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float64
-0.88
0.92
1,001
2,179
1
sinjin
client
0
Just checking to see if Azure Kinect support is still happening?
null
null
null
null
1
null
null
null
0
0.787
0.213
0.4019
1,001
2,179
1
sinjin
client
1
It’s the highest quality depth sensor on the market, yet has a terrible body tracking api so I think supporting it would bring a lot of users your way.
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null
null
1
null
null
null
0.093
0.812
0.095
0.0164
1,001
2,179
2
iosif.semenyuk
member
0
Unfortunately, we cannot tell you the exact date, since the software is still in development and testing.
ФС, Пояс, Ю
объяснение
null
Unfortunately
1
-
null
null
0.13
0.87
0
-0.34
1,001
2,179
3
teddy345
client
0
is the Azure Kinect support being developed for those NUITRACK versions that are currently available, or will it only be available for NUITRACK AI?
null
null
null
null
0
null
null
null
0
0.895
0.105
0.4019
1,001
2,179
3
teddy345
client
1
In other words, will it be based on deep learning?
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null
null
null
0
null
null
null
0
1
0
0
1,001
2,179
4
Andrew Tsibulevsky
leader
0
Hi Teddy345, in general support for any new depth sensor isn’t directly related to AI version features, so we expect Kinect Azure support to be added to both versions (“classic” Nuitrack and Nuitrack AI).
ПРИ, ОБР
прогнозирование
null
Hi
0
*
null
null
0
0.856
0.144
0.6597
1,001
2,179
4
Andrew Tsibulevsky
leader
1
AI version is our top-first prioity at the moment.
ЛЭКП, ДЕЙ
утверждение
null
our top-first prioity, at the moment
1
-
null
null
0
1
0
0
1,001
2,179
4
Andrew Tsibulevsky
leader
2
Please tell what the main reason for your intention to use Nuitrack with Kinect Azure?
ВЕЖ, УВ, Ю
уточняющий вопрос
null
Please tell
1
-
null
null
0
0.859
0.141
0.3182
1,001
2,179
4
Andrew Tsibulevsky
leader
3
Microsoft has their own body tracking API and we are trying to clearly understand why you don’t want to use it with Kinect Azure.
Ю, ЗДИ
констатация, объяснение
null
we are trying to clearly understand
1
-
null
null
0
0.846
0.154
0.4588
1,001
2,179
4
Andrew Tsibulevsky
leader
4
It will be very helpful if you could provide some insights.
Ю, ВЕЖ, ЗДИ
утверждение
null
if you could, provide some insights
1
*
null
null
0
0.764
0.236
0.4754
1,001
2,179
4
Andrew Tsibulevsky
leader
5
Thank you.
БЛАГ
благодарность
null
Thank you.
1
-
null
null
0
0.286
0.714
0.3612
1,001
2,179
5
sinjin
client
0
Microsoft went with an AI model for Azure Kinect that requires Cuda drivers (powerful Nvidia GPU), this is exclusionary, hogs a-lot of resources, doesn’t run fast, has more latency than previous generations of Kinect.
null
null
null
null
null
null
null
null
0
0.922
0.078
0.4215
1,001
2,179
5
sinjin
client
1
The tracking isn’t smooth and performant, because machine learning body tracking (cubemos, posenet, etc) is often quite jittery.
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null
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null
0
1
0
0
1,001
2,179
5
sinjin
client
2
We use Kinect body-tracking as a musical instrument and this requires the speed, efficiency, and smoothness of the older random forest body tracking model (like Nuitrack classic).
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null
null
null
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null
null
0
0.833
0.167
0.6124
1,001
2,179
5
sinjin
client
3
Many developers distributing software can’t limit it to users with powerful Nvidia configurations, especially medical developers.
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null
null
null
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null
null
0
0.843
0.157
0.4215
1,001
2,179
5
sinjin
client
4
The dev community has been begging for over a year so you guys would be heros if you supported it:
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null
0
0.796
0.204
0.5574
1,001
2,179
6
teddy345
client
0
Thanks a lot for for your response.
null
null
null
null
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null
null
0
0.674
0.326
0.4404
1,001
2,179
6
teddy345
client
1
Apart from the performance issues raised by sinjin which we also see is that I noticed some recent patent covering neural networks for skeleton model generation and body pose classification covering repeated movements broadly.
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teddy345
client
2
I am not a lawyer, but I guess the claims can be read that way.
