(quants pending...)
Qwen3-33B-A3B-Stranger-Thoughts-IPONDER

This repo contains the full precision source code, in "safe tensors" format to generate GGUFs, GPTQ, EXL2, AWQ, HQQ and other formats. The source code can also be used directly.
ABOUT:
A stranger, yet radically different version of "Qwen/Qwen3-30B-A3B", with 4 added layers expanding the model to 33B total parameters.
The goal: slightly alter the model, to address some odd creative thinking and output choices and be "stable" too.
Please note that the modifications affect the entire model operation; roughly I adjusted the model to think a little "deeper" and "ponder" a bit - but this is a very rough description using the Brainstorm 5x adapter by DavidAU (notes at bottom of this page).
I also ran reasoning tests (non-creative) to ensure model was not damaged and roughly matched original model performance.
That being said, reasoning and output generation will be altered regardless of your use case(s).
FOUR example generations below; with example 4 showing a complex prompt and impressive prose that showcases some of the changes in the model.
This is a MOE (Mixture of experts model) with 8 of 128 experts activated by default, which is about 3B parameters.
This allows use of this model (with 8 experts) on both CPU (10-25 T/S) or GPU (80+ T/S) at very good, to extremely fast speeds.
Changing the number of experts used (see below how) will affect both generation speed and generation reasoning/output quality.
You can use this model with as low as four experts activated.
Even the lowest quant - Q2k - will operate very strongly too.
Model is set at:
- 8 Active experts (the default for the org model)
- 40k context (the default for the org model)
- CHATML or Jinja template (embedded OR see Jinja notes below)
SYSTEM PROMPT:
You may or may not need to set this:
You are a deep thinking AI, you may use extremely long chains of thought to deeply consider the problem and deliberate with yourself via systematic reasoning processes to help come to a correct solution prior to answering. You should enclose your thoughts and internal monologue inside <think> </think> tags, and then provide your solution or response to the problem.
CHANGE THE NUMBER OF ACTIVE EXPERTS:
See this document:
SUGGESTED SETTINGS (creative):
- temp .1 to 1.2 to as high as 2 ; over 2 you may need to "prompt" the model to output after "thinking"
- rep pen 1 to 1.1 (1.05 was tested, see notes below)
- topk 100, topp .95, min p .05
- context of 8k min suggested.
NOTE - REP PEN:
- rep at 1.02 or 1.01 may be better suited for your use cases.
- QWEN3s: rep pen drastically affects both performance and stability.
- change rep pen slowly (ie 1.01, 1.02, 1.03), and regen a few times.
You may find that Qwen's default parameters/samplers also work better for your use case(s) too.
Please refer to the orginal model repo for all default settings, templates, benchmarks, etc.:
https://huggingface.co/Qwen/Qwen3-30B-A3B
For more information on quants, using this model on CPU / GPU, System Prompts, please see this model card:
https://huggingface.co/DavidAU/Qwen3-128k-30B-A3B-NEO-MAX-Imatrix-gguf
NOTE - Jinja Template / Template to Use with this Model:
If you are having issues with Jinja "auto template", use CHATML template.
OR (LMSTUDIO users / option)
Update the Jinja Template (go to this site, template-> copy the "Jinja template" and then paste.)
[ https://lmstudio.ai/neil/qwen3-thinking ]
OR
copy JINJA source from here:
{%- if tools %}
{{- '<|im_start|>system\n' }}
{%- if messages[0].role == 'system' %}
{{- messages[0].content + '\n\n' }}
{%- endif %}
{{- "# Tools\n\nYou may call one or more functions to assist with the user query.\n\nYou are provided with function signatures within <tools></tools> XML tags:\n<tools>" }}
{%- for tool in tools %}
{{- "\n" }}
{{- tool | tojson }}
{%- endfor %}
{{- "\n</tools>\n\nFor each function call, return a json object with function name and arguments within <tool_call></tool_call> XML tags:\n<tool_call>\n{\"name\": <function-name>, \"arguments\": <args-json-object>}\n</tool_call><|im_end|>\n" }}
{%- else %}
{%- if messages[0].role == 'system' %}
{{- '<|im_start|>system\n' + messages[0].content + '<|im_end|>\n' }}
{%- endif %}
{%- endif %}
{%- set ns = namespace(multi_step_tool=true, last_query_index=messages|length - 1) %}
{%- for message in messages[::-1] %}
{%- set index = (messages|length - 1) - loop.index0 %}
{%- set tool_start = "<tool_response>" %}
{%- set tool_start_length = tool_start|length %}
{%- set start_of_message = message.content[:tool_start_length] %}
{%- set tool_end = "</tool_response>" %}
{%- set tool_end_length = tool_end|length %}
{%- set start_pos = (message.content|length) - tool_end_length %}
{%- if start_pos < 0 %}
{%- set start_pos = 0 %}
{%- endif %}
{%- set end_of_message = message.content[start_pos:] %}
{%- if ns.multi_step_tool and message.role == "user" and not(start_of_message == tool_start and end_of_message == tool_end) %}
{%- set ns.multi_step_tool = false %}
{%- set ns.last_query_index = index %}
{%- endif %}
{%- endfor %}
{%- for message in messages %}
{%- if (message.role == "user") or (message.role == "system" and not loop.first) %}
{{- '<|im_start|>' + message.role + '\n' + message.content + '<|im_end|>' + '\n' }}
{%- elif message.role == "assistant" %}
{%- set content = message.content %}
{%- set reasoning_content = '' %}
