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259,738 | Chromatic (itch) (Aurii) | 2018-10-26 | 0 | null | PC | Runner, Endless, infinite-runner | null | Aurii | null | 0 | Install instructionsDownload and unzip he file. Run Chromatic.exe, and enjoy! |
259,737 | Vishwask Force | 2018-10-27 | 0 | Shooter | PC, macOS, Linux | 3D, Bullet Hell | null | Meowsibella | null | 0 | Fly around in an air tank. Take down incoming enemies while avoiding their bullets. Avaliable in a demo version as well as a full version. Best played with a Joystick (the instruction are based on the SteelSeries Stratus XL which is very similar to the Xbox controller mapping) or you keyboard. The featurs for both versions are: 3 difficulties for each stage. Don't think they will be the same either.You can be so focused that you missed dinner. Awsome power-ups to help you through a tough level. We plan to released even more stages in the future. Please support us to make that happen. |
259,736 | VIP Tarot (Casualino) | 2018-10-26 | 0 | Strategy | Web | Multiplayer, Mouse only, Non violent | null | Casualino | null | 0 | VIP Tarot Le célèbre jeu de carte du Tarot français enfin jouable en ligne, en multijoueurs, sur le WEB ou sur votre Mobile ! (Android) Invitez vos amis, faites de nouvelles rencontres, likez les photos et profils des autres joueurs, envoyez leur des cadeaux et surtout, jouez au Tarot avec des joueurs venu de France, Belgique, Canada et d'ailleurs ! VIP Tarot The popular card game of "Tarot Français" online, multiplayer and cross-platform! (Android) Invite your friends, meet new people, like the pictures and profiles of other players, send them gifts and especially, play Tarot with players from France, Belgium, Canada and elsewhere! |
259,735 | Ship Shooter | 2018-10-26 | 0 | Action | Web | Space, shoot, school | null | Noirheart | null | 0 | this was made for educational purposes for a school project. move with arrow keys and shoot with space bar. |
259,734 | Steel Grounds | 2018-10-26 | 0 | Strategy | PC | Turn-Based Strategy, Board Game | null | Event Horizon School | null | 0 | ABOUT THIS GAME: If raiders, acid rain, Von Canterlik and the fearsome Pink Tongues are not nearly enough to keep you away from the SteelGrounds, then you may just be tough enough to face this race against time! Resources are rapidly dwindling in the SteelGrounds and the few remaining cities offer rich rewards to the anyone brave ( or desperate ) enough to venture outside their walls to search for them. Players roam the map, facing off against vicious creatures or each other, all the while trying to steal their adversary’s resources, for on the map, materials are limited, soon enough only the most capable of using the resources gained to their advantage will be able to prevail. KEY FEATURES: Race against time and other playersPlay with your friends thanks to the split screenMore than 40 different types of events from which to chooseFight monsters or steal resources from other playersActivate a tile’s effect before your enemy has a chance to do itYou can play with 4 friends with only 1 copy of the game Every match is different from the other DEVELOPED BY: DESPERADOS (EVENT HORIZON SCHOOL MILAN, YEAR 1 - 2017/2018) GAME DESIGN: Andrea Cola Andrea Ancona Stefano Colucci PROGRAMMING: Matteo Mastropasqua Emanuele Papagno 3D ART: Federico Ferraris Mattia Formenti Davide Pastorino CONCEPT ART: Elena Barbieri Alice Basili Giovanni Bartolomeo Ferrari Nicolò Lavelli Erica Meazza Lorenzo Scerbo Federico Tallarini |
259,733 | Block Party (itch) (Moonman Digital) | 2018-10-26 | 0 | Puzzle | PC, macOS | Point & Click, Cute, Colorful, Unity, blocks | null | Moonman Digital | null | 0 | Stack block as high as you can and get the high score. How many can you stack? |
259,732 | Wirestrike | 2018-10-26 | 0 | Shooter | PC | Sci-fi, Shoot 'Em Up, Destruction, Bullet Hell, Twin Stick Shooter, Score Attack | null | Event Horizon School | null | 0 | ABOUT THIS GAME: Wirestrike is an unconventional twin-stick / bullet-hell game in which you can stun and grab enemy ships and other objects and smash them against everything else! Fight your enemies stage by stage and survive until the end using all your offensive and defensive skills. SHOOT AND BOOM! Wirestrike is a single-player twin-stick / bullet-hell shooter in which you can destroy your enemies with style! Move and aim freely in space and destroy enemy ships with your powerful main cannons and enjoy the destruction! Face the enemy ships in the deep space and take advantage of your special-and-stylish attack: the WIRESTRIKE! STUN AND GRAB! Use your main cannons, your lasers and a missile barrage to damage and stun enemy ships in order to grab them with your mechanical hook and perform the WIRESTRIKE! Smash them against other enemies and find your unique way to destroy your targets and complete each stage alternating between different skill sets in order to survive until the end. Remember...you can always count on your defensive skills: a healing-laser and the protective shields! STRIKE AND SCORE! Boost the score-multiplier each time you destroy an enemy with the WIRESTRIKE and survive stage after stage. Break the enemy defenses by strategically using your Power-Ups while dodging bullet after bullet. Break all the rules, use your enemies as a flail and become the new king of space! DEVELOPED BY: GRYFFIN PORK (EVENT HORIZON SCHOOL TURIN, YEAR 1 - 2017/2018) GAME DESIGN: Ilario Mercurio Manuel Bo PROGRAMMING: Gabriele Ferreccio Francesco Micheletti 3D ART: Antonio Cuomo Beatrice Gatti CONCEPT ART: Benedetta Lasagno Francesca Siviero |
259,731 | Gea: Rivals of the Earth | 2018-10-26 | 0 | Action, Shooter | PC | Local Multiplayer, Shoot 'Em Up, Twin Stick Shooter, couch | null | Event Horizon School | null | 0 | A competitive couch-play multiplayer twin-stick shooter with runic weapons and powerful golems drenched with magic. It's single screen, arcane duel between two powerful beings bounded to the Arena. Who will win? DEVELOPED BY: ACROMANTULE (EVENT HORIZON SCHOOL TURIN, YEAR 1 - 2017/2018) GAME DESIGN: Admir Hyka Fabio Zanetta PROGRAMMING: Marco Elia Lorenzo Masserano 3D ART: Andrea Alliaud Diego Lamattina CONCEPT ART: Edoardo Gamba Tania Astone |
259,730 | The Cowlitz Gamers' 2nd Adventure | 2018-10-26 | 0 | Platformer | PC | Co-op, Local Co-Op, NES, rom | null | M-Tee | null | 0 | Play alone or with a friend as you help Kaylee–and her brother, Justice–run, jump, duck, and climb their way out of perilous mines and up a massive tower! Collect gold, uncover diamonds, reveal secrets, and unlock new characters as you traverse the treacherous terrain and avoid the creepy crawlies that lie ahead! NES ROM - Play it how you want—on a flash cart or emulator of your choice.Over 50 screens of classic platforming action2-player arcade-style co-op4 additional unlockable character pairsBonus Game - Download Pack also includes 2016's Cowlitz Gamers Adventure, the game's predecessor. The Cowlitz Gamers' 2nd Adventure Łukasz Kur - Programming, Game Design M-Tee - Graphics, Game Design, Packaging Design & Illustration Robi - Music (original BGMs ) [SoundCloud] Chip Jockey - Music (additional BGMs) [BandCamp] The Cowlitz Gamers' Adventure Łukasz Kur - Programming, Game Design, and Graphics M-Tee - Packaging Design & Illustration Robi - Music Special Thanks John Hancock - For his involvement in the Cowlitz Gamers for Kids Expo and for all his hard work publishing the physical runs of the game. Josh Byerly of Wafflefoot - boxes (CGA & CG2A), manuals and labels (CGA) Joe Parsell aka Memblers - For the carts and boards for the first run of the CGA. Infinite NES Lives - Carts, boards, and labels used in CG2A. This game was originally programmed and distributed for charity. Therefore, we're not accepting payment, but we do suggest a $10 donation to Lifeworks Washington, due to their running of The ARC of Cowlitz County. NES ROMsThe Cowlitz Gamers' 2nd Adventure (2017)The Cowlitz Gamers Adventure (2016)PDF ManualsGame Icons (for custom PC shortcuts)Cover Art Youtube Playlist (Know of other videos? Message me and I'll add them to it.) Cowlitz Gamers for Kids Expo |
259,728 | testdev6 | 2018-10-25 | 0 | null | Web | null | null | AriaTO | null | 0 | null |
259,726 | Revolution_Test | 2018-10-25 | 0 | null | Web | null | null | anlushan | null | 0 | null |
259,725 | Cube Masters | 2018-10-25 | 0 | null | PC | Singleplayer, 3D, cube | null | Canyon Studios | null | 0 | A simple yet fun game with some cubes brought to you by Canyon Studios! Expect regular monthly updates - Bug Fixes, New Levels and More Mechanics |
259,724 | Always Kill Your Heroes | 2018-10-25 | 0 | Action, Adventure | PC, macOS, Linux | 2D, slime | null | Alex | null | 0 | Don't let them take your treasure!! You need that for interest payments. Click on slimes to select them and then click on an empty space to move or a hero to attack.Move the camera using WSAD or the arrow keys.Press t to toggle the hudPress r to rebirth a slime (note you can only have 5 slimes at a time) WIP for Fall 2018 lisp game jam. Written in fennel using love2d. |
259,723 | Polarise | 2018-10-26 | 0 | Puzzle, Platformer | PC | Sci-fi, Puzzle-Platformer | null | Event Horizon School | null | 0 | ABOUT THIS GAME: Polarise is a 2.5D local co-op platformer where each level grows vertically. You and your friend will have to be coordinated and use the power of the magnetism to overcome different obstacles and situations that will block your way. Will you two make it to the exit? DEVELOPED BY: BURROBIRRAI (EVENT HORIZON SCHOOL TURIN, YEAR 1 - 2017/2018) GAME DESIGN: Morgan Volpe Enrico Martina PROGRAMMING: Ettore Palma Ismaele Evangelisti 3D ART: Alejandro Maccagnano CONCEPT ART: Antonio Benenati Sara Bonato SOUND DESIGN: Ismaele Evangelisti |
