id
stringlengths
17
17
answer_index
int32
0
1
logical_forms
sequencelengths
2
2
logical_form_pretty
stringlengths
83
160
world_literals
sequence
question
stringlengths
56
626
QuaRel_V1_Fr_1204
0
[ "(infer (distance higher world1) (heat lower world1) (heat lower world2))", "(infer (distance higher world2) (heat lower world2) (heat lower world1))" ]
qrel(distance, higher, world1) -> qrel(heat, lower, world1) ; qrel(heat, lower, world2)
{ "world1": [ "shiny table" ], "world2": [ "matte table" ] }
Sliding a lunch bag across a shiny table makes it go a greater distance then sliding it across a matte table. Which table will make the bottom of the bag stay cooler? (A) shiny table (B) matte table
QuaRel_V1_Fr_0421
1
[ "(infer (speed higher world1) (speed higher world2) (speed higher world1))", "(infer (speed higher world2) (speed higher world1) (speed higher world2))" ]
qrel(speed, higher, world1) -> qrel(speed, higher, world2) ; qrel(speed, higher, world1)
{ "world1": [ "newly paved road" ], "world2": [ "old road" ] }
Alan was driving his car. The newly paved road was easier to drive on then the older road. Alan was able to go faster on the (A) older road (B) newly paved road.
QuaRel_V1_Fr_0079
0
[ "(infer (and (smoothness high world1) (smoothness low world2)) (friction lower world1) (friction lower world2))", "(infer (and (smoothness high world2) (smoothness low world1)) (friction lower world2) (friction lower world1))" ]
qval(smoothness, high, world1), qval(smoothness, low, world2) -> qrel(friction, lower, world1) ; qrel(friction, lower, world2)
{ "world1": [ "sidewalk" ], "world2": [ "dirt path" ] }
A boy was riding his skateboard on the sidewalk and noticed that the ride was smooth and he could move quickly. He ventured off onto a dirt path and noticed that the ride was slow and bumpy. He concluded that (A) riding the skateboard on the sidewalk was easier and less friction (B) riding his skateboard on a dirt path which caused a lot of friction.
QuaRel_V1_Fr_1132
0
[ "(infer (and (friction low world1) (friction high world2)) (distance higher world1) (distance higher world2))", "(infer (and (friction low world2) (friction high world1)) (distance higher world2) (distance higher world1))" ]
qval(friction, low, world1), qval(friction, high, world2) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "fairway" ], "world2": [ "tall grass" ] }
Rolling a golf ball along the fairly is very easy, but rolling one along tall grass is difficult. Which surface will let a golf ball roll for a longer distance? (A) fairway (B) tall grass
QuaRel_V1_B5_1105
1
[ "(infer (and (weight low world1) (weight high world2)) (acceleration higher world2) (acceleration higher world1))", "(infer (and (weight low world2) (weight high world1)) (acceleration higher world1) (acceleration higher world2))" ]
qval(weight, low, world1), qval(weight, high, world2) -> qrel(acceleration, higher, world2) ; qrel(acceleration, higher, world1)
{ "world1": [ "thin paper" ], "world2": [ "thick cardboard" ] }
Two paper planes are thrown at a time, into the air. One is made of thick cardboard, one is made of thin paper. Which paper plane flies faster? (A) cardboard plane (B) paper plane
QuaRel_V1_B5_0769
0
[ "(infer (and (exerciseIntensity low world1) (exerciseIntensity high world2)) (amountSweat lower world1) (amountSweat lower world2))", "(infer (and (exerciseIntensity low world2) (exerciseIntensity high world1)) (amountSweat lower world2) (amountSweat lower world1))" ]
qval(exerciseIntensity, low, world1), qval(exerciseIntensity, high, world2) -> qrel(amountSweat, lower, world1) ; qrel(amountSweat, lower, world2)
{ "world1": [ "pharaoh" ], "world2": [ "slave" ] }
The pharaoh lounged lazily on his spacious throne while a slave girl walked back and forth to the table to bring him grapes. Who will sweat less? (A) the pharaoh (B) the slave girl
QuaRel_V1_Fr_0623
0
[ "(infer (friction higher world1) (smoothness lower world1) (smoothness lower world2))", "(infer (friction higher world2) (smoothness lower world2) (smoothness lower world1))" ]
qrel(friction, higher, world1) -> qrel(smoothness, lower, world1) ; qrel(smoothness, lower, world2)
{ "world1": [ "chair" ], "world2": [ "table" ] }
The surface of a chair has more friction than a table, as Mike proved by running a towel over them. This means the surface of the _____ is rougher (A) chair (B) table
QuaRel_V1_B5_0002
0
[ "(infer (loudness lower world1) (distance higher world1) (distance higher world2))", "(infer (loudness lower world2) (distance higher world2) (distance higher world1))" ]
qrel(loudness, lower, world1) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "Fluffy out in the field" ], "world2": [ "Fluffy next to the house" ] }
Brian's cat Fluffy is right by his house so he can hear her meowing. Later though, Fluffy wanders out into the field by Brian's house. Fluffy is meowing but Brian doesn't know where she is because he can't hear her. This is because Fluffy's meow is more difficult to hear when (A) Fluffy is out in the field (B) Fluffy is next to the house.
