input
stringlengths 99
137
| output
stringclasses 58
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GOAL: (on b1 b3) (arm-empty) (on b3 b2) (on-table b2)
STATE: (arm-empty) (on-table b1) (on-table b2) (clear b1) (clear b3) (on b3 b2) | ACTION: (pick-up b1)
NEXT STATE: (clear b3) (on b3 b2) (on-table b2) (holding b1) |
GOAL: (on b1 b3) (arm-empty) (on b3 b2) (on-table b2)
STATE: (clear b3) (on b3 b2) (on-table b2) (holding b1) | ACTION: (stack b1 b3)
NEXT STATE: (on b1 b3) (arm-empty) (on b3 b2) (on-table b2) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (arm-empty) (on-table b1) (on b2 b1) (clear b3) (on b3 b2) | ACTION: (unstack b3 b2)
NEXT STATE: (holding b3) (on-table b1) (on b2 b1) (clear b2) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (holding b3) (on-table b1) (on b2 b1) (clear b2) | ACTION: (put-down b3)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b1) (on-table b3) (clear b2) (clear b3) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (arm-empty) (on-table b1) (on b2 b1) (on-table b3) (clear b2) (clear b3) | ACTION: (unstack b2 b1)
NEXT STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) | ACTION: (put-down b2)
NEXT STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) | ACTION: (pick-up b3)
NEXT STATE: (holding b3) (on-table b1) (clear b1) (on-table b2) (clear b2) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (holding b3) (on-table b1) (clear b1) (on-table b2) (clear b2) | ACTION: (stack b3 b1)
NEXT STATE: (arm-empty) (on-table b1) (on b3 b1) (clear b2) (on-table b2) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (arm-empty) (on-table b1) (on b3 b1) (clear b2) (on-table b2) | ACTION: (pick-up b2)
NEXT STATE: (on-table b1) (holding b2) (on b3 b1) |
GOAL: (arm-empty) (on b2 b3) (on-table b3) (on b1 b2)
STATE: (arm-empty) (on-table b1) (on b2 b3) (on-table b3) (clear b1) (clear b2) | ACTION: (pick-up b1)
NEXT STATE: (on b2 b3) (on-table b3) (clear b2) (holding b1) |
GOAL: (arm-empty) (on b2 b3) (on-table b3) (on b1 b2)
STATE: (on b2 b3) (on-table b3) (clear b2) (holding b1) | ACTION: (stack b1 b2)
NEXT STATE: (arm-empty) (on b2 b3) (on-table b3) (on b1 b2) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b1) (clear b3) (on b3 b2) | ACTION: (unstack b3 b2)
NEXT STATE: (holding b3) (on-table b1) (on b2 b1) (clear b2) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (holding b3) (on-table b1) (on b2 b1) (clear b2) | ACTION: (put-down b3)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b1) (on-table b3) (clear b2) (clear b3) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b1) (on-table b3) (clear b2) (clear b3) | ACTION: (unstack b2 b1)
NEXT STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) | ACTION: (stack b2 b3)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b3) (clear b1) (on-table b3) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b3) (clear b1) (on-table b3) | ACTION: (pick-up b1)
NEXT STATE: (on b2 b3) (on-table b3) (holding b1) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (on b1 b3) (arm-empty) (on-table b2) (clear b1) (on b3 b2) | ACTION: (unstack b1 b3)
NEXT STATE: (holding b1) (clear b3) (on b3 b2) (on-table b2) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (holding b1) (clear b3) (on b3 b2) (on-table b2) | ACTION: (put-down b1)
NEXT STATE: (arm-empty) (on-table b1) (on-table b2) (clear b1) (clear b3) (on b3 b2) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (arm-empty) (on-table b1) (on-table b2) (clear b1) (clear b3) (on b3 b2) | ACTION: (unstack b3 b2)
NEXT STATE: (holding b3) (on-table b1) (clear b2) (on-table b2) (clear b1) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (holding b3) (on-table b1) (clear b2) (on-table b2) (clear b1) | ACTION: (put-down b3)