259,721 | Witch Maker | 2018-10-26 | 0 | null | PC, macOS | Halloween, witch, fashion, dress-up | null | Alex Ilitchev | null | 0 | "Double, double, toil and trouble, Fire burn and cauldron bubble!" The witching season is upon us, so it's time to choose... what kind of witch will YOU be?! Venture out to that mysterious cabin in the woods and create your own unique witchy look! Features: Dozens of clothing options for today's fashionable witch!Numerous body shapes! Masculine and feminine styles! It's the 21st century, anyone can be a witch!Calm, soothing sounds! No frights or jump scares, just a nice chill time! Links: Game: Alex Ilitchev (/) Background: Peggy Shi (/) Fonts: Divide By Zero (/) and Angel Koziupa + Ale Paul (/) |
259,720 | CARELESS | 2018-10-25 | 0 | Simulation | PC, macOS | null | null | uwustudios | null | 0 | null |
259,719 | Arkeus | 2018-10-26 | 0 | Adventure | Web | Singleplayer, Medieval, Text based | null | kia | null | 0 | Arkeus, a little text adventure game that has more adventuring than storytelling. You can also find it at my github pages site. It started off as a remake of some other text games I had made, but turned into a big whole project. This is still in the early stages of development it has the core functions, but it only has a couple playable areas. Updates may be infrequent, but the world will expand. |
259,717 | Quest Luminis | 2018-10-26 | 0 | Strategy | PC | Local Co-Op, Turn-Based Strategy, Board Game, digital | null | Event Horizon School | null | 0 | ABOUT THIS GAME: Quest Luminis has the best qualities of a board game turned into a digital experience, with every match combining deep tactical cards positioning and interactions between players. The underground worlds have always lived without light, but one day they discovered an ancient temple where it was possible to recover it, and initially driven by curiosity they tried to take it, discovering the great benefits it brought ... But things started to getting rough and now the great four factions are battling to conquer the light. Play together with 4 friends as the champions of the great underground factions with the goal of prevailing over others and bringing home the light for their own world. KEY FEATURES: Strategic interactive: take advantage of your resources to block your opponents and learn how to exploit them to get great benefits Intense Battle System: Destroy your opponents in an epic showdown, or succumb by trying it 4 players party: Game designed for 4 players in local co-op. Show who’s the most skilled player Amazing character design: control one of the great champions of the underground worlds, bringing victory to your world! Hurdle and have fun: make life hard for your opponents thanks to the use of gaming cards DEVELOPED BY: MAD CODE (EVENT HORIZON SCHOOL MILAN, YEAR 1 - 2017/2018) GAME DESIGN: Andrea Cola Alejandro Vicente Flores Laborde Matteo Girelli William Luis Lacalamita Giorgio Pacella Loris Pilo PROGRAMMING: Alberto Ianna Luigi Bonavita Marco Marchitelli 3D ART: Andrea Nalin Jean Luca Navarro Medeiros Milo Stanga CONCEPT ART: Emma Martinuz Alessandro Alberti Samuel Pi Pedrini Rodrigo Brambilla Simona Brioschi Lidia Santoemma Aurora Scaioni Shi Hui Alesia Zhou |
259,716 | Snail Party Discovery Adventure | 2018-10-26 | 0 | null | Web | Space, art | null | Eric Neuhaus | null | 0 | This game was developed over 3 sessions of an "Intro to Interactive Game Design" workshop I hosted at Public Space One. I handled the coding aspect while the art and audio assets were produced by folks attending the workshop. Credits: Kalmia StrongDesiree DahlSayuri Sasaki HemannDerek AndesAustin Caskie |
259,715 | Tale Of Death (Early Access) | 2018-10-26 | 0 | Action | PC | 2D | null | Baggef | null | 0 | Oops, ran out of time Slimes have come out of graves, you must stop them with your trusty shovel and pink companion. You can see who she's targeting with her red crosshair, don't get in her way! I was going to have something you were protecting in the middle but see first line. |
259,714 | Centifeed (itch) | 2018-10-25 | 0 | Action | PC | Action-Adventure, Controller, Retro, LÖVE | null | GhostLordGames | null | 0 | AboutCentifeed in an indie action game that will take you across 8 levels and multitudes of challenges for you to overcome! Features You are a customizable centifeeder that can swap parts on the fly. Eat bugs to get rewards and grow larger and stronger. Collect orbs and DNA points to unlock new body parts to access more difficult stages. Mix and match body parts to get the ultimate build for your gameplay style. Full Soundtrack Full Controller Support |
259,713 | Inn the Middle | 2018-10-26 | 0 | Strategy | PC, macOS | Sci-fi, Turn-Based Strategy, Turn-Based Combat, Board Game | null | Event Horizon School | null | 0 | ABOUT THIS GAME: The battle between Magic and Science becomes a board game. The pawns are constantly changing and every move can be the decisive one, adapt your strategy during the game and defeat the opponent! COMPLETE DETAILS: In a world split between Magic and Science, two representatives of the respective factions find themselves in a neutral inn halfway between the two empires ... For a board game? Choose the faction you prefer and play against a friend at Inn The Middle. Destroy the opposing tiles and conquer the elements, but be careful, each pawn changes when it is hit, you will have to adjust your strategy as the game progresses. What's more, you can activate the trap tiles to make the terrain even more dangerous, but as soon as you have enough elements you can unleash the special attack and destroy the enemy pawns! With golems, robots and enchanted cauldrons, will you be able to bring your faction to victory? KEY FEATURES: Play against a friend thanks to the shared screenYou can use only one gamepadTwo factions to choose from: Science and MagicFour different types of pawns, each with a unique attack patternThe type of pawn changes when hit, you will never have two of the same pawns!Hit your opponents to get elements to use in a devastating special attack!Activate the trap tiles to close every escape route to the enemyDestroy all the opposing pieces and get an overwhelming victory! DEVELOPED BY: AL DENTE (EVENT HORIZON SCHOOL MILAN, YEAR 1 - 2017/2018) GAME DESIGN: Tommaso Chiaravalli Nicolò Girotti Gabriele Marzagalli Francesco Riggi Lorenzo Scillone PROGRAMMING: Davide Tamagna 3D ART: Oleksandr Troianovskyi Vittorio Quartini Alessandra Astrino CONCEPT ART: Elisa Bacchin Stefano Budai Jacopo Castiglioni Simone Eugenio Di Criscito Julian Kvalvaag Matteo Parati Eleonora Surini Federico Tagliavia |
259,712 | Freedom Gunners | 2018-10-26 | 0 | null | PC | null | null | Viajante dos Sonhos | null | 0 | null |
259,711 | Colourbound | 2018-10-26 | 0 | Platformer | PC | Singleplayer, 2D, Cute, painting | null | colourbound | null | 0 | Bring life through paint as you traverse the world of Colourbound! Right your mistakes by finishing the painting or be trapped forever! Jump, leap, bound and phase your way through each level! Paint: see the painting come alive as you move through each level. Phase: Be unbound from the confines of walls by phasing through them. Paths: Choose how you tackle each level with no set paths. |
259,710 | Jelly Jam! | 2018-10-26 | 0 | Adventure | PC | Singleplayer, Open World, Third Person, Exploration, Sandbox, Cute, 3D, Relaxing, Low-poly | null | DPandaHeart | null | 0 | Take control of an adorable blob of jelly, growing as you eat the many objects in the world around you! Get as big as possible before the time runs out while exploring a vast neighborhood filled with surprises! Created By: Mathew Thomas: Programmer Jimmy Fonda: Sound Designer Danielle Wallace: Environment and UI Artist Andy Kasinski: Level Designer and David Brown: Environment Artist Made in Unity3D. |
259,709 | Flappy Bord | 2018-10-26 | 0 | null | PC | 2D, Side Scroller, c, Flappy Bird, raylib | null | ivancastellano | null | 0 | Hello! My name is Ivan Castellano and this is my third game dev using C++ & RAYLIB. Enjoy! Skills C++/C# ProgrammerGraphic DesignerPhotographerWeb frontend devUI | UX DesignerMusic & SFX for games and apps designer |
259,708 | Deliverun | 2018-10-26 | 0 | Action | PC | Multiplayer, Local Multiplayer, Runner, jumping, couch | null | Event Horizon School | null | 0 | ABOUT THIS GAME: Run, jump and use the power ups against your opponents to deliver the package. Play on the same couch and run as fast as you can! You can still be friends after playing this game... Maybe. KEY FEATURES: Finish the track or eliminate every opponent to win the round!Local multiplayer from 2 to 4 players. Race against your friends sitting on the same couch!You could lose all of your friendsChoose between 4 different charactersProcedural level creation system6 fantastic power ups to annoy your friends. Throw cans and bombs and swap yourself with your opponents in amazing photo finishes!Xinput controllers are supported so well theyíre the only way to play the game. Keep it in mind! DEVELOPED BY: FELIX FELICIS (EVENT HORIZON SCHOOL TURIN, YEAR 1 - 2017/2018) GAME DESIGN: * Samuele Castello * Davide Cavuoto PROGRAMMING: * Andrea Abissi * Dario Amendolito 3D ART: * Simone Ercole * Giona Ghiglione CONCEPT ART: * Immacolata Botti * Oscar Burigana * Chiara Di Palma SOUNDTRACK: * Giordano De Biase (djJM) |
