Spaces:
Running
on
Zero
Running
on
Zero
Stanislaw Szymanowicz
commited on
Commit
•
6328d88
1
Parent(s):
ccc0216
Update description
Browse files
app.py
CHANGED
@@ -102,7 +102,8 @@ def main():
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The model used in the demo was trained on **Objaverse-LVIS on 2 A6000 GPUs for 3.5 days**.
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Locally, on an NVIDIA V100 GPU, reconstruction (forward pass of the network) can be done at 38FPS and rendering (with Gaussian Splatting) at 588FPS.
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Upload an image of an object or click on one of the provided examples to see how the Splatter Image does.
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"""
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)
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with gr.Row(variant="panel"):
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@@ -158,7 +159,7 @@ def main():
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1. If you run the demo online, the first example you upload should take about 4.5 seconds (with preprocessing, saving and overhead), the following take about 1.5s.
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2. The 3D viewer shows a .ply mesh extracted from a mix of 3D Gaussians. This is only an approximations and artefacts might show.
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3. Known limitations include:
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- see-through parts of objects, especially on the back: this is due to the model performing less well on more complicated shapes
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- back of objects are blurry: this is a model limiation due to it being deterministic
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4. Our model is of comparable quality to state-of-the-art methods, and is **much** cheaper to train and run.
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The model used in the demo was trained on **Objaverse-LVIS on 2 A6000 GPUs for 3.5 days**.
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Locally, on an NVIDIA V100 GPU, reconstruction (forward pass of the network) can be done at 38FPS and rendering (with Gaussian Splatting) at 588FPS.
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Upload an image of an object or click on one of the provided examples to see how the Splatter Image does.
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The 3D viewer will render a .ply object exported from the 3D Gaussians, which is only an approximation.
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For best results run the demo locally and render locally with Gaussian Splatting - to do so, clone the [main repository](https://github.com/szymanowiczs/splatter-image).
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"""
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)
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with gr.Row(variant="panel"):
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1. If you run the demo online, the first example you upload should take about 4.5 seconds (with preprocessing, saving and overhead), the following take about 1.5s.
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160 |
2. The 3D viewer shows a .ply mesh extracted from a mix of 3D Gaussians. This is only an approximations and artefacts might show.
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3. Known limitations include:
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+
- a black dot appearing on the model from some viewpoints
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- see-through parts of objects, especially on the back: this is due to the model performing less well on more complicated shapes
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- back of objects are blurry: this is a model limiation due to it being deterministic
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4. Our model is of comparable quality to state-of-the-art methods, and is **much** cheaper to train and run.
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