NEXT STATE: (arm-empty) (on-table b1) (clear b1) (on-table b3) (clear b3) (on-table b2) (clear b2) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (arm-empty) (on-table b1) (clear b1) (on-table b3) (clear b3) (on-table b2) (clear b2) | ACTION: (pick-up b1)
NEXT STATE: (holding b1) (on-table b3) (clear b3) (on-table b2) (clear b2) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (holding b1) (on-table b3) (clear b3) (on-table b2) (clear b2) | ACTION: (stack b1 b3)
NEXT STATE: (on b1 b3) (arm-empty) (on-table b3) (clear b2) (on-table b2) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (on b1 b3) (arm-empty) (on-table b3) (clear b2) (on-table b2) | ACTION: (pick-up b2)
NEXT STATE: (on b1 b3) (holding b2) (on-table b3) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (arm-empty) (on b2 b3) (on-table b3) (on b1 b2) (clear b1) | ACTION: (unstack b1 b2)
NEXT STATE: (holding b1) (on b2 b3) (on-table b3) (clear b2) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (holding b1) (on b2 b3) (on-table b3) (clear b2) | ACTION: (put-down b1)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b3) (on-table b3) (clear b2) (clear b1) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (arm-empty) (on-table b1) (on b2 b3) (on-table b3) (clear b2) (clear b1) | ACTION: (unstack b2 b3)
NEXT STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) | ACTION: (put-down b2)
NEXT STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) | ACTION: (pick-up b1)
NEXT STATE: (holding b1) (clear b3) (on-table b2) (clear b2) (on-table b3) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (holding b1) (clear b3) (on-table b2) (clear b2) (on-table b3) | ACTION: (stack b1 b3)
NEXT STATE: (on b1 b3) (arm-empty) (clear b2) (on-table b2) (on-table b3) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (on b1 b3) (arm-empty) (clear b2) (on-table b2) (on-table b3) | ACTION: (pick-up b2)
NEXT STATE: (on b1 b3) (holding b2) (on-table b3) |
GOAL: (holding b3) (on b1 b2) (on-table b2)
STATE: (on b1 b3) (arm-empty) (on-table b3) (on-table b2) (clear b1) (clear b2) | ACTION: (unstack b1 b3)
NEXT STATE: (holding b1) (clear b3) (on-table b3) (clear b2) (on-table b2) |
GOAL: (holding b3) (on b1 b2) (on-table b2)
STATE: (holding b1) (clear b3) (on-table b3) (clear b2) (on-table b2) | ACTION: (stack b1 b2)
NEXT STATE: (arm-empty) (clear b3) (on b1 b2) (on-table b2) (on-table b3) |
GOAL: (holding b3) (on b1 b2) (on-table b2)
STATE: (arm-empty) (clear b3) (on b1 b2) (on-table b2) (on-table b3) | ACTION: (pick-up b3)
NEXT STATE: (holding b3) (on b1 b2) (on-table b2) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (arm-empty) (on-table b1) (on b2 b3) (on-table b3) (clear b1) (clear b2) | ACTION: (unstack b2 b3)
NEXT STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) | ACTION: (put-down b2)
NEXT STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) | ACTION: (pick-up b3)
NEXT STATE: (holding b3) (on-table b1) (clear b1) (on-table b2) (clear b2) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (holding b3) (on-table b1) (clear b1) (on-table b2) (clear b2) | ACTION: (stack b3 b1)
NEXT STATE: (arm-empty) (on-table b1) (on b3 b1) (clear b2) (on-table b2) |
GOAL: (on-table b1) (holding b2) (on b3 b1)
STATE: (arm-empty) (on-table b1) (on b3 b1) (clear b2) (on-table b2) | ACTION: (pick-up b2)
NEXT STATE: (on-table b1) (holding b2) (on b3 b1) |
GOAL: (arm-empty) (on-table b1) (on b2 b1) (on b3 b2)
STATE: (arm-empty) (on-table b1) (on b2 b1) (on-table b3) (clear b2) (clear b3) | ACTION: (pick-up b3)
NEXT STATE: (holding b3) (on-table b1) (on b2 b1) (clear b2) |
GOAL: (arm-empty) (on-table b1) (on b2 b1) (on b3 b2)
STATE: (holding b3) (on-table b1) (on b2 b1) (clear b2) | ACTION: (stack b3 b2)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b1) (on b3 b2) |
GOAL: (on b1 b3) (arm-empty) (on b3 b2) (on-table b2)