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0
1
0
0
1,001
2,179
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teddy345
client
3
Microsoft Kinect Azure SDK, NUITRACK AI, and further tools might be covered by this IP when used for analysing repeated body movements (which means a lot of applications).
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null
0
1
0
0
1,001
2,179
6
teddy345
client
4
I assume the patent is invalid, but it would be good to have an alternative in place, and that alternative would be a version of the current NUITRACK including the Kinect Azure.
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null
null
null
null
null
null
0
0.89
0.11
0.5927
1,001
2,179
7
Andrew Tsibulevsky
leader
0
Dear all, we are very happy to announce that long-awaited Azure Kinect support was added in the latest Nuitrack release 44.
ОБР, ЛЭКП
утверждение
null
dear, happy
1
-
null
null
0
0.66
0.34
0.8516
1,001
2,179
7
Andrew Tsibulevsky
leader
1
Please feel free to try it out.
ВЕЖ
реквестив
null
please
1
-
null
null
0
0.472
0.528
0.6808
1,002
2,803
1
zenzx
client
0
While using the depth frame, I realized that the pixels jitter alot even though it is facing a static wall.
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null
0
1
0
0
1,002
2,803
1
zenzx
client
1
Is there a way to lower the depth sensitivity to reduce such jitters?
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null
null
null
null
0.155
0.845
0
-0.296
1,002
2,803
2
EugeneVasiliev
leader
0
Pixel jitter is caused by a hardware limitation of the sensors.
ТЕХ
констатация
null
null
0
-
null
null
0.18
0.82
0
-0.296
1,002
2,803
2
EugeneVasiliev
leader
1
Add depth smoothing via shaders with your own frame processing algorithm.
ТЕХ
суггестив
null
null
0
-
null
null
0
1
0
0
1,002
2,803
3
zenzx
client
0
Will look into it thank you!
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null
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null
null
null
0
0.642
0.358
0.4199
1,003
2,797
1
zenzx
client
0
I’m new to using nuitrack and was wondering if it is possible to do something like this.
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null
0
0.865
0.135
0.3612
1,003
2,797
1
zenzx
client
1
Ive gotten to changing a color of a quad based on its depth value but am facing the issue of not knowing how to tell unity that certain areas are lower than another and to change the area accordingly
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null
0.065
0.834
0.101
0.1406
1,003
2,797
2
Stepan.Reuk
leader
0
Hello @zenzx I think it will be useful How to use Depth: https://github.com/3DiVi/nuitrack-sdk/blob/master/doc/Unity_Point_Cloud.md 1 How to paint it in the desired color: How do i change the color of depth visualization
ПРИ, ОБР, НОС
утверждение
null
hello
-1
-
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null
0
0.853
0.147
0.6124
1,003
2,797
3
zenzx
client
0
So ive managed to get to this point but now i am facing a new issue where the color stays after leaving the depth zone as shown in the video, is there a way to remove the coloring if the player leaves a certain area to not cause overlaps?
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null
0
0.948
0.052
0.3919
1,003
2,797
4
zenzx
client
0
Heres a better visualization of the goal i have in mind, right now it only works with a single color but i want it to do the same but with different colors on different layers
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0
0.907
0.093
0.34
1,003
2,797
5
EugeneVasiliev
leader
0
This can be done by normalizing the depth for each pixel and matching this value with the gradients of your colors.
ТЕХ
утверждение
null
null
0
-
null
null
0
0.879
0.121
0.4118
1,003
2,797
5
EugeneVasiliev
leader
1
If you use the Point Cloud tutorial as a starting point, then you need to do the following: Change the texture format for depth Texture to ARGB32.
Ю, ТЕХ
суггестив
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null
0
-
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null
0
1
0
0
1,003
2,797
5
EugeneVasiliev
leader
2
depthTexture = new Texture2D(cols, rows, TextureFormat.ARGB32, false); Add fields for gradient and maximum recognizable depth.
ТЕХ, ИМП
суггестив
null
null
-1
-
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null
0
1
0
0
1,003
2,797
5
EugeneVasiliev
leader
3
[SerializeField] Gradient depthGradient; [SerializeField] float maxDepthSensor = 8f; Use the conversion of the depth value to color via a gradient.
ТЕХ, ИМП
суггестив
null
null
-1
-
null
null
0
0.888
0.112
0.34
1,003
2,797
5
EugeneVasiliev
leader
4
depthColors[pointIndex] = depthGradient.Evaluate(depthFrame[i, j] / (maxDepthSensor * 1000)); Adjust the gradient to your liking.
