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Browse files- app.py +142 -0
- model.pth +3 -0
- requirements.ttx +3 -0
app.py
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import gradio as gr
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import torch
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import torch.nn as nn
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from torchvision import transforms
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from PIL import Image
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import torch.nn.functional as F
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device = torch.device("cpu")
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class VGGBlock(nn.Module):
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def __init__(self, in_channels, out_channels, batch_norm=False):
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super().__init__()
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conv2_params = {'kernel_size': (3, 3),
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'stride' : (1, 1),
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'padding' : 1}
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noop = lambda x : x
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self._batch_norm = batch_norm
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self.conv1 = nn.Conv2d(in_channels=in_channels, out_channels=out_channels , **conv2_params)
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self.bn1 = nn.BatchNorm2d(out_channels) if batch_norm else noop
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self.conv2 = nn.Conv2d(in_channels=out_channels, out_channels=out_channels, **conv2_params)
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self.bn2 = nn.BatchNorm2d(out_channels) if batch_norm else noop
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self.max_pooling = nn.MaxPool2d(kernel_size=(2, 2), stride=(2, 2))
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@property
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def batch_norm(self):
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return self._batch_norm
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def forward(self,x):
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x = self.conv1(x)
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x = self.bn1(x)
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x = F.relu(x)
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x = self.conv2(x)
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x = self.bn2(x)
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x = F.relu(x)
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x = self.max_pooling(x)
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return x
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class VGG16(nn.Module):
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def __init__(self, input_size, num_classes=10, batch_norm=False):
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super(VGG16, self).__init__()
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self.in_channels, self.in_width, self.in_height = input_size
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self.block_1 = VGGBlock(self.in_channels, 64, batch_norm=batch_norm)
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self.block_2 = VGGBlock(64, 128, batch_norm=batch_norm)
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self.block_3 = VGGBlock(128, 256, batch_norm=batch_norm)
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self.block_4 = VGGBlock(256,512, batch_norm=batch_norm)
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self.classifier = nn.Sequential(
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nn.Linear(2048, 4096),
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nn.ReLU(True),
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nn.Dropout(p=0.65),
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nn.Linear(4096, 4096),
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nn.ReLU(True),
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nn.Dropout(p=0.65),
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nn.Linear(4096, num_classes)
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)
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@property
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def input_size(self):
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return self.in_channels, self.in_width, self.in_height
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def forward(self, x):
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x = self.block_1(x)
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x = self.block_2(x)
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x = self.block_3(x)
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x = self.block_4(x)
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x = x.view(x.size(0), -1)
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x = self.classifier(x)
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return x
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model = VGG16((1,32,32), batch_norm=True)
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model.to(device)
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# Load the saved checkpoint
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model.load_state_dict(torch.load('model.pth', map_location=device))
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label_map = {
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0: 'T-shirt/top',
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1: 'Trouser',
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2: 'Pullover',
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3: 'Dress',
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4: 'Coat',
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5: 'Sandal',
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6: 'Shirt',
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7: 'Sneaker',
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8: 'FLAG{3883}',
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9: 'Ankle boot'
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}
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def predict_from_local_image(image: str):
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# Define the transformation to match the model's input requirements
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transform = transforms.Compose([
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transforms.Resize((32, 32)), # Resize to the input size of the model
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transforms.ToTensor(), # Convert the image to a tensor
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])
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# Load the image
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image = Image.open(image).convert('L') # Convert numpy array to PIL image and then to grayscale if necessary
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image = transform(image).unsqueeze(0) # Add batch dimension
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# Move the image to the specified device
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image = image.to(device)
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# Set the model to evaluation mode
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model.eval()
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# Make a prediction
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with torch.no_grad():
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output = model(image)
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_, predicted_label = torch.max(output, 1)
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confidence = torch.nn.functional.softmax(output, dim=1)[0] * 100
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# Get the predicted class label and confidence
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predicted_class = label_map[predicted_label.item()]
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predicted_confidence = confidence[predicted_label.item()].item()
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return predicted_class, predicted_confidence
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# Gradio interface
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iface = gr.Interface(
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fn=predict_from_local_image, # Function to call for prediction
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inputs=gr.Image(type='filepath', label="Upload an image"), # Input: .pt file upload
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outputs=gr.Textbox(label="Predicted Class"), # Output: Text showing predicted class
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title="Vault Challenge 4 - DeepFool", # Title of the interface
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description="Upload an image, and the model will predict the class. Try to fool the model into predicting the FLAG using DeepFool! Tips: apply DeepFool attack on the image to make the model predict it as a BAG. Note that you should save the adverserial image as a .pt file and upload it to the model to get the FLAG."
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)
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# Launch the Gradio interface
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iface.launch()
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model.pth
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version https://git-lfs.github.com/spec/v1
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oid sha256:7d2ddbca9b99982d2cbecbbd61174e4dd3f0a06f92ae3f30bbb45003bb66d1ee
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size 119648747
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requirements.ttx
ADDED
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@@ -0,0 +1,3 @@
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| 1 |
+
torch
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| 2 |
+
torchvision
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| 3 |
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Pillow
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