STATE: (arm-empty) (on-table b1) (on-table b2) (clear b1) (clear b3) (on b3 b2) | ACTION: (pick-up b1)
NEXT STATE: (clear b3) (on b3 b2) (on-table b2) (holding b1) |
GOAL: (on b1 b3) (arm-empty) (on b3 b2) (on-table b2)
STATE: (clear b3) (on b3 b2) (on-table b2) (holding b1) | ACTION: (stack b1 b3)
NEXT STATE: (on b1 b3) (arm-empty) (on b3 b2) (on-table b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b1) (clear b3) (on b3 b2) | ACTION: (unstack b3 b2)
NEXT STATE: (holding b3) (on-table b1) (on b2 b1) (clear b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (holding b3) (on-table b1) (on b2 b1) (clear b2) | ACTION: (put-down b3)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b1) (on-table b3) (clear b2) (clear b3) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b1) (on-table b3) (clear b2) (clear b3) | ACTION: (unstack b2 b1)
NEXT STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) | ACTION: (put-down b2)
NEXT STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) | ACTION: (pick-up b3)
NEXT STATE: (holding b3) (on-table b1) (clear b1) (on-table b2) (clear b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (holding b3) (on-table b1) (clear b1) (on-table b2) (clear b2) | ACTION: (stack b3 b2)
NEXT STATE: (arm-empty) (on-table b1) (on b3 b2) (on-table b2) (clear b1) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (arm-empty) (on-table b1) (on b3 b2) (on-table b2) (clear b1) | ACTION: (pick-up b1)
NEXT STATE: (on b3 b2) (on-table b2) (holding b1) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b1) (clear b3) (on b3 b2) | ACTION: (unstack b3 b2)
NEXT STATE: (holding b3) (on-table b1) (on b2 b1) (clear b2) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (holding b3) (on-table b1) (on b2 b1) (clear b2) | ACTION: (put-down b3)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b1) (on-table b3) (clear b2) (clear b3) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b1) (on-table b3) (clear b2) (clear b3) | ACTION: (unstack b2 b1)
NEXT STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) | ACTION: (stack b2 b3)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b3) (clear b1) (on-table b3) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b3) (clear b1) (on-table b3) | ACTION: (pick-up b1)
NEXT STATE: (on b2 b3) (on-table b3) (holding b1) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (on b1 b3) (arm-empty) (on-table b2) (clear b1) (on b3 b2) | ACTION: (unstack b1 b3)
NEXT STATE: (holding b1) (clear b3) (on b3 b2) (on-table b2) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (holding b1) (clear b3) (on b3 b2) (on-table b2) | ACTION: (put-down b1)
NEXT STATE: (arm-empty) (on-table b1) (on-table b2) (clear b1) (clear b3) (on b3 b2) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (arm-empty) (on-table b1) (on-table b2) (clear b1) (clear b3) (on b3 b2) | ACTION: (unstack b3 b2)
NEXT STATE: (holding b3) (on-table b1) (clear b2) (on-table b2) (clear b1) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (holding b3) (on-table b1) (clear b2) (on-table b2) (clear b1) | ACTION: (put-down b3)
NEXT STATE: (arm-empty) (on-table b1) (clear b1) (on-table b3) (clear b3) (on-table b2) (clear b2) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (arm-empty) (on-table b1) (clear b1) (on-table b3) (clear b3) (on-table b2) (clear b2) | ACTION: (pick-up b1)
NEXT STATE: (holding b1) (on-table b3) (clear b3) (on-table b2) (clear b2) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (holding b1) (on-table b3) (clear b3) (on-table b2) (clear b2) | ACTION: (stack b1 b3)
NEXT STATE: (on b1 b3) (arm-empty) (on-table b3) (clear b2) (on-table b2) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (on b1 b3) (arm-empty) (on-table b3) (clear b2) (on-table b2) | ACTION: (pick-up b2)
