|  | import os | 
					
						
						|  | import torch | 
					
						
						|  | import torchaudio | 
					
						
						|  | import psutil | 
					
						
						|  | import time | 
					
						
						|  | import sys | 
					
						
						|  | import numpy as np | 
					
						
						|  | import gc | 
					
						
						|  | import gradio as gr | 
					
						
						|  | from pydub import AudioSegment | 
					
						
						|  | from audiocraft.models import MusicGen | 
					
						
						|  | from torch.cuda.amp import autocast | 
					
						
						|  | import warnings | 
					
						
						|  | import random | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | warnings.filterwarnings("ignore") | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | os.environ["PYTORCH_CUDA_ALLOC_CONF"] = "max_split_size_mb:128" | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | if np.__version__ != "1.23.5": | 
					
						
						|  | print(f"WARNING: NumPy version {np.__version__} is being used. Tested with numpy==1.23.5.") | 
					
						
						|  | if not torch.__version__.startswith(("2.1.0", "2.3.1")): | 
					
						
						|  | print(f"WARNING: PyTorch version {torch.__version__} may not be compatible. Expected torch==2.1.0 or 2.3.1.") | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | device = "cuda" if torch.cuda.is_available() else "cpu" | 
					
						
						|  | if device != "cuda": | 
					
						
						|  | print("ERROR: CUDA is required for GPU rendering. CPU rendering is disabled.") | 
					
						
						|  | sys.exit(1) | 
					
						
						|  | print(f"CUDA is available. Using GPU: {torch.cuda.get_device_name(0)}") | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | torch.cuda.empty_cache() | 
					
						
						|  | gc.collect() | 
					
						
						|  | torch.cuda.ipc_collect() | 
					
						
						|  | torch.cuda.synchronize() | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | try: | 
					
						
						|  | print("Loading MusicGen medium model into VRAM...") | 
					
						
						|  | local_model_path = "./models/musicgen-medium" | 
					
						
						|  | if not os.path.exists(local_model_path): | 
					
						
						|  | print(f"ERROR: Local model path {local_model_path} does not exist.") | 
					
						
						|  | print("Please download the MusicGen medium model weights and place them in the correct directory.") | 
					
						
						|  | sys.exit(1) | 
					
						
						|  | musicgen_model = MusicGen.get_pretrained(local_model_path, device=device) | 
					
						
						|  | musicgen_model.set_generation_params( | 
					
						
						|  | duration=10, | 
					
						
						|  | two_step_cfg=False | 
					
						
						|  | ) | 
					
						
						|  | except Exception as e: | 
					
						
						|  | print(f"ERROR: Failed to load MusicGen model: {e}") | 
					
						
						|  | print("Ensure model weights are correctly placed and dependencies are installed.") | 
					
						
						|  | sys.exit(1) | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | def print_resource_usage(stage: str): | 
					
						
						|  | print(f"--- {stage} ---") | 
					
						
						|  | print(f"GPU Memory Allocated: {torch.cuda.memory_allocated() / (1024**3):.2f} GB") | 
					
						
						|  | print(f"GPU Memory Reserved: {torch.cuda.memory_reserved() / (1024**3):.2f} GB") | 
					
						
						|  | print(f"CPU Memory Used: {psutil.virtual_memory().percent}%") | 
					
						
						|  | print("---------------") | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | def check_vram_availability(required_gb=3.5): | 
					
						
						|  | total_vram = torch.cuda.get_device_properties(0).total_memory / (1024**3) | 
					
						
						|  | allocated_vram = torch.cuda.memory_allocated() / (1024**3) | 
					
						
						|  | available_vram = total_vram - allocated_vram | 
					
						
						|  | if available_vram < required_gb: | 
					
						
						|  | print(f"WARNING: Low VRAM available ({available_vram:.2f} GB). Reduce total_duration or chunk_duration.") | 
					
						
						|  | return available_vram >= required_gb | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | def set_red_hot_chili_peppers_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("strong rhythmic steps" if bpm > 120 else "groovy rhythmic flow") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else "" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else ", groovy basslines" | 
					
						
						|  | guitar = f", {guitar_style} guitar riffs" if guitar_style != "none" else ", syncopated guitar riffs" | 
					