ТЕХ, ИМП
суггестив
null
null
-1
null
null
null
0
0.828
0.172
0.4019
1,003
2,797
5
EugeneVasiliev
leader
5
However, conversions to Point Cloud are not optimized and will heavily load your system.
ТЕХ, Ю
утверждение
null
your
0
null
null
null
0.16
0.84
0
-0.357
1,003
2,797
5
EugeneVasiliev
leader
6
We will develop the most productive solution and offer it to you later.
СТОП, Ю, ЛЭКП
утверждение
null
most productive
1
null
null
null
0
0.823
0.177
0.3774
1,003
2,797
6
zenzx
client
0
Thanks alot for the solution it worked perfectly!
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0
0.34
0.66
0.8655
1,003
2,797
6
zenzx
client
1
One more thing to add would be instead of the display being pixels is it doable for solid colors instead to make the object and background be a smoother look
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0
0.948
0.052
0.1531
1,003
2,797
7
EugeneVasiliev
leader
0
Yes, of course, you can change the gradient colors and make a smooth transition as you require.
ОФ, Ю, ТЕХ
утверждение
null
of course
-1
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null
0
0.856
0.144
0.4019
1,003
2,797
8
zenzx
client
0
As for the smoothness, what I was thinking of was instead of it being pixels adjusted to color could it be a solid color instead
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null
0
0.938
0.062
0.1531
1,003
2,797
9
EugeneVasiliev
leader
0
We have prepared an optimized CPU solution for you.
Ю
утверждение
null
null
0
-
null
null
0
0.455
0.545
0.7351
1,003
2,797
9
EugeneVasiliev
leader
1
Your question prompted us to improve the depth map display module and soon, methods for obtaining a depth map with arbitrary coloring will become part of NuitrackSDK.
Ю, СТОП
утверждение
null
soon, methods...will become part of NuitrackSDK
1
sn6
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null
0
0.9
0.1
0.4404
1,003
2,797
9
EugeneVasiliev
leader
2
Thank you for using NuitrackSDK!
БЛАГ
благодарность
null
Thank you
1
null
null
null
0
0.589
0.411
0.4199
1,003
2,797
10
zenzx
client
0
As for this package I am currently using unity version 2019.4.29f1 and it says the package was built for a newer version is there a way to get it to work for my version or do I have to update?
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0
1
0
0
1,003
2,797
10
zenzx
client
1
I use 2019.4.29f1 as its more stable with less bugs
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null
null
null
null
null
null
0
0.783
0.217
0.3597
1,003
2,797
11
zenzx
client
0
As for the smoothness, what I was thinking of was instead of it being pixels adjusted to color could it be a solid color instead
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null
null
null
null
null
null
null
0
0.938
0.062
0.1531
1,003
2,797
12
EugeneVasiliev
leader
0
This can be easily done by switching the gradient mode to Fixed.
ТЕХ, НПРИ, НОС
утверждение
null
null
-1
null
null
null
0
0.821
0.179
0.34
1,003
2,797
12
EugeneVasiliev
leader
1
image If you need one color of different tones, then it can also be adjusted using a gradient by setting the necessary color keys.
ТЕХ
суггестив
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null
1
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null
null
0
1
0
0
1,003
2,797
12
EugeneVasiliev
leader
2
This is a very flexible system, experiment.
-
утверждение
null
null
0
null
null
null
0
0.732
0.268
0.2944
1,003
2,797
13
zenzx
client
0
As for this package I am currently using unity version 2019.4.29f1 and it says the package was built for a newer version is there a way to get it to work for my version or do I have to update?
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null
null
null
null
null
0
1
0
0
1,003
2,797
13
zenzx
client
1
I use 2019.4.29f1 as its more stable with less bugs
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null
null
null
null
null
null
null
0
0.783
0.217
0.3597
1,003
2,797
14
EugeneVasiliev
leader
0
Check out this package built for Unity 2019.
ТЕХ, НПРИ, НОС
суггестив
null
null
-1
null
null
null
0
1
0
0
1,003
2,797
14
EugeneVasiliev
leader
1
Dropbox GradientDepthFrame_2019.unitypackage Shared with Dropbox NuitrackSDK latest version is aimed at Unity 2020.3.1f1 and higher.
ТЕХ
-
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null
null
null
null
null
0
0.854
0.146
0.34
1,003
2,797
14
EugeneVasiliev
leader
2
Using earlier versions may cause errors and unstable operation.