QuaRel_V1_B5_0547
1
[ "(infer (brightness lower world1) (distance higher world2) (distance higher world1))", "(infer (brightness lower world2) (distance higher world1) (distance higher world2))" ]
qrel(brightness, lower, world1) -> qrel(distance, higher, world2) ; qrel(distance, higher, world1)
{ "world1": [ "moon inside" ], "world2": [ "moon outside" ] }
Rambo was walking in the bright moonlight to the abandoned mine where he was staying. As he walked into the shaft, he noticed that the moonlight became fainter and fainter the deeper he went into the dark bowels of the Earth. That's because (A) the moon was further away when he was outside (B) the moon was further away when he was inside
QuaRel_V1_Fr_1361
0
[ "(infer (heat higher world1) (friction higher world1) (friction higher world2))", "(infer (heat higher world2) (friction higher world2) (friction higher world1))" ]
qrel(heat, higher, world1) -> qrel(friction, higher, world1) ; qrel(friction, higher, world2)
{ "world1": [ "hot air" ], "world2": [ "cold air" ] }
Tim's helicopter generated more heat while flying through hot air then flying through cold air. He then assumed that the _____ had more friction (A) hot air (B) cold air
QuaRel_V1_B5_1238
0
[ "(infer (and (speed high world1) (speed low world2)) (time lower world1) (time lower world2))", "(infer (and (speed high world2) (speed low world1)) (time lower world2) (time lower world1))" ]
qval(speed, high, world1), qval(speed, low, world2) -> qrel(time, lower, world1) ; qrel(time, lower, world2)
{ "world1": [ "Travel by plane" ], "world2": [ "Travel by car" ] }
For their move across the country, Oliver was happy to take a plane, but his wife Polly was afraid to fly so she drove instead. Who completed the trip first? (A) Oliver completed the trip first (B) Polly completed the trip first
QuaRel_V1_B5_1080
1
[ "(infer (distance higher world1) (speed higher world2) (speed higher world1))", "(infer (distance higher world2) (speed higher world1) (speed higher world2))" ]
qrel(distance, higher, world1) -> qrel(speed, higher, world2) ; qrel(speed, higher, world1)
{ "world1": [ "Kevin's dragster" ], "world2": [ "Harold's dragster" ] }
In an amateur drag race, Kevin reached the finish line before his competitor, Harold, was even halfway there. Between the two of them, which racer's dragster had been souped up? (A) Harold had the souped up dragster (B) Kevin had the souped up dragster
QuaRel_V1_Fr_1275
0
[ "(infer (heat higher world1) (friction higher world1) (friction higher world2))", "(infer (heat higher world2) (friction higher world2) (friction higher world1))" ]
qrel(heat, higher, world1) -> qrel(friction, higher, world1) ; qrel(friction, higher, world2)
{ "world1": [ "trash can" ], "world2": [ "patio" ] }
A raccoon gets hotter running across a trash can then across a patio. This means the raccoon makes more friction running across the (A) trash can (B) patio
QuaRel_V1_B5_0098
1
[ "(infer (flexibility lower world1) (breakability higher world2) (breakability higher world1))", "(infer (flexibility lower world2) (breakability higher world1) (breakability higher world2))" ]
qrel(flexibility, lower, world1) -> qrel(breakability, higher, world2) ; qrel(breakability, higher, world1)
{ "world1": [ "Glass cup" ], "world2": [ "Rubber cup" ] }
John accidentally knocks over two water cups on the table. One is made of glass the other is made of rubber. Which one will break? (A) Rubber Cup (B) Glass Cup
QuaRel_V1_B5_1198
0
[ "(infer (distance lower world1) (apparentSize higher world1) (apparentSize lower world1))", "(infer (distance lower world2) (apparentSize higher world2) (apparentSize lower world2))" ]
qrel(distance, lower, world1) -> qrel(apparentSize, higher, world1) ; qrel(apparentSize, lower, world1)
{ "world1": [ "bird looks bigger" ], "world2": [ "bird looks tinier" ] }