						
						|  | return f"Instrumental funk rock{bass}{guitar}{drum}{synth}, Red Hot Chili Peppers-inspired vibe with dynamic energy and funky breakdowns, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_nirvana_grunge_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("intense rhythmic steps" if bpm > 120 else "grungy rhythmic pulse") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else "" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else ", melodic basslines" | 
					
						
						|  | guitar = f", {guitar_style} guitar riffs" if guitar_style != "none" else ", raw distorted guitar riffs" | 
					
						
						|  | return f"Instrumental grunge{bass}{guitar}{drum}{synth}, Nirvana-inspired angst-filled sound with quiet-loud dynamics, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_pearl_jam_grunge_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("soulful rhythmic steps" if bpm > 120 else "driving rhythmic flow") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else "" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else ", deep bass" | 
					
						
						|  | guitar = f", {guitar_style} guitar leads" if guitar_style != "none" else ", soulful guitar leads" | 
					
						
						|  | return f"Instrumental grunge{bass}{guitar}{drum}{synth}, Pearl Jam-inspired emotional intensity with soaring choruses, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_soundgarden_grunge_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("heavy rhythmic steps" if bpm > 120 else "sludgy rhythmic groove") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else "" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else "" | 
					
						
						|  | guitar = f", {guitar_style} guitar riffs" if guitar_style != "none" else ", heavy sludgy guitar riffs" | 
					
						
						|  | return f"Instrumental grunge{bass}{guitar}{drum}{synth}, Soundgarden-inspired dark, psychedelic edge, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_foo_fighters_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | styles = ["anthemic", "gritty", "melodic", "fast-paced", "driving"] | 
					
						
						|  | tempos = ["upbeat", "mid-tempo", "high-energy"] | 
					
						
						|  | moods = ["energetic", "introspective", "rebellious", "uplifting"] | 
					
						
						|  | style = random.choice(styles) | 
					
						
						|  | tempo = random.choice(tempos) | 
					
						
						|  | mood = random.choice(moods) | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("powerful rhythmic steps" if bpm > 120 else "catchy rhythmic groove") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else "" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else "" | 
					
						
						|  | guitar = f", {guitar_style} guitar riffs" if guitar_style != "none" else f", {style} guitar riffs" | 
					
						
						|  | return f"Instrumental alternative rock{bass}{guitar}{drum}{synth}, Foo Fighters-inspired {mood} vibe with powerful choruses, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_smashing_pumpkins_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("dynamic rhythmic steps" if bpm > 120 else "dreamy rhythmic flow") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else "" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else "" | 
					
						
						|  | guitar = f", {guitar_style} guitar textures" if guitar_style != "none" else ", dreamy guitar textures" | 
					
						
						|  | return f"Instrumental alternative rock{bass}{guitar}{drum}{synth}, Smashing Pumpkins-inspired blend of melancholy and aggression, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_radiohead_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("complex rhythmic steps" if bpm > 120 else "intricate rhythmic pulse") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else ", atmospheric synths" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else "" | 
					
						
						|  | guitar = f", {guitar_style} guitar layers" if guitar_style != "none" else ", intricate guitar layers" | 
					
						
						|  | return f"Instrumental experimental rock{bass}{guitar}{drum}{synth}, Radiohead-inspired blend of introspective and innovative soundscapes, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_classic_rock_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("bluesy rhythmic steps" if bpm > 120 else "steady rhythmic groove") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else "" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else ", groovy bass" | 
					
						
						|  | guitar = f", {guitar_style} electric guitars" if guitar_style != "none" else ", bluesy electric guitars" | 
					
						
						|  | return f"Instrumental classic rock{bass}{guitar}{drum}{synth}, Led Zeppelin-inspired raw energy with dynamic solos, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_alternative_rock_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("quirky rhythmic steps" if bpm > 120 else "energetic rhythmic flow") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else "" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else ", melodic basslines" | 
					
						
						|  | guitar = f", {guitar_style} guitar riffs" if guitar_style != "none" else ", distorted guitar riffs" | 
					