259,707 | Project Retrograde | 2018-10-26 | 0 | Action, Shooter | PC | Multiplayer, Retro, 3D, Physics, Twin Stick Shooter, chaotic | null | freemergency | null | 0 | You can follow our progress on Project Retrograde at our facebook or twitter page, links below: Project Retrograde is a multiplayer twin stick brawler with a twist where your weapon doesn't kill other players, but the environment does. Players will only die when they touch any red objects in the map. Your objective is to be the last man standing among other players by killing players or just surviving the round. The last man standing will win the round, and the first to win five rounds will win the match. Battle against others with up to 8 players in a hectic match and experience the ultimate mayhem. The game is physics based, your bullets will push and bounce around objects including other players. You could use your own weapon's recoil to maneuver around the map much quicker or to dodge certain doom. Project Retrograde supports LAN, Online and Local multiplayer and supports up to 8 players in a match with a maximum of 4 players in a single machine. The online feature uses steam, and thus is currently disabled, this build currently only supports LAN in the meantime. Hey there, we are from Freemergency Studio, a freshly created game studio and Project Retrograde is our first project. After finishing college we took a leap of faith to chase our dream and, here we are. FAQ When will the game be released? Somewhere around Q1 2019. Will there be a Battle Royale mode? No. yes. I dunno, do you want it? Project Retrograde is a multiplayer only game, you would need a friend to join and play with you. Hook up some controllers and try it out. |
259,706 | Iris Knight | 2018-10-26 | 0 | Platformer | PC | Cute, LGBT, Yuri, Lesbian, style | null | MrPr1993 | null | 0 | A pretty big project I worked on for the Yuri Game Jam 2018! And boy am I glad I go the chance to finish this up~ It took 2 months to make this. It's a platform action game. You play as Iris Knight who goes to save da' princess! CONTROLS ASD - MoveJ - Attack - You can hold it to perform a Charge attack. K - JumpL - Shield - You definitely are gonna need that shield. NOTE: The game's controller-compatible. If you want to check its controls, check on the title screen's How To Play.There are 5 levels and 6 bosses. Who are they? Just play the game. Enjoy! |
259,705 | Beekeeping | 2018-10-26 | 0 | Adventure, Platformer | PC | Singleplayer, 2D, bees | null | Event Horizon School | null | 0 | ABOUT THIS GAME: Stick around in Beekeeping! Use your jumping skills to make your way through a fun 2D maze inside a beehive, gather all the precious collectibles scattered around the map and try not to die on all the spikey obstacles. Get to the end full of pollen and you will get a prize! DEVELOPED BY: TEAM CRUCIO (EVENT HORIZON SCHOOL TURIN, YEAR 1 - 2017/2018) GAME DESIGN: Stefano Rizzo PROGRAMMING: Angelo Portaluri 3D ART: Michele Gelli Alessandro Robert CONCEPT ART: Matteo Facchinelli |
259,703 | CWO_Playtests | 2018-10-26 | 0 | null | PC | Story, speed, rain, click, tree | null | Paul.Ly | null | 0 | The game have already no tutorial so it's currently hard to undertstand it. Right click to open/close Menu, If you put a Tree on a face you need to let it under rain to grow it then under sun. If you put a meteor you need to let it under wind then under rain then under sun. The stockpile's build cost is 3 trees & 3 rocks on the same face then it allow you to stock resources and used it on another face. (upgrade cost are 10 trees + 10 rocks then 20 trees + 20 rocks) The mills allow you to make humans (speed depending of the lv of the mill) Watermill cost ==> Build: 10 trees / Up: 15 tress + 5 rocks / up: 10 trees + 20 rocks / up 40 rocks WindMill cost ==> Build: 15 trees / Up: 10 trees + 5 rocks / Up: 5 trees + 15 rocks/ Up: 20 rocks GoodLuck, the story and tuto will come soon ! Here the google form for your feedbacks -6Y6QfKKAp4bHmWB1uszL9WqlOfz6Sky... |
259,702 | Entangled (itch) (Mentaloop games) | 2018-10-26 | 0 | Puzzle | PC, macOS, Linux | Comedy, Colorful, Physics, Puzzle-Platformer | null | MentaLoop Games | null | 0 | Wake up in a virtual world that is set up to test your intellect. There you will discover challenging physics puzzles that you need to solve with your trusty grappling gun. All the while there is a mysterious observer that has its eye on you. It is a game made to evoke strong feelings of euphoria by cracking these puzzles' secrets. |
259,701 | Just Passing | 2018-10-26 | 0 | Adventure | Web | Pixel Graphics, Cute, Top-Down, Ghosts, Halloween, Top Down Adventure | null | ViktorRKraus, Joellikespigs | null | 0 | You wake up on a bus you don't remember boarding to a town you've never heard of - what the heck is going on and why are there so many GHOooOOoosts? This is just for testing purposes to compare the feel of the game Music By: Viktor KrausHere's his incredible SoundCloud : And his youtube Channel: Controls are: ARROW KEYS - movementZ - action oneX -action twoENTER KEY - pause I'll add some updates soon to add:Quest system needs to actually track all quests - currently only tracks one Add the Town map to the GPS menuAdd the messages page - this was to show messages from the ghosts you helpedAdd pictures for the pictures menu - a sort of mini reward after finishing a questadd more polish, assets and sound effects |
259,700 | Collision (Event Horizon School) | 2018-10-26 | 0 | Strategy | PC | Sci-fi, Turn-Based Strategy, Board Game | null | Event Horizon School | null | 0 | Get ready, rotate, Collision! It’s the ultimate PvP sci-fi turn-based video-board-game for two players. Tactical battle has reached a new dimension! Create a connection between your Robots to gain more power, surprise your opponent and smash him at the right moment. YOU AGAINST YOUR OPPONENT Two Scientific laboratories, two unique Robot factions battling on a planet on the edge of destruction: only the best player will prevail! Place eight out of your sixteen Robots on the plank, choose thousand of possible combinations and connect them to increase their power: luck is not the best option here! CLOCKWISE OR COUNTER-CLOCKWISE? 90° plank rotation will put a strain on your opponent’s tactics. This duel is going to eat you up if you are not careful enough! There are four battlefronts to keep an eye on! Rotate your plank up to 180° to set your best Robots into battle! ENERGY IS FUNDAMENTAL! Gather enough energy to overturn the situation at the very last moment! Gain points before your opponent does and win the game. Think before act, no time limit: one wrong move and you’ll be lost your chance. Upgrade your Robots with the ones that are left and unleash the energy to double their power. Rotate once more and win the Collision! KEY FEATURES: Two unique factionsSixteen Robots to choose from, everyone with its specific abilitiesUse tactical advantage, place your Robot wisely on the plank and get ready for the battle!Rotate the planks to put your opponent in troubleUse your Energy to overturn the situationElectronic sound effectsGalactic environment DEVELOPED BY: UTOPY GAMES (EVENT HORIZON SCHOOL MILAN, YEAR 1 - 2017/2018) GAME DESIGN Alex De Nittis Gabriele La Bua Thomas Pagani Denis Serra Andrea Teruzzi PROGRAMMAZIONE Matteo Bogoni Michele Pesante 3D Davide Castronovo Katherine Gigremosa Luis Miguel Hinojosa Berrospi Alessandro Lio CONCEPT ART Daniele Baraldi Sara Benvenuto Alessandro Ciriello Francesco Lancini Jacopo Lonati Edgar Panarello Giulia Rossi Francesco Ruggero Jennifer Tagliaferri |
259,698 | Flox | 2018-10-26 | 0 | Puzzle | Web | 2D, Physics, Construct 2, indi, ball-game, flox | null | Neox_Devs | null | 0 | Flox is a physics based game,That means you need concentration in order to pass levels. Features : 30 levels to play. Beautiful interface. And as we said just concentrate ,it is simple .. |
259,697 | Roll'n'Jump (WIP) | 2018-10-26 | 0 | Platformer | PC | 3D, 3D Platformer, Unity | null | Cubination | null | 0 | Hello and welcome to Roll'n'Jump. Roll'n'Jump is based on my Avoid The Obstacles game but with a new concept and now with jumping, it is currently in demo state as i seek some ideas for the levels, hopefully it can evolve into something better, please try it out and tell me below how it was (Negative and Positive) and/or contribute some of you´re ideas! :) For every platformed colour you complete there will be a checkpoint, if you fall out of the map then you will be spawned back to that checkpoint. Genre: 3D Platformer Gameplay: Single Player Type: Third person/ball view Platform: PC Status: DEMO v0.1 Game Difficulty: Easy / Normal CONTROLS Keyboard: Movement – WASDJump - SpacebarPause Menu - ESC TO-DO-LIST More Levels.Add MusicAdd Better End Screen |
259,696 | Airfall | 2018-10-26 | 0 | Shooter, Platformer | PC | First-Person, Shoot 'Em Up, Runner, jumping | null | Event Horizon School | null | 0 | Try not to fall while you jump, dash and shoot through the clouds and neon towers of Airfall, a visceral first person platformer! Airfall is a platformer first person shooter where precision and speedrunning melt together. Run, jump and shoot among floating platforms, lethal lasers and neon skyscrapers in this frenetic rush above the clouds. Will you be agile enough not to fall into the void? KEY FEATURES: Use your skills to stay on air as long as possible and dash through the levels. Aim and shoot with your gun to gain even more airtime! Find secret paths that will make you gain time. Be fast and improve on your times to gain medals: will you be able to get the golden one? DEVELOPED BY: ERRIPOTTER TEAM (EVENT HORIZON SCHOOL TURIN, YEAR 1, 2017/2018) Simone Cibrario Nona: Lead Designer, Project Manager Edoardo Marchetto: Lead Tester, Designer Niccolò Passeri: Concept Artist, Art Director Guglielmo Meacci: Concept Artist, User Interface Martina Hidalgo: Lead 3D Artist, VFX Stefano Tisci: 3D Artist Paolo Iovino: Lead Programmer, Composer Special Thanks to: Diego Lamattina VFX |
