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Mono path[0] = 'X:/01 ML AI/Huggingface - Deep RL course/ml-agents/trained-envs-executables/windows/Pyramids_Data/Managed' |
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Mono config path = 'X:/01 ML AI/Huggingface - Deep RL course/ml-agents/trained-envs-executables/windows/MonoBleedingEdge/etc' |
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Found 7 interfaces on host : 0) 172.23.0.1 1) 172.30.128.1 2) 172.25.192.1 3) 10.10.10.4 4) 172.22.192.1 5) 172.31.48.1 6) 192.168.20.2 |
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Multi-casting "[IP] 172.23.0.1 [Port] 55462 [Flags] 2 [Guid] 3333327414 [EditorId] 924393121 [Version] 1048832 [Id] WindowsPlayer(2,DESKTOP-AVC64S7) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] Pyramids" to [225.0.0.222:54997]... |
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Initialize engine version: 2021.3.4f1 (cb45f9cae8b7) |
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[Subsystems] Discovering subsystems at path X:/01 ML AI/Huggingface - Deep RL course/ml-agents/trained-envs-executables/windows/Pyramids_Data/UnitySubsystems |
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Forcing GfxDevice: Null |
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GfxDevice: creating device client; threaded=0; jobified=0 |
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NullGfxDevice: |
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Version: NULL 1.0 [1.0] |
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Renderer: Null Device |
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Vendor: Unity Technologies |
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Begin MonoManager ReloadAssembly |
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- Completed reload, in 15.761 seconds |
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ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) |
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Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding. |
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ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) |
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ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) |
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed |
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WARNING: Shader Did you use #pragma only_renderers and omit this platform? |
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? |
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ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) |
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed |
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WARNING: Shader Did you use #pragma only_renderers and omit this platform? |
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? |
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WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed |
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WARNING: Shader Did you use #pragma only_renderers and omit this platform? |
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? |
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ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) |
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WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed |
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WARNING: Shader Did you use #pragma only_renderers and omit this platform? |
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? |
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed |
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WARNING: Shader Did you use #pragma only_renderers and omit this platform? |
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? |
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ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) |
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed |
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WARNING: Shader Did you use #pragma only_renderers and omit this platform? |
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? |
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WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed |
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WARNING: Shader Did you use #pragma only_renderers and omit this platform? |
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? |
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ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable) |
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WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed |
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WARNING: Shader Did you use #pragma only_renderers and omit this platform? |
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? |
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UnloadTime: 0.924000 ms |
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ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) |
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Setting up 8 worker threads for Enlighten. |
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PlayerConnection::CleanupMemory Statistics: |
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[ALLOC_TEMP_TLS] TLS Allocator |
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StackAllocators : |
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[ALLOC_TEMP_EnlightenWorker] x 8 |
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[ALLOC_MEMORYPROFILER] |
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[ALLOC_DEFAULT] Dual Thread Allocator |
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[ALLOC_DEFAULT_MAIN] |
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