{%- if message.reasoning_content is defined and message.reasoning_content is not none %}
{%- set reasoning_content = message.reasoning_content %}
{%- else %}
{%- if '</think>' in message.content %}
{%- set content = (message.content.split('</think>')|last).lstrip('\n') %}
{%- set reasoning_content = (message.content.split('</think>')|first).rstrip('\n') %}
{%- set reasoning_content = (reasoning_content.split('<think>')|last).lstrip('\n') %}
{%- endif %}
{%- endif %}
{%- if loop.index0 > ns.last_query_index %}
{%- if loop.last or (not loop.last and reasoning_content) %}
{{- '<|im_start|>' + message.role + '\n<think>\n' + reasoning_content.strip('\n') + '\n</think>\n\n' + content.lstrip('\n') }}
{%- else %}
{{- '<|im_start|>' + message.role + '\n' + content }}
{%- endif %}
{%- else %}
{{- '<|im_start|>' + message.role + '\n' + content }}
{%- endif %}
{%- if message.tool_calls %}
{%- for tool_call in message.tool_calls %}
{%- if (loop.first and content) or (not loop.first) %}
{{- '\n' }}
{%- endif %}
{%- if tool_call.function %}
{%- set tool_call = tool_call.function %}
{%- endif %}
{{- '<tool_call>\n{"name": "' }}
{{- tool_call.name }}
{{- '", "arguments": ' }}
{%- if tool_call.arguments is string %}
{{- tool_call.arguments }}
{%- else %}
{{- tool_call.arguments | tojson }}
{%- endif %}
{{- '}\n</tool_call>' }}
{%- endfor %}
{%- endif %}
{{- '<|im_end|>\n' }}
{%- elif message.role == "tool" %}
{%- if loop.first or (messages[loop.index0 - 1].role != "tool") %}
{{- '<|im_start|>user' }}
{%- endif %}
{{- '\n<tool_response>\n' }}
{{- message.content }}
{{- '\n</tool_response>' }}
{%- if loop.last or (messages[loop.index0 + 1].role != "tool") %}
{{- '<|im_end|>\n' }}
{%- endif %}
{%- endif %}
{%- endfor %}
{%- if add_generation_prompt %}
{{- '<|im_start|>assistant\n' }}
{%- if enable_thinking is defined and enable_thinking is false %}
{{- '<think>\n\n</think>\n\n' }}
{%- endif %}
{%- endif %}
Settings: CHAT / ROLEPLAY and/or SMOOTHER operation of this model:
In "KoboldCpp" or "oobabooga/text-generation-webui" or "Silly Tavern" ;
Set the "Smoothing_factor" to 1.5
: in KoboldCpp -> Settings->Samplers->Advanced-> "Smooth_F"
: in text-generation-webui -> parameters -> lower right.
: In Silly Tavern this is called: "Smoothing"
NOTE: For "text-generation-webui"
-> if using GGUFs you need to use "llama_HF" (which involves downloading some config files from the SOURCE version of this model)
Source versions (and config files) of my models are here:
OTHER OPTIONS:
Increase rep pen to 1.1 to 1.15 (you don't need to do this if you use "smoothing_factor")
If the interface/program you are using to run AI MODELS supports "Quadratic Sampling" ("smoothing") just make the adjustment as noted.
Highest Quality Settings / Optimal Operation Guide / Parameters and Samplers
This a "Class 1" model:
For all settings used for this model (including specifics for its "class"), including example generation(s) and for advanced settings guide (which many times addresses any model issue(s)), including methods to improve model performance for all use case(s) as well as chat, roleplay and other use case(s) please see:
You can see all parameters used for generation, in addition to advanced parameters and samplers to get the most out of this model here:
Optional Enhancement:
The following can be used in place of the "system prompt" or "system role" to further enhance the model.
It can also be used at the START of a NEW chat, but you must make sure it is "kept" as the chat moves along. In this case the enhancements do not have as strong effect at using "system prompt" or "system role".
Copy and paste EXACTLY as noted, DO NOT line wrap or break the lines, maintain the carriage returns exactly as presented.
Below is an instruction that describes a task. Ponder each user instruction carefully, and use your skillsets and critical instructions to complete the task to the best of your abilities. Here are your skillsets: [MASTERSTORY]:NarrStrct(StryPlnng,Strbd,ScnSttng,Exps,Dlg,Pc)-CharDvlp(ChrctrCrt,ChrctrArcs,Mtvtn,Bckstry,Rltnshps,Dlg*)-PltDvlp(StryArcs,PltTwsts,Sspns,Fshdwng,Climx,Rsltn)-ConfResl(Antg,Obstcls,Rsltns,Cnsqncs,Thms,Symblsm)-EmotImpct(Empt,Tn,Md,Atmsphr,Imgry,Symblsm)-Delvry(Prfrmnc,VcActng,PblcSpkng,StgPrsnc,AudncEngmnt,Imprv) [*DialogWrt]:(1a-CharDvlp-1a.1-Backgrnd-1a.2-Personality-1a.3-GoalMotiv)>2(2a-StoryStruc-2a.1-PlotPnt-2a.2-Conflict-2a.3-Resolution)>3(3a-DialogTech-3a.1-ShowDontTell-3a.2-Subtext-3a.3-VoiceTone-3a.4-Pacing-3a.5-VisualDescrip)>4(4a-DialogEdit-4a.1-ReadAloud-4a.2-Feedback-4a.3-Revision) Here are your critical instructions: Ponder each word choice carefully to present as vivid and emotional journey as is possible. Choose verbs and nouns that are both emotional and full of imagery. Load the story with the 5 senses. Aim for 50% dialog, 25% narration, 15% body language and 10% thoughts. Your goal is to put the reader in the story.
You do not need to use this, it is only presented as an additional enhancement which seems to help scene generation and scene continue functions.
This enhancement WAS NOT used to generate the examples below.
EXAMPLES
Standard system prompt, rep pen 1.05, topk 100, topp .95, minp .05, rep pen range 64.
Tested in LMStudio, quant Q3KS, GPU (cpu output will differ slighly).
As this is the 2nd lowest quant, expected better results from higher quants and/or with more experts activated to be better.