259,695 | Frida's Fridas | 2018-10-26 | 0 | null | Web | art | null | Unfrozen Art | null | 0 | null |
259,693 | Sorry To Bother You | 2018-10-26 | 0 | Simulation | Web | Singleplayer, Story Rich, Dark, Short, Experimental, Narrative | null | danhett | null | 0 | (Desktop only, fullscreen recommended) Sorry To Bother You is a short videogame that details a real experience: specifically, the massive influx of thousands of messages following the unexpected death of my brother Martyn in the 2017 Manchester Arena terror attack. The game tasks players with isolating the messages that are actually journalist requests (sometimes quite thinly-veiled ones). To do this, respond to each message by hitting the heart icon, or the trash can - 'like' the real messages, and trash the journalist ones. If too many stack up, or the player mistakes a journalist request for a real message of condolence, the game is over. Identifying details have been removed, with the exception of my own name, and the names of the publications reaching out. Apart from that, and with some editing for brevity, every word in this game is real, and was taken from the messages I genuinely did receive. For the first few days following the attack my phone was almost unusable, and this game quickly ramps up in speed to reflect that. The messages within the game are a very small sample of the thousands of messages I received. The game is named after this genuine message that was slid under my front door within hours of finding out he was missing: Sorry To Bother You is part of an ongoing series of works dealing with my experiences, and was preceded by c ya laterrrr and The Loss Levels, both of which are playable online. CREDITS: Produced & programmed by Dan Hett Design: Ewan Brock Audio: Ciaran McAuley Written by: ten of thousands of people, unwittingly SOURCE: The game was built quickly using the amazing PhaserJS. The compiled game build can be downloaded on the links below, the full source is available on Github here. Licensed as ever under the extremely (aggressively?) permissive Do What The Fuck You Want To public license. For more information about me, and the games in particular, here are some links: -news/2017/may/31/manchester-attack-victim-martyn-... -news/2018/may/18/dan-hett-uk-hostile-environment-... -hett-indie-games-designer-manc... -loss-levels-dan-hett/ -09-03-turning-death-loss-and-radical... |
259,692 | Asteroids Battle (endless) | 2018-10-26 | 0 | Shooter | PC | 2D, Retro, Space, Shoot 'Em Up, Explosions, Asteroids, High Score | null | raytomely | null | 0 | Asteroids battle is a space shooter where you have to destroy all asteroids on screen. how to play? you can play it with keyboard or joystick. keyboard command: use arows to move,and the buttons: s : fire normal shots d: activate/deactivate the sheild f: fire missiles g : launch wave bombs space: fire charge shots (keep it pressed to charge)f2: toggle fullscreen |
259,691 | ufaro | 2018-10-26 | 0 | Action, Adventure, RPG | PC | RPG Maker, beta | null | DEVIL GAMES | null | 0 | this game is being made slowly i do aim to get at-least 1 update out once a weekbeta 0.1 in the game right now like 10 armors 2 towns 5 weapons classes (there will be removed) and 2 dungins beta 0.3added 9 new weapons 1 castle 1 dungin6 new bad guyand some really bad story XD |
259,690 | Out Of The Barn v2 | 2018-10-26 | 0 | null | PC | null | null | pemdora | null | 0 | null |
259,688 | Darkest Arena | 2017-07-07 | 0 | Action, Shooter, RPG | PC, iOS | First-Person, Unity, audiogame, accesibility | null | Adknown, Laura del Pino Díaz | Adknown | 0 | Darkest Arena is a FPS for blind and non blind people where you have to survive in a small room with the only help of a radar and a gun. Controls: Left-Right Arrow to rotate over your self Up Arrow to go forward Space to shot Left control to use radar and discover walls and enemies. This game was done by Rising Pixel (Luca Contato and Laura del Pino). A previous version was presented to the audiogame jam 3 |
259,687 | Life Passes You By | 2018-10-26 | 0 | null | Web | Atmospheric, Short, Multiple Endings, Minimalist, Twine, sad | null | Stellalune | null | 0 | A short game I made for a university assignment. Very loosely based on Tennyson's poem The Lady of Shalott. This game contains explicit reference to injury, death, and suicide. If you feel trapped and/or depressed in real life, there is help available. This is a list of help resources from around the world. You are not alone. |
259,684 | Shooting range VR | 2018-10-26 | 0 | null | PC | VR, Training, shooting, asymetric, technobel | null | cyrilmatterne | null | 0 | This is a game that we did to work on the asymetric game in VR for our training in Technobel Center. |
259,683 | Stained (itch) | 2018-10-26 | 0 | Educational, Platformer | PC | Singleplayer, 2D, Funny, Short, Colorful, Medieval, student, Unity | null | Happy Orcs | null | 0 | This game is in French, will be translated soon ! Platformer 2D Durée de vie : 10 minutes A partir de 6 ans Ce jeu a été nommé aux Ping Awards, dans la catégorie "meilleur jeu étudiant 2018" ! Le jeu a été réalisé dans le cadre de la formation Jeu Vidéo et Multimédia à l'Ecole Emile Cohl (Lyon), pendant l'année 2017-2018 sur une période de 4 mois. "Jeune apprenti, c'est moi, le Maître Verrier ! J’ai bien besoin de toi ! Les travaux de la cathédrale du Roi touchent à leur fin, mais il manque encore la pièce maîtresse : le grand vitrail central ! Mais malheur ! Il me manque mon matériel : les différends minerais qui me servent à colorer le verre, ce sera à toi de les trouver ! Va, et explore la cathédrale : mêle toi au chaos du chantier, plonge dans les cryptes humides, admire les toits, et gravis le sommet du clocher !" Un jeu par Happy Ocrs' Studio : Casado Delphin, Constantin Mélanie, Jeannerod Adrien et Ribeyre-Soret Clément. Musique et sons par Blavec Florian et Leblanc Baptiste. © - Tous droits réservés - 2018 |
259,682 | Memory Lane (Full Version) | 2018-10-26 | 0 | null | Web | simulator | null | sophiaqin123 | null | 0 | Revisit past memories in a walking simulator |
259,681 | Demon Castle: Bloodstained Night | 2018-10-26 | 0 | Action, Platformer | PC | 2D, Metroidvania | null | Shabadage | null | 0 | Octobyte Games is happy to present Demon Castle : Bloodstained Night. This whipping action game will see you slaying Demons across an evil castle! It's built from the ground up for mobile, but is easily playable (and free) on PC. It's a short bit of fun and I hope you like it. If you want to support me, please consider purchasing the android version! Controls can be reassigned by pressing Control + Y, but the default is Arrow Keys - Movement Jump - Shift Whip - Control Subweapon - Enter Alt+F4 - Exit |
259,679 | EAT LEAD (itch) | 2018-10-26 | 0 | Shooter | PC, macOS | FPS, doom, 7dfps, quake, jmickle | null | jazz | null | 0 | EAT LEAD, A GRIMY FPS WITH WEAPONS ON THE MENU, MADE IN 7 DAYS FIGHT WEIRD ORBS TRAVEL TO WEIRD WORLDS EAT GUN'S |
259,678 | Escape the Dead (itch) | 2018-10-26 | 0 | null | PC | VR, Training, technobel | null | cyrilmatterne | null | 0 | Just avoid the dead. |
259,677 | Little Toy Tanks | 2018-10-26 | 0 | Action, Shooter | PC | Singleplayer, 2D, Tanks, elves, overhead | null | Rami | null | 0 | Little Toy Tanks is an overhead shooter where you play as a a member of the Elven army to tackle the spider threat! Originally released in 2016 on Gamejolt, Its my best game that I have completed so far. It features a campaign and a ton of arcade style survival levels! |
259,676 | Catheriiine's NPC Simulator | 2018-10-26 | 0 | Simulation | Web | Singleplayer, Sandbox, Character Customization, Life Simulation, artificial-intelligence | null | catheriiine | null | 0 | Create and program your own NPCs. Still in development. |
259,675 | Saving Doc Jack | 2018-09-19 | 0 | Platformer | PC | 2D, Pixel Graphics, Fast-Paced | null | DreamOnGames, l30n | null | 0 | Help Jack to escape from the volcano where he is trapped in this fast, hand-crafted, 2d platformer. DEMO: We have just released a demo with 5 levels available and an online ranking. Feel free to download it and, if you want, give us some feedback, they are precious for us. WHAT A MISFORTUNE DOC JACK Jack did it, he finally realized his dream of becoming a researcher, but something sadly went wrong... It seems that this will be his first and last research... Unless... Can you help him get out of trouble? It will be a very challenging journey! FEATURES: Adrenalinic and precise platformer in pixel art.Dangerous traps to avoid scattered along the paths.Get the collectibles for a better score.Local and Online records to compare with players all over the world, the game is very suitable for speedrun. GAMEPLAY: Go up from the dephts of the volcano, level after level, using fast and precise platformer mechanics and avoiding the dangers along the way such as: lava, fireballs, hot geysers and many more. But be careful not to end the oxygen, which is missing due to the eruption, that must be continually refilled by using the emergency tanks scattered throughout the levels. Also try to recover the collectibles to get a better score, especially the precious research documents. And more to come! The game is in development and we need your feedback : ) CONTACTS: Follow the progress of the game and give us feedback on: Twitter IndieDB Tumblr CREDITS: DreamOnGames are: AceOfSpad3s: Artist L3on: Programmer Press Kit |
259,672 | Jelly Ninja | 2018-10-26 | 0 | Action | PC | Singleplayer, Pixel Graphics | null | Chris Trott | null | 0 | Made to the theme of "Jelly" for the Jelly Jam (October 2018). |