Carter sees a bird in the sky, and it looks so tiny! The bird begins to fly towards Carter, and so the bird now is (A) bigger (B) tinier
QuaRel_V1_B5_0643
1
[ "(infer (distance lower world1) (loudness lower world1) (loudness higher world1))", "(infer (distance lower world2) (loudness lower world2) (loudness higher world2))" ]
qrel(distance, lower, world1) -> qrel(loudness, lower, world1) ; qrel(loudness, higher, world1)
{ "world1": [ "Car horn close" ], "world2": [ "Car horn far" ] }
When the man heard the car horn down the street it didn't seem too loud, but when the car horn got closer it was (A) quieter (B) louder
QuaRel_V1_Fr_1504
1
[ "(infer (speed higher world1) (friction higher world1) (friction lower world1))", "(infer (speed higher world2) (friction higher world2) (friction lower world2))" ]
qrel(speed, higher, world1) -> qrel(friction, higher, world1) ; qrel(friction, lower, world1)
{ "world1": [ "concrete" ], "world2": [ "gravel road" ] }
Peter loves driving his ATV and has learned that it moves faster on concrete than on a gravel road. This is because concrete has (A) more resistance (B) less resistance
QuaRel_V1_B5_0203
1
[ "(infer (and (exerciseIntensity high world1) (exerciseIntensity low world2)) (amountSweat lower world1) (amountSweat higher world1))", "(infer (and (exerciseIntensity high world2) (exerciseIntensity low world1)) (amountSweat lower world2) (amountSweat higher world2))" ]
qval(exerciseIntensity, high, world1), qval(exerciseIntensity, low, world2) -> qrel(amountSweat, lower, world1) ; qrel(amountSweat, higher, world1)
{ "world1": [ "Person doing pushups" ], "world2": [ "Person standing" ] }
A person that is doing pushups will likely sweat _____ someone that is standing around (A) less than (B) more than
QuaRel_V1_Fr_0470
1
[ "(infer (speed lower world1) (friction lower world1) (friction higher world1))", "(infer (speed lower world2) (friction lower world2) (friction higher world2))" ]
qrel(speed, lower, world1) -> qrel(friction, lower, world1) ; qrel(friction, higher, world1)
{ "world1": [ "grassy knoll" ], "world2": [ "rolling hill" ] }
Marcus rode his Segway over a grassy knoll slower than down a rolling hill. The grassy knoll had a (A) lower resistance (B) higher resistance
QuaRel_V1_Fr_1290
0
[ "(infer (speed lower world1) (heat higher world1) (heat higher world2))", "(infer (speed lower world2) (heat higher world2) (heat higher world1))" ]
qrel(speed, lower, world1) -> qrel(heat, higher, world1) ; qrel(heat, higher, world2)
{ "world1": [ "bumpy road" ], "world2": [ "straight road" ] }
A van is forced to move slower on a bumpy road compared to on a straight road. This means that the van will get hotter driving over the (A) bumpy road (B) straight road
QuaRel_V1_Fr_0306
0
[ "(infer (heat higher world1) (smoothness lower world1) (smoothness lower world2))", "(infer (heat higher world2) (smoothness lower world2) (smoothness lower world1))" ]
qrel(heat, higher, world1) -> qrel(smoothness, lower, world1) ; qrel(smoothness, lower, world2)
{ "world1": [ "gravel parking lot" ], "world2": [ "sales floor" ] }
Henry bought an ATV. He noticed that the tires got warmer when he pushed it outside in the gravel parking lot, than when he pushed it across the sales floor. This is because the _____ is rougher. (A) gravel parking lot (B) sales floor
QuaRel_V1_Fr_0791
1
[ "(infer (and (smoothness high world1) (smoothness low world2)) (heat higher world1) (heat higher world2))", "(infer (and (smoothness high world2) (smoothness low world1)) (heat higher world2) (heat higher world1))" ]
qval(smoothness, high, world1), qval(smoothness, low, world2) -> qrel(heat, higher, world1) ; qrel(heat, higher, world2)
{ "world1": [ "new road" ], "world2": [ "gravel" ] }
Barry was driving his new car. As he drove on the new road, there were no problems, but it was a rough drive on the gravel side road. Which road way would have generated more heat as Barry drove? (A) new roadway (B) gravel.
