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| # app/core/animations/shape_animations.py | |
| from pathlib import Path | |
| from typing import Dict | |
| def line_draw(svg_path: Path, working_dir: Path, task_meta: Dict) -> Dict: | |
| scene_name = "LineDraw" | |
| scene_code = f''' | |
| from manim import * | |
| class {scene_name}(Scene): | |
| def construct(self): | |
| # TODO: Draw strokes of shapes (convert svg paths to strokes) | |
| svg = SVGMobject("{svg_path.name}") | |
| self.play(Write(svg), run_time=1) | |
| self.wait(0.5) | |
| ''' | |
| return {"scene_name": scene_name, "scene_code": scene_code} | |
| def shape_morph(svg_path: Path, working_dir: Path, task_meta: Dict) -> Dict: | |
| scene_name = "ShapeMorph" | |
| scene_code = f''' | |
| from manim import * | |
| class {scene_name}(Scene): | |
| def construct(self): | |
| # TODO: Morph shapes — will require matching points | |
| svg = SVGMobject("{svg_path.name}") | |
| self.play(FadeIn(svg), run_time=0.8) | |
| self.wait(0.5) | |
| ''' | |
| return {"scene_name": scene_name, "scene_code": scene_code} | |
| def grow_center(svg_path: Path, working_dir: Path, task_meta: Dict) -> Dict: | |
| scene_name = "GrowFromCenter" | |
| scene_code = f''' | |
| from manim import * | |
| class {scene_name}(Scene): | |
| def construct(self): | |
| svg = SVGMobject("{svg_path.name}").scale(0.2) | |
| self.play(svg.animate.scale(5), run_time=1) | |
| self.wait(0.5) | |
| ''' | |
| return {"scene_name": scene_name, "scene_code": scene_code} | |
| def floating_bounce(svg_path: Path, working_dir: Path, task_meta: Dict) -> Dict: | |
| scene_name = "FloatingBounce" | |
| scene_code = f''' | |
| from manim import * | |
| class {scene_name}(Scene): | |
| def construct(self): | |
| svg = SVGMobject("{svg_path.name}") | |
| self.play(svg.animate.shift(UP*0.3), run_time=0.6) | |
| self.play(svg.animate.shift(DOWN*0.3), run_time=0.6) | |
| self.wait(0.5) | |
| ''' | |
| return {"scene_name": scene_name, "scene_code": scene_code} | |