistency_naive(meshes) | |
| self.assertTrue(torch.allclose(out1, out2)) | |
| def test_no_intersection(self): | |
| """ | |
| Test Mesh Normal Consistency for a mesh known to have no | |
| intersecting faces. | |
| """ | |
| verts = torch.rand(1, 6, 3) | |
| faces = torch.arange(6).reshape(1, 2, 3) | |
| meshes = Meshes(verts=verts, faces=faces) | |
| out = mesh_normal_consistency(meshes) | |
| self.assertEqual(out.item(), 0) | |
| def mesh_normal_consistency_with_ico( | |
| num_meshes: int, level: int = 3, device: str = "cpu" | |
| ): | |
| device = torch.device(device) | |
| mesh = ico_sphere(level, device) | |
| verts, faces = mesh.get_mesh_verts_faces(0) | |
| verts_list = [verts.clone() for _ in range(num_meshes)] | |
| faces_list = [faces.clone() for _ in range(num_meshes)] | |
| meshes = Meshes(verts_list, faces_list) | |
| torch.cuda.synchronize() | |
| def loss(): | |
| mesh_normal_consistency(meshes) | |
| torch.cuda.synchronize() | |
| return loss | |