QuaRel_V1_Fr_0778
0
[ "(infer (heat higher world1) (friction higher world1) (friction lower world1))", "(infer (heat higher world2) (friction higher world2) (friction lower world2))" ]
qrel(heat, higher, world1) -> qrel(friction, higher, world1) ; qrel(friction, lower, world1)
{ "world1": [ "gravel" ], "world2": [ "ice" ] }
A motorcycle heats up quickly when driving on gravel, but not when driving on ice. The gravel has _____ than the ice. (A) more resistance (B) less resistance
QuaRel_V1_B5_1063
0
[ "(infer (and (exerciseIntensity low world1) (exerciseIntensity high world2)) (amountSweat lower world1) (amountSweat lower world2))", "(infer (and (exerciseIntensity low world2) (exerciseIntensity high world1)) (amountSweat lower world2) (amountSweat lower world1))" ]
qval(exerciseIntensity, low, world1), qval(exerciseIntensity, high, world2) -> qrel(amountSweat, lower, world1) ; qrel(amountSweat, lower, world2)
{ "world1": [ "Robbie" ], "world2": [ "Johnny" ] }
Johnny just got done playing a game of soccer. Robbie just got done napping. Who is sweating less? (A) Robbie (B) Johnny
QuaRel_V1_B5_0537
1
[ "(infer (distance higher world1) (loudness higher world1) (loudness lower world1))", "(infer (distance higher world2) (loudness higher world2) (loudness lower world2))" ]
qrel(distance, higher, world1) -> qrel(loudness, higher, world1) ; qrel(loudness, lower, world1)
{ "world1": [ "far away dog" ], "world2": [ "close dog" ] }
Tracy is yelling at her dog. Her dog is frightened by the yelling, and runs away. When the dog runs away, the yelling is (A) louder (B) quieter
QuaRel_V1_B5_1151
1
[ "(infer (breakability higher world1) (flexibility higher world1) (flexibility lower world1))", "(infer (breakability higher world2) (flexibility higher world2) (flexibility lower world2))" ]
qrel(breakability, higher, world1) -> qrel(flexibility, higher, world1) ; qrel(flexibility, lower, world1)
{ "world1": [ "Glass" ], "world2": [ "Paper" ] }
I tried to bend a piece of paper, and it folded in half without and tears, when I tried to fold glass it began to crack, that is because glass is _____ than paper. (A) more flexible (B) less flexible
QuaRel_V1_B5_1191
0
[ "(infer (distance lower world1) (loudness higher world1) (loudness lower world1))", "(infer (distance lower world2) (loudness higher world2) (loudness lower world2))" ]
qrel(distance, lower, world1) -> qrel(loudness, higher, world1) ; qrel(loudness, lower, world1)
{ "world1": [ "music near the auditorium" ], "world2": [ "music away from the auditorium" ] }
Barry is getting closer to the auditorium where the band is playing. As he gets closer, the music is (A) louder (B) softer.