						
						|  | return f"Instrumental alternative rock{bass}{guitar}{drum}{synth}, Pixies-inspired quirky, energetic vibe, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_post_punk_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("sharp rhythmic steps" if bpm > 120 else "moody rhythmic pulse") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else "" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else ", driving basslines" | 
					
						
						|  | guitar = f", {guitar_style} guitars" if guitar_style != "none" else ", jangly guitars" | 
					
						
						|  | return f"Instrumental post-punk{bass}{guitar}{drum}{synth}, Joy Division-inspired moody, atmospheric sound, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_indie_rock_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("catchy rhythmic steps" if bpm > 120 else "jangly rhythmic flow") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else "" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else "" | 
					
						
						|  | guitar = f", {guitar_style} guitars" if guitar_style != "none" else ", jangly guitars" | 
					
						
						|  | return f"Instrumental indie rock{bass}{guitar}{drum}{synth}, Arctic Monkeys-inspired blend of catchy riffs, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_funk_rock_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("aggressive rhythmic steps" if bpm > 120 else "funky rhythmic groove") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else "" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else ", slap bass" | 
					
						
						|  | guitar = f", {guitar_style} guitar chords" if guitar_style != "none" else ", funky guitar chords" | 
					
						
						|  | return f"Instrumental funk rock{bass}{guitar}{drum}{synth}, Rage Against the Machine-inspired mix of groove and aggression, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_detroit_techno_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("pulsing rhythmic steps" if bpm > 120 else "deep rhythmic groove") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else ", crisp hi-hats" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else ", deep pulsing synths" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else ", driving basslines" | 
					
						
						|  | guitar = f", {guitar_style} guitars" if guitar_style != "none" else "" | 
					
						
						|  | return f"Instrumental Detroit techno{bass}{guitar}{drum}{synth}, Juan Atkins-inspired rhythmic groove, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  | def set_deep_house_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style): | 
					
						
						|  | rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("soulful rhythmic steps" if bpm > 120 else "laid-back rhythmic flow") | 
					
						
						|  | drum = f", {drum_beat} drums" if drum_beat != "none" else "" | 
					
						
						|  | synth = f", {synthesizer} accents" if synthesizer != "none" else ", warm analog synth chords" | 
					
						
						|  | bass = f", {bass_style}" if bass_style != "none" else ", deep basslines" | 
					
						
						|  | guitar = f", {guitar_style} guitars" if guitar_style != "none" else "" | 
					
						
						|  | return f"Instrumental deep house{bass}{guitar}{drum}{synth}, Larry Heard-inspired laid-back groove, {rhythm} at {bpm} BPM." | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | def apply_eq(segment): | 
					
						
						|  | segment = segment.low_pass_filter(8000) | 
					
						
						|  | segment = segment.high_pass_filter(80) | 
					
						
						|  | return segment | 
					
						
						|  |  | 
					
						
						|  | def apply_fade(segment, fade_in_duration=1000, fade_out_duration=1000): | 
					
						
						|  | segment = segment.fade_in(fade_in_duration) | 
					
						
						|  | segment = segment.fade_out(fade_out_duration) | 
					
						
						|  | return segment | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | def generate_music(instrumental_prompt: str, cfg_scale: float, top_k: int, top_p: float, temperature: float, total_duration: int, chunk_duration: int, crossfade_duration: int, bpm: int, drum_beat: str, synthesizer: str, rhythmic_steps: str, bass_style: str, guitar_style: str): | 
					
						
						|  | global musicgen_model | 
					
						
						|  | if not instrumental_prompt.strip(): | 
					
						
						|  | return None, "β οΈ Please enter a valid instrumental prompt!" | 
					
						
						|  | try: | 
					
						
						|  | start_time = time.time() | 
					
						
						|  | total_duration = total_duration | 
					
						
						|  | chunk_duration = min(max(chunk_duration, 5), 15) | 
					
						
						|  | num_chunks = max(1, total_duration // chunk_duration) | 
					
						
						|  | chunk_duration = total_duration / num_chunks | 
					
						
						|  | overlap_duration = min(1.0, crossfade_duration / 1000.0) | 
					
						
						|  | generation_duration = chunk_duration + overlap_duration | 
					
						
						|  | sample_rate = musicgen_model.sample_rate | 
					
						
						|  | audio_segments = [] | 
					
						
						|  |  | 
					
						
						|  | if not check_vram_availability(required_gb=3.5): | 
					
						
						|  | return None, "β οΈ Insufficient VRAM for generation. Reduce total_duration or chunk_duration." | 
					
