sprite-animation / upload-description.py
Loacky's picture
Upload dataset with descriptions
3828719
raw
history blame
3.23 kB
import json
import os
def load_metadata():
"""Load metadata from metadata.jsonl"""
metadata_path = "metadata.jsonl"
metadata = {}
# Parse JSONL file and map descriptions by sprite ID
with open(metadata_path, 'r') as f:
for line in f:
if line.strip():
entry = json.loads(line)
# Extract sprite ID from file_name (e.g., "23.png" -> "23")
sprite_id = entry["file_name"].split(".")[0]
metadata[sprite_id] = entry["text"]
return metadata
def extract_info_safely(description):
"""Extract information from description with error handling"""
info = {
"frames": "unknown",
"action": "unknown",
"direction": "unknown",
"character": "unknown"
}
try:
# Extract frame count
if "-frame" in description:
info["frames"] = description.split("-frame")[0]
# Extract action
if "that: " in description and "," in description:
info["action"] = description.split("that: ")[1].split(",")[0]
# Extract direction
if "facing: " in description:
info["direction"] = description.split("facing: ")[1]
# Extract character
if "of: " in description and ", that:" in description:
info["character"] = description.split("of: ")[1].split(", that:")[0]
except Exception as e:
print(f"Warning: Error parsing description: {description}")
print(f"Error details: {str(e)}")
return info
def create_sprite_dataset():
"""Create sprite dataset with metadata"""
# Load metadata
metadata = load_metadata()
# Create output directory structure
base_dir = "sprite_dataset"
if not os.path.exists(base_dir):
os.makedirs(base_dir)
# Create metadata mapping
sprite_info = {}
# Process each folder in the train directory
train_dir = "train"
for folder_name in os.listdir(train_dir):
if folder_name.endswith("_frames"):
# Extract sprite ID from folder name (e.g., "23_frames" -> "23")
sprite_id = folder_name.split("_")[0]
# Get description from metadata
description = metadata.get(sprite_id, "No description available")
# Extract information safely
info = extract_info_safely(description)
# Create organized structure with folder name
sprite_info[sprite_id] = {
"frames": info["frames"],
"action": info["action"],
"direction": info["direction"],
"character": info["character"],
"folder_name": folder_name,
"full_description": description
}
# Save metadata to JSON file
metadata_path = os.path.join(base_dir, "sprite_metadata.json")
with open(metadata_path, "w") as f:
json.dump(sprite_info, f, indent=4)
print(f"Created sprite dataset with metadata for {len(sprite_info)} sprites")
return sprite_info
if __name__ == "__main__":
sprite_info = create_sprite_dataset()