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SubscribeInteractive Spatiotemporal Token Attention Network for Skeleton-based General Interactive Action Recognition
Recognizing interactive action plays an important role in human-robot interaction and collaboration. Previous methods use late fusion and co-attention mechanism to capture interactive relations, which have limited learning capability or inefficiency to adapt to more interacting entities. With assumption that priors of each entity are already known, they also lack evaluations on a more general setting addressing the diversity of subjects. To address these problems, we propose an Interactive Spatiotemporal Token Attention Network (ISTA-Net), which simultaneously model spatial, temporal, and interactive relations. Specifically, our network contains a tokenizer to partition Interactive Spatiotemporal Tokens (ISTs), which is a unified way to represent motions of multiple diverse entities. By extending the entity dimension, ISTs provide better interactive representations. To jointly learn along three dimensions in ISTs, multi-head self-attention blocks integrated with 3D convolutions are designed to capture inter-token correlations. When modeling correlations, a strict entity ordering is usually irrelevant for recognizing interactive actions. To this end, Entity Rearrangement is proposed to eliminate the orderliness in ISTs for interchangeable entities. Extensive experiments on four datasets verify the effectiveness of ISTA-Net by outperforming state-of-the-art methods. Our code is publicly available at https://github.com/Necolizer/ISTA-Net
Video-BLADE: Block-Sparse Attention Meets Step Distillation for Efficient Video Generation
Diffusion transformers currently lead the field in high-quality video generation, but their slow iterative denoising process and prohibitive quadratic attention costs for long sequences create significant inference bottlenecks. While both step distillation and sparse attention mechanisms have shown promise as independent acceleration strategies, effectively combining these approaches presents critical challenges -- training-free integration yields suboptimal results, while separately training sparse attention after step distillation requires prohibitively expensive high-quality video data. To overcome these limitations, we propose BLADE, an innovative data-free joint training framework that introduces: (1) an Adaptive Block-Sparse Attention (ASA) mechanism for dynamically generating content-aware sparsity masks to focus computation on salient spatiotemporal features, and (2) a sparsity-aware step distillation paradigm built upon Trajectory Distribution Matching (TDM) that directly incorporates sparsity into the distillation process rather than treating it as a separate compression step, with fast convergence. We validate BLADE on text-to-video models like CogVideoX-5B and Wan2.1-1.3B. Our framework demonstrates remarkable efficiency gains across different scales. On Wan2.1-1.3B, BLADE achieves a 14.10x end-to-end inference acceleration over a 50-step baseline. Moreover, on models such as CogVideoX-5B with short video sequence lengths, our framework delivers a robust 8.89x speedup. Crucially, the acceleration is accompanied by a consistent quality improvement. On the VBench-2.0 benchmark, BLADE boosts the score of CogVideoX-5B to 0.569 (from 0.534) and Wan2.1-1.3B to 0.570 (from 0.563), results that are further corroborated by superior ratings in human evaluations. Our code and model weights are publicly available at: http://ziplab.co/BLADE-Homepage/.
VideoFactory: Swap Attention in Spatiotemporal Diffusions for Text-to-Video Generation
We present VideoFactory, an innovative framework for generating high-quality open-domain videos. VideoFactory excels in producing high-definition (1376x768), widescreen (16:9) videos without watermarks, creating an engaging user experience. Generating videos guided by text instructions poses significant challenges, such as modeling the complex relationship between space and time, and the lack of large-scale text-video paired data. Previous approaches extend pretrained text-to-image generation models by adding temporal 1D convolution/attention modules for video generation. However, these approaches overlook the importance of jointly modeling space and time, inevitably leading to temporal distortions and misalignment between texts and videos. In this paper, we propose a novel approach that strengthens the interaction between spatial and temporal perceptions. In particular, we utilize a swapped cross-attention mechanism in 3D windows that alternates the "query" role between spatial and temporal blocks, enabling mutual reinforcement for each other. To fully unlock model capabilities for high-quality video generation, we curate a large-scale video dataset called HD-VG-130M. This dataset comprises 130 million text-video pairs from the open-domain, ensuring high-definition, widescreen and watermark-free characters. Objective metrics and user studies demonstrate the superiority of our approach in terms of per-frame quality, temporal correlation, and text-video alignment, with clear margins.