QuaRel_V1_B4_0345
0
[ "(infer (and (strength high world1) (strength low world2)) (distance higher world1) (distance higher world2))", "(infer (and (strength high world2) (strength low world1)) (distance higher world2) (distance higher world1))" ]
qval(strength, high, world1), qval(strength, low, world2) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "wrestler" ], "world2": [ "accountant" ] }
A wrestler and an accountant bumped into each other at the county fair. The wrestler challenged the accountant to a ball throwing contest. The accountant wasn't very strong. The wrestler was very strong. (A) the wrestler threw the ball further (B) the accountant threw the ball further
QuaRel_V1_B5_1421
0
[ "(infer (distance lower world1) (strength lower world1) (strength higher world1))", "(infer (distance lower world2) (strength lower world2) (strength higher world2))" ]
qrel(distance, lower, world1) -> qrel(strength, lower, world1) ; qrel(strength, higher, world1)
{ "world1": [ "Dan" ], "world2": [ "Bill" ] }
Bill and Dan both throw a rock. If Bill throws the rock farther than Dan is Dan (A) weaker (B) stronger
QuaRel_V1_Fr_0302
1
[ "(infer (smoothness higher world1) (distance higher world2) (distance higher world1))", "(infer (smoothness higher world2) (distance higher world1) (distance higher world2))" ]
qrel(smoothness, higher, world1) -> qrel(distance, higher, world2) ; qrel(distance, higher, world1)
{ "world1": [ "glass" ], "world2": [ "tile" ] }
Harry learned that glass is smoother than tile while rolling his beach ball over it. The beach ball will travel further on (A) tile (B) glass
QuaRel_V1_Fr_1599
0
[ "(infer (heat lower world1) (friction lower world1) (friction lower world2))", "(infer (heat lower world2) (friction lower world2) (friction lower world1))" ]
qrel(heat, lower, world1) -> qrel(friction, lower, world1) ; qrel(friction, lower, world2)
{ "world1": [ "court" ], "world2": [ "grass" ] }
Rolling a tennis ball over a court makes it become less hot then rolling it over the grass. This means that the (A) court or (B) grass had less resistance
QuaRel_V1_B5_1224
0
[ "(infer (speed higher world1) (time lower world1) (time lower world2))", "(infer (speed higher world2) (time lower world2) (time lower world1))" ]
qrel(speed, higher, world1) -> qrel(time, lower, world1) ; qrel(time, lower, world2)
{ "world1": [ "Flash" ], "world2": [ "Bear" ] }
Flash the superhero is the fastest man in the world. He races a bear. Who wins this race? (A) Flash (B) Bear
QuaRel_V1_Fr_0453
1
[ "(infer (heat higher world1) (friction higher world2) (friction higher world1))", "(infer (heat higher world2) (friction higher world1) (friction higher world2))" ]
qrel(heat, higher, world1) -> qrel(friction, higher, world2) ; qrel(friction, higher, world1)
{ "world1": [ "gravel drive" ], "world2": [ "roadway" ] }
Abe was driving home in his car. He lived at the end of a gravel drive. The car generated more heat when he was driving on the gravel than when he drove on the roadway. This is because the _____ has more friction. (A) roadway (B) gravel drive
QuaRel_V1_Fr_0868
0
[ "(infer (and (heat low world1) (heat high world2)) (smoothness higher world1) (smoothness higher world2))", "(infer (and (heat low world2) (heat high world1)) (smoothness higher world2) (smoothness higher world1))" ]
qval(heat, low, world1), qval(heat, high, world2) -> qrel(smoothness, higher, world1) ; qrel(smoothness, higher, world2)
{ "world1": [ "ice" ], "world2": [ "wood" ] }
Dan went ice skating. The skates generated very little heat on the ice, but when he tried to slide over the wooden floor they did generate some. This is because the _____ is smoother. (A) ice (B) wooden floor