						
						|  |  | 
					
						
						|  | print("Generating audio...") | 
					
						
						|  | seed = 42 | 
					
						
						|  | torch.manual_seed(seed) | 
					
						
						|  | np.random.seed(seed) | 
					
						
						|  |  | 
					
						
						|  | for i in range(num_chunks): | 
					
						
						|  | chunk_prompt = instrumental_prompt | 
					
						
						|  | print(f"Generating chunk {i+1}/{num_chunks} on GPU (prompt: {chunk_prompt})...") | 
					
						
						|  | musicgen_model.set_generation_params( | 
					
						
						|  | duration=generation_duration, | 
					
						
						|  | use_sampling=True, | 
					
						
						|  | top_k=top_k, | 
					
						
						|  | top_p=top_p, | 
					
						
						|  | temperature=temperature, | 
					
						
						|  | cfg_coef=cfg_scale | 
					
						
						|  | ) | 
					
						
						|  |  | 
					
						
						|  | print_resource_usage(f"Before Chunk {i+1} Generation") | 
					
						
						|  |  | 
					
						
						|  | with torch.no_grad(): | 
					
						
						|  | with autocast(): | 
					
						
						|  | audio_chunk = musicgen_model.generate([chunk_prompt], progress=True)[0] | 
					
						
						|  |  | 
					
						
						|  | audio_chunk = audio_chunk.cpu().to(dtype=torch.float32) | 
					
						
						|  | if audio_chunk.dim() == 1: | 
					
						
						|  | audio_chunk = torch.stack([audio_chunk, audio_chunk], dim=0) | 
					
						
						|  | elif audio_chunk.dim() == 2 and audio_chunk.shape[0] == 1: | 
					
						
						|  | audio_chunk = torch.cat([audio_chunk, audio_chunk], dim=0) | 
					
						
						|  | elif audio_chunk.dim() == 2 and audio_chunk.shape[0] != 2: | 
					
						
						|  | audio_chunk = audio_chunk[:1, :] | 
					
						
						|  | audio_chunk = torch.cat([audio_chunk, audio_chunk], dim=0) | 
					
						
						|  | elif audio_chunk.dim() > 2: | 
					
						
						|  | audio_chunk = audio_chunk.view(2, -1) | 
					
						
						|  |  | 
					
						
						|  | if audio_chunk.shape[0] != 2: | 
					
						
						|  | raise ValueError(f"Expected stereo audio with shape (2, samples), got shape {audio_chunk.shape}") | 
					
						
						|  |  | 
					
						
						|  | temp_wav_path = f"temp_chunk_{i}.wav" | 
					
						
						|  | torchaudio.save(temp_wav_path, audio_chunk, sample_rate, bits_per_sample=24) | 
					
						
						|  | segment = AudioSegment.from_wav(temp_wav_path) | 
					
						
						|  | os.remove(temp_wav_path) | 
					
						
						|  | audio_segments.append(segment) | 
					
						
						|  |  | 
					
						
						|  | torch.cuda.empty_cache() | 
					
						
						|  | gc.collect() | 
					
						
						|  | torch.cuda.ipc_collect() | 
					
						
						|  | torch.cuda.synchronize() | 
					
						
						|  | time.sleep(0.5) | 
					
						
						|  | print_resource_usage(f"After Chunk {i+1} Generation") | 
					
						
						|  |  | 
					
						
						|  | print("Combining audio chunks...") | 
					
						
						|  | final_segment = audio_segments[0] | 
					
						
						|  | for i in range(1, len(audio_segments)): | 
					
						
						|  | next_segment = audio_segments[i] | 
					
						
						|  | next_segment = next_segment + 1 | 
					
						
						|  | final_segment = final_segment.append(next_segment, crossfade=crossfade_duration) | 
					