NEXT STATE: (on b1 b3) (holding b2) (on-table b3) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b1) (on-table b3) (clear b2) (clear b3) | ACTION: (unstack b2 b1)
NEXT STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) | ACTION: (stack b2 b3)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b3) (clear b1) (on-table b3) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b3) (clear b1) (on-table b3) | ACTION: (pick-up b1)
NEXT STATE: (on b2 b3) (on-table b3) (holding b1) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (arm-empty) (on-table b1) (on-table b3) (on-table b2) (clear b1) (clear b2) (clear b3) | ACTION: (pick-up b1)
NEXT STATE: (clear b3) (on-table b3) (clear b2) (on-table b2) (holding b1) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (clear b3) (on-table b3) (clear b2) (on-table b2) (holding b1) | ACTION: (stack b1 b3)
NEXT STATE: (on b1 b3) (arm-empty) (on-table b2) (clear b2) (on-table b3) |
GOAL: (on b1 b3) (holding b2) (on-table b3)
STATE: (on b1 b3) (arm-empty) (on-table b2) (clear b2) (on-table b3) | ACTION: (pick-up b2)
NEXT STATE: (on b1 b3) (holding b2) (on-table b3) |
GOAL: (arm-empty) (on b3 b1) (on b1 b2) (on-table b2)
STATE: (arm-empty) (on-table b3) (on b1 b2) (on-table b2) (clear b1) (clear b3) | ACTION: (pick-up b3)
NEXT STATE: (holding b3) (on b1 b2) (on-table b2) (clear b1) |
GOAL: (arm-empty) (on b3 b1) (on b1 b2) (on-table b2)
STATE: (holding b3) (on b1 b2) (on-table b2) (clear b1) | ACTION: (stack b3 b1)
NEXT STATE: (arm-empty) (on b3 b1) (on b1 b2) (on-table b2) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on-table b3) (on-table b2) (clear b1) (clear b2) (clear b3) | ACTION: (pick-up b2)
NEXT STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) | ACTION: (stack b2 b3)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b3) (clear b1) (on-table b3) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b3) (clear b1) (on-table b3) | ACTION: (pick-up b1)
NEXT STATE: (on b2 b3) (on-table b3) (holding b1) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b1) (on-table b3) (clear b2) (clear b3) | ACTION: (unstack b2 b1)
NEXT STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) | ACTION: (stack b2 b3)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b3) (clear b1) (on-table b3) |
GOAL: (on b2 b3) (on-table b3) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b3) (clear b1) (on-table b3) | ACTION: (pick-up b1)
NEXT STATE: (on b2 b3) (on-table b3) (holding b1) |
GOAL: (on b1 b3) (arm-empty) (on b3 b2) (on-table b2)
STATE: (arm-empty) (on-table b1) (on-table b2) (clear b1) (clear b3) (on b3 b2) | ACTION: (pick-up b1)
NEXT STATE: (clear b3) (on b3 b2) (on-table b2) (holding b1) |
GOAL: (on b1 b3) (arm-empty) (on b3 b2) (on-table b2)
STATE: (clear b3) (on b3 b2) (on-table b2) (holding b1) | ACTION: (stack b1 b3)
NEXT STATE: (on b1 b3) (arm-empty) (on b3 b2) (on-table b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (on b1 b3) (arm-empty) (on b2 b1) (on-table b3) (clear b2) | ACTION: (unstack b2 b1)
NEXT STATE: (on b1 b3) (holding b2) (on-table b3) (clear b1) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (on b1 b3) (holding b2) (on-table b3) (clear b1) | ACTION: (put-down b2)
NEXT STATE: (on b1 b3) (arm-empty) (on-table b3) (on-table b2) (clear b1) (clear b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (on b1 b3) (arm-empty) (on-table b3) (on-table b2) (clear b1) (clear b2) | ACTION: (unstack b1 b3)
NEXT STATE: (holding b1) (clear b3) (on-table b3) (clear b2) (on-table b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (holding b1) (clear b3) (on-table b3) (clear b2) (on-table b2) | ACTION: (put-down b1)
NEXT STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) | ACTION: (pick-up b3)