259,668 | Retro Knight | 2018-07-07 | 0 | Adventure, RPG | Web, iOS | 2D, Funny, Sandbox, Comedy, Pixel Graphics, Action RPG, Retro, Parody | null | Noah B. Wilson, Noah Wilson | Noah Wilson | 0 | ALSO AVAILABLE FOR iOS AND ANDROID! CONTROLS CAN BE EDITED ON THE PAUSE MENU (SHIFT / CLICK TOP RIGHT) ARROWS = MOVESPACE = ATTACK / ENTER / OPENHOLD SPACE = CHARGE UPR = USE CHARGE ATTACKF = EATD = USE SPECIAL ITEMMOUSE = REQUIRED FOR MENUS Are you ready for REAL mobile adventure? Welcome to Retro Knight, an action/RPG/sandbox game that offers retro-inspired adventure not found on other mobile games! Play as Grudge, the newest dim-witted knight to be recruited by King Kerupt and General Jerkface, as he starts a quest to not only became the greatest knight in all of Kingdomland, but also to recover the Relics of General Importance and rid the land of monsters. Are you ready to get back to real, retro-powered adventure? Are you ready for Retro Knight? • Venture over the countryside at your own pace, exploring where you desire in this free-roaming map full of secrets. There's always something to do! • Buy your own house (or four) to store more items, decorate how you like with a built-in map editor, and even take a nice nap! • Enjoy a world that operates on a real-time clock! Weather patterns, night/day changes, traveling shops and events, and even sales in select stores! • Accept daily orders from your King to earn Badges and unlock new, top secret areas. • Compete against other players in high-score specific arcade areas, or simply to see who has eaten the most tacos. • Go Farming! Grow your own foods (and weapons!). There are entire games devoted to farming, and yet its only like 5% of this game. • Equip dozens of different weapons, armors, and equip hundreds of different items, accessories, and magical tools (some of which might have been borrowed from other classic retro games). • Pick up arcade-style power-ups to unleash new abilities on the monsters that long to eat you like the Fire Sword or Bottled Lightning. • Shop at over 100 different stories in nearly a dozen different towns! • Enjoy classically-inspired elements from retro games like Super Mario Bros., The Legend of Zelda, Bubble Bobble, Castlevania, Joust, Balloon Fight, Metroid, Mega Man, Pac-Man, Donkey Kong, Bomberman, and more! Seriously, you need this game. Hurry up and download Retro Knight for iPhone or iPad! Play online now at www.retroknight.com (Flash Player required). |
259,666 | Alpha Contact | 2018-10-26 | 0 | Shooter | PC | Story Rich, Sci-fi, Pixel Graphics, Space, GameMaker, Asteroids | null | PhilipL | null | 0 | My biggest game, previously released on game jolt. Asteroids meets Enter the dungeon in the desolate territory of an unknown alien race. Alpha Contact sees you exploring the hostile environment of an unknown race of creatures whos civilization has crumbled. Whilst fighting against their aggressive response to any strange and unknown creatures that show up in fear of extinction. What do you do? Well, you play the game I suppose. Who knows who the player is, that's up to you to decide depending on how you interpret the game. Controls to keep in mind: mouse and both mouse buttonsW-A-S-DSpace Mechanically the game functions like a roguelike. Every run will give you slightly different combat scenarios and new parts of the lore. |
259,664 | DrakeSun | 2018-10-26 | 0 | Action, Shooter | Web | Space | null | Phil Dhingra | null | 0 | This is a game sort of based off of Drake's Equation. The equation gives you an estimate of the likelihood of extraterrestrial life based on multiplying probabilities (the probability that a star has a planet, the probability that those planets develop life.) I created this as part of a self-imposed "hackathon." I followed the rules for the previous Ludum Dare's compo, and built this thing in a total of 24 hours, over the span of 3 days. The theme is "Tiny Worlds" |
259,661 | Apocalypse Taxi | 2018-10-26 | 0 | Action | PC | Driving, Procedural Generation, PROCJAM, unrealengine | null | Bracket | null | 0 | Apocalypse Taxi is my entry into the 2018 ProcJam. Drive around a procedurally generated city, and try not to kill anyone. Pick up passengers and take them to their randomly generated destinations. It's more a tech toy than a game! Techniques used: A Voronoi diagram (with Manhattan distance) is used to determine the road map.A simplex noise map determines altitude.Once the voronoi is generated, tiles containing roads are enumerated and tagged based on adjacency, appropriate road tiles are placed.Each tile within a "voronoi cell" is allocated to the appropriate region.Regions are given a type of water, park, rocks, residential, industrial or business.Water areas have their heights set low, so the bottom water plane shines through.Park and Rock areas have a procedural mesh generated from the height field (sloping to 0 at the roads), which is then added to the world. One of several textures is picked. A series of "props" (ruins, statues, etc.) are then randomly placed in the area.Residential, industrial and business districts are flat (altitude set to 0, and the mesh uses RLE to only render stripes - BIG performance improvement). Random buildings from a set of available options for that region are then placed on the world.I then randomly generate people. Names are built from census tables, skin color is determined from a set of available ethnic colorations (as is hair color). Different meshes are then applied to build a distinctive person. Various clothing options are generated, with random tints.Unreal's Vehicle system is then used to drive around.Physics determine collisions. Source code is available here: BSD License and exclusion of warranty, to keep the lawyers happy: Copyright 2018 Herbert Wolverson (DBA Bracket Productions) Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, LOSS OF USE, DATA, OR PROFITS, OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
259,659 | Many Paths to the Golden Heart | 2018-10-26 | 0 | Action | Web | null | null | Phil Dhingra | null | 0 | Part of a self-imposed hackathon. Picked up by some indie gaming press. |
259,657 | Deliver Until Dawn | 2018-10-27 | 0 | Adventure | PC | Horror, Comedy, Short, Halloween | null | roboman | null | 0 | Short interactive experience for Halloween in horror-comedy genre. Deliver the newspapers until the sun goes up. |
259,656 | Roll A Ball (Chr0n1cle) | 2018-10-26 | 0 | Action, Strategy | PC, macOS, Linux | Singleplayer, Funny, Cute, Colorful, Top-Down, Unity | null | Chr0n1cle | null | 0 | Hey everyone. I'm a complete newbie in Game Development but i always had an interested in games since i was a little kid. I made this simple game by following the "Roll A Ball" tutorial from Unity and adding my own touch to it so i decided to share it. Obviously there is a lot of features that could be added and improved but i decided to keep it small and simple for my first ever game so i can have a strong foundation :) it's not the greatest game ever but i like it and maybe you will too! In this game you are a ball that has to collect pick ups and carefully avoiding the obstacles! If you reach the score then you progress to another level. It may sound easy but different picks up have different score points, and increase your speed so it's harder to move around! Controlls: W,A,S,D to move Left Mouse Button to click R to restart i would like to give credits to: Main Menu music by JBA_Music: / Menu Play/Quit confirmation sound inspectorj: / Menu Help/Back confirmation sound by Theogobbo: / First level music by yummie: / Second level music by mrthenonorha: / Third level music by xsgianni: / Pick up sound by inspectorj (cut down): / Fedora model by Utzon Jorn: Helmet model by Boo: Cap model by Schindler Michael: And of course a huge thanks to Brackeys, blackthornProd, Game Dev underground and Matthew Palaje for all their tutorials, advice and tips! :) You can let me know what you think! |
259,655 | Space Shooter v2.0 | 2018-10-27 | 0 | Shooter | PC | Sci-fi | null | Demoof | null | 0 | Update v2.0 is here!: Features: 1. 2 ships that you must protect 2. High Volume galactic background music 3.More enemies and meteors Game Controls: 1. WASD to move 2.LEFT CLICK to shoot 3.Dont let your ships down |
259,653 | Escape Velocity (The Snipster) | 2018-10-26 | 0 | Action | PC | art | null | The Snipster | null | 0 | A game by Spencer Pilarski, Jonah Gaynor, Sam Grant and me. I'm in charge of the art direction and does art for the game along with Sam. |
259,652 | HypnoLabVR | 2018-10-26 | 0 | Simulation | PC | 3D, VR, NSFW, Erotic | null | Kyungeki Workshop, OutbreakGames, Momoiro Software | null | 0 | YOU CAN OPTIONALLY PLAY THIS WITHOUT VR This game is for adults! You need an HTC Vive to play in virtual reality. A Windows build is available for regular 3d game play without a vive. Linux, Mac, and android builds are not currently available. The current build is an Alpha build, and not all items have full functionality yet. The game is still being updated, and future builds will add more functionality to the game. It is recommended that you have at least a minimum level VR capable PC even if you do not have a VR headset to run the desktop version. Join the Dr. Kady Psyche as a new intern at the Ivory Peaks Corporation in her experimental hypnolab! Test out strange devices, alter minds, and push the boundaries of science! Our simulator places you in the laboratory itself, and Dr. Psyche is happy to play the test subject. Interact with your environment in first person as you explore her strange laboratory. No VR z - Reset c - Turn off Cursor space - activate rotation Middle Click - Remove Clothing VR - Mouse Left Click - Interact Middle Click - Remove Clothing Right Click - Hold Object Space - Teleport Toggle between Studio and Test room VR - Controllers Pad - Teleport Trigger - Interact Menu - Remove Clothing Grips - Pick up object All Escape - Return to Title Note: Cursor will automatically disappear after 10 seconds of inactivity and will reappear once mouse is moved. Can be toggled on/off with 'c' key. |