ТЕХ
предостережение
null
null
null
null
null
null
0.412
0.588
0
-0.5994
1,003
2,797
14
EugeneVasiliev
leader
3
We use this version as the most stable and tested for NuitrackSDK.
ТЕХ, ЛЭКП
объяснение
null
the most stable and tested
1
null
null
null
0
0.815
0.185
0.3597
1,003
2,797
14
EugeneVasiliev
leader
4
We recommend that you use 2020.3.1f1.
ТЕХ
суггестив
null
We recommend
1
null
null
null
0
0.667
0.333
0.3612
1,004
2,786
1
aiv
client
0
I using UE4.27 to bundle Android App,but there is errors below.
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null
0.194
0.806
0
-0.34
1,004
2,786
1
aiv
client
1
Please Help me solve this problem.
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null
0.262
0.168
0.57
0.397
1,004
2,786
1
aiv
client
2
Thanks
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null
0
0
1
0.4404
1,004
2,786
2
Stepan.Reuk
leader
0
Hello @aiv Have you followed this tutorial?
ПРИ, ОБР, УВ
обращение, верификативный
null
Have you
1
null
null
null
0
1
0
0
1,004
2,786
2
Stepan.Reuk
leader
1
https://github.com/3DiVi/nuitrack-sdk/blob/master/doc/Unreal_Engine_Android_Tutorial.md
ТЕХ
-
null
null
0
null
null
null
0
1
0
0
1,005
2,798
1
umberto
client
0
Hi, I’m Umberto i want create a fruit ninja VR game without VR headset.
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null
0
0.779
0.221
0.34
1,005
2,798
1
umberto
client
1
I’m using Trial Licence, but i see that interaction isn’t very performing.
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null
0
1
0
0
1,005
2,798
1
umberto
client
2
This is my question: Can i increase interaction’s performance using Nuitrack AI or I should use an headset kit?
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null
0
0.887
0.113
0.3182
1,005
2,798
2
Stepan.Reuk
leader
0
Hello @umberto You can check this using a Trial license.
ПРИ, ОБР, Ю
суггестив, обращение
null
Hello @ You can check this
1
null
null
null
0
1
0
0
1,005
2,798
2
Stepan.Reuk
leader
1
But you should have a powerful enough CPU If you use Unity enable Nuitrack AI on Nuitrack Manager component image If not, enable in config file https://github.com/3DiVi/nuitrack-sdk/blob/master/doc/Nuitrack_AI.md#nuitrack-ai-skeleton-tracking
Ю, ТЕХ, НОС
предостережение, суггестив
null
enable
0
null
null
null
0
0.875
0.125
0.5719
1,006
2,758
1
BRB
client
0
Can we use this SDK to track hand movement?
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null
0
0.714
0.286
0.4939
1,006
2,758
1
BRB
client
1
I can see the skeletal tracking on the sample.
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0
1
0
0
1,006
2,758
1
BRB
client
2
It is a bit slow and not as robust as I would like.
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null
0.131
0.708
0.161
0.119
1,006
2,758
1
BRB
client
3
Do you have support for recognizing hand gesture like open hand / fist?
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null
0
0.437
0.563
0.891
1,006
2,758
1
BRB
client
4
I didn’t see any forum posts about this.
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null
0
1
0
0
1,006
2,758
2
EugeneVasiliev
leader
0
Study this tutorial on hand tracking in the gallery 22, it can help you a lot.
НПРИ, НОБР, ЛЭКП, Ю, ИМП
суггестив, утверждение
null
you, a lot, Study
0
null
null
null
0
0.704
0.296
0.7096
1,006
2,758
2
EugeneVasiliev
leader
1
Good luck!
НОС, ПРОЩ1
пожелание
null
Good luck!
0
null
null
null
0
0
1
0.7345
1,007
2,800
1
zenzx
client
0
I am currently trying to make a project that solely uses the orbbec astra depth sensor without a skeleton and am wondering if ConvertProjToRealCoords would world without a skeleton.
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null
0
1
0
0
1,007
2,800
2
EugeneVasiliev
leader
0
Yes, this method converts any coordinates and does not require the calculation of the skeleton.
