int64_t get_device_attribute(int64_t attribute, int64_t device_id) { | |
TORCH_CHECK(false, "get_device_attribute is not supported on Metal"); | |
} | |
int64_t get_max_shared_memory_per_block_device_attribute(int64_t device_id) { | |
// On macOS you can have multiple GPUs; fetch the N-th one. | |
NSArray<id<MTLDevice>> *all = MTLCopyAllDevices(); | |
TORCH_CHECK(device_id >= 0 && device_id < (int64_t)all.count, | |
"Invalid Metal device index"); | |
id<MTLDevice> dev = all[device_id]; | |
return static_cast<int64_t>(dev.maxThreadgroupMemoryLength); | |
} |