						
						|  |  | 
					
						
						|  | final_segment = final_segment[:total_duration * 1000] | 
					
						
						|  |  | 
					
						
						|  | print("Post-processing final track...") | 
					
						
						|  | final_segment = apply_eq(final_segment) | 
					
						
						|  | final_segment = final_segment.normalize(headroom=-9.0) | 
					
						
						|  | final_segment = apply_fade(final_segment) | 
					
						
						|  |  | 
					
						
						|  | mp3_path = "output_cleaned.mp3" | 
					
						
						|  | final_segment.export( | 
					
						
						|  | mp3_path, | 
					
						
						|  | format="mp3", | 
					
						
						|  | bitrate="128k", | 
					
						
						|  | tags={"title": "GhostAI Instrumental", "artist": "GhostAI"} | 
					
						
						|  | ) | 
					
						
						|  | print(f"Saved final audio to {mp3_path}") | 
					
						
						|  |  | 
					
						
						|  | print_resource_usage("After Final Generation") | 
					
						
						|  | print(f"Total Generation Time: {time.time() - start_time:.2f} seconds") | 
					
						
						|  |  | 
					
						
						|  | return mp3_path, "β
 Done! Generated instrumental audio." | 
					
						
						|  | except Exception as e: | 
					
						
						|  | return None, f"β Generation failed: {e}" | 
					
						
						|  | finally: | 
					
						
						|  | torch.cuda.empty_cache() | 
					
						
						|  | gc.collect() | 
					
						
						|  | torch.cuda.ipc_collect() | 
					
						
						|  | torch.cuda.synchronize() | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | def clear_inputs(): | 
					
						
						|  | return "", 3.0, 250, 0.9, 1.0, 30, 10, 1000, 120, "none", "none", "none", "none", "none" | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | css = """ | 
					