QuaRel_V1_Fr_0795
0
[ "(infer (friction lower world1) (speed higher world1) (speed higher world2))", "(infer (friction lower world2) (speed higher world2) (speed higher world1))" ]
qrel(friction, lower, world1) -> qrel(speed, higher, world1) ; qrel(speed, higher, world2)
{ "world1": [ "tabletop" ], "world2": [ "bedroom floor" ] }
Jeff determined that moving his boxing glove across a tabletop created lower friction then when he moved it across his bedroom floor. This means that the boxing glove will travel faster over the (A) tabletop (B) bedroom floor
QuaRel_V1_B5_0258
1
[ "(infer (exerciseIntensity higher world1) (amountSweat higher world2) (amountSweat higher world1))", "(infer (exerciseIntensity higher world2) (amountSweat higher world1) (amountSweat higher world2))" ]
qrel(exerciseIntensity, higher, world1) -> qrel(amountSweat, higher, world2) ; qrel(amountSweat, higher, world1)
{ "world1": [ "Clark" ], "world2": [ "Peter" ] }
Peter has been not feeling well and has been laying in bed all week. Clark just got done hiking 10 miles. Who is sweating more? (A) Peter (B) Clark
QuaRel_V1_Fr_0220
0
[ "(infer (and (friction low world1) (friction high world2)) (speed higher world1) (speed higher world2))", "(infer (and (friction low world2) (friction high world1)) (speed higher world2) (speed higher world1))" ]
qval(friction, low, world1), qval(friction, high, world2) -> qrel(speed, higher, world1) ; qrel(speed, higher, world2)
{ "world1": [ "main road" ], "world2": [ "backyard" ] }
Damian just got a new dune buggy and wants to test it out. He can either test it on the main road, which has little friction, or this backyard, which has a lot of friction. If he wants to go as fast as possible, where should he test it? (A) main road (B) backyard
QuaRel_V1_Fr_0633
0
[ "(infer (smoothness lower world1) (friction higher world1) (friction lower world1))", "(infer (smoothness lower world2) (friction higher world2) (friction lower world2))" ]
qrel(smoothness, lower, world1) -> qrel(friction, higher, world1) ; qrel(friction, lower, world1)
{ "world1": [ "side road" ], "world2": [ "highway" ] }
Sarah had to apply more pressure on her car's accelerator after turning off the highway onto the side road. She deduced this was because the rougher side road caused (A) more friction (B) less friction
QuaRel_V1_B4_0133
1
[ "(infer (distance higher world1) (strength higher world2) (strength higher world1))", "(infer (distance higher world2) (strength higher world1) (strength higher world2))" ]
qrel(distance, higher, world1) -> qrel(strength, higher, world2) ; qrel(strength, higher, world1)
{ "world1": [ "bowling ball" ], "world2": [ "teddy bear" ] }
Steve and Job decided to have a contest to see who can throw things further. Steve throws a teddy bear, and it goes 3 meters. He then throws a bowling ball, and it goes 2 meters. Job takes his turn, and his teddy bear throw goes 4 meters and his bowling ball toss goes 3 meters. Job tells Steve he's been working out. (A) Steve is stronger (B) Job is stronger
QuaRel_V1_B5_0545
1
[ "(infer (mass lower world1) (gravity higher world1) (gravity higher world2))", "(infer (mass lower world2) (gravity higher world2) (gravity higher world1))" ]
qrel(mass, lower, world1) -> qrel(gravity, higher, world1) ; qrel(gravity, higher, world2)
{ "world1": [ "moon" ], "world2": [ "Earth" ] }
Adam has always wanted to dunk a basketball. He learns that the moon is much less massive than the Earth. Adam will find it more difficult to leap high enough to make a dunk on the body that has more gravitational pull, which is (A) the moon (B) the Earth.