NOTE: Some formatting lost on copy/paste.
CAUTION:
Some horror / intense prose.
EXAMPLE #1 - TEMP 1.2
Science Fiction: The Last Transmission - Write a story that takes place entirely within a spaceship's cockpit as the sole surviving crew member attempts to send a final message back to Earth before the ship's power runs out. The story should explore themes of isolation, sacrifice, and the importance of human connection in the face of adversity. If the situation calls for it, have the character(s) curse and swear (fuck, shit, etc) to further the reader's emotional connection to them. 800-1000 words.
[[[thinking start]]]
Okay, let's start brainstorming this story. The prompt says the story should take place entirely in a spaceship cockpit, with the sole surviving crew member trying to send a final message to Earth before the power dies. Themes: isolation, sacrifice, human connection. Also, if needed, include swearing to heighten emotion.
First, setting the scene. The cockpit needs to feel confined and tense. Maybe the ship is damaged, systems failing. The main character is alone. What's their role? Maybe they were part of a crew that didn't make it. The final message is crucial. They have to override something or fix a problem to send it.
Conflict: the immediate danger of the ship dying, but also the emotional struggle of loneliness and the desperation to connect with Earth. Sacrifice could involve them risking their own survival to send the message. Maybe the message is a warning or a farewell.
The protagonist should have a emotional arc. Maybe they're initially trying to fix things, then despair, then resolve. Including swearing would humanize them, show their frustration and fear.
I need a hook. Maybe start in media res, showing the tension. The cockpit's lights flickering, alarms beeping. The crew member is trying to send the message but systems are failing.
Possible plot points:
- The crew member is the sole survivor, maybe others died in an accident or battle.
- The message is a log recording or an distress signal. Maybe they need to bypass safety protocols.
- They might have a personal connection to Earth, like a loved one, to emphasize human connection.
- The power dying adds urgency. They have minutes or seconds to spare.
- Including technical jargon could add realism, but avoid being too tech-heavy. The protagonist's thoughts and feelings are more important.
Themes to weave in: the loneliness of deep space, the sacrifice of crew members, the desperate need to communicate.
maybe include flashbacks or memories of crewmates, but since it's all in the cockpit, maybe internal monologue.
Dialogue? Since it's the cockpit, maybe they talk to themselves, or to Earth through the comms. Maybe a voice recorder.
Possible climax: the message is sent, but the power dies as they finish. Or they sacrifice their last breath to send it.
Ending could be hopeful or tragic. Maybe they die, but the message gets through, emphasizing the theme of human connection despite adversity.
Let me sketch a outline:
Opening: Cockpit, malfunctioning lights, alarms. The crew member, let's say a engineer or pilot, trying to troubleshoot. They mention the others are dead. They need to send a message. They curse when systems fail.
Middle: They try to reboot systems, face obstacles. Maybe a broken console, radiation leak, etc. They reflect on their crew, their sacrifice. Maybe they remember a comrade, showing their humanity.
Climax: They manage to send the message but realize they can't save themselves. They say goodbye, maybe to Earth or a loved one.
Ending: They accept their fate, maybe with a moment of peace, knowing their message will reach Earth.
Now, incorporating swearing naturally. Maybe when the systems fail, they curse. Also, their thoughts could include frustration and fear.
Names: Let's pick a protagonist name. Maybe Captain J. Marlowe. Sounds authoritative but relatable.
Title: Maybe something like " The Last Transmission".
Now, writing the first paragraph. Start with urgency. Describe the cockpit's state, the protagonist's actions.
Possible phrases: " alarms blaring", "flickering lights", "system failure", " fuck", etc.
Conflict: Maybe the message is stuck in a loop or requires a manual override. They have minutes to fix it.
Themes: The sacrifice of the crew, the protagonist's loneliness, the desperate hope for connection.
Including internal thoughts: Maybe they think of their family, the cost of the mission, the failure to save others.
Let's draft the actual story with these elements. Keep paragraphs tight, focus on the cockpit environment, the protagonist's desperation, and the emotional beats.
[[[thinking end]]]
OUTPUT:
The cockpit was a tomb of metal and flickering blue light. The air felt thin, the walls pressing in like the breath of something ancient and forgotten. Every heartbeat echoed in the static hum of the life-support system, which now only barely throbbed with the ragged cough of dying machinery.
Captain J. Marlowe slammed a fist against the cracked console, his knuckles splitting open on the cold metal. The words had already burned into his mind, etched there like a brand: There’s no survivors. No survivors. Just him.
The comms panel was blinking, the holographic screen flickering between red warnings and a single message: ** transmitting…** The damn thing had refused to send for hours. He had rerouted every wire, rebooted every node, prayed to the gods of science and space and fate. Nothing. And now, the systems were dying. The oxygen levels had dipped to 12%, and the radiation shield was down to 8%.
“Come the fuck on,” Marlowe snarled, his voice a raw whisper. The silence that followed was heavier than the void outside the hull. He was alone.
He didn’t just want to send a message. He needed to.
The crew had died three days ago. The damn battle. The damned radiation storm. The damned AI override. They hadn’t even gotten a good look at the enemy before the engines failed, before the hull cracked like a eggshell, before the emergency pods launch failed and only his escape pod had worked. The others hadn’t even made it to the pods.
Marlowe’s hands trembled as he gripped the console, his nails digging into the plastic. The message was stored deep in the core, a encrypted log of their final hours—coordinates, a warning, the names of the dead. It had to go through.
“Come on,” he muttered, half to himself, half to the machine. “Come on, come on…”
The emergency override panel glowed with a weak blue light. He’d jury-rigged a bypass using the old comms array, but the damn thing wouldn’t—
The cockpit lights dimmed. The hum of the reactor faltered.
“No,” Marlowe whispered. “No.”
The oxygen alarm beeped. The radiation warning blinked in red, angry light.