						
						|  | body { | 
					
						
						|  | background: linear-gradient(135deg, #0A0A0A 0%, #1C2526 100%); | 
					
						
						|  | color: #E0E0E0; | 
					
						
						|  | font-family: 'Orbitron', sans-serif; | 
					
						
						|  | } | 
					
						
						|  | .header-container { | 
					
						
						|  | text-align: center; | 
					
						
						|  | padding: 10px 20px; | 
					
						
						|  | background: rgba(0, 0, 0, 0.9); | 
					
						
						|  | border-bottom: 1px solid #00FF9F; | 
					
						
						|  | } | 
					
						
						|  | #ghost-logo { | 
					
						
						|  | font-size: 40px; | 
					
						
						|  | animation: glitch-ghost 1.5s infinite; | 
					
						
						|  | } | 
					
						
						|  | h1 { | 
					
						
						|  | color: #A100FF; | 
					
						
						|  | font-size: 24px; | 
					
						
						|  | animation: glitch-text 2s infinite; | 
					
						
						|  | } | 
					
						
						|  | p { | 
					
						
						|  | color: #E0E0E0; | 
					
						
						|  | font-size: 12px; | 
					
						
						|  | } | 
					
						
						|  | .input-container, .settings-container, .output-container { | 
					
						
						|  | max-width: 1200px; | 
					
						
						|  | margin: 20px auto; | 
					
						
						|  | padding: 20px; | 
					
						
						|  | background: rgba(28, 37, 38, 0.8); | 
					
						
						|  | border-radius: 10px; | 
					
						
						|  | } | 
					
						
						|  | .textbox { | 
					
						
						|  | background: #1A1A1A; | 
					
						
						|  | border: 1px solid #A100FF; | 
					
						
						|  | color: #E0E0E0; | 
					
						
						|  | } | 
					
						
						|  | .genre-buttons { | 
					
						
						|  | display: flex; | 
					
						
						|  | justify-content: center; | 
					
						
						|  | flex-wrap: wrap; | 
					
						
						|  | gap: 15px; | 
					
						
						|  | } | 
					
						
						|  | .genre-btn, button { | 
					
						
						|  | background: linear-gradient(45deg, #A100FF, #00FF9F); | 
					
						
						|  | border: none; | 
					
						
						|  | color: #0A0A0A; | 
					
						
						|  | padding: 10px 20px; | 
					
						
						|  | border-radius: 5px; | 
					
						
						|  | } | 
					
						
						|  | .gradio-container { | 
					
						
						|  | padding: 20px; | 
					
						
						|  | } | 
					
						
						|  | .group-container { | 
					
						
						|  | margin-bottom: 20px; | 
					
						
						|  | padding: 15px; | 
					
						
						|  | border: 1px solid #00FF9F; | 
					
						
						|  | border-radius: 8px; | 
					
						
						|  | } | 
					
						
						|  | @keyframes glitch-ghost { | 
					
						
						|  | 0% { transform: translate(0, 0); opacity: 1; } | 
					
						
						|  | 20% { transform: translate(-5px, 2px); opacity: 0.8; } | 
					
						
						|  | 100% { transform: translate(0, 0); opacity: 1; } | 
					
						
						|  | } | 
					
						
						|  | @keyframes glitch-text { | 
					
						
						|  | 0% { transform: translate(0, 0); } | 
					
						
						|  | 20% { transform: translate(-2px, 1px); } | 
					
						
						|  | 100% { transform: translate(0, 0); } | 
					
						
						|  | } | 
					
						
						|  | @font-face { | 
					
						
						|  | font-family: 'Orbitron'; | 
					
						
						|  | src: url('https://fonts.gstatic.com/s/orbitron/v29/yMJRMIlzdpvBhQQL_Qq7dy0.woff2') format('woff2'); | 
					
						
						|  | } | 
					
						
						|  | """ | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | with gr.Blocks(css=css) as demo: | 
					
						
						|  | gr.Markdown(""" | 
					
						
						|  | <div class="header-container"> | 
					
						
						|  | <div id="ghost-logo">π»</div> | 
					
						
						|  | <h1>GhostAI Music Generator πΉ</h1> | 
					
						
						|  | <p>Summon the Sound of the Unknown</p> | 
					
						
						|  | </div> | 
					
						
						|  | """) | 
					
						
						|  |  | 
					
						
						|  | with gr.Column(elem_classes="input-container"): | 
					
						
						|  | gr.Markdown("### πΈ Prompt Settings") | 
					
						
						|  | instrumental_prompt = gr.Textbox( | 
					
						
						|  | label="Instrumental Prompt βοΈ", | 
					
						
						|  | placeholder="Click a genre button or type your own instrumental prompt", | 
					
						
						|  | lines=4, | 
					
						
						|  | elem_classes="textbox" | 
					
						
						|  | ) | 
					
						
						|  | with gr.Row(elem_classes="genre-buttons"): | 
					
						
						|  | rhcp_btn = gr.Button("Red Hot Chili Peppers πΆοΈ", elem_classes="genre-btn") | 
					
						
						|  | nirvana_btn = gr.Button("Nirvana Grunge πΈ", elem_classes="genre-btn") | 
					
						
						|  | pearl_jam_btn = gr.Button("Pearl Jam Grunge π¦ͺ", elem_classes="genre-btn") | 
					
						
						|  | soundgarden_btn = gr.Button("Soundgarden Grunge π", elem_classes="genre-btn") | 
					
						
						|  | foo_fighters_btn = gr.Button("Foo Fighters π€", elem_classes="genre-btn") | 
					
						
						|  | smashing_pumpkins_btn = gr.Button("Smashing Pumpkins π", elem_classes="genre-btn") | 
					
						
						|  | radiohead_btn = gr.Button("Radiohead π§ ", elem_classes="genre-btn") | 
					
						
						|  | classic_rock_btn = gr.Button("Classic Rock πΈ", elem_classes="genre-btn") | 
					
						
						|  | alternative_rock_btn = gr.Button("Alternative Rock π΅", elem_classes="genre-btn") | 
					
						
						|  | post_punk_btn = gr.Button("Post-Punk π€", elem_classes="genre-btn") | 
					
						
						|  | indie_rock_btn = gr.Button("Indie Rock π€", elem_classes="genre-btn") | 
					
						
						|  | funk_rock_btn = gr.Button("Funk Rock πΊ", elem_classes="genre-btn") | 
					
						
						|  | detroit_techno_btn = gr.Button("Detroit Techno ποΈ", elem_classes="genre-btn") | 
					
