Papers
arxiv:2510.08271

SViM3D: Stable Video Material Diffusion for Single Image 3D Generation

Published on Oct 9
· Submitted by Andreas Engelhardt on Oct 10
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Abstract

A latent video diffusion model predicts multi-view consistent PBR materials from a single image, enabling relighting and novel view synthesis with high quality.

AI-generated summary

We present Stable Video Materials 3D (SViM3D), a framework to predict multi-view consistent physically based rendering (PBR) materials, given a single image. Recently, video diffusion models have been successfully used to reconstruct 3D objects from a single image efficiently. However, reflectance is still represented by simple material models or needs to be estimated in additional steps to enable relighting and controlled appearance edits. We extend a latent video diffusion model to output spatially varying PBR parameters and surface normals jointly with each generated view based on explicit camera control. This unique setup allows for relighting and generating a 3D asset using our model as neural prior. We introduce various mechanisms to this pipeline that improve quality in this ill-posed setting. We show state-of-the-art relighting and novel view synthesis performance on multiple object-centric datasets. Our method generalizes to diverse inputs, enabling the generation of relightable 3D assets useful in AR/VR, movies, games and other visual media.

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Paper submitter

Stable Video Materials 3D (SviM3D) generates camera conditioned material videos from a single image.
teaser
Based on a video diffusion model the framework outputs spatially-varying physically based rendering (PBR) parameters and surface normals, jointly with each generated view. This unique setup allows for direct relighting and generating 3D assets using the material model as neural prior.

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