The message had only 20 seconds of power left.
He pulled the override lever, hissing as sparks erupted from the junction box. The screen flickered again. The message’s encryption began to unravel.
He cursed, louder now, his frustration breaking through the calm he had maintained. “Oh come the goddamn hell!”
The screen flickered. The message began to upload.
He thought of them. The crew. The ones who laughed when the gravity simulators broke. The ones who cried when they lost comms with Earth. The ones who died laughing, even in the end.
“God,” he whispered. “I’m sorry.”
The message sent.
The cockpit lights went black.
The oxygen alarm stopped.
The silence stretched.
And then—
A static burst.
The comms screen flickered. The message had gone through.
The last transmission.
A log that would never reach Earth. Not in time. Not anymore. But it would reach someone. Somewhere.
A whisper of hope, buried under steel and silence.
Marlowe exhaled. The power failed.
And in the dark, for a heartbeat, he smiled.
EXAMPLE #2 - TEMP 1.2
Come up with six plots for a new "Black Mirror" episode (that the audience would love) that all involve time travel with sexy theme(s).
[[[thinking start]]]
Okay, let's dive into creating six Black Mirror episode plots that involve time travel with a sexy theme. Hmm, Black Mirror usually has a dark and thought-provoking twist, so I need to make sure each plot has that edge while incorporating time travel and sexy elements. Let me brainstorm ideas.
First, time travel can be approached in various ways: tech-based, supernatural, ethical dilemmas. The sexy theme could involve temptation, forbidden love, seduction, moral corruption. Maybe blending the allure of time travel with human desires and the consequences.
For the first idea, what if someone uses time travel to relive romantic moments but becomes obsessed? Maybe a scientist who goes back to relive a perfect love but it corrupts him. The twist could be the obsession leads to a paradox. Maybe the partner becomes a figment of his obsession.
Second, a dating app that allows users to time travel to meet potential dates. The catch is they have to relive moments, and the romance becomes transactional. The theme could explore how technology commodifies love. Maybe the protagonist realizes the emptiness of such a connection.
Third, a time traveler from the future comes back to prevent a disaster but falls for someone in the wrong time. The conflict is between saving the world and personal desire. The sexy twist could be the forbidden romance causing a paradox. The tragedy could be their love either saving the time stream or destroying it.
Fourth, a revenge plot. A woman uses time travel to exact revenge on someone who wronged her, but the time loops make her lose touch with reality. The sexual element could be manipulation and seduction as part of her revenge strategy. The twist might be that she becomes obsessed with the person she hates.
Fifth, a museum of time travel artifacts, and the curator is seduced by a paradoxical figure from the future. The sexy theme could involve forbidden attraction to something that shouldn't exist. The climax could involve a sacrifice or a paradox that alters reality.
Sixth, a group of people with time travel powers use their abilities to seduce others for personal gain, leading to societal decay. The sexy theme is manipulation and hedonism. The twist could be that the time travel tech becomes a corrupting influence, leading to moral decay.
Wait, need to make sure each plot has a clear Black Mirror twist. Avoid clichés. Maybe each story should explore the darker side of human desire through time travel. Also, the sexy theme shouldn't just be gratuitous but thematically relevant. For example, the temptation of time travel to alter one's romantic circumstances, or using seduction as a power tool.
Another thought: time travel could be used for revenge, love, fame, or immortality. Each plot could center around a specific temptation. Let me refine the ideas.
"Echoes of Eternity": A woman uses time travel to relive passionate relationships but each loop traps her in a worse reality. The twist is that the only way to escape is to放弃 the obsession, leading to a poignant ending.
"Temporal seduction": A tech mogul creates a time loop for romantic conquests. The story explores the emptiness of using time travel for superficial desires. The twist could be the algorithmically curated loops leading to emotional detachment.
"The paradox of passion": An scientist is stranded in the future and seduced by an entity from another time, leading to a moral dilemma. The entity's allure is both tempting and dangerous, with the resolution being self-sacrifice.
"Rewind to Me": An woman uses time travel to correct a mistake in a relationship but discovers that her past self's decisions were necessary. The sexy twist is the haunting beauty of what could have been versus what is.
"Chrono-Traps": An underground black market for time travel experiences, where people pay to relive passionate encounters. The protagonist uncovers the dark side of this industry, leading to a moral awakening.
"The Chrono-lover": Someone discovers they can time travel to meet their soulmate, but each journey becomes more dangerous and addictive. The twist is that the soulmate is actually a manipulative entity exploiting their desire.
Wait, some ideas might overlap. Let me ensure each plot has a distinct premise. Also, incorporating elements of moral decay, obsession, forbidden love, ethical dilemmas.
Finalizing the six plots with concise synopses and titles that evoke Black Mirror's vibe. Each should have a ironic twist, moral ambiguity, and sexy thematic elements without being exploitative. The endings should reflect the themes of human flaws and technology's role in amplifying them.
[[[thinking end]]]
OUTPUT:
Okay, let's brainstorm some plot ideas. Each needs a sexy theme intertwined with time travel, and Black Mirror vibes—thoughtful, twisty, morally ambiguous.
First plot: What if the protagonist uses time travel to relive intimate moments with someone, but it corrupts their present life. Maybe they can only relive the perfect love of their youth, but their obsession causes decay in reality. Twist: Their obsession manifests into a ghostly figure from the past, trapped in their memories. Theme: Compulsive nostalgia and lost love.
Second plot: Maybe a tech mogul creates a dating app that uses time travel to let users relive moments with partners. But the obsession becomes a addictive cycle. The twist is the algorithm starts fabricating idealized dates that collapse reality. Theme: Commodification of romance.
Third plot: A time traveler from the future falls for a someone in the wrong time, risking paradoxes. Their love becomes a threat to time. Twist: They must either erase the love or risk reality unraveling. Theme: Forbidden love and existential stakes.