						
						|  | deep_house_btn = gr.Button("Deep House π ", elem_classes="genre-btn") | 
					
						
						|  |  | 
					
						
						|  | with gr.Column(elem_classes="settings-container"): | 
					
						
						|  | gr.Markdown("### βοΈ API Settings") | 
					
						
						|  | with gr.Group(elem_classes="group-container"): | 
					
						
						|  | cfg_scale = gr.Slider( | 
					
						
						|  | label="CFG Scale π―", | 
					
						
						|  | minimum=1.0, | 
					
						
						|  | maximum=10.0, | 
					
						
						|  | value=3.0, | 
					
						
						|  | step=0.1, | 
					
						
						|  | info="Controls how closely the music follows the prompt." | 
					
						
						|  | ) | 
					
						
						|  | top_k = gr.Slider( | 
					
						
						|  | label="Top-K Sampling π’", | 
					
						
						|  | minimum=10, | 
					
						
						|  | maximum=500, | 
					
						
						|  | value=250, | 
					
						
						|  | step=10, | 
					
						
						|  | info="Limits sampling to the top k most likely tokens." | 
					
						
						|  | ) | 
					
						
						|  | top_p = gr.Slider( | 
					
						
						|  | label="Top-P Sampling π°", | 
					
						
						|  | minimum=0.0, | 
					
						
						|  | maximum=1.0, | 
					
						
						|  | value=0.9, | 
					
						
						|  | step=0.05, | 
					
						
						|  | info="Keeps tokens with cumulative probability above p." | 
					
						
						|  | ) | 
					
						
						|  | temperature = gr.Slider( | 
					
						
						|  | label="Temperature π₯", | 
					
						
						|  | minimum=0.1, | 
					
						
						|  | maximum=2.0, | 
					
						
						|  | value=1.0, | 
					
						
						|  | step=0.1, | 
					
						
						|  | info="Controls randomness; higher values increase diversity." | 
					
						
						|  | ) | 
					
						
						|  | total_duration = gr.Radio( | 
					
						
						|  | label="Song Length β³ (seconds)", | 
					
						
						|  | choices=[30, 60, 90, 120], | 
					
						
						|  | value=30, | 
					
						
						|  | info="Select the total duration of the track." | 
					
						
						|  | ) | 
					
						
						|  | chunk_duration = gr.Slider( | 
					
						
						|  | label="Chunk Duration β±οΈ (seconds)", | 
					
						
						|  | minimum=5, | 
					
						
						|  | maximum=15, | 
					
						
						|  | value=10, | 
					
						
						|  | step=1, | 
					
						
						|  | info="Duration of each chunk to render (5 to 15 seconds)." | 
					
						
						|  | ) | 
					
						
						|  | crossfade_duration = gr.Slider( | 
					
						
						|  | label="Crossfade Duration πΆ (ms)", | 
					
						
						|  | minimum=100, | 
					
						
						|  | maximum=2000, | 
					
						
						|  | value=1000, | 
					
						
						|  | step=100, | 
					
						
						|  | info="Crossfade duration between chunks." | 
					
						
						|  | ) | 
					
						
						|  |  | 
					
						
						|  | gr.Markdown("### π΅ Musical Controls") | 
					
						
						|  | with gr.Group(elem_classes="group-container"): | 
					
						
						|  | bpm = gr.Slider( | 
					
						
						|  | label="Tempo π΅ (BPM)", | 
					
						
						|  | minimum=60, | 
					
						
						|  | maximum=180, | 
					
						
						|  | value=120, | 
					
						
						|  | step=1, | 
					
						
						|  | info="Beats per minute to set the track's tempo." | 
					
						
						|  | ) | 
					
						
						|  | drum_beat = gr.Dropdown( | 
					
						
						|  | label="Drum Beat π₯", | 
					
						
						|  | choices=["none", "standard rock", "funk groove", "techno kick", "jazz swing"], | 
					