259,650 | Pas Fortnite Mais Presque | 2018-10-26 | 0 | Adventure | PC | nature, c | null | Pierrec | null | 0 | Jeu en construction, réalisé dans le cadre des ateliers Lecture par Nature Le jeu ne tourne pour le moment que sur windows. Pour lancer le jeu : -Téléchargez le jeu en cliquant sur Download (plus bas) -Décompressez les fichiers sur votre ordinateur (il faut un logiciel comme WinRar ou 7Zip. Si un tel logiciel est installé sur votre ordinateur, ça devrait le proposer tout seul sinon il faudra télécharger 7Zip (c'est gratuit: -zip.org) -Doublecliquez sur AtelierRAB.exe (avec l'icone de la petite tasse bleue) et c'est parti! Pour jouer: cliquez sur les personnages pour leur parler. Pressez Echap pour quitter le jeu. Si le jeu ne marche pas: essayez alors de doublecliquer sur Winsetep.exe (l'autre tasse bleue) cochez "Run in a window..." puis cliquez sur Save and run. Crédits: LG, Léo, Terence, Maxence, Enzo, Lola, Raphaël, Lorenzo, Alexis, Maxime, Théo, Zelika... |
259,647 | Frozen lines | 2018-10-26 | 0 | Puzzle | Web | null | null | control9 | null | 0 | null |
259,645 | Shoot It! | 2018-10-26 | 0 | Shooter | Web | null | null | jluo0011 | null | 0 | Try to get the score as high as you can! |
259,641 | Skull War | 2018-10-26 | 0 | Action | PC, macOS | Singleplayer, Horror, Fantasy, Action-Adventure, 3D, Monsters, Spooky, Halloween, creepy | null | MaYuApps | null | 0 | ☆☆ 2 Game Modes. ☆☆ ☆☆ 12 exciting unique levels. ☆☆ ☆☆ 6 Unique power ups, and create combos ☆☆ Levels: ☆ Finish all levels to experience different environments. ☆ Unlock more power ups, which gives more advantage in Nonstop Challenge. Nonstop challenge: ☆ Play till death. ☆ Kills as many skulls as you can and gain a spot in leaderboard. Power ups: ☆ Shield: Fearlessly keep pushing without bouncing back. ☆ Strength: Push twice harder. ☆ Speed up: Gain 2x speed. ☆ Freeze: Freeze all the enemies and push them easily when they can not move. ☆ Black hole: Create black hole that sucks enemies into and instantly kills them. ☆ Death ring: Generate death ring that instantly kills all the enemies around you. Leaderboards: ☆ Global Leaderboard: Compete with all users across all platform. Follow us on Facebook: |
259,640 | Saucer Survival | 2018-10-26 | 0 | null | PC | click, helicopter | null | Craig A. Leslie | null | 0 | Very first project I have completed. Based from the old Helicopter classic, a good starting pointing in learning the basics of game maker. Although very basic. This taught me to do animations and parallax scrolling within games. Something I will use later on in my next projects a lot. Left click to keep the saucer from danger. Score as much points as you can. |
259,639 | Maze (itch) (Tymski) | 2018-10-26 | 0 | Action | Web | Singleplayer, 2D, Top-Down, Real-Time, maze | null | Tymski | null | 0 | Maze This game is a bunch of squares ⬛ ⬛ ⬛ in different colors, scales and rotations! Go from start to finish! Shoot the enemies, collect all green stuff to win. Movement You can start moving by pressing [Up Arrow Key]. There is no way to stop! Once you start going, you go until you complete the level or until you are destroyed by enemies or you collide with a wall. You can turn using [Left Arrow Key] and [Right Arrow Key]. Shooting You can shoot using [Spacebar Key]. You have very limited number of bullets when you start a stage, but you may find some additional bullets in the stage. You can use bullets to defeat enemies or to collect items. That's right! You can shoot The Green Squares to pick them up. The Green Squares For lack of a better name, green squares are items present in the level, that you have to pick up in order to win. The number of green squares you collected and have to collect is displayed on the screen and on the stage Finish line. Enemies Bouncers - They just bounce between walls horizontally xor vertically and kill you on contact. Bouncers can be defeated by your bullets or you can just pass by them. They are represented by red squares. Checkpoints On your way you can find big blue boxes. These are checkpoints, that you can grab only by going onto them. They cannot be captured by bullets. When you die, you spawn on the latest grabbed checkpoint. If you shoot and then die, you don't get your bullets back. However, you can always reset the stage by pressing [R Key]. View / Camera You can zoom in with [Numpad Plus] and zoom out with [Numpad Minus]. The zoom level stays persistent even if you quit the game and come back, so adjust it for your liking. You can view the whole stage by pressing [Tab Key]. Audio Audio can be muted/unmuted by pressing [M Key]. Stages After you complete a stage, the next stage is unlocked. Each stage has a timer and the fastest clear time, so you can speed run after you completed the stages. More features You can request features and present your ideas in the comment section below. Music Music in the alpha is by Kevin Macleod @ incompetech.com |
259,638 | Catstronauts (emilyblackman) | 2018-10-26 | 0 | Platformer | PC | dash | null | emilyblackman | null | 0 | A two player game (two xbox controllers required) where you try to make the evil monster chase your opponent instead of you by tagging them. But when the monster is already chasing your opponent, make sure you don't get tagged! Press A to dash and use the left analog stick to move. Made with Ryan Swei and Walker Chilton (walkerchilton.itch.io) for Advanced Game Studio |
259,637 | Singularity of Lighthouse Keeper | 2018-10-26 | 0 | Adventure, Puzzle | Web | First-Person, Mystery | null | Konstantin Kitmanov | null | 0 | Solve the mystery of lighthouse keeper on the loneliest island in the world in this story-heavy first-person puzzle. While game is at very early development, we prepared playable intro demo, to set you in the mood and story. Please note that this is not even an alpha and doesn't reflect indended quality and polishing. |
259,635 | Fish Survival (CatLordGames) | 2018-10-27 | 0 | null | Web | Survival, Destruction, work, death, Fishing, environment, balance, water, sea, Animals, cat, ships, birds, ocean, trash, turtle | null | CatLordGames | null | 0 | Fish survival game by Cat Thoss and Jonas Sandoval Avoid all the pollution/ trash for as long as you can to help fishy survive! Statement This project was made to spread awareness of pollution in our oceans. Pollution causes aquatic life to change their behavior, get sick, and ultimately many of them die. The rate at which we dump waste and sewage into our oceans of far too devastating (1.2 trillion gallons in the U.S. per year). Marine pollution is a global issue we should be more aware of because even when it starts off as a small local problem it can affect the entire world as the pollution spreads from one ocean to another. This doesn’t just effect aquatic life either, it effects the environment as a whole and can throw off the balance of our entire ecosystem. If we don’t stay aware of pollution or if we let it continue to get worse eventually it could cause the death of many non-aquatic species including our own. Environmental Research Content Research: -Pollution Aquatic life is in danger Industrial waste goes into water 1.2trillion gallons of sewage 70% of wastes are dumped 80% of sewage in developing countries is untreated- rivers, lakes, costal areas -Defined by seametrics.com: Water pollution is the contamination of water bodies (e.g. lakes, rivers, oceans, aquifers and groundwater). This form of environmental degradation occurs when pollutants are directly or indirectly discharged into water bodies without adequate treatment to remove harmful compounds. -Conserve-energy-future.com: -energy-future.com/sources-and-causes-of-water-pollution.php In America, 40% of the rivers and 46% of the lakes are polluted and are considered unhealthy for swimming, fishing or aquatic life. 80% of the water pollution is caused due to domestic sewage like throwing garbage on open ground and water bodies. Plastic waste being a major water pollutant, is causing huge destruction of marine life and is believed to be responsible for deaths of more than 100,000 sea mammals, sea birds and various types of fishes. Aquatic animal have faced an estimated extinction rate five times more than that of terrestrial animals. Each year 1.2 trillion gallons of untreated sewage, storm water, and industrial waste are dumped into U.S. waters. Cruise ships are also a major source of water pollution. They produce over 200,000 gallons of sewage which is mostly released in the ocean. Apart form that, they are also causing at least 35,000 gallons of water contamination due to oil spill. SEA TURTLES SEA LIONS SEA BIRDS FISH EX: BROWN TROUT, CISCO, AND PERCH HAVE CONSUMED MICROFIBERS OF PLASTIC DUE TO WASTE WHALES AND DOLPHINS PARROTFISH HUMPHEAD WRASSE GROUPER SPINY LOBSTERS ARE VERY HARD TO FIND Florida manatee (loss of habitat and high rate of still births and intoxication by pesticides and herbicides) 3,200 alive Kemps ridley turtle (500 alive- habitat loss, pollution, fishing net) -animals-are-dying-because-of-our-plastic-trash/ MARINE CREATURES THAT DIE FROM WATER POLLUTION: -endangered-species/ MARINE CREATURES THAT ARE AT RISK OF EXTINCTION/ENDANGERED