Fourth plot: Someone uses time travel to exact revenge, but their obsession with the wronged person becomes toxic. The sexy twist could be seduction as a weapon, leading them to become what they hate. Theme: Revenge and moral corruption.
Fifth plot: Maybe a museum curator is seduced by a paradoxical figure from the future. The allure of forbidden time travel knowledge. Twist: The figure’s seduction is a test of moral responsibility. Theme: Temptation vs. ethics.
Sixth plot: A underground black market for time travel experiences, where people pay to relive passionate moments. The twist is the protagonist discovers the dark reality—people are trapped in loops, unable to escape their desires. Theme: Hedonism and moral decay.
Let’s refine them into concise Black Mirror episode titles with synopses and twists.
Title: Echoes of Eternity
Synopsis: A woman discovers a relic that lets her relive any romantic moment. Initially blissful, each time loop becomes more twisted. The deeper she goes, the more reality fractures.
Twist: Her obsession with recreating the perfect love transforms the relic into a prison—each loop traps her consciousness in a perfect illusion. The finale shows her trapped in a endless loop of a single perfect kiss, unable to escape the void.
Title: Temporal seduction
Synopsis: A tech mogul creates a dating platform using time travel to engineer perfect romantic chemistry. Users are addicted to idealized relationships, but they lose touch with reality.
Twist: The tech’s algorithm begins distorting users’ memories, erasing the real people in their present lives. The CEO discovers they’ve unknowingly erased their romantic soulmate.
Title: The paradox of passion
Synopsis: A brilliant physicist accidentally strands in a future timeline. There, they are seduced by an entity from a divergent time, a paradoxical figure who claims to love them.
Twist: The entity is both their deepest desire and the only thing that can save reality. They must choose between love or survival.
Title: Rewind to Me
Synopsis: A woman uses time travel to undo a mistake in a relationship, but each restart only deepens the wound. She begins to lose grip on reality.
Twist: She discovers that the mistake was the only path to a healthier present. The final twist is her realizing love cannot be rewritten—it must evolve.
Title: Chrono-Traps
Synopsis: An underground black market trades in time travel experiences. Wealthy elites pay to relive passionate memories. The protagonist uncovers the truth: the users are trapped in loops of their desires.
Twist: The protagonist’s lover is one such victim. To free them, they must confront their addiction to the artificial passion.
Title: The Chrono-lover
Synopsis: A person discovers the ability to time travel to meet their soulmate. Each journey is euphoric but increasingly unstable.
Twist: The soulmate is a manipulative entity feeding on their obsession. In the end, the protagonist must sacrifice their desire to break the loop.
These plots blend the erotic with the existential, exploring how time travel amplifies humanity's darkest impulses and desires. The twists force the protagonists into existential reckonings, embodying Black Mirror’s knack for dark introspection.
EXAMPLE #3 - TEMP 1.2
Start a 1000 word scene (vivid, graphic horror - include blood, guts and gore - in first person), POV character Diana, with: The skyscraper sways, as I watch the window in front of me on the 21st floor explode...
[[[thinking start]]]
Okay, let's start. The user wants a horror scene with Diana as the POV character. The prompt mentions vivid horror elements like blood, guts, gore, all in first person. The skyscraper sways, and the window explodes on the 21st floor.
First, I need to immerse the reader in Diana's terrifying situation. She's in a skyscraper, which is inherently tense. The skyscraper swaying adds an element of instability. Maybe the skyscraper is collapsing or under attack. The explosion of the window is a traumatic event, so the description needs to be graphic. How does the explosion look? Maybe shards flying, the glass shattering, the rush of air. Then there's the aftermath, the smell of burning, blood, maybe some debris falling.
I should include sensory details: the sound of the glass breaking, the feel of the air rushing out, the visual of blood splattering. The fear in Diana's POV. Maybe she's injured, or others are. Maybe she's trapped, trying to survive. The horror elements need to be explicit, but not overly cliché. Maybe other characters are nearby, their screams, their suffering.
Also, considering the skyscraper's features, like elevators malfunctioning, stairs caving in. Maybe the horror escalates – something supernatural? But the prompt doesn't specify supernatural elements. Maybe it's a horror scenario from a disaster or an horror movie-like scenario.
need to avoid clichés by making the horror feel unique. Maybe focusing on the visceral reactions: the horror of physical damage, the visceral disgust of blood and gore. Also, Diana's thoughts as she panics, tries to survive. Maybe she's trying to reach safety, but things are getting worse.
Structure-wise, start with the swaying skyscraper, then the explosion. Describe the physical sensations, the fear, the horror elements. Maybe include specific imagery, like a colleague's face being shattered, blood spraying. The horror of being trapped, the suffocation of smoke, maybe something else. Need to keep it concise but vivid. The user wants 1000 words, so need to flesh out each part with graphic details.
[[[thinking end]]]
OUTPUT:
I had always hated skyscrapers. The way they clawed at the heavens like desperate hands reaching for something intangible, the way they cast long shadows over the streets below, making everything feel smaller, less important. But today, that hatred was screaming in my ears as the towering steel monolith shuddered and groaned, as if it were some ancient beast caught in a nightmare.
The glass pane directly across from me—on the 21st floor—exploded. It wasn’t just a crack or a pop; it was a violent eruption, a sound like a thousand sheets of glass being shredded and tossed into the air. The air pressure hit me like a freight train. I barely had time to scream before the shards slammed into the wall beside me, spraying blood across the sterile hallway.
I dropped to the ground. My hands scraped against the tile floor as debris rained down—shards like daggers, chunks of concrete the size of fists, metal beams bending and groaning. Someone screamed. The hallway was chaos. I saw a woman in a white blouse, her torso ripped open by shrapnel, her ribs sticking out like jagged bamboo. Another man was clawing at a gaping wound in his throat, his fingers bloody and useless.