QuaRel_V1_Fr_1259
1
[ "(infer (friction higher world1) (speed lower world2) (speed lower world1))", "(infer (friction higher world2) (speed lower world1) (speed lower world2))" ]
qrel(friction, higher, world1) -> qrel(speed, lower, world2) ; qrel(speed, lower, world1)
{ "world1": [ "hair" ], "world2": [ "skin" ] }
Milo experienced more friction pulling his bandaid off of hair compared to pulling it off of skin. He realized that the bandaid moved slower when pulling it off of (A) skin or (B) hair
QuaRel_V1_Fr_0620
1
[ "(infer (speed higher world1) (smoothness higher world2) (smoothness higher world1))", "(infer (speed higher world2) (smoothness higher world1) (smoothness higher world2))" ]
qrel(speed, higher, world1) -> qrel(smoothness, higher, world2) ; qrel(smoothness, higher, world1)
{ "world1": [ "water" ], "world2": [ "jello" ] }
The fish glided quicker through the water than the jello because the _____ is smoother. (A) jello (B) water
QuaRel_V1_Fr_0294
1
[ "(infer (and (distance low world1) (distance high world2)) (friction lower world1) (friction lower world2))", "(infer (and (distance low world2) (distance high world1)) (friction lower world2) (friction lower world1))" ]
qval(distance, low, world1), qval(distance, high, world2) -> qrel(friction, lower, world1) ; qrel(friction, lower, world2)
{ "world1": [ "sandbox" ], "world2": [ "sidewalk" ] }
Louis drops a battery in the sandbox and the battery doesn't roll very far. However, when Louis drops the battery on the sidewalk, the marble rolls about ten feet forward. The _____ has more resistance. (A) sidewalk (B) sandbox
QuaRel_V1_Fr_0250
1
[ "(infer (heat higher world1) (friction higher world2) (friction higher world1))", "(infer (heat higher world2) (friction higher world1) (friction higher world2))" ]
qrel(heat, higher, world1) -> qrel(friction, higher, world2) ; qrel(friction, higher, world1)
{ "world1": [ "ocean" ], "world2": [ "lake" ] }
A rudder gets hotter in the ocean compared to the lake. This means the _____ has more friction (A) lake (B) ocean
QuaRel_V1_B3_0187
1
[ "(infer (distance higher world1) (apparentSize higher world1) (apparentSize lower world1))", "(infer (distance higher world2) (apparentSize higher world2) (apparentSize lower world2))" ]
qrel(distance, higher, world1) -> qrel(apparentSize, higher, world1) ; qrel(apparentSize, lower, world1)
{ "world1": [ "Jane 500 feet away from her house" ], "world2": [ "Jane outside her house" ] }
Jane goes out of her house and starts walking away from it. After walking 500 feet, the house will look (A) bigger (B) smaller.
QuaRel_V1_B4_0280
0
[ "(infer (brightness higher world1) (distance lower world1) (distance lower world2))", "(infer (brightness higher world2) (distance lower world2) (distance lower world1))" ]
qrel(brightness, higher, world1) -> qrel(distance, lower, world1) ; qrel(distance, lower, world2)
{ "world1": [ "helicopter with lights that appear bright" ], "world2": [ "helicopter with lights that appear dim" ] }
Two helicopters are flying overhead. They're the same make and model. The lights on one appear much brighter than the other. That's because (A) it's closer (B) it's farther away
QuaRel_V1_B5_0584
0
[ "(infer (exerciseIntensity higher world1) (amountSweat higher world1) (amountSweat higher world2))", "(infer (exerciseIntensity higher world2) (amountSweat higher world2) (amountSweat higher world1))" ]
qrel(exerciseIntensity, higher, world1) -> qrel(amountSweat, higher, world1) ; qrel(amountSweat, higher, world2)
{ "world1": [ "morning sit-ups" ], "world2": [ "night napping" ] }
Kyle is doing sit-ups in the morning, and at night, he naps. The time of day when Kyle will perspire the most is (A) morning (B) night
QuaRel_V1_Fr_0897
1
[ "(infer (distance higher world1) (friction higher world1) (friction higher world2))", "(infer (distance higher world2) (friction higher world2) (friction higher world1))" ]
qrel(distance, higher, world1) -> qrel(friction, higher, world1) ; qrel(friction, higher, world2)
{ "world1": [ "doll house" ], "world2": [ "dog house" ] }
Jenny figured out that she could slide her Barbie a greater distance inside of her doll house than inside of her dog house. The _____ has more friction (A) doll house (B) dog house