SPECIES: -endangered-species/ (website based on several scientific journals and reasearch) Fact: In order for global ecosystems to function genetic diversity, habitat diversity, and species diversity must work together. Thoughts: if we keep polluting waters, we are reducing safety to endangered species, large bodies of water that inhabit healthy ecosystems, and straight out torturing innocent marine life just to satisfy human consumption. -endangered-ocean-species-and-marine-animals/ (Article based on sources from: marinebio, ehow,hubpages, animalport,endangeredspecie, einfopedia,) The International Union for Conservation of Nature (IUCN) lists three hundred and sixty eight marine species which are either endangered already or vulnerable of becoming endangered very soon. At risk due to irrational human behavior and activities. The Maritime Mammal Protection Act (MMPA-1972) and The Endangered Species Act (ESA-1973) have contributed so far to salvage this ocean life but it requires adequate knowledge about these issues and the transcendence of the human behaviour in accordance to that, which can inevitably make a difference for these ocean endangered species “Under polluted conditions most fish either went to the top to gulp air or became hyper- active or both. A very few showed no response or became inactive. After a few hours the hyperactivity was replaced by quiescence or normal activity although periods of abnormal activity might reoccur at a later time.” Hall, J., Arnold, J., Waller, W., & Cairns, J. (1975). A Procedure for the Detection of Pollution by Fish Movements. Biometrics, 31(1), 11-18. doi:10.2307/2529705 “The substances which are introduced into the water not only affect fishes directly but also act through effects on the bottoms on which eggs rest. Lake Michigan once produced numerous white-fish. The number of whitefish has been greatly reduced. The reasons are not only over-catch but also the covering up of breeding bottoms with a large amount of sawdust and other rubbish which makes the spawning grounds useless. Some of this bottom can never be recovered, at least, not for a long time.” Shelford, V. (1918). WATER POLLUTION AND FISH LIFE. Journal (American Water Works Association), 5(4), 434-437. Retrieved from -species-extinction-and-plastic-pollution/ -plastic-pollutions-shocking-death-toll-endangered-animals/ -extinct-animals_n_4078988.html |
259,634 | Amishion Impossible (Amiga) | 2018-10-27 | 0 | Shooter | PC | 7dfps, amiga | null | earok | null | 0 | An entry into the itch.io 2018 Seven Day First Person Shooter Jam, coded entirely between the 20th and 27th of October. Adapted from the Unity Web that was in the 2014 7FPS Jam, it was recoded and reimagined from the ground up for the Amiga platform. While my engine is deliberately limited without walls or ground texture, We've done so in order for it to be enjoyed at full framerate on a stock CD32, A1200 or A4000. The "Story" By the year 2004, the Y2K Wars have been waged for four years. The appliances reign supreme, and only those that were wise enough to shun them remain free. As a humble Amish living on your farm on the outskirts of Philadelphia, you've managed to remain out of the war. But the machines remain restless, and now they've set their eyes on your land. You're not going to go down without a fight! Requirements Any AGA Amiga should run this fine. It is very chipram heavy, so you may need to play in No-Startup-Sequence mode. Controls 1 Button Joystick: Walk Forward/Backward - Joystick Turn Left/Right - Joystick (Fire button depressed) Strafe Left/Right - Joystick (Fire button pressed) Attack - Joystick Fire Button 2 Button Joypad: Walk Forward/Backward - DPad Turn Left/Right - DPad (Fire Button 2 depressed) Strafe Left/Right - DPad (Fire Button 2 pressed) Attack - Fire Button 1 CD32 Pad: Walk Forward/Backward - DPad Turn Left/Right - DPad Strafe Left/Right - Reverse/Forward Attack - Red Keyboard: Walk Forward/Backward - Cursor Key Up/Down OR W/S Turn Left/Right - Cursor Key Left/Right Strafe Left/Right - Z/X OR A/D Attack - Space OR Right Shift OR Right Alt Credits and Greets Code: Earok Art: LianneThy Music: JMD Cow Art: Anthony Lau Font: Koyot SFX: Various (see below) Much help: Tsak Fridge Butt Art: Noah Did literally nothing: Sergio Greets to Alpine 9000, Per-Ola, Neil, Steve, Damien, AmigaBill, AmigaJay, English Amiga Board and Indie Retro News! |
259,633 | Slime the World! | 2018-10-26 | 0 | Platformer | PC, macOS, Linux | 2D, Pixel Graphics, slime | null | Jakob | null | 0 | This is my entry to this year’s Autumn Lisp Game Jam. The dialect of Lisp I chose to use for this entry was Fennel, a simple and elegant Lisp that I feel perfectly matches the simplicity and elegance of Lua. The theme was slime, so it’s a game about covering everything in sight with slime. As of right now, this has the distinct charm of a demo that was far too ambitious and rushed to be much more than a buggy proof of concept, but I do hope that enjoy it in some capacity. You can move laterally with the left and right arrow keys, jump with the ‘z’ key, and spew balls of slime with the ‘x’ key. Source repository is hosted on GitHub. |
259,632 | Kwik Snax - C64 remake. | 2018-10-26 | 0 | Action | PC | Retro, Commodore 64, dizzy | null | Craig A. Leslie | null | 0 | One of the first games I ever played. Here is a game that proved difficult to code. But have learned a lot in game maker in the space of a week to do. Including all items, weapons, animations, a lot still needs to be finalised and sorted. Fans of the original will clearly see what needs to be finished. Consider this more of a tech demo. It will be free for all to download even when its finished. This is simply a fan remake that I love working on. Tough as the fluffies and enemies seem to be.. I think ive pretty much got the rest ok. Ive added in new fruits and will probably add new modes and extra bonus rooms to spice things up a bit. Some of the weapons still need aligned and well.. it will take a while to complete. But happy with what ive done so far. I hope fans of the series and the work of the original developers will enjoy this. Updates will come soon.The item, the flag will work in taking you to the treasure room. However it may take you a few levels ahead in the game. This is due to the room order in game maker. This specific room will require further editing to ensure you proceed to the next room as in the original. Keep this in mind. |
259,631 | RvB (Gamepopper) | 2018-10-27 | 0 | Shooter | PC | First-Person, 7dfps | null | Gamepopper | null | 0 | A demo for a FPS concept inspired by Ikaruga. You can only hurt opponents who has an opposite colour from you, however that makes you vunerable to those opponents with opposite colours and bullets. You can also be unharmed by bullets and opponents with matching colours, however your bullets are inneffective on opponents with matching colours. The main goal of the demo is to collect yellow orbs while also defending yourselves from other people and flying robots. Controls (Mouse + Keyboard): WASD - Move Mouse or Directional Keys - Aim Left Mouse Button - Shoot Q/E - Change Colour Space - Jump Escape - Pause Controls (Gamepad): Left Analog Stick - Move Right Analog Stick - Aim Trigger - Shoot Shoulder - Change Colour A - Jump Escape - Pause |
259,630 | ChimiChanga | 2018-10-27 | 0 | Action | PC | Cute, Runner | null | lupitastudio | null | 0 | Play with mousePress left button to RunRelease left button to JumpDrag Foodies and drop near you |
259,629 | An Artist at Work | 2018-10-27 | 0 | null | PC, macOS, Linux, Android | nature, work, jam, pizza | null | cheifemu | null | 0 | 'An Artist at Work' (2018) was made for Pizza Jam IV, and was inspired by the deadly sin of Sloth. AAW explores the moralistic relevance of the so-called 'deadly' sins through the use of revolutionary hands-free eye-tracking software that ensures the user can engage with the work at their own pace. Lead Level Designer and co-writer on the project Evan Yvonne explains how AAW 'is a reflection of [his] personal journey exploring the true nature of creativity', in the companion documentary 'At Work: An Artist', to be released Q1 2019. Critics are saying AAW 'is', 'was', and 'will be' a real contender in this year's competition, download now and find out for yourself. |
259,628 | Ghost Shooter (ytan0004) | 2018-10-27 | 0 | Action | PC | null | null | ytan0004 | null | 0 | null |
259,626 | Adventures in Pastry Hell | 2018-10-27 | 0 | null | Web | Music, friends, escape, hell, sound | null | LordJonasGames | null | 0 | Adventures in Pastry Hell is a game about oasty the happy toast who's pulled into pastry hell via pastry portal. Help Toasty make their escape and so they continue being happy! Sound effects were found on freesound.org Music was found on Royalty Free site Artist Credit: "Pookatori and Friends" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License / |
259,625 | The Amazing Adventures of Bob! A Road Safety Game! | 2018-10-27 | 0 | Adventure | Web | 2d-adventure-road-safety, bicycle-safety, bicycle-theft, crime-prevention, national-police-cadet-corps, npcc-game, npcc-road-safety, road-safety-adventure-game | null | npcclcs | null | 0 | The Amazing Adventures of Bob! Can you help Bob to learn Road Safety & Crime Prevention and guide him to meet his true love before it is too late? Will you be able to guide Bob and help him make wise decisions to stay out of trouble? This is a simple Point & Click Game on Road Safety & Crime Prevention for young kids in Singapore, just so that you can have some fun learning something that may help you in your daily lives. |