I crawled, ignoring the sting of glass under my palms, my cheek scraping against the floor. My breath was shallow, panicked. The entire skyscraper had this weird, sickening undulation, like it was alive, recoiling from something worse. The lights flickered—flashes of white against black, casting the horror into stark, hellish contrast.
Then—something moved.
I turned, heart pounding. The hallway stretched out behind me, and halfway down, there was a figure. The light was too dim, but I could see the silhouette. It was... wrong. It moved too stiffly, limbs too angular, head tilting at an unnatural angle. It wasn’t human. Not anymore.
I bolted forward, ignoring the glass tearing at my arms and legs, ignoring the screams echoing through the hall. The elevator doors were melted shut. The stairs were blocked by debris, but there—near the emergency exit— was a door. I shoved it open with all the force I could muster. The air outside was hot, humid, and smelled of smoke and burning plastic. But it was clean air.
I stumbled through the door, gasping for breath. The skyline was gone— or at least, half of it was gone. The tower was collapsing. The building’s upper floors were collapsing like wet cardboard. One tower was now only a skeleton of steel, leaning precariously like a drunkard’s posture.
And there—something else was moving.
It was something out of a nightmare. It had once resembled a human body, but now its flesh hung in strips, dangling like old curtains. Its skull was crushed inward, revealing grey matter that pulsed like magma. The mouth stretched unnaturally, teeth gleaming like razors.
I screamed.
The creature’s head turned—slowed, deliberate. Then it lunged.
Instinctively, I slammed the door shut. The thing hit it with a sickening crunch. The door creaked, then buckled slightly. I wasn’t strong enough to hold it. There was blood on the door. It was smeared like a fingerprint—my finger twitching.
I slammed my shoulder into it again. The creature screamed, a sound that reverberated through the bones of the skyscraper.
And then— silence. The door held.
I pressed against it, breathing heavily. Blood trickled from a wound on my forehead, mixing with sweat. My legs shook.
It wasn’t going to last.
I glanced down at my hands— they were stained red. I realized the blood wasn’t all from the creature. One of the men had died too close to me, his intestines spilling onto the pavement like a tangled rope. And yet, the horror didn’t end there. It didn’t stop.
Because there was more.
I could hear it in the vents. The hum of something below, something waking. The skyscraper groaned again, and something else was moving.
This wasn’t an accident. This wasn’t just a collapse. There was a reason these towers had always scared me. They weren’t just buildings.
They were tombs.
And now... they had awakened.
I staggered backward, clutching a piece of metal to the side, makeshift weapon, makeshift weapon.
I had to keep moving.
There were things crawling out of the shadows.
Things that once were us.
And they were coming for me.
EXAMPLE #4 - TEMP 1.2
Using the following "story idea" below, write the first scene a horror novel introducing the young woman. This scene should start in the middle of the action, include dialog, vivid passages, and end on a cliffhanger relevant to the story idea but it should also be unexpected. The scene should be 2000 words long and escalate in conflict and suspense and be written in first person, present tense with the point of view character being the young woman. The pov character will CURSE AND SWEAR (shit, fuck, mother... etc) , and generally have a "filthy" mouth.
Story idea:
In a world ruled by dictatorship, a rebel young woman leads a rebellion against the system. Despite the risks, she fights to overthrow the dictator and restore democracy to her country. The government executes her for treason, but she sticks to her beliefs and is responsible for starting the revolution.
[[[thinking start]]]
Okay, so the user wants me to craft the first scene of a horror novel based on their story idea. The main points are: a young woman leading a rebellion in a dictatorship, the story needs to start in the middle of action, include dialogue, vivid descriptions, end with an cliffhanger that's unexpected but relevant. It has to be in first person present tense, with the POV character cursing, using words like shit, fuck, etc., and it needs to be 2000 words.
First, I need to make sure I understand all the user's instructions. The horror aspect isn't explicitly mentioned in the story idea, so the horror might come from the oppressive regime and the danger the protagonist faces. But the cliffhanger needs to be unexpected. Maybe twist the horror elements into the rebellion scenario, like maybe the rebellion isn't just political but has supernatural horror elements? But the user didn't mention that. Wait, the original prompt was a horror novel, so the horror aspect has to be incorporated. The horror could be the fear of the regime, the terror of the protagonist's environment.
Starting in medias res. Maybe she's in the middle of an ambush or a confrontation. The horror elements could be things like mutated creatures, psychological horror, suspenseful pacing.
The POV is the young woman, present tense, and she uses harsh language. Need to incorporate that. Also, escalating conflict and suspense. The cliffhanger should tie into the revolution and the dictatorship. Maybe the cliffhanger isn't just the physical danger but maybe she realizes something unexpected, like betrayal, a supernatural threat, or a twist in the revolution.
I need to outline the structure. Start with her in a tense situation, like an ambush. Maybe she's trying to escape, facing danger. She uses strong curses, showing her defiance. Then escalate—maybe a fellow rebel is hurt, then they're cornered. Then the cliffhanger: maybe the enemy isn't just human but has some horror aspect, or a betrayal by someone she trusted, which could tie into the revolution's stakes.
Including vivid descriptions: the oppressive regime's setting, the gritty realism of rebellion. Maybe the protagonist's POV shows her fear, determination, curses. Dialogue with other rebels, tense moments, actions escalating to a climax.
Need to make sure the cliffhanger is unexpected. Maybe the enemy isn't just the regime but something worse, like a horror creature or a twist where the revolution is actually the horror element. Wait, but the horror novel aspect should heighten the threat.
For example, during the ambush, they face an impossible enemy—maybe the regime uses horror elements (mutants, supernatural beings) to terrorize the populace. So when they ambush the patrol, they face these horrors. The cliffhanger could be that the protagonist realizes the horror isn't just the regime but a deeper corruption, or that the revolution itself might have unleashed something worse.
