diff --git "a/portal_blanks.csv" "b/portal_blanks.csv" new file mode 100644--- /dev/null +++ "b/portal_blanks.csv" @@ -0,0 +1,19393 @@ +map_name,images,system_prompt,user_prompt,answer +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: Place cube close to the platform. +Step 5: Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +B. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +C. Press button on the right. +D. Collect cube that fell down next to the button. +E. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +F. Land on zone 2 and press the switch that activates the blue color machine. +G. Press the button on the left. +H. Collect cube with a portal from the roof. +I. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +J. Press button that is reached with elevated platform (activates gravitation beam).",CHJBI +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Press button on the right. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +B. Collect cube with a portal from the roof. +C. Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. +D. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +E. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +F. Place cube close to the platform. +G. Shoot the second portal under the cube. Then walk to the platform. +H. Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. +I. Place a portal right on top of cube switch. +J. Place the cube close to the entrance of the hall.",BIFED +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube close to the entrance of the hall. +B. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +C. Collect cube with a portal from the roof. +D. Shoot the second portal under the cube. Then walk to the platform. +E. Press button on the right. +F. Go through the orange portal back to Room 1. +G. Place cube close to the platform. +H. Go collect the cube and bring it to the button in the second zone and place it on the button. +I. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +J. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off.",ECGJB +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: ________ +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +B. Place cube close to the platform. +C. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +D. Press the button on the left. +E. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +F. Place the cube close to the entrance of the hall. +G. Collect cube with a portal from the roof. +H. Press button on the right. +I. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +J. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door.",HGBJA +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: Place cube close to the platform. +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: ________ +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Collect cube with a portal from the roof. +B. Press the button on the left. +C. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +D. Collect cube that fell down next to the button. +E. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +F. Press button on the right. +G. Bring the ball that is not needed anymore from the left room to the entrance hall. +H. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +I. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +J. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room.",FAHCJ +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: Place cube close to the platform. +Step 5: Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +B. Press the button on the left. +C. Collect cube with a portal from the roof. +D. Press button that is reached with elevated platform (activates gravitation beam). +E. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +F. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +G. Collect cube that fell down next to the button. +H. Press button on the right. +I. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +J. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door.",HCDJE +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Collect cube with a portal from the roof. +B. Collect cube that fell down next to the button. +C. Press button on the right. +D. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +E. Press button that is reached with elevated platform (activates gravitation beam). +F. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +G. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +H. Place cube close to the platform. +I. Shoot the second portal under the cube. Then walk to the platform. +J. Press the button on the left.",CAHDE +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: Place cube close to the platform. +Step 5: Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the blue portal to return to the left room. +B. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +C. Press button on the right. +D. Collect cube that fell down next to the button. +E. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +F. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +G. Fetch the blue cube and wash it with the transparent water. +H. Press button that is reached with elevated platform (activates gravitation beam). +I. Collect cube with a portal from the roof. +J. Press the button on the left.",CIHEF +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Press button on the right. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place cube close to the platform. +B. Press button that is reached with elevated platform (activates gravitation beam). +C. Place the cube close to the entrance of the hall. +D. Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +E. Collect cube that fell down next to the button. +F. Place a portal right on top of cube switch. +G. Shoot the second portal under the cube. Then walk to the platform. +H. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +I. Collect cube with a portal from the roof. +J. Walk along the blue path to fetch the mirror cube that is further from the shield wall.",IFAHB +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Press button on the right. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place cube close to the platform. +B. Shoot the second portal under the cube. Then walk to the platform. +C. Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +D. Place a portal right on top of cube switch. +E. The cube falls down; place it on the button on the ground floor in Room 2. +F. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +G. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +H. Place the cube close to the entrance of the hall. +I. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +J. Collect cube with a portal from the roof.",JDAGF +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Place cube close to the platform. +Step 5: Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: ________ +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +B. Place a portal right on top of cube switch. +C. Collect cube with a portal from the roof. +D. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +E. Press the button on the left. +F. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +G. Collect cube that fell down next to the button. +H. Press button on the right. +I. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +J. Remove the cube from the floor button to then walk over the blue path to the side room.",HCBAF +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +B. Collect cube that fell down next to the button. +C. Place cube close to the platform. +D. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +E. Go through the orange portal back to Room 1. +F. Shoot the second portal under the cube. Then walk to the platform. +G. Place the cube close to the entrance of the hall. +H. Press button on the right. +I. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +J. Collect cube with a portal from the roof.",HJCAI +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: Place cube close to the platform. +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: ________ +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +B. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +C. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +D. Press the button on the left. +E. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +F. Collect cube with a portal from the roof. +G. Shoot the second portal under the cube. Then walk to the platform. +H. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +I. Press button on the right. +J. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off.",IFJEA +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: ________ +Step 8: Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot the second portal under the cube. Then walk to the platform. +B. Press the button on the left. +C. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +D. Place cube close to the platform. +E. Press button on the right. +F. Place the cube close to the entrance of the hall. +G. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +H. Pick up the mirror cube and place it on the teleportation device. +I. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +J. Collect cube with a portal from the roof.",EJDIC +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: ________ +Step 8: Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Collect cube that fell down next to the button. +B. Place the cube close to the entrance of the hall. +C. Walk through the open exit door. Problem solved. +D. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +E. Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +F. Press button on the right. +G. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +H. Shoot the second portal under the cube. Then walk to the platform. +I. Collect cube with a portal from the roof. +J. Place cube close to the platform.",FIJGD +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +B. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +C. Press button on the right. +D. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +E. Shoot the second portal under the cube. Then walk to the platform. +F. Place cube close to the platform. +G. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +H. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +I. Collect cube with a portal from the roof. +J. Press the button on the left.",CIFBH +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +B. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +C. Collect cube with a portal from the roof. +D. Collect cube that fell down next to the button. +E. Press the button on the left. +F. Place cube close to the platform. +G. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +H. Shoot a blue portal onto the wall opposite the laser slot in Room 1. +I. Press button that is reached with elevated platform (activates gravitation beam). +J. Press button on the right.",JCFGI +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Collect cube with a portal from the roof. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +B. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +C. Place cube close to the platform. +D. Shoot the second portal under the cube. Then walk to the platform. +E. Press button that is reached with elevated platform (activates gravitation beam). +F. Press the button on the left. +G. Press button on the right. +H. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +I. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +J. Place a portal right on top of cube switch.",GJCHE +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Collect cube with a portal from the roof. +B. Collect cube that fell down next to the button. +C. Place cube close to the platform. +D. Press the button on the left. +E. Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +F. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +G. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +H. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +I. Place a portal right on top of cube switch. +J. Press button on the right.",JAICH +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Collect cube with a portal from the roof. +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +B. Enter the room. +C. Press button on the right. +D. The final door opens. Go through the orange portal in the right room to re-enter the final room. +E. Press the button on the left. +F. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +G. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +H. Place cube close to the platform. +I. Place the cube close to the entrance of the hall. +J. Press button that is reached with elevated platform (activates gravitation beam).",CHFJG +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: ________ +Step 8: Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the button on the left. +B. Collect cube with a portal from the roof. +C. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +D. Release the ball from the ball machine by pressing the small button on the right from the entrance. +E. Press button on the right. +F. Place a portal right on top of cube switch. +G. Place cube close to the platform. +H. Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +I. Collect cube that fell down next to the button. +J. Walk to the exit door and shoot a blue portal between the cube slots.",EBFGC +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Collect cube with a portal from the roof. +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: ________ +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place cube close to the platform. +B. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +C. Press button on the right. +D. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +E. Shoot the second portal under the cube. Then walk to the platform. +F. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +G. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +H. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +I. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +J. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit.",CAGIB +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Press button on the right. +Step 2: ________ +Step 3: ________ +Step 4: Place cube close to the platform. +Step 5: ________ +Step 6: ________ +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot the second portal under the cube. Then walk to the platform. +B. Press button that is reached with elevated platform (activates gravitation beam). +C. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +D. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +E. Collect cube with a portal from the roof. +F. Place the cube in the cube slot, which removes the shield wall on the left. +G. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +H. Place a portal right on top of cube switch. +I. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +J. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit.",EHIBD +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Press button on the right. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: ________ +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +B. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +C. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +D. Place a portal right on top of cube switch. +E. Collect cube with a portal from the roof. +F. Collect cube that fell down next to the button. +G. Place the cube close to the entrance of the hall. +H. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +I. Place cube close to the platform. +J. This lowers the left platform to ground level. Go down and step onto the lowered platform.",EDIBH +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to the exit door, which is now open. Problem solved. +B. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +C. Press the button on the left. +D. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +E. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +F. Collect cube with a portal from the roof. +G. Press button on the right. +H. Place cube close to the platform. +I. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +J. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit.",GFHED +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Press button on the right. +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press button that is reached with elevated platform (activates gravitation beam). +B. Place cube close to the platform. +C. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +D. Collect cube with a portal from the roof. +E. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +F. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +G. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +H. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +I. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +J. Collect cube that fell down next to the button.",DBEAH +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Press button on the right. +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +B. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +C. Collect cube with a portal from the roof. +D. Collect cube that fell down next to the button. +E. Place cube close to the platform. +F. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +G. Press button that is reached with elevated platform (activates gravitation beam). +H. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +I. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +J. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room.",CEHGJ +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Press button on the right. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: ________ +Step 8: Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +B. Place a portal right on top of cube switch. +C. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +D. Collect cube with a portal from the roof. +E. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +F. Shoot the second portal under the cube. Then walk to the platform. +G. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +H. Place cube close to the platform. +I. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +J. Place the cube close to the entrance of the hall.",DBHAE +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place a portal right on top of cube switch. +Step 4: ________ +Step 5: Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +Step 6: ________ +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: ________ +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the button on the left. +B. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +C. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +D. Place the cube close to the entrance of the hall. +E. Collect cube with a portal from the roof. +F. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +G. Place cube close to the platform. +H. Press button that is reached with elevated platform (activates gravitation beam). +I. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +J. Press button on the right.",JEGHC +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube close to the entrance of the hall. +B. Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +C. Place cube close to the platform. +D. Collect cube with a portal from the roof. +E. Shoot the second portal under the cube. Then walk to the platform. +F. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +G. Press button on the right. +H. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +I. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +J. Place a portal right on top of cube switch.",GDJCH +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +Step 8: Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +B. Shoot the second portal under the cube. Then walk to the platform. +C. Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +D. Press button on the right. +E. Walk out, enter the middle room, shoot a blue portal across the laser. +F. Place a portal right on top of cube switch. +G. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +H. Collect cube with a portal from the roof. +I. Press the button on the left. +J. Place cube close to the platform.",DHFJA +Solitariness,"['images/1/phase-2-20250126_184649.jpg', 'images/1/20250126_184554.jpg', 'images/1/phase-2-20250126_185005.jpg', 'images/1/20250126_184350.jpg', 'images/1/20250126_184502.jpg', 'images/1/20250126_184523.jpg', 'images/1/phase-3-20250126_185301.jpg', 'images/1/20250126_184533.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +Upon entering the room, there is a left hall and one to the right. The left hall contains a cube slot, while the right hall leads to a button linked with a cube machine that produces a cube. Further ahead, there is a big hall with a platform on the left wall that can be elevated to reach a button at mid-height. Additionally, there is a button high up on the roof. +The cube is in the cube slot, which elevates the platform to the button at mid-height. +Pressing the button at mid-height activates the red beam that allows hovering over the rift. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Collect cube with a portal from the roof. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Press button that is reached with elevated platform (activates gravitation beam). +Step 7: ________ +Step 8: Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room. +Step 9: Exit the beam at the end of the room and go through the final door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place cube close to the platform. +B. Place the cube close to the entrance of the hall. +C. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +D. Shoot the second portal under the cube. Then walk to the platform. +E. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +F. Enter the room into zone 1. +G. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +H. Press button on the right. +I. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +J. Place a portal right on top of cube switch.",HJAEG +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: ________ +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: ________ +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +B. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +C. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +D. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +E. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +F. Walk to the left room and shoot a blue portal in the wall on the right. +G. In the right room, shoot a blue portal right next to the small button in the back. +H. Place the ball at the entrance of the map to make sure it does not roll away. +I. Place the ball in a corner of the left room in the back where it does not roll away. +J. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed.",CGJFI +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: ________ +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the ball in a corner of the left room in the back where it does not roll away. +B. Place the ball at the entrance of the map to make sure it does not roll away. +C. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +D. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +E. The ball will be carried by the beam that comes up vertically from the ground. +F. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +G. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +H. Place the cube on the button in the center room to make the two appearing walls permanent. +I. Fetch the mirror cube from Room 2 and bring it down to the side room. +J. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far.",GFAJH +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: ________ +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: ________ +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +B. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +C. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +D. Place the cube in the cube slot, which removes the shield wall on the left. +E. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +F. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +G. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +H. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +I. Place the ball on the button so it cannot roll away into the water or shield wall. +J. Place the cube on the button in the center room to make the two appearing walls permanent.",CHDAJ +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: ________ +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: ________ +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +B. Place the ball in a corner of the left room in the back where it does not roll away. +C. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +D. Place the ball at the entrance of the map to make sure it does not roll away. +E. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +F. Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +G. Walk to the center room and place the cube on the button. +H. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +I. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +J. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal.",AHGBF +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: ________ +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +B. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +C. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +D. Place the ball at the entrance of the map to make sure it does not roll away. +E. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +F. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +G. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +H. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +I. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +J. Place the ball in a corner of the left room in the back where it does not roll away.",HEIFJ +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: ________ +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +B. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +C. Place the ball in a corner of the left room in the back where it does not roll away. +D. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +E. Place the ball at the entrance of the map to make sure it does not roll away. +F. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +G. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +H. Place the cube in the cube slot, which removes the shield wall on the left. +I. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +J. From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now).",DIHCG +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: ________ +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: ________ +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube in the cube slot, which removes the shield wall on the left. +B. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +C. Walk along the path to Zone 4 and enter the open exit door. Problem solved. +D. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +E. Place the ball at the entrance of the map to make sure it does not roll away. +F. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +G. Place the ball in a corner of the left room in the back where it does not roll away. +H. Walk to the center room and place the cube on the button. +I. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +J. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal.",BIAHG +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: ________ +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +B. Place the ball at the entrance of the map to make sure it does not roll away. +C. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +D. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +E. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +F. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +G. Go to the left room and shoot a blue portal into the wall where the laser hits. +H. Go step on the first button straight in front of you. This removes the shield wall on the right. +I. Release the ball from the ball machine by pressing the small button on the right from the entrance. +J. Place the ball in a corner of the left room in the back where it does not roll away.",CHJGE +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: ________ +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the ball at the entrance of the map to make sure it does not roll away. +B. Walk to the left room and shoot a blue portal in the wall on the right. +C. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +D. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +E. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +F. Place a portal right on top of cube switch. +G. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +H. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +I. Place the ball in a corner of the left room in the back where it does not roll away. +J. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far.",GHBIJ +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: ________ +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: ________ +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to the center room and place the cube on the button. +B. Place the ball at the entrance of the map to make sure it does not roll away. +C. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +D. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +E. Activate the teleportation machine by pressing the button next to the machine. +F. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +G. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +H. Place the ball in a corner of the left room in the back where it does not roll away. +I. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +J. Fetch the ball and place it in the ball slot in the middle room, which opens the final door.",FAHJG +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: ________ +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +B. Go step on the first button straight in front of you. This removes the shield wall on the right. +C. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +D. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +E. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +F. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +G. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +H. Go to room 1 and place the cube on the button. +I. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +J. Place the cube in the cube slot, which removes the shield wall on the left.",IBFCJ +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: ________ +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to the left room and shoot a blue portal in the wall on the right. +B. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +C. Place the ball at the entrance of the map to make sure it does not roll away. +D. Shoot an orange portal on the wall where the blue path source hits. +E. Bring the ball that is not needed anymore from the left room to the entrance hall. +F. Place the ball in a corner of the left room in the back where it does not roll away. +G. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +H. Go step on the first button straight in front of you. This removes the shield wall on the right. +I. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +J. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal.",HJBAF +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: ________ +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: ________ +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal onto the wall opposite the laser slot in Room 1. +B. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +C. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +D. Walk to the center room and place the cube on the button. +E. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +F. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +G. Shoot a blue portal onto the wall opposite the laser slot in Room 1. +H. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +I. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +J. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air.",HECDF +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the ball in a corner of the left room in the back where it does not roll away. +B. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +C. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +D. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +E. Walk across the new bridge to the jumper and jump up to the exit. +F. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +G. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +H. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +I. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +J. Go step on the first button straight in front of you. This removes the shield wall on the right.",BJDAI +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: ________ +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +B. Place the cube on the elevated blue path vertically above the large red button. +C. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +D. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +E. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +F. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +G. Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +H. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +I. Place the ball in a corner of the left room in the back where it does not roll away. +J. Place the ball at the entrance of the map to make sure it does not roll away.",ECHIG +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +B. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +C. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +D. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +E. Place the ball at the entrance of the map to make sure it does not roll away. +F. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +G. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +H. Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +I. Place the ball in a corner of the left room in the back where it does not roll away. +J. In the center room, place the cube on the cube slot to open the left shield wall.",FBIJD +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: ________ +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: ________ +Step 9: ________ +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +B. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +C. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +D. In the right room, shoot a blue portal right next to the small button in the back. +E. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +F. Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +G. Destroy the cube in the side room by pressing the button left of the glass window. +H. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +I. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +J. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2.",BDFCH +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: ________ +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: ________ +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +B. Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +C. Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +D. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +E. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +F. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +G. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +H. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +I. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +J. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved.",JIDBA +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: ________ +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: ________ +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the ball at the entrance of the map to make sure it does not roll away. +B. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +C. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +D. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +E. Walk to the left room and shoot a blue portal in the wall on the right. +F. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +G. Enter the room into zone 1. +H. In the right room, shoot a blue portal right next to the small button in the back. +I. Go step on the first button straight in front of you. This removes the shield wall on the right. +J. Place the ball in a corner of the left room in the back where it does not roll away.",CIHEJ +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: ________ +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: ________ +Step 12: ________ +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +B. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +C. In the center room, place the cube on the cube slot to open the left shield wall. +D. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +E. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +F. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +G. Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +H. Go to room 2 (on the right) and press the switch to drop a cube. +I. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +J. Walk to the center room and place the cube on the button.",IAJCG +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: ________ +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: ________ +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: ________ +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +B. Go into the left room and fetch the ball. +C. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +D. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +E. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +F. Place the cube in the cube slot, which removes the shield wall on the left. +G. Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +H. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +I. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +J. Fetch the ball and place it in the ball slot in the middle room, which opens the final door.",ICFDJ +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: ________ +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +B. Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +C. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +D. Place the ball in a corner of the left room in the back where it does not roll away. +E. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +F. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +G. This will let the ball machine drop a ball which is redirected to you, catch it. +H. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +I. Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +J. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal.",JCDBE +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: ________ +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: ________ +Step 16: Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. In the center room, place the cube on the cube slot to open the left shield wall. +B. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +C. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +D. Go step on the first button straight in front of you. This removes the shield wall on the right. +E. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +F. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +G. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +H. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +I. Place the cube on the button in the center room to make the two appearing walls permanent. +J. Place a portal right on top of cube switch.",DHAEI +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: ________ +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: ________ +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +B. Place the ball in a corner of the left room in the back where it does not roll away. +C. Walk to the left room and shoot a blue portal in the wall on the right. +D. Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +E. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +F. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +G. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +H. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +I. Go to the left room and shoot a blue portal into the wall where the laser hits. +J. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved.",JACBI +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: ________ +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: ________ +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: ________ +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +B. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +C. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +D. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +E. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +F. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +G. In the center room, place the cube on the cube slot to open the left shield wall. +H. Walk to the exit door, which is now open. Problem solved. +I. Place the cube in the cube slot, which removes the shield wall on the left. +J. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved.",FIEGC +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: ________ +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +B. Fetch the cube remaining in zone 3. +C. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +D. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +E. Walk to the left room and shoot a blue portal in the wall on the right. +F. Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +G. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +H. Place the ball in a corner of the left room in the back where it does not roll away. +I. Go step on the first button straight in front of you. This removes the shield wall on the right. +J. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal.",IJEHD +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: ________ +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: ________ +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: ________ +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +B. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +C. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +D. In the center room, place the cube on the cube slot to open the left shield wall. +E. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +F. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +G. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +H. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +I. Place the cube in the cube slot, which removes the shield wall on the left. +J. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press.",AIFDE +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: ________ +Step 7: ________ +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to the center room and place the cube on the button. +B. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +C. Walk to the left room and shoot a blue portal in the wall on the right. +D. Place the ball in a corner of the left room in the back where it does not roll away. +E. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +F. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +G. Bring the ball that is not needed anymore from the left room to the entrance hall. +H. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +I. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +J. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved.",JFCAD +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +Step 5: ________ +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: ________ +Step 10: ________ +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: ________ +Step 14: Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the ball at the entrance of the map to make sure it does not roll away. +B. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +C. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +D. Place the ball on the button so it cannot roll away into the water or shield wall. +E. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +F. Place the cube in the cube slot, which removes the shield wall on the left. +G. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +H. Go to the left room and shoot a blue portal into the wall where the laser hits. +I. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +J. Place the ball in a corner of the left room in the back where it does not roll away.",GFEJH +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: In the center room, place the cube on the cube slot to open the left shield wall. +Step 12: ________ +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +B. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +C. Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +D. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +E. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +F. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +G. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +H. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +I. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +J. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform.",HAGCF +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: Place the cube in the cube slot, which removes the shield wall on the left. +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: ________ +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: ________ +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the left room and shoot a blue portal into the wall where the laser hits. +B. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +C. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +D. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +E. Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +F. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +G. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +H. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +I. In the center room, place the cube on the cube slot to open the left shield wall. +J. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far.",GFIAJ +Basic,"['images/2/phase-3-20250128_211830.jpg', 'images/2/phase-4-20250128_212012.jpg', 'images/2/phase-1-20250128_211655.jpg', 'images/2/phase-2-20250128_211722.jpg', 'images/2/20250128_211359.jpg', 'images/2/20250128_211326.jpg', 'images/2/20250128_211301.jpg', 'images/2/20250128_211347.jpg', 'images/2/20250128_211249.jpg', 'images/2/phase-1-20250128_211520.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a hall that has three parts: a center room, a left room, and a right room. The left and right rooms are separated by shield walls that destroy portals or cubes when touched. The center room has a button, a cube slot, and a ball slot. The left room has a laser source and two laser slots, one in the front and one in the back. The right room has a small button at the end which triggers a cube to be made, dropped on a jumper that points at the shield wall connecting the right room to the center room. More details in images. +Pressing the button removes the shield wall to the right room (as long as pressed). Also, a vertical wall appears in the center room close to the entrance. +The shield wall to the left room is removed as long as the cube slot is activated. +A ball is dropped in the left room when the laser hits the laser slot in the back. +An elevated path appears in the center room when the laser hits the laser slot in the front in the left room. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go step on the first button straight in front of you. This removes the shield wall on the right. +Step 2: ________ +Step 3: In the right room, shoot a blue portal right next to the small button in the back. +Step 4: ________ +Step 5: ________ +Step 6: Walk to the left room and shoot a blue portal in the wall on the right. +Step 7: Walk to the center room and place the cube on the button. +Step 8: Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +Step 9: Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +Step 10: Place the ball in a corner of the left room in the back where it does not roll away. +Step 11: ________ +Step 12: Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +Step 13: Go to the left room and shoot a blue portal into the wall where the laser hits. +Step 14: ________ +Step 15: Place the cube on the button in the center room to make the two appearing walls permanent. +Step 16: Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +B. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +C. Place the cube in the cube slot, which removes the shield wall on the left. +D. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +E. In the center room, place the cube on the cube slot to open the left shield wall. +F. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +G. Enter the room into zone 1. +H. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +I. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +J. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1.",IHCED +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: ________ +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +B. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +C. Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +D. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +E. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +F. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +G. Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +H. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +I. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +J. Press the small button in zone 3 that activates a blue path to go back to the entrance.",IGFJD +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: ________ +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: ________ +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +B. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +C. Once the laser slot is activated the shield wall to the right room is down. +D. Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +E. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +F. Walk on this new blue path and step off onto the small platform at the end of the path. +G. Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +H. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +I. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +J. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is.",AHBDC +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: ________ +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: ________ +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +B. Go through the exit door. Problem solved. +C. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +D. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +E. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +F. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +G. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +H. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +I. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +J. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button.",GEJDA +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +B. Go collect the cube and bring it to the button in the second zone and place it on the button. +C. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +D. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +E. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +F. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +G. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +H. Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +I. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +J. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press.",HABEI +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: ________ +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +B. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +C. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +D. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +E. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +F. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +G. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +H. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +I. Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +J. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance.",JHIFE +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: ________ +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +B. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +C. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +D. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +E. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +F. Enter the room. +G. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +H. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +I. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +J. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button.",CFGJI +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: ________ +Step 7: ________ +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: ________ +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +B. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +C. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +D. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +E. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +F. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +G. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +H. Press the small button in zone 3 that activates a blue path to go back to the entrance. +I. Fetch the cube remaining in zone 3. +J. Pick up the mirror cube and place it on the teleportation device.",ICEHB +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +B. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +C. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +D. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +E. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +F. Go to room 1 and place the cube on the button. +G. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +H. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +I. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +J. Shoot a blue portal on the wall above the entrance and an orange portal on the floor.",CJEGB +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: ________ +Step 18: ________ +Step 19: ________ +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +B. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +C. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +D. Fetch the cube remaining in zone 3. +E. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +F. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +G. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +H. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +I. Walk across the new blue path to zone 2 with the cube from zone 3. +J. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2.",JDIHF +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: ________ +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +B. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +C. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +D. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +E. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +F. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +G. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +H. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +I. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +J. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press.",IGBJA +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: ________ +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: ________ +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk across the new blue path to zone 2 with the cube from zone 3. +B. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +C. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +D. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +E. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +F. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +G. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +H. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +I. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +J. Step on the elevated button in Room 2.",HCGIA +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: ________ +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +B. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +C. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +D. Once the laser slot is activated the shield wall to the right room is down. +E. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +F. Walk on this new blue path and step off onto the small platform at the end of the path. +G. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +H. Go collect the cube and bring it to the button in the second zone and place it on the button. +I. Fetch the mirror cube from Room 2 and bring it down to the side room. +J. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you.",BHACD +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: ________ +Step 8: ________ +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +B. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +C. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +D. Press the small button in zone 3 that activates a blue path to go back to the entrance. +E. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +F. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +G. Fetch the mirror cube from Room 2 and bring it down to the main room. +H. Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +I. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +J. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3.",IBDHF +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: ________ +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Enter the room into zone 1. +B. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +C. Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +D. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +E. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +F. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +G. Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +H. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +I. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +J. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2.",IGFHC +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: ________ +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +B. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +C. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +D. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +E. Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +F. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +G. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +H. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +I. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +J. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land.",BJCDE +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: ________ +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +B. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +C. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +D. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +E. Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +F. Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +G. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +H. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +I. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +J. Once the laser slot is activated the shield wall to the right room is down.",IDAHJ +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: ________ +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +B. Press the small button in zone 3 that activates a blue path to go back to the entrance. +C. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +D. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +E. Go collect the cube and bring it to the button in the second zone and place it on the button. +F. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +G. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +H. Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +I. Go to the center room and stand close to the entrace to shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +J. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press.",EGBCA +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: ________ +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +B. Go collect the cube and bring it to the button in the second zone and place it on the button. +C. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +D. Go into the left room and fetch the ball. +E. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +F. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +G. Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +H. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +I. Exit the beam at the end of the room and go through the final door. Problem solved. +J. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position.",HEBFG +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: ________ +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: ________ +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the right room and step on the floor button. +B. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +C. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +D. Enter the right room and fetch the cube on the floor and bring it out into zone 3. +E. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +F. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +G. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +H. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +I. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +J. Walk across the new blue path to zone 2 with the cube from zone 3.",EJBCD +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +Step 10: ________ +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: ________ +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +B. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +C. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +D. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +E. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +F. Go collect the cube and bring it to the button in the second zone and place it on the button. +G. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +H. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +I. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +J. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance.",JIHFA +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: ________ +Step 9: Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: ________ +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +B. Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +C. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +D. Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +E. Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +F. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +G. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +H. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +I. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +J. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press.",HGJBE +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +Step 5: ________ +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: ________ +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: ________ +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. +B. Walk across the new blue path to zone 2 with the cube from zone 3. +C. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +D. From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +E. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +F. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +G. Go collect the cube and bring it to the button in the second zone and place it on the button. +H. This releases a blue jumpy ball inside the yellow chamber. +I. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +J. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is.",IBGFD +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +B. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +C. This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +D. The final door opens. Go through the orange portal in the right room to re-enter the final room. +E. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +F. Press button on the right. +G. Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +H. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +I. Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +J. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is.",AIJCG +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +Step 10: ________ +Step 11: ________ +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: ________ +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +B. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +C. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +D. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +E. Enter the right room and fetch the cube on the floor and bring it out into zone 3. +F. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +G. In zone 4, activate the switch that deactivates the shield wall to zone 5. +H. This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +I. Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +J. In the center room, press the small button to deactivate the shield wall to the right room.",FDHIE +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: ________ +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: ________ +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Enter the room. +B. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +C. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +D. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +E. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +F. Go to room 2 (on the right) and press the switch to drop a cube. +G. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +H. Walk across the new blue path to zone 2 with the cube from zone 3. +I. Once the laser slot is activated the shield wall to the right room is down. +J. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you.",AHBCI +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: ________ +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +B. When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +C. Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +D. Go collect the cube and bring it to the button in the second zone and place it on the button. +E. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +F. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +G. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +H. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +I. Shoot a blue portal across the wall of the laser. +J. Shoot a blue portal on the wall above the entrance and an orange portal on the floor.",JADEC +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: ________ +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: ________ +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +B. Enter the room. +C. Place the cube on the elevated blue path vertically above the large red button. +D. Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +E. Release the ball from the ball machine by pressing the small button on the left from the entrance. +F. Once the laser slot is activated the shield wall to the right room is down. +G. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +H. Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +I. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +J. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you.",BIGDF +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: ________ +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: ________ +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +B. Walk across the new blue path to zone 2 with the cube from zone 3. +C. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +D. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +E. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +F. Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +G. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +H. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +I. Enter the room. +J. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2.",AIBCF +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: ________ +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: ________ +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +B. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +C. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +D. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +E. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +F. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +G. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +H. Place the cube close to the entrance of the hall. +I. Once the laser slot is activated the shield wall to the right room is down. +J. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button.",BCJAI +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: ________ +Step 4: This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +Step 10: ________ +Step 11: ________ +Step 12: ________ +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +B. Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +C. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +D. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +E. This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +F. Place the ball on the red button. +G. Walk out, enter the middle room, shoot a blue portal across the laser. +H. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +I. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +J. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land.",CDEBA +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: ________ +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: ________ +Step 7: Press the small button in zone 3 that activates a blue path to go back to the entrance. +Step 8: ________ +Step 9: Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +Step 10: This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +Step 14: ________ +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +Step 18: ________ +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +B. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +C. Place the cube on the button in the center room to make the two appearing walls permanent. +D. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +E. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +F. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +G. Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +H. Once the laser slot is activated the shield wall to the right room is down. +I. Fetch the cube remaining in zone 3. +J. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button.",IJEGH +The_Sentinel,"['images/3/20250128_233307.jpg', 'images/3/20250128_223755.jpg', 'images/3/20250128_233253.jpg', 'images/3/20250128_233239.jpg', 'images/3/20250128_230512.jpg', 'images/3/20250128_223725.jpg', 'images/3/20250128_230509.jpg', 'images/3/20250128_223849.jpg', 'images/3/20250128_233216.jpg', 'images/3/20250128_230443.jpg', 'images/3/20250128_223713.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large area divided into multiple zones and rooms with distinct features. The map consists of an entrance zone, a zone 2 that is separated with a river, a third zone further ahead (zone 3) also separated, and two smaller rooms adjacent to the back of zone 3 separated by shield walls: the left room and the right room. Shield walls do not block passage but destroy any cubes that come into contact with them or destroy any open portals when a player touches the shield. + +In zone 2, you’ll find a button. The right room contains a cube. + +The left room in zone 3 has a laser source and two laser slots: one in the front and one in the back. Various blue paths, activated by buttons, allow movement across the zones. Zone 2 contains two laser slots that need to be activated as shown in the images. The exit door is located in zone 2 and requires activation of the final laser slot to open. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +Step 3: Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +Step 4: This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +Step 5: Go collect the cube and bring it to the button in the second zone and place it on the button. +Step 6: Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +Step 7: ________ +Step 8: Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +Step 9: ________ +Step 10: ________ +Step 11: Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +Step 12: Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +Step 13: ________ +Step 14: Once the laser slot is activated the shield wall to the right room is down. +Step 15: Enter the right room and fetch the cube on the floor and bring it out into zone 3. +Step 16: Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +Step 17: ________ +Step 18: Fetch the cube remaining in zone 3. +Step 19: Walk across the new blue path to zone 2 with the cube from zone 3. +Step 20: Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the small button in zone 3 that activates a blue path to go back to the entrance. +B. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +C. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +D. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +E. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +F. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +G. Go to zone 4 and activate the teleportation machine. +H. This laser activation removes the shield wall. Walk out to zone 3, cross the path to zone 2. Shoot a blue portal next to the floor button of zone 2 and bring the cube into the left room. +I. From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +J. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved.",BAFHI +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: ________ +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: ________ +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +B. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +C. Release the ball from the ball machine by pressing the small button on the right from the entrance. +D. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +E. Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +F. Bring the ball that is not needed anymore from the left room to the entrance hall. +G. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +H. Release the ball from the ball machine by pressing the small button on the left from the entrance. +I. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +J. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall.",DHJEI +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: ________ +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: ________ +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +B. This will let the ball machine drop a ball which is redirected to you, catch it. +C. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +D. Step on the elevated button in Room 2. +E. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +F. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +G. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +H. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +I. Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +J. Bring the ball that is not needed anymore from the left room to the entrance hall.",GCIAB +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: ________ +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: ________ +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +B. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +C. Shoot a blue portal across the wall of the laser. +D. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +E. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +F. Bring the ball that is not needed anymore from the left room to the entrance hall. +G. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +H. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +I. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +J. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across.",JAHCB +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: ________ +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: ________ +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +B. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +C. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +D. Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +E. Shoot a blue portal on the elevated part with the cube machine. +F. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +G. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +H. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +I. Bring the ball that is not needed anymore from the left room to the entrance hall. +J. Place the ball on the button so it cannot roll away into the water or shield wall.",GDCAJ +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: ________ +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: ________ +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +B. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +C. The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +D. Fetch the ejected cube and bring it to the center room. +E. Release the ball from the ball machine by pressing the small button on the left from the entrance. +F. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +G. Release the ball from the ball machine by pressing the small button on the right from the entrance. +H. Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +I. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +J. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal.",ECIDB +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: ________ +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: ________ +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +B. Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +C. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +D. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +E. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +F. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +G. Place the cube on the large red button. +H. Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +I. Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +J. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall.",IAHJD +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: ________ +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +B. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +C. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +D. Place the cube on the large red button. +E. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +F. Release the ball from the ball machine by pressing the small button on the left from the entrance. +G. The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +H. Bring the ball that is not needed anymore from the left room to the entrance hall. +I. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +J. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall.",GFBCJ +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: ________ +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: ________ +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +B. Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +C. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +D. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +E. Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +F. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +G. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +H. Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +I. Go through the orange portal with the cube from the right room. +J. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across.",HCDEA +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: ________ +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +B. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +C. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +D. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +E. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +F. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +G. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +H. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +I. Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +J. Place a portal right on top of cube switch.",HCIAB +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: ________ +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: ________ +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +B. Bring the ball that is not needed anymore from the left room to the entrance hall. +C. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +D. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +E. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +F. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +G. Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +H. After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. +I. Walk across the new bridge to the jumper and jump up to the exit. +J. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall.",EFACI +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: ________ +Step 26: ________ +Step 27: ________ +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +B. Bring the ball that is not needed anymore from the left room to the entrance hall. +C. Release the ball from the ball machine by pressing the small button on the left from the entrance. +D. Release the ball from the ball machine by pressing the small button on the right from the entrance. +E. Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +F. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +G. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +H. Walk across the new bridge to the jumper and jump up to the exit. +I. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +J. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall.",CJEIH +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: ________ +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: ________ +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Bring the ball that is not needed anymore from the left room to the entrance hall. +B. Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +C. Release the ball from the ball machine by pressing the small button on the right from the entrance. +D. When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +E. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +F. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +G. Exit the beam at the end of the room and go through the final door. Problem solved. +H. Walk through the shield wall and go to zone 3. +I. Release the ball from the ball machine by pressing the small button on the left from the entrance. +J. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall.",IDFBJ +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: ________ +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +B. In the right room, shoot a blue portal right next to the small button in the back. +C. Exit the beam at the end of the room and go through the final door. Problem solved. +D. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +E. Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +F. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +G. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +H. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +I. Bring the ball that is not needed anymore from the left room to the entrance hall. +J. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall.",GHEDJ +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: ________ +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +B. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +C. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +D. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +E. Walk to the center room, from there, select the middle room and go through both doors. +F. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +G. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +H. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +I. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +J. Fetch the ejected cube and bring it to the center room.",ECJAH +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: ________ +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +B. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +C. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +D. Release the ball from the ball machine by pressing the small button on the left from the entrance. +E. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +F. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +G. Pick up the mirror cube and place it on the teleportation device. +H. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +I. Bring the ball that is not needed anymore from the left room to the entrance hall. +J. Release the ball from the ball machine by pressing the small button on the right from the entrance.",DCFEA +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: ________ +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: ________ +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +B. Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +C. Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +D. Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +E. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +F. Bring the ball that is not needed anymore from the left room to the entrance hall. +G. Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +H. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +I. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +J. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall.",HBJGE +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: ________ +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk out, enter the middle room, shoot a blue portal across the laser. +B. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +C. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +D. Release the ball from the ball machine by pressing the small button on the left from the entrance. +E. Go step on the first button straight in front of you. This removes the shield wall on the right. +F. Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +G. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +H. Release the ball from the ball machine by pressing the small button on the right from the entrance. +I. Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +J. Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall.",DBFCA +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: ________ +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: ________ +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +B. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +C. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +D. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +E. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +F. Bring the ball that is not needed anymore from the left room to the entrance hall. +G. Go into the left room and fetch the ball. +H. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +I. Walk to the center room, from there, select the middle room and go through both doors. +J. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room.",JIEBG +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: ________ +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: ________ +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: ________ +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +B. Fetch the ejected cube and bring it to the center room. +C. Exit the beam at the end of the room and go through the final door. Problem solved. +D. Place the ball on the red button. +E. Bring the ball that is not needed anymore from the left room to the entrance hall. +F. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +G. Place the ball on the button so it cannot roll away into the water or shield wall. +H. Walk across the new blue path to zone 2 with the cube from zone 3. +I. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +J. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall.",FBJDG +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: ________ +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: ________ +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: ________ +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +B. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +C. Fetch the ejected cube and bring it to the center room. +D. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +E. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +F. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +G. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +H. This releases a blue jumpy ball inside the yellow chamber. +I. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +J. Place the ball on the button so it cannot roll away into the water or shield wall.",AGCDJ +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: ________ +Step 16: ________ +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: ________ +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +B. Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +C. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +D. Go into the left room and fetch the ball. +E. Release the ball from the ball machine by pressing the small button on the right from the entrance. +F. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +G. Bring the ball that is not needed anymore from the left room to the entrance hall. +H. Release the ball from the ball machine by pressing the small button on the left from the entrance. +I. Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +J. Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room.",BHIFD +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: ________ +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: ________ +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: ________ +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Release the ball from the ball machine by pressing the small button on the left from the entrance. +B. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +C. Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +D. Enter the right room and fetch the cube on the floor and bring it out into zone 3. +E. Go into the left room and fetch the ball. +F. Walk out, enter the middle room, shoot a blue portal across the laser. +G. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +H. Walk along the path to Zone 4 and enter the open exit door. Problem solved. +I. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +J. Release the ball from the ball machine by pressing the small button on the right from the entrance.",IAGFE +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: ________ +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: ________ +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: ________ +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +B. Release the ball from the ball machine by pressing the small button on the right from the entrance. +C. Release the ball from the ball machine by pressing the small button on the left from the entrance. +D. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +E. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +F. Go to the right room and step on the floor button. +G. Shoot a blue portal across the wall of the laser. +H. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +I. Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +J. Fetch the ball and place it in the ball slot in the middle room, which opens the final door.",CHIGD +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: ________ +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: ________ +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +B. Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +C. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +D. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +E. Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +F. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +G. Release the ball from the ball machine by pressing the small button on the right from the entrance. +H. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +I. Release the ball from the ball machine by pressing the small button on the left from the entrance. +J. Collect cube that fell down next to the button.",IBEHA +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: ________ +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: ________ +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: ________ +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +B. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +C. Walk through the open exit door. Problem solved. +D. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +E. Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +F. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +G. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +H. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +I. Shoot a blue portal across the wall of the laser. +J. Bring the ball that is not needed anymore from the left room to the entrance hall.",HFIEG +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: ________ +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: ________ +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: ________ +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Bring the ball that is not needed anymore from the left room to the entrance hall. +B. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +C. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +D. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +E. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +F. Enter the room. +G. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +H. The cube falls down; place it on the button on the ground floor in Room 2. +I. Walk out, enter the middle room, shoot a blue portal across the laser. +J. Shoot a blue portal across the wall of the laser.",EJDGI +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: ________ +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: ________ +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: ________ +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Release the ball from the ball machine by pressing the small button on the left from the entrance. +B. Land on zone 2 and press the switch that activates the blue color machine. +C. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +D. Place the ball on the button so it cannot roll away into the water or shield wall. +E. Bring the ball that is not needed anymore from the left room to the entrance hall. +F. Release the ball from the ball machine by pressing the small button on the right from the entrance. +G. Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +H. Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +I. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +J. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall.",AHGJD +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: ________ +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: ________ +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: ________ +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Bring the ball that is not needed anymore from the left room to the entrance hall. +B. Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +C. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +D. Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +E. Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +F. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +G. Go through the orange portal with the cube from the right room. +H. Walk to the left room and shoot a blue portal in the wall on the right. +I. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +J. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across.",DCEBF +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: ________ +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: ________ +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: ________ +Step 26: Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +B. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +C. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +D. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +E. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +F. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +G. Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +H. Release the ball from the ball machine by pressing the small button on the right from the entrance. +I. Go through the blue portal to return to the left room. +J. Release the ball from the ball machine by pressing the small button on the left from the entrance.",AJEBG +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: ________ +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: ________ +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +B. Walk to the center room, from there, select the middle room and go through both doors. +C. Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +D. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +E. Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +F. Bring the ball that is not needed anymore from the left room to the entrance hall. +G. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +H. Go through the orange portal back to Room 1. +I. This will let the ball machine drop a ball which is redirected to you, catch it. +J. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across.",BACGI +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: Release the ball from the ball machine by pressing the small button on the left from the entrance. +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: ________ +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: ________ +Step 13: ________ +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: Fetch the ejected cube and bring it to the center room. +Step 24: ________ +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: ________ +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: Place the ball on the red button. +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +B. Bring the ball that is not needed anymore from the left room to the entrance hall. +C. Place the ball on the button so it cannot roll away into the water or shield wall. +D. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +E. Walk out, enter the middle room, shoot a blue portal across the laser. +F. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +G. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +H. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +I. Fetch the ball and place it in the ball slot in the middle room, which opens the final door. +J. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across.",JADCE +OzChamps_Fizzler_Mania,"['images/4/20250130_172419.jpg', 'images/4/20250131_105219.jpg', 'images/4/20250130_171903.jpg', 'images/4/20250130_172950.jpg', 'images/4/20250130_171927.jpg', 'images/4/20250130_172143.jpg', 'images/4/20250130_172618.jpg', 'images/4/20250130_171957.jpg', 'images/4/20250130_172607.jpg', 'images/4/20250130_172313.jpg', 'images/4/20250130_171837.jpg', 'images/4/20250130_171800.jpg', 'images/4/20250130_171733.jpg', 'images/4/20250130_171822.jpg', 'images/4/20250130_171915.jpg', 'images/4/20250130_171752.jpg', 'images/4/20250130_171723.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter an entrance hall with water on the left containing an island with a jumper on it. To the right, high up, there is a platform with a button connected to the exit door. The entrance hall is separated from a center hall by a shield wall. + +The center room has three connecting rooms: the left room, the middle rooms, and the right room, each separated by shield walls. + +The left room contains a button on the floor that tilts a wall below a ball machine. It also has a laser slot in the top left that activates the same ball machine, and a white wall to the right. The center room has a button connected to the shield wall leading to the right room. + +The right room features a large body of water with six jumpers arranged to send cubes in a zigzag pattern. Between them, five vertical blue paths block the way for any cube or ball to be sent across. Above these paths, a white wall is present, and across this wall, five laser slots are positioned, each linked to a corresponding blue vertical path. + +On the left side of the back of the right room, a laser slot is connected to a ball machine located on the right in the back. The final jumper directs towards a gap in the wall, where a blue beam pushes toward a button that is linked to a cube machine at the back of the right room. + +In the center room, a white wall piece is located above the button. By default, this piece is tilted, pointing between the entrance hall and the left room. Pressing the button flattens this piece. + +The middle room consists of two areas. The first middle room has an inactive laser source on the left, a white wall across from it, and a ball slot that is connected to both the laser and the shield wall leading to the center room. Beyond a shield wall inside this first middle room lies the second middle room, which contains a red button on the floor and three white wall areas: one on the ground to the left, one vertically above it on the roof, and one on the side wall to the right. Pressing the button tilts the last wall 45 degrees upwards. Additionally, the button deactivates a shield wall inside a small hole in the wall, which connects the first and second middle rooms. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Walk to the center room, from there, select the middle room and go through both doors. +Step 2: ________ +Step 3: Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +Step 4: Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +Step 5: ________ +Step 6: Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +Step 7: Shoot a blue portal across the wall of the laser. +Step 8: ________ +Step 9: Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +Step 10: Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +Step 11: This will let the ball machine drop a ball which is redirected to you, catch it. +Step 12: Place the ball on the button so it cannot roll away into the water or shield wall. +Step 13: Walk out, enter the middle room, shoot a blue portal across the laser. +Step 14: Walk to the center room, shoot an orange portal at the top left wall to open the room to the left of the entrance (seen from entrance). +Step 15: Go into the left room and fetch the ball. +Step 16: Go into the center room and place the ball on the button next to the right room (judged from the entrance), which opens the right room. +Step 17: Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +Step 18: The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +Step 19: Shoot the orange portal above each path that needs to be removed by activating the corresponding laser slot at the front of the room close to the roof. +Step 20: When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +Step 21: Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +Step 22: Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +Step 23: ________ +Step 24: Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +Step 25: Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +Step 26: Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +Step 27: Walk across the new bridge to the jumper and jump up to the exit. +Step 28: ________ +Step 29: Go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +B. Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +C. Place the ball on the red button. +D. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +E. Release the ball from the ball machine by pressing the small button on the left from the entrance. +F. Release the ball from the ball machine by pressing the small button on the right from the entrance. +G. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +H. Fetch the ejected cube and bring it to the center room. +I. Land on zone 2 and press the switch that activates the blue color machine. +J. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located.",EDHAC +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: ________ +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Activate the teleportation machine by pressing the button next to the machine. +B. Go through the blue portal to return to the left room. +C. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +D. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +E. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +F. This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +G. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +H. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +I. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +J. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open.",HIEAC +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: ________ +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +B. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +C. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +D. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +E. Exit the beam at the end of the room and go through the final door. Problem solved. +F. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +G. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +H. Activate the teleportation machine by pressing the button next to the machine. +I. Place the cube on the large red button. +J. Go to room 2 (on the right) and press the switch to drop a cube.",JBFGH +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: ________ +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +B. Place the new cube on the laser teleportation machine and press the button to send the cube. +C. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +D. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +E. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +F. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +G. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +H. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +I. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +J. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height.",CDIBE +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +B. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +C. Go to room 1 and place the cube on the button. +D. Place cube close to the platform. +E. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +F. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +G. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +H. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +I. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +J. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1.",BCFEH +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: ________ +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +B. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +C. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +D. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +E. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +F. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +G. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +H. After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. +I. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +J. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open.",FAGCD +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +B. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +C. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +D. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +E. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +F. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +G. Go to room 2 (on the right) and press the switch to drop a cube. +H. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +I. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +J. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1.",GEADB +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +B. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +C. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +D. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +E. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +F. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +G. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +H. Go to room 1 and place the cube on the button. +I. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +J. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1.",EJHBI +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: ________ +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: ________ +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +B. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +C. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +D. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +E. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +F. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +G. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +H. Place the cube in the cube slot, which removes the shield wall on the left. +I. Place the new cube on the laser teleportation machine and press the button to send the cube. +J. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room.",ACBIG +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk across the new bridge to the jumper and jump up to the exit. +B. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +C. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +D. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +E. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +F. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +G. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +H. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +I. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +J. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1).",JEIBD +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: ________ +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +B. Activate the teleportation machine by pressing the button next to the machine. +C. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +D. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +E. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +F. Place the ball in a corner of the left room in the back where it does not roll away. +G. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +H. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +I. Create a new cube by pressing the little button in room 2. +J. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3.",EGIJB +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: ________ +Step 4: Go to room 1 and place the cube on the button. +Step 5: Walk up the stairs to press the little button, which drops a mirror cube in room 1. +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: ________ +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +B. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +C. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +D. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +E. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +F. Place the cube on the button in the center room to make the two appearing walls permanent. +G. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +H. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +I. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +J. Place the new cube on the laser teleportation machine and press the button to send the cube.",BIDJH +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: Walk up the stairs to press the little button, which drops a mirror cube in room 1. +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +B. Pick up the mirror cube and place it on the teleportation device. +C. Activate the teleportation machine by pressing the button next to the machine. +D. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +E. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +F. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +G. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +H. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +I. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +J. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open.",HBICG +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: ________ +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +B. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +C. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +D. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +E. Activate the teleportation machine by pressing the button next to the machine. +F. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +G. Walk out, enter the middle room, shoot a blue portal across the laser. +H. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +I. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +J. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3.",FAIEB +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +Step 7: ________ +Step 8: ________ +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Create a new cube by pressing the little button in room 2. +B. Place the new cube on the laser teleportation machine and press the button to send the cube. +C. Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +D. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +E. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +F. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +G. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +H. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +I. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +J. Carry the cube with you for traversing the blue paths back over the water.",DIABH +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: ________ +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +B. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +C. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +D. Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +E. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +F. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +G. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +H. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +I. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +J. Activate the teleportation machine by pressing the button next to the machine.",HFCJI +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: ________ +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +B. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +C. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +D. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +E. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +F. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +G. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +H. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +I. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +J. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1.",BEGID +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: ________ +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: ________ +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the new cube on the laser teleportation machine and press the button to send the cube. +B. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +C. This lowers the left platform to ground level. Go down and step onto the lowered platform. +D. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +E. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +F. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +G. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +H. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +I. Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +J. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1.",GJBDA +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +Step 7: ________ +Step 8: ________ +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: ________ +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +B. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +C. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +D. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +E. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +F. Place the new cube on the laser teleportation machine and press the button to send the cube. +G. Activate the teleportation machine by pressing the button next to the machine. +H. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +I. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +J. Create a new cube by pressing the little button in room 2.",IJFEG +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +B. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +C. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +D. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +E. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +F. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +G. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +H. Deactivate the first blue path with an orange portal that shoots a laser out to the laser slot across in order to let this cube pass via jumper. +I. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +J. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3.",ABJIC +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: ________ +Step 5: ________ +Step 6: Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: ________ +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: ________ +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +B. Pick up the mirror cube and place it on the teleportation device. +C. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +D. Destroy the cube in the side room by pressing the button left of the glass window. +E. Activate the teleportation machine by pressing the button next to the machine. +F. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +G. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +H. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +I. Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +J. Go to room 1 and place the cube on the button.",JHBEC +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: ________ +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: ________ +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +B. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +C. Activate the teleportation machine by pressing the button next to the machine. +D. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +E. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +F. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +G. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +H. Shoot an orange portal on the wall where the blue path source hits. +I. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +J. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3.",EAFJC +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: ________ +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +B. Place the new cube on the laser teleportation machine and press the button to send the cube. +C. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +D. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +E. Go to room 2 (on the right) and press the switch to drop a cube. +F. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +G. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +H. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +I. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +J. Fetch the ejected cube and bring it to the center room.",EGFBC +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: ________ +Step 10: ________ +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +B. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +C. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +D. Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +E. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +F. Create a new cube by pressing the little button in room 2. +G. Walk to the center room, from there, select the middle room and go through both doors. +H. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +I. Pick up the mirror cube and place it on the teleportation device. +J. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3.",HBFIJ +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: ________ +Step 5: ________ +Step 6: Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +Step 7: ________ +Step 8: ________ +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the elevated blue path vertically above the large red button. +B. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +C. Go to room 1 and place the cube on the button. +D. Create a new cube by pressing the little button in room 2. +E. In the center room, place the cube on the cube slot to open the left shield wall. +F. Place cube close to the platform. +G. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +H. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +I. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +J. Place the new cube on the laser teleportation machine and press the button to send the cube.",CBDJH +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: ________ +Step 4: Go to room 1 and place the cube on the button. +Step 5: Walk up the stairs to press the little button, which drops a mirror cube in room 1. +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: ________ +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +B. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +C. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +D. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +E. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +F. Pick up the mirror cube and place it on the teleportation device. +G. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +H. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +I. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +J. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2.",DGIFH +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: Walk up the stairs to press the little button, which drops a mirror cube in room 1. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +B. Create a new cube by pressing the little button in room 2. +C. Go to room 2 (on the right) and press the switch to drop a cube. +D. In the center room, press the small button to drop a cube into the right room. +E. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +F. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +G. Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +H. Place the new cube on the laser teleportation machine and press the button to send the cube. +I. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +J. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3.",CAJBH +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the orange portal with the cube from the right room. +B. Create a new cube by pressing the little button in room 2. +C. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +D. Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +E. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +F. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +G. Go to room 2 (on the right) and press the switch to drop a cube. +H. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +I. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +J. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2.",GEHBF +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: Walk up the stairs to press the little button, which drops a mirror cube in room 1. +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: ________ +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +B. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +C. Activate the teleportation machine by pressing the button next to the machine. +D. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +E. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +F. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +G. The ball will be carried by the beam that comes up vertically from the ground. +H. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +I. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +J. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1.",FBACE +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: ________ +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Activate the teleportation machine by pressing the button next to the machine. +B. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +C. Pick up the mirror cube and place it on the teleportation device. +D. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +E. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +F. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +G. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +H. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +I. Enter the room and study the map, which instructs which color blends result in which other color. +J. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3.",BGCHA +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Go to room 1 and place the cube on the button. +Step 5: Walk up the stairs to press the little button, which drops a mirror cube in room 1. +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +B. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +C. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open. +D. Place the mirror cube on the teleportation machine in zone 4. +E. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +F. Enter the room into zone 1. +G. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +H. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +I. Go to room 2 (on the right) and press the switch to drop a cube. +J. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door.",IBAHJ +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +Step 3: Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +Step 4: Go to room 1 and place the cube on the button. +Step 5: ________ +Step 6: ________ +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: ________ +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: Activate the teleportation machine by pressing the button next to the machine. +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +B. Shoot a blue portal across the wall of the laser. +C. Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +D. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +E. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +F. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +G. When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +H. Place the new cube on the laser teleportation machine and press the button to send the cube. +I. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +J. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open.",EAHFI +Sendificate_Part_1-Problem-2,"['images/5/20250131_133733.jpg', 'images/5/20250131_133349.jpg', 'images/5/20250131_133337.jpg', 'images/5/20250131_134011.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter room 1, which is connected to room 2 on the right, separated by a shield wall. Room 1 contains a button on the floor that activates a stair leading up to a platform. On this platform, there is a switch that controls a mirror cube machine located in room 2. + +Room 2 features a laser source that hits the wall and a laser teleportation machine. When activated by a button press, this teleportation machine sends any object placed on it (such as a cube) to the endpoint of the laser ray, wherever the laser is directed. This allows cubes to travel through shield walls that would otherwise block movement. However, teleportation does not work through solid walls. Room 2 also has a button that activates a cube machine located next to the teleportation device. + +Room 3 is separated from room 1 by a shield wall and contains a button that opens the door to room 4. Room 4 is a small area with only a button on the floor, which opens the exit door. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to room 2 (on the right) and press the switch to drop a cube. +Step 2: ________ +Step 3: ________ +Step 4: Go to room 1 and place the cube on the button. +Step 5: Walk up the stairs to press the little button, which drops a mirror cube in room 1. +Step 6: Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +Step 7: Create a new cube by pressing the little button in room 2. +Step 8: Place the new cube on the laser teleportation machine and press the button to send the cube. +Step 9: Pick up the mirror cube and place it on the teleportation device. +Step 10: ________ +Step 11: ________ +Step 12: ________ +Step 13: Go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +B. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +C. Activate the teleportation machine by pressing the button next to the machine. +D. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +E. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +F. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +G. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +H. Place the ball on the red button. +I. Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +J. Go to room 3, pick one cube, and place it on the button of room 4 to open the door in room 4. Take the other cube and placing it on the button of room 3, now both doors are open.",EGFCB +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: ________ +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: ________ +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the mirror cube on the teleportation machine in zone 4. +B. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +C. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +D. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +E. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +F. Walk to the center room and place the cube on the button. +G. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +H. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +I. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +J. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button.",HDACJ +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: ________ +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: ________ +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +B. Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +C. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +D. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +E. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +F. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +G. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +H. Walk through the shield wall and go to zone 3. +I. Turn left and up and shoot a blue portal at the white roof in the niche high up. +J. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2.",IJHAD +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +Step 6: ________ +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: ________ +Step 9: ________ +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: ________ +Step 13: Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +B. Walk through the shield wall and go to zone 3. +C. Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +D. Place the mirror cube on the teleportation machine in zone 4. +E. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +F. Press button on the right. +G. Go to zone 3, pick the mirror cube, and place it on the ground such that it redirects the laser such that the teleported cube does not fall into the water but lands on a platform in zone 3. +H. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +I. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +J. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1.",BDHJI +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: ________ +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +B. Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +C. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +D. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +E. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +F. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +G. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +H. Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +I. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +J. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1.",IEGJC +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: ________ +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: ________ +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to zone 3, pick the mirror cube, and place it on the ground such that it redirects the laser such that the teleported cube does not fall into the water but lands on a platform in zone 3. +B. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +C. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +D. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +E. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +F. In the center room, press the small button to deactivate the shield wall to the right room. +G. Enter the room into zone 1. +H. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +I. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +J. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button.",GIHDJ +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: ________ +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: ________ +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +B. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +C. Go to zone 4 and activate the teleportation machine. +D. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +E. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +F. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +G. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +H. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +I. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +J. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door.",FACEB +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: ________ +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: ________ +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +B. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +C. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +D. Enter the room into zone 1. +E. Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +F. Go to zone 3, pick the mirror cube, and place it on the ground such that it redirects the laser such that the teleported cube does not fall into the water but lands on a platform in zone 3. +G. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +H. This will let the ball machine drop a ball which is redirected to you, catch it. +I. The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +J. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across).",DECJB +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: ________ +Step 5: Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +Step 6: ________ +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: ________ +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: ________ +Step 13: Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +B. Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +C. Go to zone 3, pick the mirror cube, and place it on the ground such that it redirects the laser such that the teleported cube does not fall into the water but lands on a platform in zone 3. +D. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +E. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +F. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +G. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +H. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +I. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +J. Walk through the shield wall and go to zone 3.",BJAEH +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: ________ +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: ________ +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +B. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +C. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +D. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +E. Turn left and up and shoot a blue portal at the white roof in the niche high up. +F. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +G. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +H. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +I. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +J. Go to zone 3, pick the mirror cube, and place it on the ground such that it redirects the laser such that the teleported cube does not fall into the water but lands on a platform in zone 3.",ECHDA +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: ________ +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +B. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +C. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +D. Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +E. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +F. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +G. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +H. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +I. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +J. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button.",BDFIJ +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: ________ +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: ________ +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +B. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +C. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +D. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +E. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +F. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +G. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +H. Go to zone 3, pick the mirror cube, and place it on the ground such that it redirects the laser such that the teleported cube does not fall into the water but lands on a platform in zone 3. +I. Walk along the path over to Zone 4. +J. When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on.",FGEBC +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: ________ +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: ________ +Step 10: ________ +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +B. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +C. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +D. Go to zone 4 and activate the teleportation machine. +E. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +F. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +G. Turn left and up and shoot a blue portal at the white roof in the niche high up. +H. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +I. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +J. Go to zone 3, pick the mirror cube, and place it on the ground such that it redirects the laser such that the teleported cube does not fall into the water but lands on a platform in zone 3.",GIEDB +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: ________ +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: ________ +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: ________ +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +B. Turn left and up and shoot a blue portal at the white roof in the niche high up. +C. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +D. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +E. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +F. Walk through the shield wall and go to zone 3. +G. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +H. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +I. Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +J. Go to zone 3, pick the mirror cube, and place it on the ground such that it redirects the laser such that the teleported cube does not fall into the water but lands on a platform in zone 3.",BCFGE +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: ________ +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: ________ +Step 11: ________ +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +B. Go to zone 4 and activate the teleportation machine. +C. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +D. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +E. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +F. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +G. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +H. Place the mirror cube on the teleportation machine in zone 4. +I. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +J. When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on.",GHBDI +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +B. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +C. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +D. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +E. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +F. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +G. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +H. Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +I. Walk through the shield wall and go to zone 3. +J. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button.",HBICJ +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: ________ +Step 4: ________ +Step 5: Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +B. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +C. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +D. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +E. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +F. Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +G. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +H. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +I. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +J. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2.",EFGDB +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: ________ +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: ________ +Step 13: Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +B. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +C. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +D. Place the mirror cube on the teleportation machine in zone 4. +E. Walk to the center room and place the cube on the button. +F. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +G. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +H. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +I. Go to zone 4 and activate the teleportation machine. +J. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1.",DCIJA +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +Step 6: Walk through the shield wall and go to zone 3. +Step 7: ________ +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +B. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +C. Release the ball from the ball machine by pressing the small button on the right from the entrance. +D. Fetch the blue cube and wash it with the transparent water. +E. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +F. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +G. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +H. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +I. Turn left and up and shoot a blue portal at the white roof in the niche high up. +J. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water.",IFAHB +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: ________ +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: ________ +Step 10: ________ +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: ________ +Step 13: Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +B. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +C. Go to zone 4 and activate the teleportation machine. +D. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +E. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +F. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +G. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +H. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +I. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +J. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water.",FIGCE +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: ________ +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: ________ +Step 11: ________ +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +B. Go to zone 4 and activate the teleportation machine. +C. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +D. Place the mirror cube on the teleportation machine in zone 4. +E. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +F. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +G. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +H. Place the cube in the cube slot, which removes the shield wall on the left. +I. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +J. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance.",ADBIC +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: ________ +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: ________ +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Destroy the cube in the side room by pressing the button left of the glass window. +B. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +C. Enter the right room and fetch the cube on the floor and bring it out into zone 3. +D. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +E. Turn left and up and shoot a blue portal at the white roof in the niche high up. +F. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +G. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +H. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +I. Walk through the shield wall and go to zone 3. +J. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit.",EHIDB +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +B. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +C. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +D. Turn left and up and shoot a blue portal at the white roof in the niche high up. +E. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +F. Enter the room into zone 1. +G. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +H. This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +I. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +J. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off.",FDBGE +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: ________ +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +B. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +C. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +D. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +E. Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +F. Enter the room into zone 1. +G. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +H. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +I. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +J. Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door.",FAEIB +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: ________ +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +B. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +C. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +D. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +E. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +F. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +G. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +H. This lowers the left platform to ground level. Go down and step onto the lowered platform. +I. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +J. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2.",BJADF +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: ________ +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: ________ +Step 11: ________ +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +B. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +C. Activate the small button to drop a cube. +D. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +E. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +F. Walk to the center room, from there, select the middle room and go through both doors. +G. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +H. After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. +I. Go to zone 4 and activate the teleportation machine. +J. Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1.",JDIEA +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +Step 6: Walk through the shield wall and go to zone 3. +Step 7: ________ +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: ________ +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +B. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +C. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +D. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +E. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +F. Go through the orange portal with the cube from the right room. +G. At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +H. Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +I. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +J. Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4.",HEABI +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: ________ +Step 4: ________ +Step 5: Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: ________ +Step 13: Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +B. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +C. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +D. Walk to the center room, from there, select the middle room and go through both doors. +E. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +F. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +G. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +H. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +I. Enter the room into zone 1. +J. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1.",IHABJ +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: ________ +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the shield wall and go to zone 3. +B. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +C. At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +D. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +E. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +F. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +G. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +H. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +I. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +J. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1.",HAJED +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: ________ +Step 11: ________ +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +B. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +C. The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +D. Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +E. Go to zone 4 and activate the teleportation machine. +F. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +G. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +H. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +I. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +J. Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1.",IJHEF +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: ________ +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: ________ +Step 5: Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +Step 6: Walk through the shield wall and go to zone 3. +Step 7: Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: ________ +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +B. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +C. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +D. Go to zone 4 and activate the teleportation machine. +E. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +F. Walk out, enter the middle room, shoot a blue portal across the laser. +G. Turn left and up and shoot a blue portal at the white roof in the niche high up. +H. Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +I. Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +J. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3.",GHDCB +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +Step 5: ________ +Step 6: Walk through the shield wall and go to zone 3. +Step 7: ________ +Step 8: Place the mirror cube on the teleportation machine in zone 4. +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: ________ +Step 12: Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +Step 13: Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +B. Turn left and up and shoot a blue portal at the white roof in the niche high up. +C. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +D. Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. +E. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +F. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +G. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +H. This lowers the left platform to ground level. Go down and step onto the lowered platform. +I. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +J. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2.",BGFAI +Sendificate_Part_1-Problem-3,"['images/6/20250131_134252.jpg', 'images/6/20250131_134148.jpg', 'images/6/20250131_134211.jpg', 'images/6/20250131_134203.jpg', 'images/6/20250131_134229.jpg', 'images/6/20250131_134059.jpg', 'images/6/20250131_134121.jpg', 'images/6/20250131_134307.jpg', 'images/6/20250131_134105.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. Zone 1 is the entry area where you start. + +Turning to the left, there is a niche high up in the corner. On the right side (from the entrance view), there is a skewed white wall area that looks like something could jump out of it. + +To the left, Zone 2 is visible but not directly reachable by walking. Zone 2 contains a button connected to the exit door. From Zone 2, one can walk through a shield wall to Zone 3, which is located on the opposite side of Zone 1 in the same central hall (though it is not possible to walk directly across). + +Zone 3 features a laser teleportation machine, a regular cube, and an area where a laser source shoots across the room into a wall on the opposite side (near Zone 2). + +Zone 3 is connected to Zone 4 via another shield wall. Zone 4 contains a mirror cube machine with a switch that activates it, as well as a laser teleportation machine linked to the same laser source in Zone 3. + +The laser teleportation machine can teleport any object (e.g., a cube or ball) placed in its designated area to the end of the laser ray. By changing, stopping, or redirecting the laser, the destination of the teleport can be controlled. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room into zone 1. +Step 2: Turn left and up and shoot a blue portal at the white roof in the niche high up. +Step 3: Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +Step 4: ________ +Step 5: Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +Step 6: Walk through the shield wall and go to zone 3. +Step 7: ________ +Step 8: ________ +Step 9: Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +Step 10: Go to zone 4 and activate the teleportation machine. +Step 11: Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +Step 12: ________ +Step 13: ________ +Step 14: Walk to zone 2 and go through the opened exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +B. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +C. Shoot a blue portal into the skewed white wall piece on the right side, mid-height of the center room in zone 1. +D. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +E. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +F. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +G. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +H. Place the mirror cube on the teleportation machine in zone 4. +I. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +J. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall.",CAHGE +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +B. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +C. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +D. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +E. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +F. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +G. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +H. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +I. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +J. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2.",CDFAB +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +B. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +C. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +D. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +E. Land on zone 2 and press the switch that activates the blue color machine. +F. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +G. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +H. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +I. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +J. Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed.",IEHCD +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Land on zone 2 and press the switch that activates the blue color machine. +B. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +C. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +D. Once the laser slot is activated the shield wall to the right room is down. +E. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +F. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +G. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +H. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +I. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +J. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor.",GAFHJ +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: ________ +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +B. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +C. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +D. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +E. Land on zone 2 and press the switch that activates the blue color machine. +F. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +G. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +H. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +I. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +J. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall.",CEJDH +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: ________ +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: ________ +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +B. Shoot a blue portal on the elevated part with the cube machine. +C. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +D. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +E. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +F. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +G. Land on zone 2 and press the switch that activates the blue color machine. +H. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +I. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +J. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall.",GJAFD +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: ________ +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +B. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +C. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +D. Step on the elevated button in Room 2. +E. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +F. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +G. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +H. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +I. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +J. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4.",FABJE +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: ________ +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: ________ +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +B. Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +C. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +D. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +E. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +F. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +G. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +H. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +I. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +J. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2.",CBIDG +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: ________ +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: ________ +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. +B. Go to the right room and step on the floor button. +C. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +D. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +E. In zone 4, activate the switch that deactivates the shield wall to zone 5. +F. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +G. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +H. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +I. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +J. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved.",CIDEJ +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: ________ +Step 4: ________ +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the ball in a corner of the left room in the back where it does not roll away. +B. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +C. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +D. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +E. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +F. Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +G. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +H. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +I. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +J. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved.",FEIGJ +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: ________ +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +B. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +C. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +D. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +E. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +F. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +G. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +H. Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +I. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +J. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room.",HIAEF +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: ________ +Step 10: ________ +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +B. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +C. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +D. Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +E. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +F. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +G. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +H. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +I. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +J. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor.",HCFJA +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: ________ +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +B. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +C. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +D. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +E. Fetch the mirror cube from Room 2 and bring it down to the main room. +F. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +G. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +H. In zone 4, activate the switch that deactivates the shield wall to zone 5. +I. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +J. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved.",BDFHI +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +B. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +C. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +D. Fetch the blue cube and wash it with the transparent water. +E. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +F. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +G. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +H. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +I. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +J. Enter the room and fetch the cube next to the laser teleport machine.",ADCGE +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +B. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +C. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +D. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +E. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +F. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +G. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +H. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +I. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +J. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4.",HJEAC +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: ________ +Step 6: Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +Step 7: ________ +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Fetch the blue cube and wash it with the transparent water. +B. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +C. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +D. Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +E. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +F. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +G. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +H. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +I. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +J. Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door.",HDACE +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +B. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +C. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +D. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +E. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +F. Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +G. Land on zone 2 and press the switch that activates the blue color machine. +H. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +I. Go to the left room and shoot a blue portal into the wall where the laser hits. +J. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved.",HGBAC +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: ________ +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +B. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +C. Collect cube with a portal from the roof. +D. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +E. Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +F. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +G. Land on zone 2 and press the switch that activates the blue color machine. +H. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +I. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +J. Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you.",DGIBA +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: ________ +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: ________ +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. +B. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +C. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +D. Press button that is reached with elevated platform (activates gravitation beam). +E. This will let the ball machine drop a ball which is redirected to you, catch it. +F. Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +G. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +H. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +I. In zone 4, activate the switch that deactivates the shield wall to zone 5. +J. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3.",BFGIC +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +B. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +C. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +D. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +E. Fetch the blue cube and wash it with the transparent water. +F. Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. +G. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +H. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +I. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +J. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2.",JIEDC +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: ________ +Step 5: ________ +Step 6: Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +B. Place the ball on the red button. +C. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +D. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +E. Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +F. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +G. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +H. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +I. Land on zone 2 and press the switch that activates the blue color machine. +J. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2.",AIDEC +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: ________ +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +B. Place the new cube on the laser teleportation machine and press the button to send the cube. +C. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +D. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3. +E. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +F. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +G. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +H. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +I. Land on zone 2 and press the switch that activates the blue color machine. +J. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1.",EIGHC +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: ________ +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +B. Bring the ball that is not needed anymore from the left room to the entrance hall. +C. Take the cube and place it on the cube slot to open the exit door. Problem solved. +D. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +E. Remove the cube from the floor button to then walk over the blue path to the side room. +F. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +G. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +H. Land on zone 2 and press the switch that activates the blue color machine. +I. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +J. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2.",JHGAI +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: ________ +Step 11: ________ +Step 12: ________ +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +B. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +C. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +D. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +E. Jump down to the floor where you came from before and shoot an orange portal before landing to get ejected from the skewed blue portal into zone 2. +F. Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +G. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +H. In zone 4, activate the switch that deactivates the shield wall to zone 5. +I. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +J. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor.",GCIJH +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: ________ +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: ________ +Step 6: Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: ________ +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +B. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +C. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +D. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +E. Walk to the exit door, which is now open. Problem solved. +F. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +G. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +H. In zone 4, activate the switch that deactivates the shield wall to zone 5. +I. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +J. Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall.",DJAHI +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: ________ +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: ________ +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +B. The ball will be carried by the beam that comes up vertically from the ground. +C. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +D. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +E. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +F. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +G. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +H. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +I. Land on zone 2 and press the switch that activates the blue color machine. +J. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2.",IDGEA +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: ________ +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +B. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +C. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +D. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +E. Land on zone 2 and press the switch that activates the blue color machine. +F. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +G. Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +H. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +I. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +J. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2.",JEAFC +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: ________ +Step 6: Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +B. Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +C. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +D. Walk to the exit door, which is now open. Problem solved. +E. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +F. Land on zone 2 and press the switch that activates the blue color machine. +G. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +H. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +I. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +J. Press the switch of the cube machine in zone 3 and place the cube close to the shield wall.",FBJIE +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: ________ +Step 4: ________ +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +B. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +C. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +D. Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +E. Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +F. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +G. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +H. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +I. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +J. Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall.",JFHBC +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: ________ +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: ________ +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +B. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +C. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +D. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +E. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +F. In zone 4, activate the switch that deactivates the shield wall to zone 5. +G. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +H. Carry the cube with you for traversing the blue paths back over the water. +I. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +J. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2.",JIEFB +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: ________ +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: ________ +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +Step 12: In zone 4, activate the switch that deactivates the shield wall to zone 5. +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the mirror cube on the teleportation machine in zone 4. +B. Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +C. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +D. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +E. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +F. Let the cube be sucked through the portal. +G. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +H. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +I. Land on zone 2 and press the switch that activates the blue color machine. +J. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4.",IBGJC +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Land on zone 2 and press the switch that activates the blue color machine. +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: ________ +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +Step 7: Fetch the blue cube and wash it with the transparent water. +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: ________ +Step 11: ________ +Step 12: ________ +Step 13: Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +B. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +C. Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. +D. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +E. At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +F. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +G. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +H. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +I. In zone 4, activate the switch that deactivates the shield wall to zone 5. +J. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2.",JFDHI +Vector_Preservation_v1.1,"['images/7/20250131_213712.jpg', 'images/7/20250131_213721.jpg', 'images/7/20250131_214029.jpg', 'images/7/20250131_214122.jpg', 'images/7/20250131_213958.jpg', 'images/7/20250131_213627.jpg', 'images/7/20250131_213643.jpg', 'images/7/20250131_213659.jpg', 'images/7/20250131_214238.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall (Zone 1). + +Further up on the right side, Zone 2 contains a switch connected to the blue color machine above Zone 1. In Zone 1, there is a jumper that ejects objects in a vertical direction. Above the jumper, a white wall area with a target sign is intended for portals to assist jumping. Close to the jumper, there are two tilted white surfaces: one pointing slightly upwards toward Zone 2 and one pointing downwards toward the center of the hall, in the direction of Zone 3. + +Zone 3 is located behind a shield wall, disconnected from the center hall, high above on the right side of Zone 2 (though not directly reachable from there). Zone 4 is the highest platform, positioned on the left of the entrance. It has a special wall across it that can be tilted upwards by pressing a button located near the entrance in Zone 1. + +Zone 1 contains another button, located far from the entrance, which deactivates the shield wall to Zone 3. Zone 3 itself has a switch to drop a cube within Zone 3. The switch in Zone 4 deactivates the shield wall to Zone 5, the final area situated opposite and furthest away from the entrance. Zone 5 features an upwards tilted white area. + +**Further hints:** The blue paint is a jump-enhancing liquid. A person jumping on it will gain extra height. Additionally, objects coated in blue paint (such as cubes) will continuously bounce around. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +Step 2: ________ +Step 3: Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +Step 4: Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +Step 5: Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +Step 6: Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +Step 7: ________ +Step 8: Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +Step 9: Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +Step 10: Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +Step 11: ________ +Step 12: ________ +Step 13: ________ + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Land on zone 2 and press the switch that activates the blue color machine. +B. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +C. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +D. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +E. Fetch the blue cube and wash it with the transparent water. +F. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +G. The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +H. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +I. In zone 4, activate the switch that deactivates the shield wall to zone 5. +J. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor.",AEJIH +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +B. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +C. Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +D. This releases a blue jumpy ball inside the yellow chamber. +E. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +F. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +G. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +H. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +I. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +J. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1.",HCBAJ +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +B. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +C. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +D. Activate the teleportation machine by pressing the button next to the machine. +E. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +F. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +G. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +H. Walk along the path over to Zone 4. +I. Step on the elevated button in Room 2. +J. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1.",EGHJC +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +B. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +C. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +D. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +E. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +F. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +G. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +H. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +I. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +J. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2.",CIHEB +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: ________ +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +B. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +C. Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +D. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +E. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +F. Fetch the blue cube and wash it with the transparent water. +G. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +H. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +I. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +J. The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2.",AEGHJ +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: ________ +Step 6: ________ +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: ________ +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Activate the small button to drop a cube. +B. Place the ball on the button so it cannot roll away into the water or shield wall. +C. This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +D. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +E. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +F. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +G. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +H. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +I. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +J. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4.",CFHGJ +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: ________ +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +B. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +C. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +D. Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +E. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +F. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +G. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +H. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +I. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +J. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2.",JIDHC +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the large red button. +B. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +C. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +D. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +E. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +F. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +G. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +H. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +I. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +J. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4.",IBCHJ +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: ________ +Step 6: Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +B. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +C. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +D. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +E. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +F. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +G. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +H. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +I. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +J. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path.",HIJFE +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: ________ +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +B. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +C. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +D. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +E. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +F. The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +G. Step on the elevated button in Room 2. +H. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +I. Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +J. Walk along the path over to Zone 4.",AECJF +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: ________ +Step 6: ________ +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +B. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +C. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +D. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +E. Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +F. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +G. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +H. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +I. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +J. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2.",ACJHI +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: ________ +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +B. Enter the room. +C. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +D. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +E. Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +F. Walk along the path over to Zone 4. +G. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +H. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +I. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +J. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3.",BDFGI +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: ________ +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +B. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +C. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +D. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +E. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +F. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +G. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +H. In the center room, press the small button to deactivate the shield wall to the right room. +I. Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +J. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4.",FAIBJ +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +B. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +C. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +D. Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +E. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +F. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +G. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +H. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +I. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +J. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3.",AEFCG +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: ________ +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: ________ +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +B. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +C. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +D. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +E. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +F. Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +G. Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +H. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +I. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +J. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button.",BCFEG +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +B. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +C. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +D. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +E. In the right room, shoot a blue portal right next to the small button in the back. +F. Enter the right room and fetch the cube on the floor and bring it out into zone 3. +G. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +H. Enter the room. +I. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +J. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2.",HGJDC +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: ________ +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +B. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +C. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +D. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +E. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +F. Walk along the path over to Zone 4. +G. Go step on the first button straight in front of you. This removes the shield wall on the right. +H. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +I. The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +J. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall.",EHFBI +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: ________ +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: Walk along the path over to Zone 4. +Step 9: ________ +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: ________ +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +B. Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +C. Place the mirror cube on the teleportation machine in zone 4. +D. Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +E. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +F. Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +G. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +H. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +I. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +J. This lets you drop onto the perpendicular path from Zone 3 to Zone 4.",JDHBE +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +B. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +C. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +D. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +E. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +F. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +G. Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +H. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +I. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +J. Shoot a blue portal on the wall above the entrance and an orange portal on the floor.",FGEBD +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +B. In zone 4, activate the switch that deactivates the shield wall to zone 5. +C. In the center room, press the small button to drop a cube into the right room. +D. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +E. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +F. Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +G. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +H. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +I. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +J. Go through the orange portal back to Room 1.",HFDAI +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: ________ +Step 13: Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: ________ +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go step on the first button straight in front of you. This removes the shield wall on the right. +B. Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +C. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +D. Go through the orange portal back to Room 1. +E. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +F. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +G. Exit the beam at the end of the room and go through the final door. Problem solved. +H. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +I. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +J. This lets you drop onto the perpendicular path from Zone 3 to Zone 4.",JCHIB +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: ________ +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: ________ +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +B. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +C. Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +D. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +E. The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +F. Enter the room. +G. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +H. In the right room, shoot a blue portal right next to the small button in the back. +I. Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. +J. Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3.",FJGAE +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: ________ +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: ________ +Step 9: ________ +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +B. Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +C. Walk along the path over to Zone 4. +D. Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +E. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +F. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +G. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +H. Press button that is reached with elevated platform (activates gravitation beam). +I. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +J. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2.",DJCBE +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: ________ +Step 4: ________ +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: ________ +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +B. Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +C. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +D. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +E. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +F. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +G. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +H. Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +I. In the center room, place the cube on the cube slot to open the left shield wall. +J. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3.",HDCBF +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: ________ +Step 6: ________ +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: ________ +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +B. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +C. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +D. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +E. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +F. Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +G. Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +H. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +I. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +J. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4.",HBIJF +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: ________ +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: ________ +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +B. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +C. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +D. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +E. Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +F. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +G. Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +H. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +I. This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +J. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path.",IBDHE +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: ________ +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +Step 7: ________ +Step 8: ________ +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +B. Shoot a blue portal on the elevated part with the cube machine. +C. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +D. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +E. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +F. Walk along the path over to Zone 4. +G. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +H. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +I. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +J. Place the mirror cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button.",DEIFC +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: ________ +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: ________ +Step 11: ________ +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: ________ +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn left and up and shoot a blue portal at the white roof in the niche high up. +B. Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +C. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +D. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +E. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 3. +F. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +G. Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +H. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +I. Destroy the cube in the side room by pressing the button left of the glass window. +J. The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2.",DHGCJ +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: ________ +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +B. Bring the ball that is not needed anymore from the left room to the entrance hall. +C. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +D. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +E. In the center room, press the small button to deactivate the shield wall to the right room. +F. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +G. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +H. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +I. Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +J. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2.",IGJDA +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +B. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +C. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +D. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +E. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +F. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +G. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +H. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +I. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +J. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you.",HBAIG +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: ________ +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: Walk along the path over to Zone 4. +Step 9: ________ +Step 10: ________ +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: ________ +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +B. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +C. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +D. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +E. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +F. Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +G. Take the cube and place it on the cube slot to open the exit door. Problem solved. +H. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +I. Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +J. This lets you drop onto the perpendicular path from Zone 3 to Zone 4.",JDFIC +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +Step 3: ________ +Step 4: Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +Step 5: ________ +Step 6: ________ +Step 7: The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +Step 8: Walk along the path over to Zone 4. +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: ________ +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +B. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +C. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +D. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +E. Go through the orange portal with the cube from the right room. +F. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +G. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +H. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +I. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +J. Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3.",JDGCA +Light_Cat,"['images/8/20250201_132158.jpg', 'images/8/20250201_132206.jpg', 'images/8/20250201_132214.jpg', 'images/8/20250201_132024.jpg', 'images/8/20250201_131904.jpg', 'images/8/20250201_132002.jpg', 'images/8/20250201_132035.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room (Zone 1) that contains a button on the floor. Zone 1 also contains a blue path that can be activated by pressing the button in Zone 1. + +Zone 2 is located to the right, elevated in the air above the water. It features a piece of white wall, and across from it, there is a slot that can be activated by directing a blue path into it. + +The blue path slot in Zone 2 is linked to a shield wall that separates Zone 1 from Zone 3. Zone 3 is also elevated and cannot be reached by walking from Zone 1. Zone 3 contains a cube and has a white wall piece that can be used for portals. + +Across the water, where Zone 2 is located, there is Zone 4. Zone 4 is separated by a shield wall, which is connected to a button within Zone 4. Zone 4 also contains a blue path that directs into a white wall piece. The exit door is located in an elevated position within Zone 4. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. +Step 2: ________ +Step 3: Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +Step 4: ________ +Step 5: Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +Step 6: Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the center of the path in Zone 2. +Step 7: ________ +Step 8: ________ +Step 9: Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +Step 10: Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +Step 11: Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +Step 12: Shoot a blue portal in the white wall on the right of Zone 1 and collect the cube from the button in Zone 1. Bring it through the portal to Zone 4. +Step 13: ________ +Step 14: Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +Step 15: The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +Step 16: This lets you drop onto the perpendicular path from Zone 3 to Zone 4. +Step 17: Walk along the path to Zone 4 and enter the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +B. Walk along the path over to Zone 4. +C. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall on the right over the water (Zone 2). +D. Place the cube on the button in Zone 4, which removes the shield wall of Zone 3. +E. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +F. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +G. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +H. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +I. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +J. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor.",CIHBF +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: ________ +Step 9: ________ +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +B. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +C. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +D. This lowers the left platform to ground level. Go down and step onto the lowered platform. +E. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +F. Place the cube close to the entrance of the hall. +G. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +H. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +I. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +J. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals.",HCDJI +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: ________ +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: ________ +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +B. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +C. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +D. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +E. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +F. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +G. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +H. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +I. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +J. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube.",BDGAF +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +B. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +C. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +D. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +E. Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +F. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +G. Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +H. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +I. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +J. Place the cube on the button in the center room to make the two appearing walls permanent.",IDHGC +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: ________ +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +B. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +C. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +D. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +E. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +F. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +G. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +H. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +I. Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +J. This lowers the left platform to ground level. Go down and step onto the lowered platform.",IHFJB +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: ________ +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the orange portal back to Room 1. +B. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +C. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +D. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +E. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +F. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +G. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +H. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +I. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +J. Shoot an orange portal on the left at the wall where the blue beam touches the wall.",JIBDC +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: ________ +Step 3: Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: ________ +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +B. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +C. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +D. Go to the left room and shoot a blue portal into the wall where the laser hits. +E. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +F. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +G. Press the small button in zone 3 that activates a blue path to go back to the entrance. +H. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +I. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +J. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube.",IBJFA +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +B. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +C. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +D. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +E. Shoot an orange portal on the wall where the blue path source hits. +F. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +G. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +H. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +I. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +J. This lowers the left platform to ground level. Go down and step onto the lowered platform.",DIFAJ +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: ________ +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: ________ +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +B. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +C. Walk through the open exit door. Problem solved. +D. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +E. Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +F. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +G. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +H. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +I. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +J. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position.",IJDAB +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: ________ +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: ________ +Step 11: ________ +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +B. Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +C. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +D. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +E. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +F. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +G. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +H. Press button on the right. +I. Go to room 1 and place the cube on the button. +J. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position.",JBCED +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: ________ +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: ________ +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +B. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +C. Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +D. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +E. Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +F. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +G. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +H. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +I. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +J. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube.",IJEDF +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: ________ +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: ________ +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +B. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +C. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +D. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +E. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +F. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +G. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +H. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +I. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +J. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position.",HCEDF +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +Step 7: ________ +Step 8: ________ +Step 9: ________ +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +B. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +C. Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +D. Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +E. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +F. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +G. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +H. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +I. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +J. This lowers the left platform to ground level. Go down and step onto the lowered platform.",BCJGF +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: ________ +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +B. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +C. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +D. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +E. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +F. Shoot a blue portal on the wall above the entrance and an orange portal on the floor. +G. This lowers the left platform to ground level. Go down and step onto the lowered platform. +H. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +I. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +J. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1.",ADBGI +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: ________ +Step 3: Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: ________ +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +B. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +C. Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +D. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +E. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +F. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +G. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +H. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +I. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +J. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp.",GBCDH +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +B. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +C. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +D. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +E. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +F. Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +G. In zone 4, activate the switch that deactivates the shield wall to zone 5. +H. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +I. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +J. This releases a blue jumpy ball inside the yellow chamber.",AFEIH +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: ________ +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +B. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +C. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +D. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 2. +E. Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +F. In the right room, shoot a blue portal right next to the small button in the back. +G. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +H. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +I. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +J. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube.",EHJBG +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: ________ +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +B. Place the cube on the large red button. +C. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +D. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +E. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +F. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +G. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +H. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +I. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +J. Go to the right room and step on the floor button.",HCADE +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +B. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +C. Go through the opened exit door. Problem solved. +D. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +E. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +F. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +G. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +H. Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +I. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +J. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube.",HFAJG +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: ________ +Step 12: ________ +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +B. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +C. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +D. Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +E. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +F. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +G. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +H. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +I. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +J. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal.",JGHCI +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +B. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +C. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +D. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +E. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +F. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +G. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +H. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +I. Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +J. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube.",IDACF +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: ________ +Step 9: ________ +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: ________ +Step 12: ________ +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +B. Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +C. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +D. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +E. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +F. This lowers the left platform to ground level. Go down and step onto the lowered platform. +G. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +H. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +I. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +J. Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals.",DFAEG +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: ________ +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: ________ +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +B. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +C. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +D. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +E. Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +F. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +G. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +H. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +I. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +J. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position.",FECAI +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: ________ +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: ________ +Step 11: ________ +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. In the center room, place the cube on the cube slot to open the left shield wall. +B. Quickly grab the ball by walking through the shield wall into the left room before it rolls into the wall and gets destroyed. +C. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +D. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +E. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +F. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall of the entrance in room 1, such that the laser points to room 3. +G. This lowers the left platform to ground level. Go down and step onto the lowered platform. +H. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +I. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +J. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level.",DEGIC +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: ________ +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: ________ +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +B. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +C. This will let the ball machine drop a ball which is redirected to you, catch it. +D. Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +E. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +F. This lowers the left platform to ground level. Go down and step onto the lowered platform. +G. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +H. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +I. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +J. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal.",EGFHA +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: ________ +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: ________ +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +B. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +C. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +D. Place the ball in a corner of the left room in the back where it does not roll away. +E. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +F. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +G. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +H. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +I. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +J. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2.",FGCHE +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: ________ +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +B. The ball will be carried by the beam that comes up vertically from the ground. +C. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you drop from the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +D. Place the cube close to the entrance of the hall. +E. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +F. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +G. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +H. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +I. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +J. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position.",EIAHG +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: ________ +Step 11: ________ +Step 12: ________ +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +B. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +C. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +D. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +E. Exit the beam at the end of the room and go through the final door. Problem solved. +F. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +G. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +H. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +I. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +J. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position.",JGHFB +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: ________ +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +B. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +C. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +D. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +E. Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +F. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +G. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +H. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +I. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +J. Enter the room. There are two small buttons, one on the left and one on the right, close to the wall.",JDFGA +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: ________ +Step 6: Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +Step 7: ________ +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: ________ +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +B. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +C. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +D. Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +E. Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +F. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +G. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +H. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +I. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +J. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level.",HCDAB +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +Step 11: On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +B. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +C. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +D. Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +E. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this before you reach the original blue beam coming from the source and entering the orange portal. +F. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +G. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +H. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +I. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +J. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube.",ACDFB +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +Step 4: ________ +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: ________ +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +Step 10: ________ +Step 11: ________ +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +B. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +C. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +D. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +E. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +F. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +G. Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +H. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +I. Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +J. The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2.",GHIDE +Increase,"['images/9/20250206205906_1.jpg', 'images/9/20250206205919_1.jpg', 'images/9/20250206205954_1.jpg', 'images/9/20250206205934_1.jpg', 'images/9/20250206205929_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a room that contains two buttons on the left side: one is the left button, and one is the right button, located near the shield wall that blocks access to a white wall on the left side. A ditch prevents direct access to this white wall. + +Straight across from the entrance door, there are two small platforms that can be modified in height by activating two different big buttons. The first platform on the left is lowered by the roof button, which is located on an elevated zone in the top left. The second platform is elevated by the wall button, which is on the right side above the blue beam source. + +Above these platforms, there is another elevated zone that contains the exit door and a cube slot, which opens the exit door. This elevated zone also has a section of white wall. + +The elevated zone on the left, which has the roof button, features a white wall section on the floor underneath the roof button. + +Near the entrance, the two buttons have the following effects: the left button triggers the cube machine to drop a cube, while the right button temporarily deactivates the shield wall for a few tens of seconds. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +Step 2: Shoot an orange portal on the left at the wall where the blue beam touches the wall. +Step 3: ________ +Step 4: Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +Step 5: Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +Step 6: ________ +Step 7: Exit the blue beam when you reach the high up zone. Shoot a blue portal into the white wall on the ground below the button and place the cube into the blue beam emerging from the portal, pressing the button. +Step 8: This lowers the left platform to ground level. Go down and step onto the lowered platform. +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +Step 13: Take the cube and place it on the cube slot to open the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +B. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +C. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +D. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +E. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +F. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +G. In the center room, press the small button to deactivate the shield wall to the right room. +H. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +I. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +J. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam.",CFDIJ +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +B. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +C. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +D. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +E. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +F. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +G. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +H. This releases a blue jumpy ball inside the orange chamber. +I. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +J. This releases a blue jumpy ball inside the yellow chamber.",DJFBC +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: ________ +Step 7: Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +B. This releases a blue jumpy ball inside the yellow chamber. +C. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +D. Enter the room and study the map, which instructs which color blends result in which other color. +E. This releases a blue jumpy ball inside the orange chamber. +F. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +G. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +H. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +I. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +J. Go step on the first button straight in front of you. This removes the shield wall on the right.",DIBHC +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This releases a blue jumpy ball inside the yellow chamber. +B. At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +C. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +D. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +E. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +F. Press button that is reached with elevated platform (activates gravitation beam). +G. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +H. Enter the room and study the map, which instructs which color blends result in which other color. +I. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +J. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside.",HGADC +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: This releases a blue jumpy ball inside the yellow chamber. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +B. The final door opens. Go through the orange portal in the right room to re-enter the final room. +C. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +D. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +E. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +F. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +G. This opens the exit door. Go through it. Problem solved. +H. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +I. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +J. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you.",DCHJE +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: ________ +Step 7: Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +B. This releases a blue jumpy ball inside the orange chamber. +C. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +D. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +E. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +F. This releases a blue jumpy ball inside the yellow chamber. +G. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +H. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +I. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +J. Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room.",AFCED +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This releases a blue jumpy ball inside the orange chamber. +B. Fetch the cube remaining in zone 3. +C. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +D. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +E. This releases a blue jumpy ball inside the yellow chamber. +F. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +G. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +H. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +I. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +J. Enter the room and study the map, which instructs which color blends result in which other color.",JECIF +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This releases a blue jumpy ball inside the yellow chamber. +B. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +C. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +D. This releases a blue jumpy ball inside the orange chamber. +E. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +F. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +G. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +H. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +I. Let the cube be sucked through the portal. +J. Enter the room and study the map, which instructs which color blends result in which other color.",JACEB +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +B. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +C. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +D. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +E. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +F. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +G. Enter the room and fetch the cube next to the laser teleport machine. +H. This releases a blue jumpy ball inside the yellow chamber. +I. This releases a blue jumpy ball inside the orange chamber. +J. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside.",BHCFJ +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: This releases a blue jumpy ball inside the yellow chamber. +Step 4: ________ +Step 5: Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +B. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +C. Exit the beam at the end of the room and go through the final door. Problem solved. +D. In the center room, press the small button to drop a cube into the right room. +E. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +F. Enter the room and study the map, which instructs which color blends result in which other color. +G. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +H. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +I. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +J. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside.",FHAIJ +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: This releases a blue jumpy ball inside the yellow chamber. +Step 4: ________ +Step 5: Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +B. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +C. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +D. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +E. Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +F. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +G. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +H. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +I. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +J. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you.",FIJGA +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +B. This releases a blue jumpy ball inside the yellow chamber. +C. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +D. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +E. This releases a blue jumpy ball inside the orange chamber. +F. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +G. Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +H. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +I. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +J. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside.",FBHAJ +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: This releases a blue jumpy ball inside the yellow chamber. +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +B. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +C. Enter the room and study the map, which instructs which color blends result in which other color. +D. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +E. In Room 2, shoot an orange portal underneath the gravitation beam machine. +F. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +G. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +H. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +I. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +J. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit.",CDGHJ +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +B. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +C. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +D. This releases a blue jumpy ball inside the orange chamber. +E. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +F. This releases a blue jumpy ball inside the yellow chamber. +G. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +H. Walk along the path to Zone 4 and enter the open exit door. Problem solved. +I. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +J. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you.",FGBJI +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: This releases a blue jumpy ball inside the yellow chamber. +Step 4: ________ +Step 5: Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +B. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot closest to the laser source is. +C. Enter the room and study the map, which instructs which color blends result in which other color. +D. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +E. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +F. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +G. Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +H. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +I. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +J. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you.",CDEIA +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +B. Walk across the new bridge to the jumper and jump up to the exit. +C. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +D. This releases a blue jumpy ball inside the yellow chamber. +E. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +F. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +G. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +H. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche. +I. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +J. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you.",DEIGC +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: This releases a blue jumpy ball inside the yellow chamber. +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +B. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 1. +C. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +D. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +E. Enter the room and study the map, which instructs which color blends result in which other color. +F. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +G. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +H. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +I. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +J. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside.",EIADJ +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: This releases a blue jumpy ball inside the yellow chamber. +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +B. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +C. Enter the room and study the map, which instructs which color blends result in which other color. +D. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +E. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +F. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +G. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +H. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +I. Pick up the mirror cube and place it in front of the laser source such that the laser points towards room 3. +J. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you.",CBJHD +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: This releases a blue jumpy ball inside the yellow chamber. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +B. The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +C. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +D. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +E. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +F. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +G. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +H. Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +I. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +J. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you.",ECIJG +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +B. Let the cube be sucked through the portal. +C. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +D. This releases a blue jumpy ball inside the yellow chamber. +E. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +F. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +G. Go through the opened exit door. Problem solved. +H. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +I. This releases a blue jumpy ball inside the orange chamber. +J. Enter the room and study the map, which instructs which color blends result in which other color.",JDCHA +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +B. This releases a blue jumpy ball inside the yellow chamber. +C. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +D. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +E. Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +F. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +G. This releases a blue jumpy ball inside the orange chamber. +H. Go to zone 3, pick the mirror cube, and place it on the ground such that it redirects the laser such that the teleported cube does not fall into the water but lands on a platform in zone 3. +I. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +J. Enter the room and study the map, which instructs which color blends result in which other color.",JBFDA +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +B. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +C. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +D. This releases a blue jumpy ball inside the yellow chamber. +E. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +F. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +G. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +H. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +I. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +J. Shoot a blue portal on the elevated part with the cube machine.",DICFA +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Activate the teleportation machine by pressing the button next to the machine. +B. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +C. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +D. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +E. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +F. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +G. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +H. This releases a blue jumpy ball inside the yellow chamber. +I. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position. +J. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal.",GHJFE +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: This releases a blue jumpy ball inside the yellow chamber. +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +B. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +C. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +D. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +E. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +F. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +G. Walk along the path to Zone 4 and enter the open exit door. Problem solved. +H. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +I. Walk across the new blue path to zone 2 with the cube from zone 3. +J. Exit through the exit door in the final room. Done.",AHCDB +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +Step 3: This releases a blue jumpy ball inside the yellow chamber. +Step 4: ________ +Step 5: ________ +Step 6: Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +B. Enter the room and study the map, which instructs which color blends result in which other color. +C. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +D. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +E. Walk across the new bridge to the jumper and jump up to the exit. +F. Destroy the cube in the side room by pressing the button left of the glass window. +G. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +H. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +I. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +J. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4.",BACIG +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +Step 6: ________ +Step 7: Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +B. This releases a blue jumpy ball inside the orange chamber. +C. Place the cube on the elevated blue path vertically above the large red button. +D. This releases a blue jumpy ball inside the yellow chamber. +E. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +F. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +G. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +H. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +I. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +J. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal.",IDJFH +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +Step 3: This releases a blue jumpy ball inside the yellow chamber. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +B. Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +C. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +D. Walk over the blue path to the side room. +E. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +F. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +G. Enter the room and study the map, which instructs which color blends result in which other color. +H. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +I. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +J. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside.",GCIFJ +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +B. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +C. Go to zone 3, pick the mirror cube, and place it on the ground such that it redirects the laser such that the teleported cube does not fall into the water but lands on a platform in zone 3. +D. This releases a blue jumpy ball inside the yellow chamber. +E. Exit through the exit door in the final room. Done. +F. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +G. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +H. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +I. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +J. This releases a blue jumpy ball inside the orange chamber.",HDGBA +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This releases a blue jumpy ball inside the orange chamber. +B. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +C. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +D. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +E. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +F. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +G. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +H. Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +I. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +J. This releases a blue jumpy ball inside the yellow chamber.",IJDCF +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: ________ +Step 6: Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +B. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +C. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +D. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +E. This releases a blue jumpy ball inside the yellow chamber. +F. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +G. When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +H. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +I. In the center room, place the cube on the cube slot to open the left shield wall. +J. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside.",AEHJB +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +B. This releases a blue jumpy ball inside the yellow chamber. +C. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +D. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +E. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +F. The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +G. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +H. Remove the cube from the floor button to then walk over the blue path to the side room. +I. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +J. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber.",CBADG +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: ________ +Step 3: ________ +Step 4: Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +Step 5: Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the blue portal. +B. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +C. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +D. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +E. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +F. This releases a blue jumpy ball inside the yellow chamber. +G. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber. +H. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +I. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +J. Remove the cube from the floor button to then walk over the blue path to the side room.",BFHDC +Color_Blender,"['images/10/20250202145321_1.jpg', 'images/10/20250202145346_1.jpg', 'images/10/20250202145333_1.jpg', 'images/10/20250202145549_1.jpg', 'images/10/20250202145306_1.jpg', 'images/10/20250202144702_1.jpg', 'images/10/20250202145453_1.jpg', 'images/10/20250202145425_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a map with a single small room. There is a single portal on the right side, which can be paired with orange portals inside chambers of different colors. The respective orange portals can be opened by activating cube slots. The goal is to open the exit door and walk through it. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and study the map, which instructs which color blends result in which other color. +Step 2: Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +Step 9: Walk to the exit door, which is now open. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This releases a blue jumpy ball inside the orange chamber. +B. Destroy the cube in the side room by pressing the button left of the glass window. +C. Place the ball on the yellow slot, which allows the blue ball to jump out of the blue portal. +D. Place the two balls in the two leftmost slots to open the orange chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +E. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +F. This releases a blue jumpy ball inside the yellow chamber. +G. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +H. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +I. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +J. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside.",FCGDJ +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: ________ +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: ________ +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to the center room and place the cube on the button. +B. Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +C. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +D. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +E. Let the cube be sucked through the portal. +F. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +G. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +H. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +I. Go to the left room (from the entrance perspective) and step on the button to tilt the wall such that the ball machine is redirected to you. +J. Go through the orange portal back to Room 1.",HBDCJ +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: ________ +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: ________ +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Step on the elevated button in Room 2. +B. Carry the cube with you for traversing the blue paths back over the water. +C. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +D. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +E. Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +F. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +G. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +H. Let the cube be sucked through the portal. +I. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +J. Enter the room and study the map, which instructs which color blends result in which other color.",CEFAG +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: ________ +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The cube falls down; place it on the button on the ground floor in Room 2. +B. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +C. Go to Room 2 and step on the elevated button to activate the gravitation beam. +D. Let the cube be sucked through the portal. +E. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +F. Shoot a blue portal in the jumper target area and an orange portal on the floor to use the jumper. Once high in the air, shoot a blue portal in the downwards tilted white area to get thrown on the blue area and jump to zone 3. +G. Press the button on the left. +H. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +I. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +J. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall.",CJEBA +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: ________ +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal onto the wall opposite the laser slot in Room 1. +B. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +C. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +D. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +E. Go to Room 2 and step on the elevated button to activate the gravitation beam. +F. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +G. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +H. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +I. From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +J. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall.",EJFDA +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: ________ +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: ________ +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +B. Place the ball on the button so it cannot roll away into the water or shield wall. +C. Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +D. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +E. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +F. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +G. Go to Room 2 and step on the elevated button to activate the gravitation beam. +H. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +I. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +J. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2.",GCFJE +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: ________ +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: ________ +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +B. The final door opens. Go through the orange portal in the right room to re-enter the final room. +C. Step on the elevated button in Room 2. +D. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +E. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +F. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +G. Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +H. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +I. Let the cube be sucked through the portal. +J. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button.",DGACE +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: ________ +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: ________ +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +B. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +C. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +D. Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +E. This releases a blue jumpy ball inside the orange chamber. +F. Go to Room 2 and step on the elevated button to activate the gravitation beam. +G. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +H. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +I. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +J. Let the cube be sucked through the portal.",FHCDB +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Enter the room. +B. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +C. Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +D. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +E. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +F. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +G. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +H. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +I. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +J. Go to Room 2 and step on the elevated button to activate the gravitation beam.",JDFCH +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: ________ +Step 5: ________ +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the white piece of ground in front of the door leading to Room 1. +B. Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +C. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +D. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +E. Go to Room 2 and step on the elevated button to activate the gravitation beam. +F. The activated path slot in Zone 2 allows you to shoot a blue portal in the white wall of Zone 3, which lets you jump up on the path in Zone 2 onto a new path coming from Zone 3 at a 90-degree angle to the previous path. +G. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +H. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +I. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +J. Shoot the second portal under the cube. Then walk to the platform.",EBAHG +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: ________ +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +B. In Room 2, shoot an orange portal underneath the gravitation beam machine. +C. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +D. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +E. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +F. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +G. Go through the shield wall to zone 4 and press the switch to drop the mirror cube. +H. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +I. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +J. Go to Room 2 and step on the elevated button to activate the gravitation beam.",JAIBF +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: ________ +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the switch of the cube machine in zone 3 and place the cube close to the shield wall. +B. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +C. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +D. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +E. Go to Room 2 and step on the elevated button to activate the gravitation beam. +F. Step on the elevated button in Room 2. +G. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +H. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +I. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +J. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall.",EJDGF +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: ________ +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: ________ +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +B. Place an orange portal on the wall across the upwards tilted area close to zone 4 and a blue portal where the blue color lands to color the upwards tilted area. +C. The cube falls down; place it on the button on the ground floor in Room 2. +D. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +E. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +F. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +G. In Room 2, shoot an orange portal underneath the gravitation beam machine. +H. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +I. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +J. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button.",EHGFC +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: ________ +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: ________ +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal onto the wall opposite the laser slot in Room 1. +B. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +C. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +D. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +E. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +F. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +G. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +H. Go to room 2 (on the right) and press the switch to drop a cube. +I. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +J. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2.",BJDCA +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: ________ +Step 11: Step on the elevated button in Room 2. +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: ________ +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +B. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +C. Shoot a blue portal onto the wall opposite the laser slot in Room 1. +D. Let the cube be sucked through the portal. +E. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +F. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +G. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +H. In Room 2, shoot an orange portal underneath the gravitation beam machine. +I. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +J. Go to Room 2 and step on the elevated button to activate the gravitation beam.",JAEHC +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: ________ +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +B. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +C. Go to Room 2 and step on the elevated button to activate the gravitation beam. +D. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +E. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +F. Create a new cube by pressing the little button in room 2. +G. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +H. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +I. The cube falls down; place it on the button on the ground floor in Room 2. +J. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine.",CAEDI +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: ________ +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: ________ +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +B. Go through the orange portal back to Room 1. +C. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +D. In Room 2, shoot an orange portal underneath the gravitation beam machine. +E. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +F. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +G. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +H. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +I. Take the cube and place it on the cube slot to open the exit door. Problem solved. +J. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2.",JADFB +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: ________ +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: ________ +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal onto the wall opposite the laser slot in Room 1. +B. The final door opens. Go through the orange portal in the right room to re-enter the final room. +C. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +D. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +E. Let the cube be sucked through the portal. +F. Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +G. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +H. Go to Room 2 and step on the elevated button to activate the gravitation beam. +I. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +J. Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established.",HFCJA +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: ________ +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: ________ +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +B. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +C. The cube falls down; place it on the button on the ground floor in Room 2. +D. In Room 2, shoot an orange portal underneath the gravitation beam machine. +E. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +F. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +G. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +H. Release the ball from the ball machine by pressing the small button on the right from the entrance. +I. Let the cube be sucked through the portal. +J. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across.",FADBC +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: ________ +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: ________ +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: ________ +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +B. Step on the elevated button in Room 2. +C. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +D. Press the button on the left. +E. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +F. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +G. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +H. Walk to the right room and step on the jumper that throws you onto the elevated path to walk into the final door. Task solved. +I. Shoot a blue portal onto the wall opposite the laser slot in Room 1. +J. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source.",CFBGI +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: ________ +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: ________ +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +B. Let the cube be sucked through the portal. +C. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +D. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +E. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +F. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +G. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +H. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +I. Place the cube on the white piece of ground in front of the door leading to Room 1. +J. Go through the orange portal back to Room 1.",HIDEJ +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: ________ +Step 6: ________ +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: ________ +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +B. Step on the elevated button in Room 2. +C. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +D. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +E. Go to Room 2 and step on the elevated button to activate the gravitation beam. +F. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +G. Activate the button on the right of the window to teleport the cube into the side room. +H. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +I. Place the cube on the white piece of ground in front of the door leading to Room 1. +J. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved.",EIFAB +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: ________ +Step 9: ________ +Step 10: ________ +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +B. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +C. In Room 2, shoot an orange portal underneath the gravitation beam machine. +D. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +E. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +F. Go to Room 2 and step on the elevated button to activate the gravitation beam. +G. Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +H. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +I. Carry the cube with you for traversing the blue paths back over the water. +J. Release the ball from the ball machine by pressing the small button on the left from the entrance.",FGACD +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: ________ +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the left button to drop a cube. Press the right button to temporarily deactivate the shield wall in front of you. Quickly shoot a blue portal in the center of the wall behind the deactivated shield wall to let the beam carry over the cube to your position. +B. Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +C. Shoot a blue portal inside the right room while standing on the button, then shoot an orange portal right next to the floor button and walk through the orange portal. +D. Let the cube be sucked through the portal. +E. Place the cube on the white piece of ground in front of the door leading to Room 1. +F. Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +G. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +H. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +I. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +J. The cube falls down; place it on the button on the ground floor in Room 2.",IBEGJ +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: ________ +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: ________ +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: ________ +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Turn left and up and shoot a blue portal at the white roof in the niche high up. +B. Let the cube be sucked through the portal. +C. The cube falls down; place it on the button on the ground floor in Room 2. +D. Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +E. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +F. Shoot a blue portal on the elevated part with the cube machine. +G. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +H. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +I. Step on the elevated button in Room 2. +J. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room.",EDHIC +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: ________ +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3. +B. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +C. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +D. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +E. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +F. Go to Room 2 and step on the elevated button to activate the gravitation beam. +G. Let the cube be sucked through the portal. +H. In Room 2, shoot an orange portal underneath the gravitation beam machine. +I. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +J. When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on.",FBEHC +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: ________ +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: ________ +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go collect the cube and bring it to the button in the second zone and place it on the button. +B. Step on the elevated button in Room 2. +C. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +D. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +E. Let the cube be sucked through the portal. +F. Place the cube close to the entrance of the hall. +G. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +H. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +I. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +J. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall.",JIGBD +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: ________ +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: ________ +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +B. Go to Room 2 and step on the elevated button to activate the gravitation beam. +C. Go through the orange portal with the cube from the right room. +D. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +E. Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +F. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +G. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +H. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +I. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +J. Fetch the ball and place it in the ball slot in the middle room, which opens the final door.",BAEIF +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: ________ +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +B. Let the cube be sucked through the portal. +C. Place the cube on the white piece of ground in front of the door leading to Room 1. +D. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +E. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +F. Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +G. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +H. In Room 2, shoot an orange portal underneath the gravitation beam machine. +I. Step on the elevated button in Room 2. +J. Go through the opened exit door. Problem solved.",ECGHI +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: ________ +Step 9: Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: ________ +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: ________ +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Once the cube is pulled through the beam to the roof of Room 2, shoot a blue portal on the left wall in Room 2, opposite the still-deactivated laser source. +B. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +C. Go to Room 2 and step on the elevated button to activate the gravitation beam. +D. Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +E. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +F. Step on the elevated button in Room 2. +G. Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +H. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +I. Go through the orange portal back to Room 1. +J. Make a portal on the ground and one on the wall where the gravitation beam lands and get pulled into the beam to hover across the room.",CGFEI +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: ________ +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +B. Let the cube be sucked through the portal. +C. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +D. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +E. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +F. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +G. Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +H. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +I. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +J. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you.",HGCAF +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: ________ +Step 6: ________ +Step 7: Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: ________ +Step 11: Step on the elevated button in Room 2. +Step 12: Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: Shoot a blue portal onto the wall opposite the laser slot in Room 1. +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the white piece of ground in front of the door leading to Room 1. +B. In Room 2, shoot an orange portal underneath the gravitation beam machine. +C. First step on the elevated button in Room 1 and then go to the unlocked Room 2 and step on the elevated button to activate the gravitation beam. +D. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +E. Go to Room 2 and step on the elevated button to activate the gravitation beam. +F. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +G. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +H. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +I. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +J. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3.",EAHGB +Crawler,"['images/11/20250202145913_1.jpg', 'images/11/20250202145916_1.jpg', 'images/11/20250202145854_1.jpg', 'images/11/20250202145858_1.jpg', 'images/11/20250202145856_1.jpg', 'images/11/20250202145903_1.jpg', 'images/11/20250202145846_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which also contains the exit door on the left. + +There is a large Room 2, connected to Room 1 by a door shielded with a blue shield wall. This shield wall does not allow portals to be shot through, but it can be walked through. However, any existing portals vanish when touching the shield. In Room 1, there is an elevated platform in the center with a button that deactivates the shield wall to Room 2 as long as it is pressed. + +Room 2 contains another elevated platform with a button that activates an orange (pull) gravitation beam in Room 2 as long as it is pressed. + +Additionally, Room 2 has a button on the ground floor that activates a laser as long as it is pressed. + +The goal is to open the exit door in Room 1, which is connected to a laser slot inside Room 1. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Go to Room 2 and step on the elevated button to activate the gravitation beam. +Step 2: Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +Step 3: ________ +Step 4: Step off the button to deactivate the beam, which lets the cube drop through the blue portal onto the floor. +Step 5: Place the cube on the white piece of ground in front of the door leading to Room 1. +Step 6: Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +Step 7: ________ +Step 8: Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +Step 9: ________ +Step 10: In Room 2, shoot an orange portal underneath the gravitation beam machine. +Step 11: Step on the elevated button in Room 2. +Step 12: ________ +Step 13: The cube falls down; place it on the button on the ground floor in Room 2. +Step 14: Go through the orange portal back to Room 1. +Step 15: ________ +Step 16: This opens the exit door. Go through it. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal onto the wall opposite the laser slot in Room 1. +B. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +C. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +D. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +E. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +F. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +G. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +H. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +I. Step on the elevated button and then shoot an orange portal underneath the cube in Room 2. +J. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall.",JIFDA +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: ________ +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: ________ +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +B. Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +C. Place the cube on the elevated blue path vertically above the large red button. +D. Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +E. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +F. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +G. Place the cube on the large red button. +H. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +I. While up in the air, create an orange portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor. +J. At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2.",DHCEJ +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: ________ +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Fetch the mirror cube from Room 2 and bring it down to the main room. +B. Shoot an orange portal on the left at the wall where the blue beam touches the wall. +C. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +D. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +E. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +F. Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +G. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +H. Shoot a blue portal on the elevated part with the cube machine. +I. Carry the cube with you for traversing the blue paths back over the water. +J. Place the cube on the elevated blue path vertically above the large red button.",DCJGF +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: ________ +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: ________ +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +B. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +C. Place the cube on the elevated blue path vertically above the large red button. +D. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +E. Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +F. Carry the cube with you for traversing the blue paths back over the water. +G. Shoot the second portal under the cube. Then walk to the platform. +H. Place the cube on the large red button. +I. Walk to the exit door and shoot a blue portal between the cube slots. +J. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine.",ICEAD +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: ________ +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: ________ +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +B. Carry the cube with you for traversing the blue paths back over the water. +C. Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +D. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +E. Place the cube on the elevated blue path vertically above the large red button. +F. Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +G. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +H. Shoot a blue portal on the elevated part with the cube machine. +I. Place the cube on the large red button. +J. Go into the left room and fetch the ball.",AEFCD +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: ________ +Step 5: Place the cube on the elevated blue path vertically above the large red button. +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: ________ +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Carry the cube with you for traversing the blue paths back over the water. +B. Walk on this new blue path and step off onto the small platform at the end of the path. +C. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +D. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +E. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +F. Shoot a blue portal on the elevated part with the cube machine. +G. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +H. Destroy the cube in the side room by pressing the button left of the glass window. +I. Activate the small button to drop a cube. +J. Enter the room and study the map, which instructs which color blends result in which other color.",ECIBG +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: ________ +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: ________ +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +B. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +C. This releases a blue jumpy ball inside the yellow chamber. +D. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +E. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +F. Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +G. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +H. Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +I. Place the cube on the large red button. +J. Place the cube on the elevated blue path vertically above the large red button.",EHJFD +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: Place the cube on the elevated blue path vertically above the large red button. +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: ________ +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: ________ +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +B. Shoot a blue portal on the elevated part with the cube machine. +C. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +D. Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +E. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +F. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +G. Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +H. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +I. This opens the exit door. Go through it. Problem solved. +J. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2.",JHGDF +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: ________ +Step 18: Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: ________ +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the large red button. +B. Place the cube on the elevated blue path vertically above the large red button. +C. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +D. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +E. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +F. Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +G. Carry the cube with you for traversing the blue paths back over the water. +H. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +I. Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +J. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door.",IFBCE +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal on the wall where the blue path source hits. +B. Go to the left room and shoot a blue portal into the wall where the laser hits. +C. Carry the cube with you for traversing the blue paths back over the water. +D. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +E. Place the cube on the large red button. +F. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +G. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +H. Place the cube on the elevated blue path vertically above the large red button. +I. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +J. Go through the portal and place the new cube on the ground for storing. Then go back through the portals.",ADHGJ +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the elevated blue path vertically above the large red button. +B. Place the cube on the large red button. +C. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +D. Activate the small button to drop a cube. +E. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +F. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +G. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +H. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +I. Land on zone 2 and press the switch that activates the blue color machine. +J. Shoot a blue portal on the elevated part with the cube machine.",FHGAD +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: ________ +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: ________ +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the elevated part with the cube machine. +B. Carry the cube with you for traversing the blue paths back over the water. +C. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +D. Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +E. Place the cube on the elevated blue path vertically above the large red button. +F. Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +G. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +H. Place the cube on the large red button. +I. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +J. Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed.",GEDIJ +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: ________ +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +B. Place the cube on the elevated blue path vertically above the large red button. +C. Shoot an orange portal on the wall where the blue path source hits. +D. Place the cube on the large red button. +E. Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +F. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +G. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +H. Activate the teleportation machine by pressing the button next to the machine. +I. Enter the right room and fetch the cube on the floor and bring it out into zone 3. +J. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2.",CJEBF +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: ________ +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +B. Place the cube on the elevated blue path vertically above the large red button. +C. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the right side that points up to zone 2. +D. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +E. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +F. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +G. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +H. Shoot a blue portal on the elevated part with the cube machine. +I. Place the cube on the large red button. +J. Shoot an orange portal on the wall where the blue path source hits.",JFDBA +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: ________ +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: ________ +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +B. Place the cube on the elevated blue path vertically above the large red button. +C. Place the cube on the button in the center room to flatten the white wall on top to point at the entrance hall. +D. Shoot a blue portal on the elevated part with the cube machine. +E. Pick up the ball and place it on the red slot. Go through the blue portal on the right to enter the red chamber and press the button. +F. Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +G. Place the cube on the large red button. +H. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +I. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +J. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water.",IHBAF +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: ________ +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: ________ +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +B. Place the cube on the elevated blue path vertically above the large red button. +C. Place the cube on the large red button. +D. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall. +E. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +F. Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +G. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +H. Carry the cube with you for traversing the blue paths back over the water. +I. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +J. Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side.",AFBJE +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: ________ +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +B. Shoot a blue portal on the elevated part with the cube machine. +C. Place the cube on the elevated blue path vertically above the large red button. +D. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +E. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +F. Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +G. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +H. Place the cube on the large red button. +I. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +J. Walk to zone 2 and go through the opened exit door. Problem solved.",DECAF +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: ________ +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: ________ +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +B. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +C. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +D. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +E. Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +F. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +G. Walk to the exit door, which is now open. Problem solved. +H. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +I. Place the cube on the elevated blue path vertically above the large red button. +J. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine.",DJIHE +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: ________ +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +Step 19: ________ +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk on this new blue path and step off onto the small platform at the end of the path. +B. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +C. Place the cube on the elevated blue path vertically above the large red button. +D. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +E. Shoot a blue portal on the elevated part with the cube machine. +F. Carry the cube with you for traversing the blue paths back over the water. +G. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +H. Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +I. Walk to zone 2 and go through the opened exit door. Problem solved. +J. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved.",GHCAB +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: ________ +Step 4: Activate the small button to drop a cube. +Step 5: Place the cube on the elevated blue path vertically above the large red button. +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: ________ +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to room 3, pick one cube, and place it on the button to open the door to room 4. Take the other cube and bring it to room 4, placing it on the button on the floor to open the exit door. +B. Walk over the blue path to the side room. +C. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +D. At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +E. Shoot a blue portal on the elevated part with the cube machine. +F. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +G. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +H. Shoot an orange portal underneath the cube in Room 2 and then step on the elevated button. +I. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +J. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water.",CIFGD +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: ________ +Step 4: Activate the small button to drop a cube. +Step 5: Place the cube on the elevated blue path vertically above the large red button. +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: ________ +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: ________ +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +B. Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +C. This releases a blue jumpy ball inside the orange chamber. +D. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +E. The ball will be thrown with jumpers in a zig-zag pattern, always interrupted by a blue path. +F. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +G. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +H. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +I. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +J. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button.",HIBJA +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: ________ +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +B. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +C. Place the cube on the elevated blue path vertically above the large red button. +D. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +E. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +F. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +G. Carry the cube with you for traversing the blue paths back over the water. +H. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +I. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +J. Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door.",FJCAH +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: ________ +Step 5: Place the cube on the elevated blue path vertically above the large red button. +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: ________ +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: ________ +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Carry the cube with you for traversing the blue paths back over the water. +B. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +C. Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +D. Shoot a blue portal on the elevated part with the cube machine. +E. Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +F. Activate the small button to drop a cube. +G. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +H. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +I. Destroy the cube in the side room by pressing the button left of the glass window. +J. Shoot an orange portal into the wall next to where you stand and go through the portal to land in the niche.",GFEHC +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the elevated blue path vertically above the large red button. +B. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +C. Exit through the exit door in the final room. Done. +D. Activate the small button to drop a cube. +E. Carry the cube with you for traversing the blue paths back over the water. +F. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +G. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +H. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +I. This will let the ball machine drop a ball which is redirected to you, catch it. +J. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall.",FDAGB +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: ________ +Step 5: Place the cube on the elevated blue path vertically above the large red button. +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: ________ +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: ________ +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +B. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +C. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +D. Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +E. Activate the small button to drop a cube. +F. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +G. Enter the room. There are two small buttons, one on the left and one on the right, close to the wall. +H. Fetch the mirror cube from Room 2 and bring it down to the main room. +I. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +J. Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed.",AEDFJ +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: ________ +Step 5: Place the cube on the elevated blue path vertically above the large red button. +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: ________ +Step 18: Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +Step 19: ________ +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +B. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +C. Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +D. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +E. Shoot a blue portal on the white wall piece in Zone 3 and enter the orange portal to collect the cube in Zone 3 and bring it to Zone 1. +F. Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +G. Activate the small button to drop a cube. +H. Shoot a blue portal on the elevated part with the cube machine. +I. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +J. Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall.",FICGB +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: Place the cube on the elevated blue path vertically above the large red button. +Step 6: ________ +Step 7: ________ +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: ________ +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +B. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +C. Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +D. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +E. Step on the button, which will create a blue path that will touch the blue path slot over the water on the right (Zone 2). This will remove the shield wall to Zone 3. +F. Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +G. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +H. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +I. Place the cube close to the entrance of the hall. +J. Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side.",DFJCA +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: ________ +Step 4: Activate the small button to drop a cube. +Step 5: Place the cube on the elevated blue path vertically above the large red button. +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: ________ +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +B. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +C. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +D. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +E. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +F. Carry the cube with you for traversing the blue paths back over the water. +G. Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +H. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +I. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +J. Enter the room.",EHGIB +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: ________ +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: ________ +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: ________ +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the large red button. +B. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +C. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +D. Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +E. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +F. Walk on this new blue path and step off onto the small platform at the end of the path. +G. Carry the cube with you for traversing the blue paths back over the water. +H. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +I. Place the cube on the elevated blue path vertically above the large red button. +J. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1.",EIFDH +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: ________ +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: ________ +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The cube falls down; place it on the button on the ground floor in Room 2. +B. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +C. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +D. Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +E. Place the cube on the elevated blue path vertically above the large red button. +F. Fetch the ejected cube and bring it to the center room. +G. Place the cube on the large red button. +H. Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +I. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +J. Carry the cube with you for traversing the blue paths back over the water.",BHEIC +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: ________ +Step 9: Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: ________ +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the elevated blue path vertically above the large red button. +B. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +C. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +D. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +E. Place cube close to the platform. +F. In the center room, place the cube on the cube slot to open the left shield wall. +G. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +H. Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +I. At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +J. Place the cube on the large red button.",BAHDI +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: ________ +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: ________ +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: ________ +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +Step 12: ________ +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +Step 18: Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Activate the small button to drop a cube. +B. Place the cube on the elevated blue path vertically above the large red button. +C. Shoot a blue portal on the elevated part with the cube machine. +D. Go to the right room and step on the floor button. +E. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +F. Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +G. Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +H. Place the cube on the large red button. +I. Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +J. In the center room, press the small button to drop a cube into the right room.",EABGF +Enigma_Protocol_Chapter_4_Problem_1,"['images/12/20250216115327_1.jpg', 'images/12/20250216115501_1.jpg', 'images/12/20250216115509_1.jpg', 'images/12/20250216115400_1.jpg', 'images/12/20250216115453_1.jpg', 'images/12/20250216115516_1.jpg', 'images/12/20250216115505_1.jpg', 'images/12/20250216115514_1.jpg', 'images/12/20250216115531_1.jpg', 'images/12/20250216115346_1.jpg', 'images/12/20250216115356_1.jpg', 'images/12/20250216115541_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter Room 1, which has an elevation on the right containing a cube machine. In front, there is another elevation with two subsequent shield wall doors. Both shield walls are controlled by a button on the floor. Pressing the button toggles activation between the two shield walls: by default, the left wall is activated, and the right wall is deactivated. + +A blue path allows traversal across several corridors of water to enter Room 2. + +Room 2 consists of two main sections: +- The left section contains a cube machine that drops a cube onto a jumper. The cube machine is activated by a small button located nearby. +- The main hall of Room 2 features two button slots. When both slots are occupied, the exit door, which is elevated in the air, opens. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot an orange portal on the wall where the blue path source hits. +Step 2: Shoot a blue portal on the elevated part in front (not the one with the cube machine). +Step 3: Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +Step 4: Activate the small button to drop a cube. +Step 5: ________ +Step 6: Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +Step 7: Walk onto the blue path into the corridor with water. At the end of the hallway, turn left and shoot a new blue portal to extend the path perpendicularly to the right side. +Step 8: Follow the new blue path and at the end of the hallway, step onto the platform on the left, entering Room 2. +Step 9: ________ +Step 10: Walk on this new blue path and step off onto the small platform at the end of the path. +Step 11: ________ +Step 12: Walk to the button, press it, then turn around and walk into the middle of the path to catch the cube being thrown towards you by the jumper. +Step 13: Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +Step 14: Shoot a blue portal at the previous wall (closest to the cube machine) so that the water can be crossed. +Step 15: At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +Step 16: Walk to the exit door and shoot a blue portal between the cube slots. +Step 17: ________ +Step 18: ________ +Step 19: Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +Step 20: Turn left to glance through the entrance platform of Room 2 into the corridor that led to Room 1. Shoot a blue portal at the white wall opposite the exit door. +Step 21: Walk onto the new blue path leading to the exit door, which is now open due to the activated cube slots. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +B. Fetch any cube left in Room 1 through the blue portal to be placed on the cube slot(s) in Room 2. +C. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the water. Press the small buttons to create a new cube and bring it out. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +D. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +E. Shoot a blue portal on the bottom right side so that a blue path leads to the left part of Room 2. +F. Place the cube on the elevated blue path vertically above the large red button. +G. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +H. Place the cube on the large red button. +I. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +J. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water.",BDFEI +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +Step 4: ________ +Step 5: ________ +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +B. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +C. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +D. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +E. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +F. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +G. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +H. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +I. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +J. Walk across the new bridge to the jumper and jump up to the exit.",ECAIB +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk over the blue path to the side room. +B. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +C. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +D. In Room 2, shoot an orange portal underneath the gravitation beam machine. +E. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +F. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +G. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +H. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +I. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +J. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height.",BHEFI +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the elevated blue path vertically above the large red button. +B. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +C. Shoot a blue portal across the wall of the laser. +D. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +E. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +F. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +G. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +H. Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +I. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +J. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall.",GFDHI +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +B. Shoot a blue portal across the wall of the laser. +C. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +D. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +E. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +F. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +G. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +H. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +I. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +J. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube.",CDAIJ +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: ________ +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +B. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +C. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +D. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +E. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +F. The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +G. Remove the cube from the floor button to then walk over the blue path to the side room. +H. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +I. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +J. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height.",CHEIF +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +B. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +C. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +D. Shoot a blue portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +E. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed. +F. Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +G. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +H. Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +I. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +J. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1.",CFHIA +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: ________ +Step 9: ________ +Step 10: ________ +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. In zone 4, activate the switch that deactivates the shield wall to zone 5. +B. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +C. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +D. The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +E. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +F. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +G. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +H. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +I. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +J. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube.",IFHJD +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: ________ +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +B. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +C. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +D. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +E. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +F. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +G. Go step on the first button straight in front of you. This removes the shield wall on the right. +H. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +I. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +J. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height.",EAFID +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: ________ +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +B. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +C. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +D. When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on. +E. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +F. Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +G. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +H. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +I. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +J. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height.",IBFEH +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: ________ +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +B. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +C. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +D. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +E. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +F. Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +G. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +H. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +I. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +J. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door.",AIBGJ +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: ________ +Step 9: Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +Step 10: ________ +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +B. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +C. Place the ball on the red button. +D. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +E. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +F. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +G. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +H. From zone 3 (outside of the left room) shoot a new orange portal into the wall of the left room immediately right of the laser slot such that the portal directly points to the cube in a straight line and such that the laser hits the cube and the cube redirects the laser to the laser slot. Adjust the cube if the portal does not fit (as no more portals can be shot due to the shield wall that went up after shooting the portal just now). +I. The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +J. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height.",BDEAI +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: ________ +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +B. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +C. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +D. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +E. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +F. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +G. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +H. Fetch the ejected cube and bring it to the center room. +I. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +J. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall.",BIGFA +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +B. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +C. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +D. Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +E. Fetch the mirror cube from Room 2 and bring it down to the side room. +F. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +G. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +H. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +I. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +J. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport.",BGDHF +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: ________ +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +B. Go to room 2 and collect the mirror cube who dropped due to the button press in room 1. +C. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +D. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +E. Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +F. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +G. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +H. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +I. The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +J. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall.",JDHAI +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: ________ +Step 9: ________ +Step 10: ________ +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +B. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +C. Go to zone 3, pick the mirror cube, and place it on the ground such that it redirects the laser such that the teleported cube does not fall into the water but lands on a platform in zone 3. +D. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +E. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +F. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +G. The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +H. Shoot a blue portal on the wall opposing the small button in front of the cube machine. Shoot an orange portal next to you in the wall and enter the portal to walk a blue path leading towards the small button that activates the cube machine. +I. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +J. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube.",EDAJG +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: ________ +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: ________ +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +B. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +C. Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +D. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +E. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned. +F. Walk up the stairs to press the little button, which drops a mirror cube in room 1. +G. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +H. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +I. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +J. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2.",DACJI +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: ________ +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +B. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +C. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +D. Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +E. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +F. Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +G. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +H. Walk on the perpendicular path (between Zone 3 and Zone 4) and jump off into Zone 1. +I. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +J. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube.",IAGJB +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: ________ +Step 6: ________ +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +B. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +C. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +D. Fetch the blue cube and wash it with the transparent water. +E. Shoot an orange portal to that white piece of wall to laser into the slot of the entrance hall which removes the shield wall to the entrance hall. +F. Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +G. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +H. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +I. Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +J. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down.",GIFBC +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: ________ +Step 9: Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +B. Go through the orange portal back to Room 1. +C. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +D. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +E. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +F. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +G. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +H. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +I. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +J. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid.",DGHIC +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +Step 10: ________ +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +B. The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +C. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +D. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +E. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +F. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +G. In the center room, press the small button to drop a cube into the right room. +H. Collect cube with a portal from the roof. +I. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +J. Go through the opened exit door. Problem solved.",FECBI +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: ________ +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +B. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +C. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +D. Go into the left room and fetch the ball. +E. Walk to the center room and place the cube on the button. +F. Pick up the blue ball and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +G. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +H. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +I. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +J. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height.",GHJIA +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +B. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +C. Place cube close to the platform. +D. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +E. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +F. Place the cube on the elevated blue path vertically above the large red button. +G. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +H. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall. +I. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +J. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2.",GBEJD +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +Step 4: ________ +Step 5: ________ +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: ________ +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Bring the ball that is not needed anymore in the center room and carry it to the entrance hall. +B. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +C. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across. +D. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +E. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +F. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +G. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +H. Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +I. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +J. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2.",FHJIG +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: ________ +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: ________ +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +B. The final door opens. Go through the orange portal in the right room to re-enter the final room. +C. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +D. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +E. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +F. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +G. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +H. Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +I. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the first laser slot is activated. Step onto platform 2 at mid-level height. +J. Exit the beam at the end of the room and go through the final door. Problem solved.",ECHGD +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +B. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +C. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +D. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +E. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +F. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +G. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +H. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +I. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +J. Walk through the shield wall and go to zone 3.",HIGBC +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: ________ +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +B. Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +C. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +D. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +E. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +F. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +G. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +H. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +I. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +J. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1.",AECDF +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: ________ +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +B. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +C. Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +D. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +E. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +F. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +G. The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +H. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +I. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +J. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air.",BCDAI +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the elevated part in front (not the one with the cube machine). +B. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +C. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +D. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +E. The cube then hovers through the blue portal and emerges from the orange portal in the zone where you stand. +F. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +G. Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +H. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +I. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +J. Go through the opened exit door. Problem solved.",CHDGI +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: ________ +Step 9: Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: ________ +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +B. Make portal close to the roof to press the topmost button on the roof (left close to entrance). This opens the final door. +C. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +D. Go back to the entrance of Room 2 and shoot a blue portal to create a path leading to the left part of Room 2. +E. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +F. While the cube hovers towards the wall button, and after the first platform rises again to mid-level, walk onto the second platform while it is still at mid-level. Once the cube activates the button, the second platform rises to the top. Exit the platform once it reaches the highest level. +G. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +H. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +I. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +J. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1.",EJHAI +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: ________ +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: ________ +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the elevated part with the cube machine. +B. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +C. Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +D. Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. +E. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +F. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +G. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +H. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +I. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +J. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2.",EBCJF +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +Step 4: ________ +Step 5: Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: ________ +Step 8: Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +Step 9: Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +Step 10: ________ +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +B. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +C. Place the cube close to the entrance of the hall. +D. The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +E. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall. +F. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +G. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +H. Go collect the cube and bring it to the button in the second zone and place it on the button. +I. Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +J. While up in the air, create a blue portal at the white wall across the colored upwards tilted area close to zone 4 in order to jump out of it when falling down through the orange portal on the floor.",FEIBD +Tracer,"['images/13/20250316090601_1.jpg', 'images/13/20250316090652_1.jpg', 'images/13/20250316090613_1.jpg', 'images/13/20250316090844_1.jpg', 'images/13/20250316090733_1.jpg', 'images/13/20250316090544_1.jpg', 'images/13/20250316090518_1.jpg', 'images/13/metadata.jpg', 'images/13/20250316090512_1.jpg', 'images/13/20250316091241_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a large hall. The entrance is located at the south end. The hall is long in the north-south direction but not very wide in the west-east direction. + +After entering and gazing into the hall, you see an elevated blue path stretching from the right wall to the left wall. Between the entrance and the middle part, there is a ditch filled with water. In the middle section of the hall, there is laser slot 1 on the right wall, and laser slot 2 is directly at the south wall, immediately to the left of the entrance. + +Laser slot 1 is connected to platform 1, and laser slot 2 is connected to platform 2. By default, platform 1 starts at mid-level, and platform 2 starts at high level. When a laser slot is activated, its respective platform lowers by one position (high to mid or mid to ground). When the laser slot is deactivated, the platform returns to its default position. + +At the west wall, there are two cube machines (circular structures on the ceiling) that have dropped a mirror cube each onto an elevated large platform that cannot be reached directly from the floor. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Shoot the orange portal onto the ground-level white wall piece at the north wall so that the second laser slot is activated. Step onto platform 2 at mid-level height. +Step 5: ________ +Step 6: Shoot a blue portal where the blue path hits the wall and an orange portal on the ground-level white wall piece at the north wall. +Step 7: Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +Step 8: ________ +Step 9: Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +Step 10: The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +Step 11: Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +Step 12: After platform 2 elevates, jump onto the blue path and walk into the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +B. Place the second mirror cube on the blue path further south than the first cube so that the laser is directed into laser slot 1 (e.g., pointing the laser toward the east wall). +C. Go through the orange portal back to Room 1. +D. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +E. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +F. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +G. Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +H. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +I. Place the cube on the button in Zone 4, which removes the shield wall of Zone 4. +J. Walk along the new blue path on ground level across the water ditch between the entrance and the center of the hall.",HJFGB +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: ________ +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: ________ +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: ________ +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +B. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +C. The ball will be carried by the beam that comes up vertically from the ground. +D. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +E. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +F. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +G. Bring this new cube back to the entrance and place it such that it points to the laser slot located in zone 2 across from the entrance. +H. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +I. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +J. Let the cube be sucked through the portal.",DFIEC +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: ________ +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +Step 8: ________ +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +B. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +C. Remove the cube from the floor button to then walk over the blue path to the side room. +D. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +E. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +F. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +G. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +H. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +I. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +J. Walk over the blue path to the side room.",ABHDJ +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: ________ +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: ________ +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +B. Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +C. The ball will be carried by the beam that comes up vertically from the ground. +D. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +E. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +F. Remove the cube from the floor button to then walk over the blue path to the side room. +G. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +H. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +I. Walk over the blue path to the side room. +J. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport.",AGECI +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: ________ +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: ________ +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +B. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +C. Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +D. Walk over the blue path to the side room. +E. Remove the cube from the floor button to then walk over the blue path to the side room. +F. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +G. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +H. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +I. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +J. The ball will be carried by the beam that comes up vertically from the ground.",FIHJD +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: ________ +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Remove the cube from the floor button to then walk over the blue path to the side room. +B. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +C. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +D. Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +E. Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +F. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +G. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +H. Walk over the blue path to the side room. +I. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +J. Press the switch of the cube machine in zone 3 and place the cube close to the shield wall.",CIEBH +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the blue color lands and an orange portal on the downwards tilted white area at the wall close to the jumper target to let some blue color land in the center of the hall. +B. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +C. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +D. Walk over the blue path to the side room. +E. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +F. Remove the cube from the floor button to then walk over the blue path to the side room. +G. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +H. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +I. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +J. Turn to the left and shoot an orange portal into the white area at the wall to activate the laser slot across.",ECHGD +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: ________ +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: ________ +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +B. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +C. Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +D. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +E. Walk over the blue path to the side room. +F. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +G. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +H. Walk over to the elevated zone in front (with the two shield walls) and step between the two walls. Turn around and shoot a blue portal into the wall behind the first shield wall door. This creates a blue path extending over the water. By activating the floor button in Room 1, the cube opens the second door. +I. Remove the cube from the floor button to then walk over the blue path to the side room. +J. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor.",CJGAE +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: ________ +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: ________ +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: ________ +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +B. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +C. Shoot the orange portal onto a random white wall section on the ceiling to deactivate laser slot 2, causing platform 2 to elevate again. Jump over to the large platform and throw both mirror cubes down. +D. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +E. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +F. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +G. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +H. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +I. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +J. Walk along the blue path to fetch the mirror cube that is further from the shield wall.",FIBAH +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: ________ +Step 10: ________ +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +B. Shoot a blue portal on the ground-level white wall of the south side of the room (left of the entrance). Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +C. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +D. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +E. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +F. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +G. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +H. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +I. Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +J. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform.",HIDEF +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: ________ +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: ________ +Step 10: ________ +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +B. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +C. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +D. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +E. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +F. In Room 2, shoot an orange portal underneath the gravitation beam machine. +G. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +H. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +I. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +J. Go down into the center hall, step on the red button (far from the entrance) to remove the shield wall to zone 3. Shoot a blue portal where the color machine drops color and an orange portal right behind the cube in zone 3 at the wall at the lowest height. This hits the cube and colors it blue, making it jump around and come down into the hall.",CBEAG +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: ________ +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +B. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +C. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +D. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +E. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +F. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +G. Remove the cube from the floor button to then walk over the blue path to the side room. +H. Walk over the blue path to the side room. +I. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal. +J. Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated.",JFCAH +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: ________ +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: ________ +Step 10: ________ +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +B. Place a portal right on top of cube switch. +C. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +D. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +E. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +F. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +G. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +H. Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +I. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +J. Collect cube that fell down next to the button.",HGEAD +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal at the top left back of the right room which activates the laser slot left behind the five blue path walls. This will let a ball machine drop a ball in the back right of this room. +B. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +C. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +D. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +E. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +F. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +G. The ball will be carried by the beam that comes up vertically from the ground. +H. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +I. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +J. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform.",HCFIG +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: ________ +Step 5: ________ +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: ________ +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +B. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +C. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +D. The ball will be carried by the beam that comes up vertically from the ground. +E. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +F. Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +G. Walk over the blue path to the side room. +H. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +I. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +J. Remove the cube from the floor button to then walk over the blue path to the side room.",AECDG +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Remove the cube from the floor button to then walk over the blue path to the side room. +B. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +C. Move the ball from the yellow slot into the red slot, opening the purple room. Place the cube inside the cube slot in the purple room and exit. +D. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +E. Walk over the blue path to the side room. +F. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +G. This throws the player over into the second zone. From there, go through the shield wall where the button is. Shoot a portal next to the entrance and one in the wall next to the button. +H. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +I. Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +J. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor.",IDJBE +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: ________ +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The ball will be carried by the beam that comes up vertically from the ground. +B. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +C. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +D. Go to the center room, step on the button, and shoot an orange portal into the right room such that the laser hits the other laser slot we didn't use so far. +E. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +F. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +G. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +H. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +I. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +J. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal.",JEHGA +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: ________ +Step 6: ________ +Step 7: Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Press the button on the left. +B. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +C. Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +D. Remove the cube from the floor button to then walk over the blue path to the side room. +E. Walk over the blue path to the side room. +F. Fetch the mirror cube from Room 2 and bring it down to the main room. +G. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +H. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +I. Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +J. Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance).",JIGCE +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: ________ +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: ________ +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: ________ +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Bring the ball that is not needed anymore from the left room to the entrance hall. +B. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +C. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 5. +D. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +E. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +F. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +G. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +H. The ball will be carried by the beam that comes up vertically from the ground. +I. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +J. This will let the ball machine drop a ball which is redirected to you, catch it.",BEFIH +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: ________ +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser hits the wall and an orange portal on the same wall close to the boundary to room 1 such that the cube gets sent to room 1. +B. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +C. Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +D. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +E. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +F. Shoot an orange portal into the wall next to the entrance such that the laser hits the cube that was placed there to point towards the laser slot in zone 2. +G. Walk over the blue path to the side room. +H. The ball will be carried by the beam that comes up vertically from the ground. +I. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +J. Remove the cube from the floor button to then walk over the blue path to the side room.",DCIHG +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: ________ +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: ________ +Step 9: ________ +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +B. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser southward toward laser slot 2. +C. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +D. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +E. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +F. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +G. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +H. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +I. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +J. Press the right button to temporarily deactivate the shield wall in front of you. Shoot a blue portal in the center of the wall behind the deactivated shield wall. Press the left button to drop a cube into the blue beam, which carries it over to your position.",AGDIF +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: ________ +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +B. This releases a blue jumpy ball inside the orange chamber. +C. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +D. The ball will be carried by the beam that comes up vertically from the ground. +E. Remove the cube from the floor button to then walk over the blue path to the side room. +F. Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +G. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +H. Bring the cube out of the left room into the central area of zone 3 and place it on the floor such that it points on the second (unused) laser slot in the left room. +I. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +J. Walk over the blue path to the side room.",FIADJ +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: ________ +Step 9: ________ +Step 10: ________ +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot an orange portal into the right room way in the back such that the laser slot in the end of the left room is hit. This releases a ball at the beginning of the left room. +B. Place the ball on the red button. +C. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +D. Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +E. Remove the cube from the floor button to then walk over the blue path to the side room. +F. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +G. Walk over the blue path to the side room. +H. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +I. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +J. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform.",HIFCG +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: ________ +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: ________ +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk over the blue path to the side room. +B. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +C. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +D. Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +E. Enter the right room and fetch the cube on the floor and bring it out into zone 3. +F. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +G. Go to room 2 (on the right) and press the switch to drop a cube. +H. The ball will be carried by the beam that comes up vertically from the ground. +I. Remove the cube from the floor button to then walk over the blue path to the side room. +J. Walk to the center room and place the cube on the button.",DCBHA +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: ________ +Step 9: ________ +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the roof button alongside the cube. +B. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +C. Remove the cube from the floor button to then walk over the blue path to the side room. +D. Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +E. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +F. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +G. Move the rightmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +H. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +I. Walk over the blue path to the side room. +J. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room.",DJHFI +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: ________ +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: ________ +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: ________ +Step 10: ________ +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot the orange portal onto a white wall section at a north-facing corner of the west wall, opposite the exit door. +B. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +C. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +D. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +E. Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +F. Place the ball on the floor underneath the ball slot. Walk through the orange portal to arrive on the elevated platform. +G. Walk along the path to Zone 4 and enter the open exit door. Problem solved. +H. Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +I. Place the first mirror cube on the blue path where the path crosses the laser. Orient the cube so that it redirects the laser northward towards the orange portal. Shoot a blue portal on the ground-level white wall of the west wall across laser slot 1. +J. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform.",EHBCD +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: ________ +Step 7: Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +Step 8: ________ +Step 9: ________ +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +B. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +C. Remove the cube from the floor button to then walk over the blue path to the side room. +D. Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +E. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +F. Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +G. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall. +H. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +I. Walk over the blue path to the side room. +J. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1).",EDBFI +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: ________ +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +B. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +C. Walk over the blue path to the side room. +D. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +E. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +F. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +G. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +H. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +I. Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +J. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room.",AFBGC +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: ________ +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: ________ +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: ________ +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +B. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +C. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +D. Create a new cube by pressing the little button in room 2. +E. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +F. Walk over the blue path to the side room. +G. Go to room 2 (on the right) and press the switch to drop a cube. +H. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +I. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +J. Remove the cube from the floor button to then walk over the blue path to the side room.",BHACF +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +B. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +C. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +D. Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +E. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +F. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +G. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +H. Place the ball on the red button. +I. While the cube hovers towards the wall button, the first platform rises again up to mid-level. Wait on the first platform until after the cube activates the wall button, letting the second platform rise to the top. Exit the platform once it reaches the highest level. +J. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal.",AFEJD +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: ________ +Step 4: ________ +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +Step 8: Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: ________ +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Remove the cube from the floor button to then walk over the blue path to the side room. +B. Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +C. Place the cube on the button close to the entrance to tilt the wall upwards across to zone 4. +D. Walk over the blue path to the side room. +E. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +F. Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +G. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +H. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +I. Press the button on the left. +J. Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance).",JFBGD +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +Step 2: Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +Step 3: Walk along the blue path to fetch the mirror cube that is closer to the shield wall. +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: ________ +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Remove the cube from the floor button to then walk over the blue path to the side room. +B. Walk over the blue path to the side room. +C. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +D. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall, but the first mirror cube falls down. +E. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +F. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +G. Walk to the exit door, which is now open. Problem solved. +H. Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +I. In the center room, press the small button to drop a cube into the right room. +J. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room.",FHJEB +barutan39_jp,"['images/14/20250316092100_1.jpg', 'images/14/20250316092024_1.jpg', 'images/14/20250316092534_1.jpg', 'images/14/20250316092051_1.jpg', 'images/14/20250316092109_1.jpg', 'images/14/20250316092039_1.jpg', 'images/14/metadata.jpg', 'images/14/20250316092030_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter a main room that is separated from a side room by a shield wall. The side room cannot be easily reached, as it is separated by a water ditch. + +In the center of the room, there is a large floor button that deactivates the shield wall as long as it is pressed. + +Right next to the entrance door, a laser source is located. A laser slot on the opposite side of the room has two effects when activated: it starts a blue (pushing) gravitation beam and activates a blue path on the other side of the shield wall. + +In the side room, behind the shield wall, there is a ball machine that drops a ball from the ceiling onto a small platform. However, the ball will roll into the water and be destroyed if not picked up quickly. + +The exit door is marked with a blue person icon in the images. The goal is to open this door, which is activated by a ball slot on the ceiling. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal on the ground under the remaining mirror cube to make it drop onto the floor. +Step 5: Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the right side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +Step 6: Ensure that the second cube is placed on top of the floor button to keep the shield wall deactivated. +Step 7: ________ +Step 8: ________ +Step 9: Walk through the orange portal with the ball and place it on the blue path where the elevated platform floor (a grid) is located. +Step 10: Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +Step 11: The ball will be carried by the beam that comes up vertically from the ground. +Step 12: Walk over the blue path to the side room. +Step 13: Walk through the open exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the orange portal on the floor and while falling down from the wall, shoot an orange portal where you would land. +B. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +C. Enter the room. Shoot a blue portal on the white wall in the middle pillar of the room where the laser hits the wall. Shoot an orange portal on the elevated white wall piece on the left (from the entrance). +D. Walk along the blue path into the side room to collect the ball being dropped from the ball machine, then walk back into the main room. +E. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the side room. +F. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +G. Shoot a blue portal where the blue path hits the wall on the elevated platform to the left (from the entrance). Shoot an orange portal on the side of the pillar facing the entrance door. Go through the orange portal to the elevated platform. +H. This releases a blue jumpy ball inside the orange chamber. +I. Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +J. Walk along the blue path to fetch the mirror cube that is closer to the shield wall.",CIJED +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: Fetch the mirror cube from Room 2 and bring it down to the main room. +Step 5: ________ +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: ________ +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: ________ +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +B. Walk over the blue path to the side room. +C. Activate the button on the right of the window to teleport the cube into the side room. +D. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +E. Place the cube on the laser teleportation machine and press the switch to send the cube via laser to room 1. +F. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +G. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +H. Destroy the cube in the side room by pressing the button left of the glass window. +I. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +J. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine.",AHCFD +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: ________ +Step 3: ________ +Step 4: Fetch the mirror cube from Room 2 and bring it down to the main room. +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: ________ +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Exit the beam at the end of the room and go through the final door. Problem solved. +B. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +C. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +D. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +E. Walk through the blue portal to land on the elevated platform. From there, shoot an orange portal on the middle pillar on the opposite side of the blue portal to activate the laser slot. +F. Activate the button on the right of the window to teleport the cube into the side room. +G. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +H. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +I. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +J. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall.",CJIFB +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: Fetch the mirror cube from Room 2 and bring it down to the main room. +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: ________ +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: ________ +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +B. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +C. Press button on the right. +D. Release the ball from the ball machine by pressing the small button on the left from the entrance. +E. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +F. Enter the room and fetch the cube next to the laser teleport machine. +G. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +H. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +I. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +J. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp.",FIEBH +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: ________ +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the shield wall and go to zone 3. +B. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +C. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +D. On the last elevated zone before the exit door, go to the end of the hallway and shoot an orange portal into the white wall piece. This removes the blue beam pressing the cube against the wall button, causing the cube to drop into the lower beam. +E. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +F. Fetch the mirror cube from Room 2 and bring it down to the side room. +G. Activate the button on the right of the window to teleport the cube into the side room. +H. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +I. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +J. Fetch the mirror cube from Room 2 and bring it down to the main room.",CIJGH +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: ________ +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Fetch the mirror cube from Room 2 and bring it down to the main room. +B. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +C. Let the cube be sucked through the portal. +D. Fetch the mirror cube from Room 2 and bring it down to the side room. +E. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +F. Activate the button on the right of the window to teleport the cube into the side room. +G. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +H. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +I. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +J. Go through the opened exit door. Problem solved.",BAEFH +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: ________ +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. This releases a blue jumpy ball inside the orange chamber. +B. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +C. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +D. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +E. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +F. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +G. Fetch the mirror cube from Room 2 and bring it down to the main room. +H. Fetch the mirror cube from Room 2 and bring it down to the side room. +I. Walk across the new blue path from zone 2 to zone 3 that was activated with the button press. +J. Activate the button on the right of the window to teleport the cube into the side room.",CGEJB +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: ________ +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Fetch the mirror cube from Room 2 and bring it down to the main room. +B. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +C. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +D. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +E. Fetch the mirror cube from Room 2 and bring it down to the side room. +F. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +G. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +H. Activate the button on the right of the window to teleport the cube into the side room. +I. Shoot a blue portal in the white wall of Zone 2 and walk into the orange portal. +J. Enter the room and fetch the cube next to the laser teleport machine.",JAGHD +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: ________ +Step 3: ________ +Step 4: Fetch the mirror cube from Room 2 and bring it down to the main room. +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: ________ +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: ________ +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +B. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +C. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +D. Activate the button on the right of the window to teleport the cube into the side room. +E. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +F. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +G. Create a blue portal on the white wall right over the entrance and an orange portal in the center room which you enter to walk across the elevated path to the opened exit door. Task solved. +H. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +I. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +J. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine.",BFDAC +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: ________ +Step 11: ________ +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to the center room and place the cube on the button. +B. Fetch the mirror cube from Room 2 and bring it down to the side room. +C. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +D. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +E. Shoot a blue portal where the blue color lands and an orange portal to the tilted area in zone 5 to throw color all across the hall. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +F. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +G. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +H. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +I. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +J. Fetch the mirror cube from Room 2 and bring it down to the main room.",CHJDG +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: ________ +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Fetch the mirror cube from Room 2 and bring it down to the main room. +B. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +C. Use the jumper with a blue portal on the jumper target and an orange portal on the floor. High up in the air, shoot a blue portal on the tilted area of zone 5 to get thrown through the room and jump on the blue area into the open exit door. Problem solved. +D. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +E. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +F. Shoot a blue portal where the laser source hits the wall. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. Step onto platform 1. +G. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +H. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +I. Destroy the cube in the side room by pressing the button left of the glass window. +J. Fetch the mirror cube from Room 2 and bring it down to the side room.",GAHIE +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: ________ +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Fetch the mirror cube from Room 2 and bring it down to the side room. +B. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +C. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +D. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +E. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +F. Take the cube and place it on the cube slot to open the exit door. Problem solved. +G. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +H. Fetch the mirror cube from Room 2 and bring it down to the main room. +I. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +J. Shoot a blue portal on the white area of the roof, and an orange portal on the white area on the floor beneath it. Make sure the portals are aligned.",DEHBC +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: ________ +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: ________ +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +B. Fetch the mirror cube from Room 2 and bring it down to the side room. +C. Activate the button on the right of the window to teleport the cube into the side room. +D. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +E. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +F. Fetch the mirror cube from Room 2 and bring it down to the main room. +G. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +H. Destroy the cube in the side room by pressing the button left of the glass window. +I. Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +J. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine.",AFDCH +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: ________ +Step 3: ________ +Step 4: Fetch the mirror cube from Room 2 and bring it down to the main room. +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: ________ +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: ________ +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +B. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +C. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +D. Place the new cube on the laser teleportation machine and press the button to send the cube. +E. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +F. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +G. Press button that is reached with elevated platform (activates gravitation beam). +H. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +I. Activate the button on the right of the window to teleport the cube into the side room. +J. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine.",HBIJF +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +B. Activate the button on the right of the window to teleport the cube into the side room. +C. Go through the orange portal with the cube from the right room. +D. Fetch the mirror cube from Room 2 and bring it down to the main room. +E. Destroy the cube in the side room by pressing the button left of the glass window. +F. Fetch the mirror cube from Room 2 and bring it down to the side room. +G. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +H. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +I. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +J. Look up and shoot a blue portal into the white wall vertically above where the blue beam hits the wall. Do this when you reach the original blue beam coming from the source and entering the orange portal.",ADEIB +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Enter the room and fetch the cube next to the laser teleport machine. +B. Go step on the first button straight in front of you. This removes the shield wall on the right. +C. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +D. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +E. Destroy the cube in the side room by pressing the button left of the glass window. +F. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +G. Fetch the mirror cube from Room 2 and bring it down to the side room. +H. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +I. Fetch the mirror cube from Room 2 and bring it down to the main room. +J. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2.",AHIED +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: ________ +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: ________ +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Fetch the mirror cube from Room 2 and bring it down to the main room. +B. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2. +C. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +D. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +E. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +F. Fetch the blue cube and wash it with the transparent water. +G. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +H. Fetch the mirror cube from Room 2 and bring it down to the side room. +I. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +J. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine.",DAGCE +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: Fetch the mirror cube from Room 2 and bring it down to the main room. +Step 5: ________ +Step 6: ________ +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: ________ +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: ________ +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +B. Destroy the cube in the side room by pressing the button left of the glass window. +C. Destroy the cube in the side room by pressing the button left of the glass window. +D. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +E. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +F. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +G. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +H. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +I. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +J. Press the small button and quickly go through the portal to step on the button in the center room. Thus, a cube will be shot from the right room into the center room and halt due to a wall that appears thanks to the bottom button being pressed.",ICHBF +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: ________ +Step 3: Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +Step 4: Fetch the mirror cube from Room 2 and bring it down to the main room. +Step 5: ________ +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: ________ +Step 11: ________ +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2. +B. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +C. Shoot a blue portal onto the wall opposite the laser slot in Room 1. +D. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +E. Destroy the cube in the side room by pressing the button left of the glass window. +F. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +G. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +H. Go back to the entrance of Room 2 by crossing the portals and going through the corridors over the water. +I. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +J. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport.",JEDGF +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: ________ +Step 10: ________ +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the orange portal from Zone 1 to Zone 2 and continue walking to the end of the path in Zone 2. +B. Collect cube that fell down next to the button. +C. Fetch the mirror cube from Room 2 and bring it down to the main room. +D. Fetch the mirror cube from Room 2 and bring it down to the side room. +E. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +F. Enter the room and fetch the cube next to the laser teleport machine. +G. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +H. Go through the orange portal on the floor and while falling down from the wall, shoot a blue portal where you would land. +I. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +J. Destroy the cube in the side room by pressing the button left of the glass window.",FCJGE +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: ________ +Step 3: Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: ________ +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: ________ +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +B. Place the ball in the orange portal and make sure that it keeps falling from the roof to the ground in an infinite loop, otherwise adjust the portals. +C. Fetch the mirror cube from Room 2 and bring it down to the main room. +D. Fetch the ejected cube and bring it to the center room. +E. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +F. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +G. Shoot an orange portal where the laser source hits the wall and a blue portal at the wall next to the teleportation device to direct the laser to the mirror cube which needs to point to room 3. +H. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +I. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +J. Fetch the mirror cube from Room 2 and bring it down to the side room.",ECIAH +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: ________ +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +B. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +C. Fetch the mirror cube from Room 2 and bring it down to the main room. +D. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +E. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +F. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +G. Enter the room and fetch the cube next to the laser teleport machine. +H. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +I. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +J. In the center room, press the small button to drop a cube into the right room.",GDCBH +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: ________ +Step 9: ________ +Step 10: ________ +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Destroy the cube in the side room by pressing the button left of the glass window. +B. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +C. Fetch the mirror cube from Room 2 and bring it down to the main room. +D. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +E. Shoot an orange portal on the wall where the blue path source hits. +F. Place the new cube on the laser teleportation machine and press the button to send the cube. +G. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +H. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +I. Fetch the mirror cube from Room 2 and bring it down to the side room. +J. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room.",GCJAD +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: ________ +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: ________ +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: ________ +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +B. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +C. Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +D. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +E. Once the laser slot is activated the shield wall to the right room is down. +F. Fetch the mirror cube from Room 2 and bring it down to the main room. +G. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +H. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +I. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +J. Fetch the mirror cube from Room 2 and bring it down to the side room.",CDFGI +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: ________ +Step 11: ________ +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk through the orange portal onto the path in Zone 2 until you are aligned with the white wall of Zone 3. Shoot a blue portal in the white wall of Zone 3 (the cube is still on the button in Zone 1). This will let you drop to the new perpendicular path to Zone 3. +B. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +C. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +D. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +E. Fetch the mirror cube from Room 2 and bring it down to the main room. +F. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +G. Place cube close to the platform. +H. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +I. Destroy the cube in the side room by pressing the button left of the glass window. +J. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine.",EIFBD +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: Fetch the mirror cube from Room 2 and bring it down to the main room. +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: ________ +Step 9: ________ +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +B. Go through the portal and place the new cube on the ground for storing. Then go back through the portals. +C. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +D. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +E. Once the laser slot is activated the shield wall to the right room is down. +F. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +G. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +H. Walk across the new blue path from zone 1 to zone 3 that was activated with the button press. +I. Destroy the cube in the side room by pressing the button left of the glass window. +J. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine.",AJFID +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: Fetch the mirror cube from Room 2 and bring it down to the main room. +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: ________ +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: ________ +Step 11: ________ +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +B. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +C. Shoot a blue portal on the ground-level white wall of the north side of the room. Shoot an orange portal on the white wall on the left (west wall) where the blue path hits the wall. +D. This will let the ball machine drop a ball which is redirected to you, catch it. +E. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +F. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +G. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +H. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +I. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +J. Place the cube on the button in Zone 1, and shoot a blue portal on the white wall in Zone 2.",GFEAI +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +B. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +C. Fetch the mirror cube from Room 2 and bring it down to the side room. +D. Place the regular cube in the teleportation machine in zone 3 and activate the machine. This will send the cube to the roof and cause it to fall down. While it falls, shoot an orange portal on the skewed white wall (currently on the left side) such that the cube is ejected over to zone 2, landing directly on the button. +E. Enter the room and fetch the cube next to the laser teleport machine. +F. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +G. Make a portal on the white wall on the right that points to the exit door and let the beam push you from behind over the cliff to the exit. +H. Fetch the mirror cube from Room 2 and bring it down to the main room. +I. Shoot an orange portal beneath the beam and a blue portal on the white wall to the right so that the cube in Room 2 is pulled over the water. +J. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp.",EBHAF +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: ________ +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: ________ +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to zone 3 and adjust the mirror cube to make a neat 90-degree angle with the laser, pointing at the wall next to the entrance door of zone 1. +B. Take both mirror cubes and redirect the laser around the pillar. The first cube should redirect the laser to the left side of the pillar, and the second cube should point the laser into the laser slot without requiring a portal. +C. Fetch the mirror cube from Room 2 and bring it down to the main room. +D. Fetch the mirror cube from Room 2 and bring it down to the side room. +E. Step on the button in Zone 4 to remove the shield wall and shoot a blue portal at the wall in Zone 2 and an orange portal at the white wall of Zone 4. +F. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +G. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +H. Activate the button on the right of the window to teleport the cube into the side room. +I. Enter the room and fetch the cube next to the laser teleport machine. +J. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall.",IJCHF +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +Step 4: ________ +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: ________ +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +Step 9: ________ +Step 10: ________ +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Fetch the mirror cube that spawns in Room 2 room and place it facing to the left (when looking at the glass window) into the teleport machine. +B. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +C. Fetch the mirror cube from Room 2 and bring it down to the main room. +D. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +E. Fetch the mirror cube from Room 2 and bring it down to the side room. +F. Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +G. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +H. Activate the teleportation machine by pressing the button next to the machine. +I. Destroy the cube in the side room by pressing the button left of the glass window. +J. In zone 4, activate the switch that deactivates the shield wall to zone 5.",CFIGD +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: Fetch the mirror cube from Room 2 and bring it down to the main room. +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: ________ +Step 9: ________ +Step 10: ________ +Step 11: ________ +Step 12: Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal where the laser hits the wall and one on the wall that points to the central room (room 1). +B. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +C. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +D. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +E. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +F. Enter the room. +G. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +H. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +I. Turn to the right and shoot an orange portal into the white area at the wall to activate the laser slot across. +J. Destroy the cube in the side room by pressing the button left of the glass window.",BHJED +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: Fetch the mirror cube from Room 2 and bring it down to the main room. +Step 5: Destroy the cube in the side room by pressing the button left of the glass window. +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: ________ +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: ________ +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +B. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +C. Create a new cube by pressing the little button in room 2. +D. Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +E. Go to Room 1 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +F. Place a second mirror cube on the teleport machine facing to the right. Activate the teleport machine. +G. Get carried by the beam source into the orange portal and exit through the blue portal up high, hovering towards the zone with the wall button alongside the cube. +H. Enter the room and fetch the cube next to the laser teleport machine. +I. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +J. This lowers the left platform to ground level. Go down and step onto the lowered platform.",HIADB +Sendificate_Part_4--302,"['images/15/20250316092811_1.jpg', 'images/15/20250316092844_1.jpg', 'images/15/20250316093007_1.jpg', 'images/15/20250316092737_1.jpg', 'images/15/20250316092758_1.jpg', 'images/15/20250316092906_1.jpg', 'images/15/20250316092745_1.jpg', 'images/15/metadata.jpg', 'images/15/20250316092753_1.jpg', 'images/15/20250316092728_1.jpg', 'images/15/20250316093334_1.jpg', 'images/15/20250316093304_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the main room. + +To the right, Room 2 is elevated and inaccessible without unlocking special stairs. To the left, Room 1 is also elevated and inaccessible without unlocking its respective stairs. + +In the center of the main room, there is a laser teleport machine. When a cube is placed in the machine’s dedicated zone and the activation button is pressed, the cube is teleported to the end of where the laser is pointing. The exact arrangement of the cube in the machine is preserved upon teleportation. + +Next to the main room is a side room, separated by a glass window. In this side room, a laser comes from the ceiling and is connected to three laser slots: +- The left slot (one dot) is connected to unlocking Room 1. +- The right slot (two dots) is connected to unlocking Room 2. + +Room 2 contains a mirror cube and a laser slot that activates a blue path in the side room. + +A button located left of the glass window generates a new mirror cube in the main room. + +The exit door is elevated opposite the entrance. It is unlocked by a laser slot positioned left of the exit. A ramp leading up to the exit door is lowered when the laser slot with the same four-dot symbol is activated. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Enter the room and fetch the cube next to the laser teleport machine. +Step 2: Place the cube facing to the right (when looking at the glass window) into the teleport machine. Press the button to activate the laser teleport. +Step 3: ________ +Step 4: ________ +Step 5: ________ +Step 6: Fetch the mirror cube that spawns in the main room and place it facing to the left (when looking at the glass window) into the teleport machine. +Step 7: Activate the button on the right of the window to teleport the cube into the side room. +Step 8: ________ +Step 9: Destroy the cube in the side room by pressing the button left of the glass window. +Step 10: Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +Step 11: Place a second mirror cube on the teleport machine facing upwards toward the ceiling. Activate the teleport machine. +Step 12: ________ +Step 13: Wait until the ramp rises in front of the door, then go through the exit door. Problem solved. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the large red button. +B. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +C. Fetch the mirror cube from Room 2 and bring it down to the side room. +D. Shoot a blue portal again into the wall where the laser hits in order to remove the shield wall in the left room. +E. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +F. Go to Room 2 and walk up the newly appeared stairs. Shoot a blue portal opposite the laser slot onto the white piece of wall. +G. Fetch the mirror cube from Room 2 and bring it down to the main room. +H. Walk over to the ramp that lowered, leading to the exit door. Shoot a blue portal at the wall opposite the laser slot next to the exit door to open it and step on the ramp. +I. Destroy the cube in the side room by pressing the button left of the glass window. +J. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it.",FGIEJ +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +B. In the center room, press the small button to deactivate the shield wall to the right room. +C. In the center room, press the small button to drop a cube into the right room. +D. Go to the right room and step on the floor button. +E. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +F. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +G. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +H. Catch the cube as it falls from the blue portal and place it on the button in Room 1. Now a critical portal connection between the two rooms is established. +I. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +J. Once the ball keeps flying, step on the red button on the floor to tilt the white area on the wall to the right. While the ball is falling (not inside a portal), shoot a new blue portal to the tilted area, such that the ball shoots out of there skewed across the room through the little hole in the wall.",CDFGE +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: ________ +Step 11: ________ +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +B. In the center room, press the small button to drop a cube into the right room. +C. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +D. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +E. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +F. Go through the blue portal to return to the left room. +G. Shoot a blue portal on the wall to the left of the cube machine so that a path leads over the water to this wall. Walk this path, then at the end, turn left and shoot a new blue portal so that the path leads to the small button. +H. In the center room, press the small button to deactivate the shield wall to the right room. +I. Walk onto platform 1. Shoot an orange portal on the white wall of the east wall directly behind the first cube so that the blue path extends from the east to the west wall and holds the first mirror cube. +J. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield.",CBEFJ +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: ________ +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +B. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +C. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +D. Shoot a blue portal on the ground under the ball slot. Shoot an orange portal on the pillar wall facing the gravitation beam. +E. In the center room, press the small button to drop a cube into the right room. +F. Walk over to the ramp that lowered, leading to the exit door. After stepping on it, turn around and shoot a blue portal at the wall opposite the laser slot next to the exit door to open it. +G. Go to the right room and step on the floor button. +H. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +I. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +J. In the center room, press the small button to deactivate the shield wall to the right room.",EGABH +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: ________ +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: ________ +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +B. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +C. Go into the left room and step on the floor button (which also deactivates the shield to the final room). +D. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +E. Turn left and shoot an orange portal onto the white wall above where the blue beam hits the wall. This will send the cube through the orange portal into the beam. When the cube reaches the beam directly from the source, shoot a blue portal where the blue beam hits the wall, redirecting it towards the wall button, making the cube hover towards the button after passing through both portals. +F. Jump onto the path and shoot a blue portal higher up on the opposing wall (of the left part of Room 2). Repeat this multiple times until you reach the level of the exit door. +G. The final door opens. Go through the orange portal in the right room to re-enter the final room. +H. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +I. In the center room, press the small button to deactivate the shield wall to the right room. +J. In the center room, press the small button to drop a cube into the right room.",JDCHG +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: In the center room, press the small button to drop a cube into the right room. +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: ________ +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place the cube on the elevated blue path vertically above the large red button. +B. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +C. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +D. Turn left and up and shoot a blue portal at the white roof in the niche high up. +E. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +F. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +G. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +H. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +I. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +J. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room.",GHBCJ +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +B. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +C. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +D. The second mirror cube falls down, activating laser slot 2. Step onto the second platform. +E. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +F. In the center room, press the small button to drop a cube into the right room. +G. In the center room, press the small button to deactivate the shield wall to the right room. +H. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +I. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +J. Go to the right room and step on the floor button.",FJIBH +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: ________ +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: ________ +Step 13: ________ +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +B. In the center room, press the small button to drop a cube into the right room. +C. This lowers the left platform to ground level. Go down and step onto the lowered platform. +D. Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +E. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +F. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +G. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +H. In the center room, press the small button to deactivate the shield wall to the right room. +I. Go to the center room and shoot an orange portal to the white area in the top left at the wall which activates the laser slot in this room. +J. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall.",BDAFE +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: ________ +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +B. In the center room, press the small button to drop a cube into the right room. +C. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +D. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +E. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +F. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +G. In the center room, press the small button to deactivate the shield wall to the right room. +H. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +I. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +J. Shoot an orange portal to where the laser hits the wall and a blue portal on the floor in zone 3.",BAHCF +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: ________ +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Move the leftmost ball to the blue slot, opening the green chamber. Enter it and press the button. Turn around, fetch the cube inside the green chamber, and bring it outside. +B. Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +C. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +D. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +E. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +F. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +G. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +H. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +I. In the center room, press the small button to drop a cube into the right room. +J. Let the cube be sucked through the portal, then shoot a new blue portal on the left wall.",IBHDF +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: In the center room, press the small button to drop a cube into the right room. +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: ________ +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +B. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +C. Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +D. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +E. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +F. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +G. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +H. Go into the left room and step on the floor button (which also deactivates the shield to the final room). +I. Pick up the first ball from the yellow slot and place it in the blue slot. Hold the blue ball through the portal to wash the blue ball free from the bouncy liquid. +J. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room.",DHFGA +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: ________ +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +B. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +C. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +D. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +E. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +F. Place the cube on the button in the left room to flatten the white wall on top of the center room to point at the entrance hall. +G. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +H. In the center room, press the small button to deactivate the shield wall to the right room. +I. In the center room, press the small button to drop a cube into the right room. +J. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall.",CIJBG +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: In the center room, press the small button to drop a cube into the right room. +Step 3: Go to the right room and step on the floor button. +Step 4: ________ +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +B. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +C. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +D. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +E. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +F. Walk out, enter the middle room, shoot a blue portal across the laser. +G. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +H. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +I. Fetch the cube remaining in zone 3. +J. Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room.",AJBHG +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: ________ +Step 5: Go through the orange portal with the cube from the right room. +Step 6: Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +B. Place the ball at the entrance of the map to make sure it does not roll away. +C. In the center room, press the small button to drop a cube into the right room. +D. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +E. In the center room, press the small button to deactivate the shield wall to the right room. +F. Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +G. Once the cube is pulled through the beam to the roof of Room 2, shoot an orange portal on the left wall in Room 2, opposite the still-deactivated laser source. +H. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +I. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +J. Walk into the right room. Shoot an orange portal onto the wall inside the right room.",CFHAJ +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: ________ +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: ________ +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. The final door opens. Go through the orange portal in the right room to re-enter the final room. +B. Pick up the mirror cube and place it on the teleportation device. +C. Go through the orange portal with the cube from the right room. +D. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +E. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +F. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +G. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +H. In the center room, press the small button to drop a cube into the right room. +I. Place one mirror cube on the teleport machine facing straight ahead toward the glass wall. Activate the teleport machine. +J. In the center room, press the small button to deactivate the shield wall to the right room.",HCDFA +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: In the center room, press the small button to drop a cube into the right room. +Step 3: ________ +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +B. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +C. Go through the exit door. Problem solved. +D. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +E. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +F. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +G. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +H. This lowers the left platform to ground level. Go down and step onto the lowered platform. +I. Go to the right room and step on the floor button. +J. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform.",JIFGD +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: ________ +Step 6: ________ +Step 7: ________ +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Take the cube and place it on the cube slot to open the exit door. Problem solved. +B. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +C. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +D. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +E. In the center room, press the small button to deactivate the shield wall to the right room. +F. In the center room, press the small button to drop a cube into the right room. +G. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +H. Go through the orange portal with the cube from the right room. +I. Land on zone 2 and press the switch that activates the blue color machine. +J. Go into the left room and step on the floor button (which also deactivates the shield to the final room).",FHBJC +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: ________ +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +B. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +C. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +D. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +E. Go to zone 3, pick the cube, and place it on the ground such that it blocks the laser mid-way in the air (i.e., the laser does not go all the way to the wall across). +F. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +G. In the center room, press the small button to deactivate the shield wall to the right room. +H. Place the cube on the large red button. +I. Shoot a blue portal on the jumper target. Shoot an orange portal on the floor and go through it. Once jumping up through the orange portal, place a new blue portal at the skewed white area on the left side of the jumper target that points up to zone 2. +J. In the center room, press the small button to drop a cube into the right room.",BJDCF +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: ________ +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +B. In the center room, press the small button to drop a cube into the right room. +C. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +D. Remove the cube from the floor button to then walk over the blue path to the side room. +E. Walk to the center room, from there, select the middle room and go through both doors. +F. The final door opens. Go through the orange portal in the right room to re-enter the final room. +G. In the center room, press the small button to deactivate the shield wall to the right room. +H. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +I. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +J. Pick up the ball and place it on the red slot. Press the button, then go through the blue portal on the right to enter the red chamber.",BHCIF +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: In the center room, press the small button to drop a cube into the right room. +Step 3: Go to the right room and step on the floor button. +Step 4: ________ +Step 5: ________ +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: ________ +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to Room 2, as the shield wall is down and allows you to pass without destroying the portal. +B. Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +C. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +D. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +E. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +F. Go through the orange portal with the cube from the right room. +G. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +H. Place cube close to the platform. +I. Go to room 1 and place the cube on the button. +J. The final door opens. Go through the orange portal in the right room to re-enter the final room.",BFDCJ +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: In the center room, press the small button to drop a cube into the right room. +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: ________ +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: ________ +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Place one ball in the yellow slot to open the yellow chamber. Enter the chamber, lift up the robot, bring it through the portal, and lay it on the floor so it can shoot at you. +B. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +C. Go through the orange portal with the cube from the right room. +D. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +E. While the ball is falling (not inside a portal), shoot a new blue portal to the white wall opposite of the hole in the wall, such that the ball shoots out of there across the room through the little hole in the wall. +F. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +G. Place the cube in zone 2 such that the final laser slot right of the exit door is activated with the laser. Problem solved. +H. The final door opens. Go through the orange portal in the right room to re-enter the final room. +I. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +J. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall.",DCBIH +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: In the center room, press the small button to drop a cube into the right room. +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: ________ +Step 9: ________ +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: ________ +Step 13: ________ +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +B. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +C. Go to Room 2 via the portals so the shield wall does not destroy the connection between the rooms. +D. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +E. Shoot a blue portal where the laser source hits the wall. Step onto platform 1. Shoot an orange portal at the southernmost white wall piece (ground level) on the west wall. +F. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +G. Shoot a blue portal onto the wall opposite the laser slot in Room 1. +H. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +I. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +J. Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room.",FJDBH +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: ________ +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +B. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +C. Go through the blue portal to return to the left room. +D. In the center room, press the small button to drop a cube into the right room. +E. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +F. In the center room, press the small button to deactivate the shield wall to the right room. +G. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +H. Go through the exit door. Problem solved. +I. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +J. Walk out, enter the middle room, shoot a blue portal across the laser.",DIACB +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: In the center room, press the small button to drop a cube into the right room. +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: ________ +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +B. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +C. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +D. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +E. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +F. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +G. Finally, the ball gets thrown into the blue beam which activates a cube machine to drop a cube in the back of the room. +H. Go one room back to the center. Pick up the ball and place it in the ball slot which activates the laser and removes the shield wall between this room and the center room. +I. Go through the orange portal with the cube from the right room. +J. When the ball jumps, remove the first path, then wait until the second jump and remove the second path, and so on.",BIACF +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: ________ +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +Step 7: ________ +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: ________ +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to the right room and step on the floor button. +B. Go into the left room and step on the floor button (which also deactivates the shield to the final room). +C. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +D. Shoot an orange portal on the white wall on the left (Zone 1) and a blue portal up on the white wall in Zone 3. +E. In the center room, press the small button to deactivate the shield wall to the right room. +F. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +G. Stand on platform and shoot second portal under the cube so that it falls into the cube switch and platform where protagonist stands on lifts off. +H. Go to the back of zone 3 where there are two more rooms separated with shield walls, the left room and the right room. +I. Go through the blue portal to return to the left room. +J. In the center room, press the small button to drop a cube into the right room.",JABFI +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: ________ +Step 6: Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +Step 7: ________ +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: ________ +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +B. Walk along the path to Zone 4 and enter the open exit door. Problem solved. +C. In the center room, press the small button to deactivate the shield wall to the right room. +D. In the center room, press the small button to drop a cube into the right room. +E. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +F. Go through the blue portal to return to the left room. +G. Place the cube on the elevated blue path vertically above the large red button. +H. Turn left and up and shoot a blue portal at the white roof in the niche high up. +I. Go through the orange portal with the cube from the right room. +J. Go into the left room and step on the floor button (which also deactivates the shield to the final room).",DIJFA +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: ________ +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: ________ +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +B. In the center room, press the small button to drop a cube into the right room. +C. Press the small button and quickly go through the portal in the center room. Then, a cube will be shot from the right room into the center room. Make sure you stand in its trajectory and catch the cube mid-air. +D. Use the jumper with a blue portal in the jumper target area and an orange portal on the floor. +E. The final door opens. Go through the orange portal in the right room to re-enter the final room. +F. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +G. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +H. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +I. Go through the exit door. Problem solved. +J. Walk into the right room. Shoot a blue portal onto the wall inside the right room.",BAGHE +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +Step 7: ________ +Step 8: ________ +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: ________ +Step 14: ________ +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. In the center room, press the small button to deactivate the shield wall to the right room. +B. Shoot a blue portal in the wall in the back of the final room. Shoot an orange portal into the wall of the left room. +C. This throws the player over into the second zone. When jumping to zone 2, make sure you carry the cube with you. +D. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +E. The final door opens. Go through the orange portal in the right room to re-enter the final room. +F. Go into the left room and step on the floor button (which also deactivates the shield to the final room). +G. Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +H. Go to Room 1 and shoot a blue portal in the roof directly above the elevated button. +I. In the center room, press the small button to drop a cube into the right room. +J. Go down into the center hall together with the cube, and step on the red button (far from the entrance) to remove the shield wall to zone 3.",IFDGE +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: ________ +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +B. In the center room, press the small button to drop a cube into the right room. +C. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +D. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +E. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +F. Walk to Room 1 and go up the newly appeared stairs. Shoot an orange portal in Room 1 on the wall where the laser of Room 1 hits the wall. Then go back down to the main room. +G. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +H. In Room 2, shoot an orange portal underneath the gravitation beam machine. +I. Walk along the blue path to fetch the mirror cube that is further from the shield wall. +J. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall.",BGAEC +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: ________ +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: Go into the left room and step on the floor button (which also deactivates the shield to the final room). +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: ________ +Step 10: ________ +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Enter the left room. Shoot a blue portal at the wall where the laser hits and an orange portal across to where the laser slot furthest from the laser source is. +B. At the end of the path, shoot a portal into the wall on the right so that a new path leads over the water to the main part of Room 2. +C. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +D. In the center room, press the small button to drop a cube into the right room. +E. Place the ball on the button so it cannot roll away into the water or shield wall. +F. Go through the blue portal to return to the left room. +G. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +H. Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +I. Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +J. In the center room, press the small button to deactivate the shield wall to the right room.",DIGHF +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +Step 7: ________ +Step 8: ________ +Step 9: ________ +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: The final door opens. Go through the orange portal in the right room to re-enter the final room. +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Go to room 2 (on the right) and press the switch to drop a cube. +B. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +C. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +D. Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +E. Go into the left room and step on the floor button (which also deactivates the shield to the final room). +F. Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +G. In the center room, press the small button to drop a cube into the right room. +H. In the center room, press the small button to deactivate the shield wall to the right room. +I. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +J. Jump down to the floor where you came from before and shoot an orange portal into the wall and enter it to get ejected from the skewed blue portal into zone 2.",GEFDC +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +Step 2: In the center room, press the small button to drop a cube into the right room. +Step 3: ________ +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +Step 7: ________ +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: ________ +Step 12: ________ +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: ________ +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Walk into the right room. Shoot a blue portal onto the wall inside the right room. +B. Go into the left room and step on the floor button (which also deactivates the shield to the final room). +C. Walk into the right room. Shoot an orange portal onto the wall inside the right room. +D. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Carry the mirror cube to the right room, placing it on the floor button. +E. Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +F. The final door opens. Go through the orange portal in the right room to re-enter the final room. +G. The activated path slot in Zone 2 deactivates the shield wall of Zone 3, allowing you to shoot another blue portal at the white wall of Zone 3 while standing on the path in Zone 2. +H. Go to room 2 (on the right) and press the switch to drop a cube. +I. Go through the orange portal to walk over the elevated blue path to the elevated zone with the cube machine. +J. Go to the right room and step on the floor button.",JBECF +3_Leaf_Clover,"['images/16/20250323102028_1.jpg', 'images/16/20250323102001_1.jpg', 'images/16/20250323102048_1.jpg', 'images/16/20250323102124_1.jpg', 'images/16/20250323102115_1.jpg', 'images/16/20250323102035_1.jpg', 'images/16/20250323102059_1.jpg', 'images/16/20250323102131_1.jpg', 'images/16/20250323102041_1.jpg', 'images/16/20250323102136_1.jpg']","You are an experienced expert playing Portal 2. Please carefully read the following instructions and select the most likely solution for the map. Players use the Aperture Science Handheld Portal Device to create interconnected portals on surfaces, enabling them to solve physics-based puzzles. The test chamber presents unique challenges that require creative use of portals and other mechanics.","## Instruction: +You enter the map on an elevated balcony with a rail. Concrete walls surround the sides of this elevated area. Down below is the main (center) room, separated by shield walls from three small rooms: a left room, a right room, and a final room that contains the exit door. + +In the center room, there is a laser source aimed toward the final room and a small button that releases a mirror cube into the right room. Both the left and right rooms have laser slots. + +- The **right room's laser slot** opens the final exit door. +- The **left room's laser slot** deactivates the shield wall to the left room, but only while it remains activated. +- The **final room's shield wall** is deactivated when both the left room's laser slot and its floor button are activated (either by stepping on it or placing something on it). +- The **shield wall in the right room** is deactivated as long as the floor button in the right room is pressed. + +Select the correct options for each blank. Only output option letters one by one, with the format '{Option 1}{Option 2}{Option 3}{Option 4}{Option 5}, such as 'ABCDE' +Step 1: ________ +Step 2: ________ +Step 3: Go to the right room and step on the floor button. +Step 4: Shoot a blue portal on the ground in the center room and an orange one behind yourself on the wall of the right room. +Step 5: Go through the orange portal with the cube from the right room. +Step 6: ________ +Step 7: ________ +Step 8: Shoot a blue portal in the roof area of the final room. Shoot an orange portal into the wall of the left room. +Step 9: Go through the orange portal in the left room to get into the final room. Shoot a blue portal on the back wall of the final room. +Step 10: Go through the blue portal to return to the left room. +Step 11: Go to the center room, making sure not to touch the shield wall of the left room (which would remove portals). The shield remains deactivated via the laser. Press the small button to create a new cube. It gets dropped onto the floor button in the right room, deactivating its shield. +Step 12: Walk into the right room. Shoot an orange portal onto the wall inside the right room. +Step 13: Redirect the laser using the cube (which is placed on the floor button) to hit the laser slot in the right room. +Step 14: ________ +Step 15: Exit through the exit door in the final room. Done. + +Please select from the following candidate choices. Your response should end with ""The final answer is [answer]."" where the [answer] is the choice of options. +A. Use the cube to redirect the laser to the laser slot in the right room. This deactivates the shield wall. +B. Join the blue beam right when the cube passes you so that you are close to the cube and facing the end of the beam that carries you. +C. The final door opens. Go through the orange portal in the right room to re-enter the final room. +D. Shoot a blue portal on the ground floor and an orange one on the wall next to the entrance. Go through the orange portal to arrive at the ground platform. +E. In the center room, press the small button to drop a cube into the right room. +F. In the center room, press the small button to deactivate the shield wall to the right room. +G. Walk across the new bridge to the jumper and jump up to the exit. +H. Use the cube to redirect the laser to the laser slot in the left room. This deactivates the shield wall. +I. Go to zone 3 and adjust the mirror cube to make a neat 180-degree angle with the laser, pointing at the wall closest to zone 2. +J. Go into the left room and step on the floor button (which also deactivates the shield to the final room).",DEHJC