SwinLSTM:Improving Spatiotemporal Prediction Accuracy using Swin Transformer and LSTM
Integrating CNNs and RNNs to capture spatiotemporal dependencies is a prevalent strategy for spatiotemporal prediction tasks. However, the property of CNNs to learn local spatial information decreases their efficiency in capturing spatiotemporal dependencies, thereby limiting their prediction accuracy. In this paper, we propose a new recurrent cell, SwinLSTM, which integrates Swin Transformer blocks and the simplified LSTM, an extension that replaces the convolutional structure in ConvLSTM with the self-attention mechanism. Furthermore, we construct a network with SwinLSTM cell as the core for spatiotemporal prediction. Without using unique tricks, SwinLSTM outperforms state-of-the-art methods on Moving MNIST, Human3.6m, TaxiBJ, and KTH datasets. In particular, it exhibits a significant improvement in prediction accuracy compared to ConvLSTM. Our competitive experimental results demonstrate that learning global spatial dependencies is more advantageous for models to capture spatiotemporal dependencies. We hope that SwinLSTM can serve as a solid baseline to promote the advancement of spatiotemporal prediction accuracy. The codes are publicly available at https://github.com/SongTang-x/SwinLSTM.
G$^2$V$^2$former: Graph Guided Video Vision Transformer for Face Anti-Spoofing
In videos containing spoofed faces, we may uncover the spoofing evidence based on either photometric or dynamic abnormality, even a combination of both. Prevailing face anti-spoofing (FAS) approaches generally concentrate on the single-frame scenario, however, purely photometric-driven methods overlook the dynamic spoofing clues that may be exposed over time. This may lead FAS systems to conclude incorrect judgments, especially in cases where it is easily distinguishable in terms of dynamics but challenging to discern in terms of photometrics. To this end, we propose the Graph Guided Video Vision Transformer (G^2V^2former), which combines faces with facial landmarks for photometric and dynamic feature fusion. We factorize the attention into space and time, and fuse them via a spatiotemporal block. Specifically, we design a novel temporal attention called Kronecker temporal attention, which has a wider receptive field, and is beneficial for capturing dynamic information. Moreover, we leverage the low-semantic motion of facial landmarks to guide the high-semantic change of facial expressions based on the motivation that regions containing landmarks may reveal more dynamic clues. Extensive experiments on nine benchmark datasets demonstrate that our method achieves superior performance under various scenarios. The codes will be released soon.
PredFormer: Transformers Are Effective Spatial-Temporal Predictive Learners
Spatiotemporal predictive learning methods generally fall into two categories: recurrent-based approaches, which face challenges in parallelization and performance, and recurrent-free methods, which employ convolutional neural networks (CNNs) as encoder-decoder architectures. These methods benefit from strong inductive biases but often at the expense of scalability and generalization. This paper proposes PredFormer, a pure transformer-based framework for spatiotemporal predictive learning. Motivated by the Vision Transformers (ViT) design, PredFormer leverages carefully designed Gated Transformer blocks, following a comprehensive analysis of 3D attention mechanisms, including full-, factorized-, and interleaved-spatial-temporal attention. With its recurrent-free, transformer-based design, PredFormer is both simple and efficient, significantly outperforming previous methods by large margins. Extensive experiments on synthetic and real-world datasets demonstrate that PredFormer achieves state-of-the-art performance. On Moving MNIST, PredFormer achieves a 51.3% reduction in MSE relative to SimVP. For TaxiBJ, the model decreases MSE by 33.1% and boosts FPS from 533 to 2364. Additionally, on WeatherBench, it reduces MSE by 11.1% while enhancing FPS from 196 to 404. These performance gains in both accuracy and efficiency demonstrate PredFormer's potential for real-world applications. The source code will be released at https://github.com/yyyujintang/PredFormer .
Arbitrary-Scale Video Super-Resolution with Structural and Textural Priors
Arbitrary-scale video super-resolution (AVSR) aims to enhance the resolution of video frames, potentially at various scaling factors, which presents several challenges regarding spatial detail reproduction, temporal consistency, and computational complexity. In this paper, we first describe a strong baseline for AVSR by putting together three variants of elementary building blocks: 1) a flow-guided recurrent unit that aggregates spatiotemporal information from previous frames, 2) a flow-refined cross-attention unit that selects spatiotemporal information from future frames, and 3) a hyper-upsampling unit that generates scaleaware and content-independent upsampling kernels. We then introduce ST-AVSR by equipping our baseline with a multi-scale structural and textural prior computed from the pre-trained VGG network. This prior has proven effective in discriminating structure and texture across different locations and scales, which is beneficial for AVSR. Comprehensive experiments show that ST-AVSR significantly improves super-resolution quality, generalization ability, and inference speed over the state-of-theart. The code is available at https://github.com/shangwei5/ST-AVSR.