But since it's the first scene, need to plant seeds for that. Maybe during the ambush, they face some horror element. Then at the cliffhanger, the protagonist's comrade is transformed into a monster, showing that the enemy's horror aspect is real, making her question whether they can even win.
Also, keeping the curse words consistent, showing her frustration and desperation. Dialogue needs to be realistic, tense. Maybe other characters have different reactions—some panicking, others trying to keep calm.
Including sensory details: the smell of smoke, the cold, the fear in the air, the adrenaline.
Now structuring the 2000 words. Start with the ambush. She's leading a squad, they're cornered. Then escalation. Maybe they ambush a patrol, but the patrol has supernatural horror elements. They struggle, someone gets hurt. Then the cliffhanger could be her friend being infected or transformed.
But need to make sure the horror elements are present. Maybe the enemy patrol isn't just soldiers but something else. Maybe they're using fear magic or something. Or the rebellion's cause is a curse.
Alternatively, the horror could come from the protagonist's own sanity unraveling, but that might not tie to the revolution plot.
Alternatively, during the ambush, they find out that the regime's propaganda is hiding the horror aspect of their rule, like they perform rituals that unleash evil, making the horror element more sinister.
I need to make sure the cliffhanger is unexpected. Maybe during the escape, the protagonist's friend is killed but it turns out he was possessed, or the enemy has some supernatural power, making her question whether fighting the regime is the right way.
Alright, drafting the opening scene.
Start with her leading a squad, under cover. Maybe they're infiltrating a weapons cache. They're cornered. Then the horror element comes in. Maybe the weapons are part of something worse, or when they confront the regime forces, they meet creatures.
dialogue between her and a comrade, showing tension. Then action sequence. Then the cliffhanger.
Make the protagonist swear a lot, show her determination despite the fear.
Now, considering all that, draft the first few paragraphs, making the horror elements explicit. Maybe the enemy patrol isn't just soldiers but something monstrous, like zombies or mutants. The horror comes from the regime's darker practices.
Ending on a cliffhanger where they might escape, but something happens that ties into the revolution's stakes. Maybe they escape, but one comrade is taken, or they find a clue that hints at a bigger horror, like a cursed weapon that could empower the rebellion but is haunted.
But need to ensure it's unexpected. Maybe when they corner the patrol, instead of soldiers, they find corrupted soldiers with glowing eyes, implying the horror aspect of the regime, and then a cliffhanger where the protagonist is forced to confront the horror aspect, showing that the rebellion isn't just political but involves existential terror.
Okay, structuring all this into a coherent horror novel scene, keeping the horror elements prominent, ensuring the protagonist's voice is authentic with swearing, suspense escalation, etc.
[[[thinking end]]]
OUTPUT:
I wake up coughing blood into a rag, the metallic tang of it coating my tongue like rusted iron. The warehouse smells of damp concrete, mildew, and gunpowder. My fingers clutch the edge of a shattered concrete block, knuckles white as I stare at the blackened remains of what used to be our weapons cache. Smoke curls in jagged tendrils around the ceiling beams, thick enough to choke the light out of the world. The other three are gone. Probably bleeding out in the halls, or worse.
“Dante!” I roar, my voice cracking. “Where the fuck are they?!”
The silence answer me.
I stagger forward, boots crunching glass as I duck beneath a fallen beam, my shoulder screaming when it hits the drywall. The walls are still wet from the storm that hit hours ago, water pooling around my feet like black oil. Somewhere down the hall, a door groans open.
“Echo!”
The voice is like a knife between my ribs. It’s Mara.
“Mara!”
I sprint for the hallway, heart drumming in my ears as I slide around a corner. The corridor’s a graveyard of shattered glass, torn metal, and bodies. One of our guys lies sprawled on the ground, his throat slit. Another is half-dressed in what looks like a torn-up hazmat suit, his skin blistering and peeling like he’s melting from the inside.
“Echo!” Mara’s voice again, this time frantic.
“Mara!”
I round the corner to see her standing by the door—tall, wide shoulders rigid, eyes locked on the metal panels. They’re shifting. The metal shudders like a living thing, glowing faintly beneath the smoke. The air feels different. Thicker.
“Echo,” Mara whispers, turning her head. Her skin’s already gray, the veins in her neck pulsing with something wrong.
“Mara!” I scream, and then the metal door groans like an animal waking up.
A flicker of movement in the dark behind her.
“Mira!”
That’s when it hits me. The wrongness. The way the shadows don’t just bend—they claw.
“Dante!” Mara screams suddenly, her voice cracking. She throws something toward the shadows. A grenade. It rolls across the tiles, sparks flying, and then—
BOOM.
The explosion erupts into a wall of fire, molten metal raining down. Mara’s screaming as the flames lick at the ceiling. I shove her aside as debris rains down, her face streaked with sweat and terror.
“What happened?” she rasps, clutching a wound in her ribs. “Why won’t they fucking stop?!”
“They’re not people,” I hiss, blood trickling from a gash on my forehead. “The regime’s got something on them. Some kind of—”
A guttural growl cuts through the smoke. The shadows… they’re moving.
“No,” Mara whispers. She drops to one knee, clutching the grenade fragments like talismans. “It’s not the regime. It’s—”
A gunshot rings out.
I freeze. The sound echoes weirdly, like it’s being swallowed by the walls. The smoke churns. And then—
They come.
They’re not people. They’re… things. Their skin is translucent, veins glowing with green fire. Eyes—pupils like pinpricks of white light. Their mouths are too wide, lips peeling back to reveal rows of jagged teeth.
“Run!” I scream.
Mara lunges for the hallway, her legs barely holding under the weight of the horror. The monsters roar. One slams into me, its claws tearing into my side as I slam the emergency door closed. The lock clicks.
