KevinHuSh
add help info (#142)
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import {
LlmModelType,
ModelVariableType,
settledModelVariableMap,
} from '@/constants/knowledge';
import { Divider, Flex, Form, InputNumber, Select, Slider, Switch } from 'antd';
import classNames from 'classnames';
import { useEffect } from 'react';
import { ISegmentedContentProps } from '../interface';
import { useFetchLlmList, useSelectLlmOptions } from '@/hooks/llmHooks';
import { variableEnabledFieldMap } from '../constants';
import styles from './index.less';
const ModelSetting = ({ show, form }: ISegmentedContentProps) => {
const parameterOptions = Object.values(ModelVariableType).map((x) => ({
label: x,
value: x,
}));
const modelOptions = useSelectLlmOptions();
const handleParametersChange = (value: ModelVariableType) => {
const variable = settledModelVariableMap[value];
form.setFieldsValue({ llm_setting: variable });
};
useEffect(() => {
const values = Object.keys(variableEnabledFieldMap).reduce<
Record<string, boolean>
>((pre, field) => {
pre[field] = true;
return pre;
}, {});
form.setFieldsValue(values);
}, [form]);
useFetchLlmList(LlmModelType.Chat);
return (
<section
className={classNames({
[styles.segmentedHidden]: !show,
})}
>
<Form.Item
label="Model"
name="llm_id"
tooltip="Large language chat model"
rules={[{ required: true, message: 'Please select!' }]}
>
<Select options={modelOptions} showSearch />
</Form.Item>
<Divider></Divider>
<Form.Item
label="Freedom"
name="parameters"
tooltip="'Precise' means the LLM will be conservative and answer your question cautiously. 'Improvise' means the you want LLM talk much and freely. 'Balance' is between cautiously and freely."
initialValue={ModelVariableType.Precise}
// rules={[{ required: true, message: 'Please input!' }]}
>
<Select<ModelVariableType>
options={parameterOptions}
onChange={handleParametersChange}
/>
</Form.Item>
<Form.Item label="Temperature" tooltip={'This parameter controls the randomness of predictions by the model. A lower temperature makes the model more confident in its responses, while a higher temperature makes it more creative and diverse.'}>
<Flex gap={20} align="center">
<Form.Item
name={'temperatureEnabled'}
valuePropName="checked"
noStyle
>
<Switch size="small" />
</Form.Item>
<Flex flex={1}>
<Form.Item
name={['llm_setting', 'temperature']}
noStyle
rules={[{ required: true, message: 'Temperature is required' }]}
>
<Slider className={styles.variableSlider} max={1} step={0.01} />
</Form.Item>
</Flex>
<Form.Item
name={['llm_setting', 'temperature']}
noStyle
rules={[{ required: true, message: 'Temperature is required' }]}
>
<InputNumber
className={styles.sliderInputNumber}
max={1}
min={0}
step={0.01}
/>
</Form.Item>
</Flex>
</Form.Item>
<Form.Item label="Top P" tooltip={'Also known asnucleus sampling,” this parameter sets a threshold to select a smaller set of words to sample from. It focuses on the most likely words, cutting off the less probable ones.'}>
<Flex gap={20} align="center">
<Form.Item name={'topPEnabled'} valuePropName="checked" noStyle>
<Switch size="small" />
</Form.Item>
<Flex flex={1}>
<Form.Item
name={['llm_setting', 'top_p']}
noStyle
rules={[{ required: true, message: 'Top_p is required' }]}
>
<Slider className={styles.variableSlider} max={1} step={0.01} />
</Form.Item>
</Flex>
<Form.Item
name={['llm_setting', 'top_p']}
noStyle
rules={[{ required: true, message: 'Top_p is required' }]}
>
<InputNumber
className={styles.sliderInputNumber}
max={1}
min={0}
step={0.01}
/>
</Form.Item>
</Flex>
</Form.Item>
<Form.Item label="Presence Penalty" tooltip={'This discourages the model from repeating the same information by penalizing words that have already appeared in the conversation.'}>
<Flex gap={20} align="center">
<Form.Item
name={'presencePenaltyEnabled'}
valuePropName="checked"
noStyle
>
<Switch size="small" />
</Form.Item>
<Flex flex={1}>
<Form.Item
name={['llm_setting', 'presence_penalty']}
noStyle
rules={[
{ required: true, message: 'Presence Penalty is required' },
]}
>
<Slider className={styles.variableSlider} max={1} step={0.01} />
</Form.Item>
</Flex>
<Form.Item
name={['llm_setting', 'presence_penalty']}
noStyle
rules={[
{ required: true, message: 'Presence Penalty is required' },
]}
>
<InputNumber
className={styles.sliderInputNumber}
max={1}
min={0}
step={0.01}
/>
</Form.Item>
</Flex>
</Form.Item>
<Form.Item label="Frequency Penalty" tooltip={'Similar to the presence penalty, this reduces the models tendency to repeat the same words frequently.'}>
<Flex gap={20} align="center">
<Form.Item
name={'frequencyPenaltyEnabled'}
valuePropName="checked"
noStyle
>
<Switch size="small" />
</Form.Item>
<Flex flex={1}>
<Form.Item
name={['llm_setting', 'frequency_penalty']}
noStyle
rules={[
{ required: true, message: 'Frequency Penalty is required' },
]}
>
<Slider className={styles.variableSlider} max={1} step={0.01} />
</Form.Item>
</Flex>
<Form.Item
name={['llm_setting', 'frequency_penalty']}
noStyle
rules={[
{ required: true, message: 'Frequency Penalty is required' },
]}
>
<InputNumber
className={styles.sliderInputNumber}
max={1}
min={0}
step={0.01}
/>
</Form.Item>
</Flex>
</Form.Item>
<Form.Item label="Max Tokens" tooltip={'This sets the maximum length of the models output, measured in the number of tokens (words or pieces of words).'}>
<Flex gap={20} align="center">
<Form.Item name={'maxTokensEnabled'} valuePropName="checked" noStyle>
<Switch size="small" />
</Form.Item>
<Flex flex={1}>
<Form.Item
name={['llm_setting', 'max_tokens']}
noStyle
rules={[{ required: true, message: 'Max Tokens is required' }]}
>
<Slider className={styles.variableSlider} max={2048} />
</Form.Item>
</Flex>
<Form.Item
name={['llm_setting', 'max_tokens']}
noStyle
rules={[{ required: true, message: 'Max Tokens is required' }]}
>
<InputNumber
className={styles.sliderInputNumber}
max={2048}
min={0}
/>
</Form.Item>
</Flex>
</Form.Item>
</section>
);
};
export default ModelSetting;