						
						|  | value="none", | 
					
						
						|  | info="Select a drum beat style to influence the rhythm." | 
					
						
						|  | ) | 
					
						
						|  | synthesizer = gr.Dropdown( | 
					
						
						|  | label="Synthesizer πΉ", | 
					
						
						|  | choices=["none", "analog synth", "digital pad", "arpeggiated synth"], | 
					
						
						|  | value="none", | 
					
						
						|  | info="Select a synthesizer style for electronic accents." | 
					
						
						|  | ) | 
					
						
						|  | rhythmic_steps = gr.Dropdown( | 
					
						
						|  | label="Rhythmic Steps π£", | 
					
						
						|  | choices=["none", "syncopated steps", "steady steps", "complex steps"], | 
					
						
						|  | value="none", | 
					
						
						|  | info="Select a rhythmic step style to enhance the beat." | 
					
						
						|  | ) | 
					
						
						|  | bass_style = gr.Dropdown( | 
					
						
						|  | label="Bass Style πΈ", | 
					
						
						|  | choices=["none", "slap bass", "deep bass", "melodic bass"], | 
					
						
						|  | value="none", | 
					
						
						|  | info="Select a bass style to shape the low end." | 
					
						
						|  | ) | 
					
						
						|  | guitar_style = gr.Dropdown( | 
					
						
						|  | label="Guitar Style πΈ", | 
					
						
						|  | choices=["none", "distorted", "clean", "jangle"], | 
					
						
						|  | value="none", | 
					
						
						|  | info="Select a guitar style to define the riffs." | 
					
						
						|  | ) | 
					
						
						|  |  | 
					
						
						|  | with gr.Row(elem_classes="action-buttons"): | 
					
						
						|  | gen_btn = gr.Button("Generate Music π") | 
					
						
						|  | clr_btn = gr.Button("Clear Inputs π§Ή") | 
					
						
						|  |  | 
					
						
						|  | with gr.Column(elem_classes="output-container"): | 
					
						
						|  | gr.Markdown("### π§ Output") | 
					
						
						|  | out_audio = gr.Audio(label="Generated Instrumental Track π΅", type="filepath") | 
					
						
						|  | status = gr.Textbox(label="Status π’", interactive=False) | 
					
						
						|  |  | 
					
						
						|  | rhcp_btn.click(set_red_hot_chili_peppers_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | nirvana_btn.click(set_nirvana_grunge_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | pearl_jam_btn.click(set_pearl_jam_grunge_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | soundgarden_btn.click(set_soundgarden_grunge_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | foo_fighters_btn.click(set_foo_fighters_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | smashing_pumpkins_btn.click(set_smashing_pumpkins_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | radiohead_btn.click(set_radiohead_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | classic_rock_btn.click(set_classic_rock_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | alternative_rock_btn.click(set_alternative_rock_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | post_punk_btn.click(set_post_punk_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | indie_rock_btn.click(set_indie_rock_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | funk_rock_btn.click(set_funk_rock_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | detroit_techno_btn.click(set_detroit_techno_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | deep_house_btn.click(set_deep_house_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt) | 
					
						
						|  | gen_btn.click( | 
					
						
						|  | generate_music, | 
					
						
						|  | inputs=[instrumental_prompt, cfg_scale, top_k, top_p, temperature, total_duration, chunk_duration, crossfade_duration, bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], | 
					
						
						|  | outputs=[out_audio, status] | 
					
						
						|  | ) | 
					
						
						|  | clr_btn.click( | 
					
						
						|  | clear_inputs, | 
					
						
						|  | inputs=None, | 
					
						
						|  | outputs=[instrumental_prompt, cfg_scale, top_k, top_p, temperature, total_duration, chunk_duration, crossfade_duration, bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style] | 
					
						
						|  | ) | 
					
						
						|  |  | 
					
						
						|  |  | 
					
						
						|  | app = demo.launch( | 
					
						
						|  | server_name="0.0.0.0", | 
					
						
						|  | server_port=9999, | 
					
						
						|  | share=False, | 
					
						
						|  | inbrowser=False, | 
					
						
						|  | show_error=True | 
					
						
						|  | ) | 
					
						
						|  | try: | 
					
						
						|  | fastapi_app = demo._server.app | 
					
						
						|  | fastapi_app.docs_url = None | 
					
						
						|  | fastapi_app.redoc_url = None | 
					
						
						|  | fastapi_app.openapi_url = None | 
					
						
						|  | except Exception: | 
					
						
						|  | pass |