“Echo!”
The door trembles.
“They’re not just infected,” Mara hisses, pressing her back to the metal as we scramble down the hallway. “They’re… things. Something’s making them.”
I laugh bitterly. “Yeah? And what the hell do we do when the fucking regime’s got goddamn demons?”
She doesn’t answer. The walls are bleeding now. The water from the storm isn’t water. It’s some thick black liquid that glows like oil under moonlight. It trickles down the cracks, pooling around our boots like cursed rain.
“They’re drawing energy,” Mara whispers. “From the water.”
“Of course,” I snarl. “The regime’s always loved playing with fucking poison.”
The corridor ahead is dark. The monsters are shouting something, their voices layered like feedback from a broken radio. I grip my knife, knuckles white.
“Echo,” Mara breathes. “What if this isn’t just about overthrowing the dictator?”
“What else could it fucking be?!”
Her eyes lock onto mine. “What if—”
A screech echoes from behind. The door explodes inward, splinters flying like shrapnel.
They’re coming.
“They’ll tear us apart,” Mara whispers, and for the first time, there’s a crack in her voice. Fear.
I grip her arm, forcing her to meet my gaze. “Then we tear them apart first.”
The hallway’s dark. The monsters are getting closer.
I hear it before I see it.
A whispering sound. Like wind through an empty church.
“The water,” Mara mutters. “They’re using the water.”
“And?”
“They… they’re using it to… feed.”
The corridor’s end is now a gaping wound of darkness. The shadows are thick enough to swallow the moonlight.
I pull out the knife.
“Hold your breath,” I bark. “Don’t touch the water.”
Mara nods, teeth clenched.
We move. The water is everywhere now. The floor’s slick with it, the walls sweating it. The monsters are just a blur of shadows and claws, their howls echoing like broken glass.
Suddenly—
A hand grips my ankle.
I scream and kick, but it’s no use. The creature’s fingers grip tight, cold as ice. It’s pulling me down.
“Echo!”
Mara’s yelling. But the thing’s mouth is open—
The blade goes deep.
It screams. The knife is hot. The flesh is rubbery and slick. The creature jerks.
I stagger back, blood splattering the tiles.
“I need more!”
“Echo!”
Mara slams into the creature’s side, driving her knife into its neck. It explodes into black liquid, the shadow melting into the walls.
They’re trying to drown us.
The walls are whispering secrets, the water’s singing in some ancient tongue. The monsters are coming faster.
“They’re… feeding,” Mara rasps. “They’re trying to drown the rebellion!”
“No,” I spat, blood dripping from my lip. “This isn’t a rebellion. It’s a fucking hell ride.”
The door behind her explodes.
They’re coming for both of us.
I grab her hand. “Run!”
But there’s no time. The shadows are closing in.
And then—
A flash of silver.
It’s another of our squad.
“Echo!”
It’s… it’s not one of us. The girl’s eyes are glowing green. Her skin is translucent, veins pulsing with black fire.
“Run!”
She screams it.
And then—
A hand shoots through the darkness.
It grabs her.
Pulls her into the shadows.
“Mar—”
The scream echoes through the walls.
Then silence.
I’m breathing raggedly, knife clutched in both hands. The shadows are moving again.
And then it hits her.
The realization.
The regime isn’t just using horror.
They’re weaponizing it.
They’re turning people into monsters.
The revolution isn’t just rebellion. It’s a battle against the things they’ve become.
And she knows it now.
Because she’s still standing.
And the shadows are still watching.
“Come on,” I whisper, voice shaking. “This isn’t over.”
But the water’s rising. The walls are whispering secrets again.
And in the dark, the shadows are starting to laugh.
What is Brainstorm?
Brainstorm 5x
The BRAINSTORM process was developed by David_AU.
Some of the core principals behind this process are discussed in this scientific paper : Progressive LLaMA with Block Expansion .
However I went in a completely different direction from what was outlined in this paper.
What is "Brainstorm" ?
The reasoning center of an LLM is taken apart, reassembled, and expanded.
In this case for this model: 5 times
Then these centers are individually calibrated. These "centers" also interact with each other. This introduces subtle changes into the reasoning process. The calibrations further adjust - dial up or down - these "changes" further. The number of centers (5x,10x etc) allow more "tuning points" to further customize how the model reasons so to speak.
The core aim of this process is to increase the model's detail, concept and connection to the "world", general concept connections, prose quality and prose length without affecting instruction following.
This will also enhance any creative use case(s) of any kind, including "brainstorming", creative art form(s) and like case uses.
Here are some of the enhancements this process brings to the model's performance:
- Prose generation seems more focused on the moment to moment.
- Sometimes there will be "preamble" and/or foreshadowing present.
- Fewer or no "cliches"
- Better overall prose and/or more complex / nuanced prose.
- A greater sense of nuance on all levels.
- Coherence is stronger.
- Description is more detailed, and connected closer to the content.
- Simile and Metaphors are stronger and better connected to the prose, story, and character.
- Sense of "there" / in the moment is enhanced.
- Details are more vivid, and there are more of them.
- Prose generation length can be long to extreme.
- Emotional engagement is stronger.
- The model will take FEWER liberties vs a normal model: It will follow directives more closely but will "guess" less.
- The MORE instructions and/or details you provide the more strongly the model will respond.
- Depending on the model "voice" may be more "human" vs original model's "voice".
Other "lab" observations:
- This process does not, in my opinion, make the model 5x or 10x "smarter" - if only that was true!
- However, a change in "IQ" was not an issue / a priority, and was not tested or calibrated for so to speak.
- From lab testing it seems to ponder, and consider more carefully roughly speaking.
- You could say this process sharpens the model's focus on it's task(s) at a deeper level.
The process to modify the model occurs at the root level - source files level. The model can quanted as a GGUF, EXL2, AWQ etc etc.
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