Spaces:
Runtime error
Runtime error
| # Adapted from https://github.com/graphdeco-inria/gaussian-splatting/tree/main | |
| # to take in a predicted dictionary with 3D Gaussian parameters. | |
| import math | |
| import torch | |
| import numpy as np | |
| from diff_gaussian_rasterization import GaussianRasterizationSettings, GaussianRasterizer | |
| from utils.graphics_utils import focal2fov | |
| def render_predicted(pc : dict, | |
| world_view_transform, | |
| full_proj_transform, | |
| camera_center, | |
| bg_color : torch.Tensor, | |
| cfg, | |
| scaling_modifier = 1.0, | |
| override_color = None, | |
| focals_pixels = None): | |
| """ | |
| Render the scene as specified by pc dictionary. | |
| Background tensor (bg_color) must be on GPU! | |
| """ | |
| # Create zero tensor. We will use it to make pytorch return gradients of the 2D (screen-space) means | |
| screenspace_points = torch.zeros_like(pc["xyz"], dtype=pc["xyz"].dtype, requires_grad=True, device="cuda") + 0 | |
| try: | |
| screenspace_points.retain_grad() | |
| except: | |
| pass | |
| if focals_pixels == None: | |
| tanfovx = math.tan(cfg.data.fov * np.pi / 360) | |
| tanfovy = math.tan(cfg.data.fov * np.pi / 360) | |
| else: | |
| tanfovx = math.tan(0.5 * focal2fov(focals_pixels[0].item(), cfg.data.training_resolution)) | |
| tanfovy = math.tan(0.5 * focal2fov(focals_pixels[1].item(), cfg.data.training_resolution)) | |
| # Set up rasterization configuration | |
| raster_settings = GaussianRasterizationSettings( | |
| image_height=int(cfg.data.training_resolution), | |
| image_width=int(cfg.data.training_resolution), | |
| tanfovx=tanfovx, | |
| tanfovy=tanfovy, | |
| bg=bg_color, | |
| scale_modifier=scaling_modifier, | |
| viewmatrix=world_view_transform, | |
| projmatrix=full_proj_transform, | |
| sh_degree=cfg.model.max_sh_degree, | |
| campos=camera_center, | |
| prefiltered=False, | |
| debug=False | |
| ) | |
| rasterizer = GaussianRasterizer(raster_settings=raster_settings) | |
| means3D = pc["xyz"] | |
| means2D = screenspace_points | |
| opacity = pc["opacity"] | |
| # If precomputed 3d covariance is provided, use it. If not, then it will be computed from | |
| # scaling / rotation by the rasterizer. | |
| scales = None | |
| rotations = None | |
| cov3D_precomp = None | |
| scales = pc["scaling"] | |
| rotations = pc["rotation"] | |
| # If precomputed colors are provided, use them. Otherwise, if it is desired to precompute colors | |
| # from SHs in Python, do it. If not, then SH -> RGB conversion will be done by rasterizer. | |
| shs = None | |
| colors_precomp = None | |
| if override_color is None: | |
| if "features_rest" in pc.keys(): | |
| shs = torch.cat([pc["features_dc"], pc["features_rest"]], dim=1).contiguous() | |
| else: | |
| shs = pc["features_dc"] | |
| else: | |
| colors_precomp = override_color | |
| # Rasterize visible Gaussians to image, obtain their radii (on screen). | |
| rendered_image, radii = rasterizer( | |
| means3D = means3D, | |
| means2D = means2D, | |
| shs = shs, | |
| colors_precomp = colors_precomp, | |
| opacities = opacity, | |
| scales = scales, | |
| rotations = rotations, | |
| cov3D_precomp = cov3D_precomp) | |
| # Those Gaussians that were frustum culled or had a radius of 0 were not visible. | |
| # They will be excluded from value updates used in the splitting criteria. | |
| return {"render": rendered_image, | |
| "viewspace_points": screenspace_points, | |
| "visibility_filter" : radii > 0, | |
| "radii": radii} | |