GMAN: A Graph Multi-Attention Network for Traffic Prediction
Long-term traffic prediction is highly challenging due to the complexity of traffic systems and the constantly changing nature of many impacting factors. In this paper, we focus on the spatio-temporal factors, and propose a graph multi-attention network (GMAN) to predict traffic conditions for time steps ahead at different locations on a road network graph. GMAN adapts an encoder-decoder architecture, where both the encoder and the decoder consist of multiple spatio-temporal attention blocks to model the impact of the spatio-temporal factors on traffic conditions. The encoder encodes the input traffic features and the decoder predicts the output sequence. Between the encoder and the decoder, a transform attention layer is applied to convert the encoded traffic features to generate the sequence representations of future time steps as the input of the decoder. The transform attention mechanism models the direct relationships between historical and future time steps that helps to alleviate the error propagation problem among prediction time steps. Experimental results on two real-world traffic prediction tasks (i.e., traffic volume prediction and traffic speed prediction) demonstrate the superiority of GMAN. In particular, in the 1 hour ahead prediction, GMAN outperforms state-of-the-art methods by up to 4% improvement in MAE measure. The source code is available at https://github.com/zhengchuanpan/GMAN.
VMoBA: Mixture-of-Block Attention for Video Diffusion Models
The quadratic complexity of full attention mechanisms poses a significant bottleneck for Video Diffusion Models (VDMs) aiming to generate long-duration, high-resolution videos. While various sparse attention methods have been proposed, many are designed as training-free inference accelerators or do not optimally capture the unique spatio-temporal characteristics inherent in video data when trained natively. This paper introduces Video Mixture of Block Attention (VMoBA), a novel sparse attention mechanism specifically adapted for VDMs. Motivated by an in-depth analysis of attention patterns within pre-trained video transformers, which revealed strong spatio-temporal locality, varying query importance, and head-specific concentration levels, VMoBA enhances the original MoBA framework with three key modifications: (1) a layer-wise recurrent block partition scheme (1D-2D-3D) to dynamically adapt to diverse spatio-temporal attention patterns and improve efficiency; (2) global block selection to prioritize the most salient query-key block interactions across an entire attention head; and (3) threshold-based block selection to dynamically determine the number of attended blocks based on their cumulative similarity. Extensive experiments demonstrate that VMoBA significantly accelerates the training of VDMs on longer sequences, achieving 2.92x FLOPs and 1.48x latency speedup, while attaining comparable or even superior generation quality to full attention. Furthermore, VMoBA exhibits competitive performance in training-free inference, offering 2.40x FLOPs and 1.35x latency speedup for high-res video generation.
Betrayed by Attention: A Simple yet Effective Approach for Self-supervised Video Object Segmentation
In this paper, we propose a simple yet effective approach for self-supervised video object segmentation (VOS). Our key insight is that the inherent structural dependencies present in DINO-pretrained Transformers can be leveraged to establish robust spatio-temporal correspondences in videos. Furthermore, simple clustering on this correspondence cue is sufficient to yield competitive segmentation results. Previous self-supervised VOS techniques majorly resort to auxiliary modalities or utilize iterative slot attention to assist in object discovery, which restricts their general applicability and imposes higher computational requirements. To deal with these challenges, we develop a simplified architecture that capitalizes on the emerging objectness from DINO-pretrained Transformers, bypassing the need for additional modalities or slot attention. Specifically, we first introduce a single spatio-temporal Transformer block to process the frame-wise DINO features and establish spatio-temporal dependencies in the form of self-attention. Subsequently, utilizing these attention maps, we implement hierarchical clustering to generate object segmentation masks. To train the spatio-temporal block in a fully self-supervised manner, we employ semantic and dynamic motion consistency coupled with entropy normalization. Our method demonstrates state-of-the-art performance across multiple unsupervised VOS benchmarks and particularly excels in complex real-world multi-object video segmentation tasks such as DAVIS-17-Unsupervised and YouTube-VIS-19. The code and model checkpoints will be released at https://github.com/shvdiwnkozbw/SSL-UVOS.
Moonshot: Towards Controllable Video Generation and Editing with Multimodal Conditions
Most existing video diffusion models (VDMs) are limited to mere text conditions. Thereby, they are usually lacking in control over visual appearance and geometry structure of the generated videos. This work presents Moonshot, a new video generation model that conditions simultaneously on multimodal inputs of image and text. The model builts upon a core module, called multimodal video block (MVB), which consists of conventional spatialtemporal layers for representing video features, and a decoupled cross-attention layer to address image and text inputs for appearance conditioning. In addition, we carefully design the model architecture such that it can optionally integrate with pre-trained image ControlNet modules for geometry visual conditions, without needing of extra training overhead as opposed to prior methods. Experiments show that with versatile multimodal conditioning mechanisms, Moonshot demonstrates significant improvement on visual quality and temporal consistency compared to existing models. In addition, the model can be easily repurposed for a variety of generative applications, such as personalized video generation, image animation and video editing, unveiling its potential to serve as a fundamental architecture for controllable video generation. Models will be made public on https://github.com/salesforce/LAVIS.