НПРИ, НОБР, НОС
утверждение
null
null
-1
null
null
null
0
0.838
0.162
0.4019
1,008
2,778
1
davidptracy
client
0
Hi - I’m seeing some pretty drastic performance differences when using NuiTrack AI with CNN_HPE set for regression model.
null
null
null
null
null
null
null
null
0
0.849
0.151
0.4939
1,008
2,778
1
davidptracy
client
1
Skeleton will appear for 5-10 frames then dip out - with major frame inconsistencies vs. the default regression model.
null
null
null
null
null
null
null
null
0
1
0
0
1,008
2,778
1
davidptracy
client
2
Running on a NuC i9 extreme with a RTX-3060mini.
null
null
null
null
null
null
null
null
0
1
0
0
1,008
2,778
1
davidptracy
client
3
Nuitrack 3.5 and nuitrack.config has been configured according to the AI readme.
null
null
null
null
null
null
null
null
0
1
0
0
1,008
2,778
1
davidptracy
client
4
This is for a major museum installation in which I’m hoping to use the AI approach to get around IR absorptive clothing.
null
null
null
null
null
null
null
null
0
0.882
0.118
0.4215
1,008
2,778
1
davidptracy
client
5
Any help is appreciated!
null
null
null
null
null
null
null
null
0
0.241
0.759
0.7424
1,008
2,778
2
vadim.bazhin
member
0
Hi @davidptracy, make sure your processor is not overloaded with other applications, the Nuitrack AI Skeleton Tracking has high processor requirements.
ПРИ, ОБР, ТЕХ, НОС
суггестив, констатация
null
null
1
null
null
null
0
0.897
0.103
0.3182
1,009
2,722
1
panhectic
client
0
Hi, I’ve just tried activating Nuitrack according to the instructions, but NuiTrack.exe doesn’t run - simply exits without displaying anything.
null
null
null
null
null
null
null
null
0
1
0
0
1,009
2,722
1
panhectic
client
1
nuitrack_sample shows freeglut (nuitrack_sample.exe): fgPlatformInitialize: CreateDC failed, Screen size info may be incorrect This is quite likely caused by a bad ‘-display’ parameter No such node (CnnDetectionModule.ToUse) terminate called after throwing an instance of ‘boost::exception_detail::clone_impl<boost::exception_detail::error_info_injectorboost::property_tree::ptree_bad_path >’ what(): No such node (CnnDetectionModule.ToUse) Windows 10 Pro 20H2.
null
null
null
null
null
null
null
null
0.215
0.785
0
-0.8807
1,009
2,722
1
panhectic
client
2
I’m running dual monitor, 1920x1200 … changed the resolution to 1920x1080, but no change.
null
null
null
null
null
null
null
null
0.177
0.823
0
-0.4215
1,009
2,722
1
panhectic
client
3
Any thoughts?
null
null
null
null
null
null
null
null
0
1
0
0
1,009
2,722
1
panhectic
client
4
Mike.
null
null
null
null
null
null
null
null
0
1
0
0
1,009
2,722
2
Mariya
member
0
Hi Mike!
ПРИ, ОБР
обращение
null
Hi
1
null
null
null
0
1
0
0
1,009
2,722
2
Mariya
member
1
Sorry for the issues you’ve encountered!
ИП
извинение
null
Sorry for the issues
1
null
null
null
0.242
0.758
0
-0.1511
1,009
2,722
2
Mariya
member
2
Did you change nuitrack.config params?
УВ
верификативный
null
null
1
null
null
null
0
1
0
0
1,009
2,722
2
Mariya
member
3
Please, try to run nuitrack_sample with this nuitrack config file 6.
ВЕЖЛ, ТЕХ
суггестив
null
Please
1
null
null
null
0
0.813
0.187
0.3182
1,009
2,722
3
panhectic
client
0
Thanks Mariya, I haven’t edited the config file and the one you provided is identical to the one that was installed.
null
null
null
null
null
null
null
null
0
0.873
0.127
0.4404
1,009
2,722
3
panhectic
client
1
I ran nuitrack_sample under Visual Studio and got:
null
null
null
null
null
null
null
null
0
1
0
0
1,009
2,722
4
panhectic
client
0
Aha !
null
null
null
null
null
null
null
null
0
1
0
0
1,009
2,722
4
panhectic
client
1
I was only vaguely aware of the NUITRACK_HOME environment variable … I checked what was set and found that had an old value (USER, no SYSTEM) set from a previous attempt a couple of years ago.
null
null
null
null
null
null
null
null
0.057
0.881
0.062
0.0516
1,009
2,722
4
panhectic
client
2
I killed that and re-installed.
null
null
null
null
null
null
null
null
0.529
0.471
0
-0.6705
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