259,624 | Cookie Catcher | 2018-10-27 | 0 | Action, Platformer | PC, macOS, Linux | First-Person, Retro, 3D, Parkour, Abstract, Unity, 7dfps, cookie | null | BlipBloop | null | 0 | Welcome to Cookie Catcher! This silly little game is all about rocket jumping from cube to cube in search of the legendary "Cookie". As of now, there are 15 levels to play through taking roughly 5 minutes to speed run, and averaging 45 minutes for the first play through. Controls: Use WASD to move, mouse to look around. Use Left Mouse to skip that odd text flashing in front of your eyes. You should see a doctor about that. Use Right Mouse to fire off a round of your magical unlimited supply of rockets. Hit Escape to access the in-game menu to change volume, graphics, and mouse sensitivity. Protips: * Bouncings fun! But it requires patiences, make sure you land and jump before firing your next rocket. * The "EFFECTS" setting changes the amount of post possessing applied in game. * He is always there, its a matter of perspective. * Some levels have more than meets the eye... Change log (10/27): * Fixed issues with view clamping. * Increased the effectivity of rocket jumping. * Added moar easter eggs. * Added some ambience music. * Balanced the shooting enemies, they now have a nice arm time to help with players sanity. * Reordered some of the more skill heavy levels to fit a more balanced learning curve. This game was created for the 7D fps game jam (2018), lemme know what you think below! WARNING: MAY CAUSE EXTREME RAGE TO SENSITIVE INDIVIDUALS LIKE MYSELF. SIDE EFFECTS INCLUDE RANDOM CRITS, LAG SPIKES, LENNY, AND THE GENERAL URGE TO RUN SCREAMING INTO THE NEAREST WALL. |
259,623 | Flappy Bird 3D (Fantasy_GamerYT) | 2018-10-27 | 0 | Adventure | PC, macOS, Linux, Android | fun | null | Fantasy_GamerYT | null | 0 | Fun and angrysome! |
259,622 | layers.exe | 2018-10-27 | 0 | null | PC | love, Halloween | null | algamedev | null | 0 | Original Release Date: October 2014 layers.exe was a 2014 Halloween special released during the middle of the ".exe" craze. This game had to happen sooner or later, given it was also the time period "Shrek is Love, Shrek is Life" was popular. Many people played it. I later removed the game after Halloween ended, much to many fans' dismay. What an idiot I was. Shrek belongs to Dreamworks Studios. |
259,621 | Laser Defender (LordJonasGames) | 2018-10-27 | 0 | null | Web | laser, survive | null | LordJonasGames | null | 0 | Laser Defender game, survive and get a high score! |
259,620 | Super Arena Shooter | 2018-10-27 | 0 | Action, Shooter | PC | 7dfps | null | ArmyAnt Studios | null | 0 | the online match making doesn't work but the lan one does so you can alt tap out and see your character, this game is very buggy and i just want to stop working on it i learn a lot from it and i hope sometime i can remake it and do it better, i created a 64 and 32 bit zip file that you can extract to play |
259,619 | TurtoBan - 3D Sokoban | 2018-10-27 | 0 | Puzzle | PC | Colorful, 3D, Animals, Sokoban | null | MoTaiGik Studio | null | 0 | A 3D Sokoban game, with a cute turtle This is a 3D version of classic game, sokoban. The objective of this game is to move all turtle shells into water storage. Game features: -3D/2D perspective -2 boxes, 3 boxes and 4 boxes -More than 600 puzzles -Cute turtle character -Zoom by pinch -Undo moves -Clear puzzles to earn Gems -Gems can be used to get solutions |
259,617 | Spatial Narrative - Where is everyone? | 2018-10-27 | 0 | null | PC | null | null | sudhamr | null | 0 | null |
259,616 | Time City | 2018-10-27 | 0 | Simulation | PC | 2D | null | NovaNetworkGames | null | 0 | Swap in the world of Time City. Time City is a Software design and management simulation game that gives the player control over the social economy of a city, similar to SimCity Tausche in die Welt von Time City ab. Time City ist ein Software-Konstruktions- und Management-Simulationsspiel, das dem Spieler die Kontrolle über die Verwaltung der sozialen Ökonomie einer Stadt gibt, ähnlich wie SimCity |
259,615 | Gunshot | 2018-10-27 | 0 | Platformer | Web | 2D, gun, Unity, jumping | null | Iswara | null | 0 | It is recommended to play the game in full screen to maximize the experience.Press right-mouse button,space,or up arrow to fire the gun! |
259,614 | Up to no Goo'd | 2018-10-27 | 0 | Puzzle | Web | ball, click, prototype | null | Serinox | null | 0 | Prototype for a puzzle game. Click and drag on the green goo ball to slingshot him in the opposite direction. You stick to the walls, and you loose some mass with every movement. You can pick up extra goo along the way to regain some mass. Guards will pop you if you're facing them, but you can hit them in the back to kill them. Looking for some general feedback and ideas for improvements :) |
259,613 | Bunny Hop (itch) (Gamehound Productions) | 2018-10-27 | 0 | Platformer | Web | Singleplayer, 2D, Pixel Graphics, Puzzle-Platformer, Unity | null | Gamehound Productions | null | 0 | Bunny Hop is a mobile puzzle platformer that puts your hopping skills to the test! Puzzle platformChallenging difficulty15 levels12 In game achievementsTight and timing-based controlsEvery move matters100% free: no ads, no in-app purchases. |
259,612 | Wake Up (itch) (Phillip J Rhoades) | 2018-10-27 | 0 | null | PC | Horror, Difficult, nightmare, Text based, text-adventure, if | null | Phillip J Rhoades | null | 0 | You are awake and alone. Unable to move. Unable to fight against the thing slowly rising from within you. Is there any part of you that can resist? Any part that you can still move? (Based on a true event in my life when I was fourteen) * Created in less than 4 hours for the Ectocomp 2018 Jam * * You can also play it online: / * |
259,611 | Project Ocelot | 2018-10-27 | 0 | Shooter | Web | FPS, Minimalist, Experimental, Unity, 7dfps, ricochet, project-ocelot | null | MedicOnDuty | null | 0 | Do you remember that scene from MGS3 where Ocelot shoots a guy by ricocheting a bullet off a steel girder? That's this game in a nutshell. Enemies cannot be damage by shooting them directly, so, like Revolver Ocelot, you must damage them by ricocheting your bullets off the environment and into the enemies. The fancier the shot the more points you earn, so don't be afraid to style on your foes. Music: "Cognitive Dissonance", "Harmful or Fatal" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 / Don't forget to leave some feedback and be sure to check out some of the other submissions to 7DFPS! |
259,610 | Jennifer's Quest Demo | 2018-10-27 | 0 | Adventure, Puzzle | PC | RPG Maker | null | Zanto1050 | null | 0 | A woman wakes up after being transported to some unknown woods and tries to find her way home. Along the way she meets unusual people and must help them and solve riddles to find the way forward. This game is an early build of a project I've been working on for a long time. I don't have a release date for the full game. Hopefully some players will get enjoyment from this. |
259,609 | Pense seu Voto | 2018-10-27 | 0 | Educational | Web | newsgame | null | marciano | null | 0 | Com o intuito de levar as pessoas a conhecerem melhor as propostas dos candidatos à presidencia de 2018, neste newsgame, baseado no plano de governo de Jair Bolsonaro (PSL) e Fernando Haddad (PT), são apresentadas diversas situações em que o jogador precisa escolher uma proposta que ele considere a melhor solução para o problema exposto, mas sem saber a quem a proposta pertence. Ao final do jogo, é dada a porcentagem de quanto as escolhas do jogador foram compatíveis com as propostas de Bolsonaro e Haddad, bem como suas respectivas estratégias de governo para as áreas determinadas. Newsgame produzido pelos estudantes de jornalismo da PUCPR. |
259,606 | 辻ずんだもち | 2018-10-27 | 0 | Action | PC | sound, jam | null | Uravis | null | 0 | ◆概要 第一回VOICEROID Game Jam(ボイスロイドゲームジャム)参加作品です。 ずん子さんを「いきおい」よく走らせながら、 街中に落ちている餅をずんだもちにするゲームです。 ゴールにたどり着く速さと作ったずんだもちの数が得点になります。 ◆起動方法 「辻ずんだもち.exe」を実行してください。 ◆操作方法 ・左クリック:加速 押しっぱなしで段階的に加速します。 また、離していると減速します。 ・右クリック:ずんだアロー 押しっぱなしで構えて、離すと発射します。 また、接地している状態で弓を構えると強いブレーキがかかります。 ・スペースキー:ジャンプ スペースを押す強さに関わらず一定時間ジャンプします。 ・Rキー:リトライ ・Tキー:タイトルへ戻る ・Escキー:終了 ◆制作 Uravis ◆注意事項 ・本作が原因で何らかの損害や障害等が発生したとしても、 制作者は一切責任を負わないものとします。 ・本作の無断転載・無断商用利用は禁止です。 ・プレイ動画のアップロードや2次創作物の公開等は ご自由にどうぞ ◆お借りしたもの SE ・On-jin~音人~様 -jin.com BGM ・クラシック名曲サウンドライブラリー様 -sound.seesaa.net |
259,605 | Back to Luna | 2018-10-27 | 0 | Action, Platformer | Web | 2D, Endless, Unity | null | Oybars | null | 0 | Your ship had an accident near Jupiter. While the nearest ship is a bit away. There is a bigger problem.Asteroids.Try to stay alive!If you notice any bugs or if you find anything ı should add to game please write in the comments. |
259,604 | Click Game | 2018-10-27 | 0 | null | PC, macOS, Linux | Singleplayer, 2D, Point & Click, combos, simple, infinite, High Score | null | Guardian Games | null | 0 | This game was made as practice to learn how to code and other things about using unity and C#. In hopes one day I can publish something much greater that is actually worthy of anyone playing. Click on the blue circles to gain points based on the size of the circle. Each circle you click gains you 300 - 100 points and more combo, combo is a direct multiplier of how many points gained so it adds up quickly. The more combo you have, the more combo you gain aswell, at 10 combo you gain 2 per circle hit, at 50 you gain 3, the requirement to gain more combo sets multiplied 5 times each time you reach one of those combo "goals" If you go more then a second without clicking any circles the combo breaks alerting you of this in the top left corner. |
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