NEXT STATE: (holding b3) (on-table b1) (clear b2) (on-table b2) (clear b1) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (holding b3) (on-table b1) (clear b2) (on-table b2) (clear b1) | ACTION: (stack b3 b2)
NEXT STATE: (arm-empty) (on-table b1) (clear b1) (on b3 b2) (on-table b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (arm-empty) (on-table b1) (clear b1) (on b3 b2) (on-table b2) | ACTION: (pick-up b1)
NEXT STATE: (on b3 b2) (on-table b2) (holding b1) |
GOAL: (holding b3) (on b1 b2) (on-table b2)
STATE: (arm-empty) (on-table b1) (on-table b2) (clear b1) (clear b3) (on b3 b2) | ACTION: (unstack b3 b2)
NEXT STATE: (holding b3) (on-table b1) (clear b2) (on-table b2) (clear b1) |
GOAL: (holding b3) (on b1 b2) (on-table b2)
STATE: (holding b3) (on-table b1) (clear b2) (on-table b2) (clear b1) | ACTION: (put-down b3)
NEXT STATE: (arm-empty) (on-table b1) (clear b1) (on-table b3) (clear b3) (on-table b2) (clear b2) |
GOAL: (holding b3) (on b1 b2) (on-table b2)
STATE: (arm-empty) (on-table b1) (clear b1) (on-table b3) (clear b3) (on-table b2) (clear b2) | ACTION: (pick-up b1)
NEXT STATE: (holding b1) (on-table b3) (clear b3) (on-table b2) (clear b2) |
GOAL: (holding b3) (on b1 b2) (on-table b2)
STATE: (holding b1) (on-table b3) (clear b3) (on-table b2) (clear b2) | ACTION: (stack b1 b2)
NEXT STATE: (arm-empty) (clear b3) (on-table b3) (on b1 b2) (on-table b2) |
GOAL: (holding b3) (on b1 b2) (on-table b2)
STATE: (arm-empty) (clear b3) (on-table b3) (on b1 b2) (on-table b2) | ACTION: (pick-up b3)
NEXT STATE: (holding b3) (on b1 b2) (on-table b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (arm-empty) (on b2 b3) (on-table b3) (on b1 b2) (clear b1) | ACTION: (unstack b1 b2)
NEXT STATE: (holding b1) (on b2 b3) (on-table b3) (clear b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (holding b1) (on b2 b3) (on-table b3) (clear b2) | ACTION: (put-down b1)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b3) (on-table b3) (clear b2) (clear b1) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (arm-empty) (on-table b1) (on b2 b3) (on-table b3) (clear b2) (clear b1) | ACTION: (unstack b2 b3)
NEXT STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (on-table b1) (holding b2) (clear b3) (on-table b3) (clear b1) | ACTION: (put-down b2)
NEXT STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (arm-empty) (on-table b1) (clear b3) (clear b2) (on-table b2) (clear b1) (on-table b3) | ACTION: (pick-up b3)
NEXT STATE: (holding b3) (on-table b1) (clear b1) (on-table b2) (clear b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (holding b3) (on-table b1) (clear b1) (on-table b2) (clear b2) | ACTION: (stack b3 b2)
NEXT STATE: (arm-empty) (on-table b1) (on b3 b2) (on-table b2) (clear b1) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (arm-empty) (on-table b1) (on b3 b2) (on-table b2) (clear b1) | ACTION: (pick-up b1)
NEXT STATE: (on b3 b2) (on-table b2) (holding b1) |
GOAL: (arm-empty) (on b3 b1) (on b1 b2) (on-table b2)
STATE: (arm-empty) (on-table b3) (on b1 b2) (on-table b2) (clear b1) (clear b3) | ACTION: (pick-up b3)
NEXT STATE: (holding b3) (on b1 b2) (on-table b2) (clear b1) |
GOAL: (arm-empty) (on b3 b1) (on b1 b2) (on-table b2)
STATE: (holding b3) (on b1 b2) (on-table b2) (clear b1) | ACTION: (stack b3 b1)
NEXT STATE: (arm-empty) (on b3 b1) (on b1 b2) (on-table b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (arm-empty) (on b2 b3) (on-table b3) (on b1 b2) (clear b1) | ACTION: (unstack b1 b2)
NEXT STATE: (holding b1) (on b2 b3) (on-table b3) (clear b2) |
GOAL: (on b3 b2) (on-table b2) (holding b1)
STATE: (holding b1) (on b2 b3) (on-table b3) (clear b2) | ACTION: (put-down b1)
NEXT STATE: (arm-empty) (on-table b1) (on b2 b3) (on-table b3) (clear b2) (clear b1) |
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