Scenes as Objects, Not Primitives: Instance-Structured 3D Tokenization from Unposed Views Paper • 2606.29513 • Published 5 days ago • 42
Dockerless: Environment-Free Program Verifier for Coding Agents Paper • 2606.28436 • Published 7 days ago • 96
PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation Paper • 2606.30673 • Published 8 days ago • 10
LiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editing Paper • 2606.26740 • Published 8 days ago • 77
Translation as a Bridging Action: Transferring Manipulation Skills from Humans to Robots Paper • 2606.28133 • Published 7 days ago • 37
PhysisForcing: Physics Reinforced World Simulator for Robotic Manipulation Paper • 2606.28128 • Published 7 days ago • 49
MVTrack4Gen: Multi-View Point Tracking as Geometric Supervision for 4D Video Generation Paper • 2606.26087 • Published 9 days ago • 35
PhysiFormer: Learning to Simulate Mechanics in World Space Paper • 2606.27364 • Published 8 days ago • 11
DREAM: Dense Retrieval Embeddings via Autoregressive Modeling Paper • 2606.24667 • Published 10 days ago • 7
Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild Paper • 2606.23688 • Published 11 days ago • 5
FLAT: Feedforward Latent Triangle Splatting for Geometrically Accurate Scene Generation Paper • 2606.24876 • Published 10 days ago • 22
PAIWorld: A 3D-Consistent World Foundation Model for Robotic Manipulation Paper • 2606.18375 • Published 17 days ago • 11
view article Article Beyond LoRA: Can you beat the most popular fine-tuning technique? +2 BenjaminB, sayakpaul, hubnemo, kashif • 15 days ago • 70
Show the Signal, Hide the Noise: Spectral Forcing for Pixel-Space Diffusion Paper • 2606.15236 • Published 17 days ago • 22