Assessing LLMs for Serendipity Discovery in Knowledge Graphs: A Case for Drug Repurposing
Abstract
SerenQA evaluates Large Language Models' ability to generate surprising and valuable answers in scientific knowledge graph question answering, particularly in drug repurposing, using a structured pipeline and serendipity metric.
Large Language Models (LLMs) have greatly advanced knowledge graph question answering (KGQA), yet existing systems are typically optimized for returning highly relevant but predictable answers. A missing yet desired capacity is to exploit LLMs to suggest surprise and novel ("serendipitious") answers. In this paper, we formally define the serendipity-aware KGQA task and propose the SerenQA framework to evaluate LLMs' ability to uncover unexpected insights in scientific KGQA tasks. SerenQA includes a rigorous serendipity metric based on relevance, novelty, and surprise, along with an expert-annotated benchmark derived from the Clinical Knowledge Graph, focused on drug repurposing. Additionally, it features a structured evaluation pipeline encompassing three subtasks: knowledge retrieval, subgraph reasoning, and serendipity exploration. Our experiments reveal that while state-of-the-art LLMs perform well on retrieval, they still struggle to identify genuinely surprising and valuable discoveries, underscoring a significant room for future improvements. Our curated resources and extended version are released at: https://cwru-db-group.github.io/serenQA.
Community
One of the most important capabilities of an AI Research Partner is to discover serendipity points from large, complex knowledge spaces while remaining firmly grounded and trustworthy. To facilitate future research in this direction, we introduce SerenQA, in which we:
- Formalise a serendipity‑aware KGQA task.
- Propose a rigorous metric capturing Relevance, Novelty & Surprise (RNS).
- Curate an expert‑anchored benchmark on a clinical knowledge graph for drug repurposing.
- Develop a three‑stage pipeline that localises failure‑modes in retrieval, reasoning, and serendipity exploration.
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