QuaRel_V1_Fr_1666
1
[ "(infer (smoothness higher world1) (friction lower world2) (friction lower world1))", "(infer (smoothness higher world2) (friction lower world1) (friction lower world2))" ]
qrel(smoothness, higher, world1) -> qrel(friction, lower, world2) ; qrel(friction, lower, world1)
{ "world1": [ "kitchen counter" ], "world2": [ "office desk" ] }
Jill found that her mug had a more silky glide when moved across the kitchen counter versus doing the same thing across the office desk. Clearly there was considerably less friction on (A) the office desk. (B) the kitchen counter
QuaRel_V1_B5_1149
0
[ "(infer (breakability higher world1) (flexibility higher world2) (flexibility lower world2))", "(infer (breakability higher world2) (flexibility higher world1) (flexibility lower world1))" ]
qrel(breakability, higher, world1) -> qrel(flexibility, higher, world2) ; qrel(flexibility, lower, world2)
{ "world1": [ "less flexible toy" ], "world2": [ "flexible toy" ] }
Ken wants to get a toy for his pet puppy. The puppy usually breaks all the toys Ken buys it. Ken should look for a toy that is (A) more flexible (B) less flexible
QuaRel_V1_B5_0998
0
[ "(infer (flexibility higher world1) (breakability lower world1) (breakability higher world1))", "(infer (flexibility higher world2) (breakability lower world2) (breakability higher world2))" ]
qrel(flexibility, higher, world1) -> qrel(breakability, lower, world1) ; qrel(breakability, higher, world1)
{ "world1": [ "Plastic" ], "world2": [ "Glass" ] }
When packaging something plastic is a better choice than glass because plastic is more flexible and therefore (A) less breakable (B) more breakable
QuaRel_V1_B5_0080
0
[ "(infer (mass higher world1) (gravity higher world1) (gravity higher world2))", "(infer (mass higher world2) (gravity higher world2) (gravity higher world1))" ]
qrel(mass, higher, world1) -> qrel(gravity, higher, world1) ; qrel(gravity, higher, world2)
{ "world1": [ "steel ball" ], "world2": [ "pebble" ] }
A steel ball has a greater mass then a pebble. Which object has a stronger gravitational field? (A) steel ball (B) pebble
QuaRel_V1_Fr_1236
0
[ "(infer (and (friction low world1) (friction high world2)) (smoothness higher world1) (smoothness higher world2))", "(infer (and (friction low world2) (friction high world1)) (smoothness higher world2) (smoothness higher world1))" ]
qval(friction, low, world1), qval(friction, high, world2) -> qrel(smoothness, higher, world1) ; qrel(smoothness, higher, world2)
{ "world1": [ "gym floor" ], "world2": [ "rubber mat" ] }
Debbie was exercising with a giant exercise ball. It rolled out from under her and rolled on the frictionless gym floor. She retrieved it and started again, but this time it rolled onto a rough rubber mat. Which surface was smoother? (A) gym floor (B) rubber mat
QuaRel_V1_B4_0274
1
[ "(infer (loudness higher world1) (distance lower world2) (distance lower world1))", "(infer (loudness higher world2) (distance lower world1) (distance lower world2))" ]
qrel(loudness, higher, world1) -> qrel(distance, lower, world2) ; qrel(distance, lower, world1)
{ "world1": [ "Speaker" ], "world2": [ "Engine" ] }
The person was sitting inside their house listening to music and couldn't hear the car outside because they were closer to the (A) engine (B) speaker
QuaRel_V1_Fr_0107
0
[ "(infer (speed lower world1) (friction higher world1) (friction lower world1))", "(infer (speed lower world2) (friction higher world2) (friction lower world2))" ]
qrel(speed, lower, world1) -> qrel(friction, higher, world1) ; qrel(friction, lower, world1)
{ "world1": [ "grass" ], "world2": [ "cement" ] }
Jay was skating on the cement, but when he got to the grass he slowed down to a stop. This is because grass has (A) higher friction (B) lower friction.
QuaRel_V1_B5_0327
1
[ "(infer (and (flexibility high world1) (flexibility low world2)) (breakability lower world2) (breakability lower world1))", "(infer (and (flexibility high world2) (flexibility low world1)) (breakability lower world1) (breakability lower world2))" ]
qval(flexibility, high, world1), qval(flexibility, low, world2) -> qrel(breakability, lower, world2) ; qrel(breakability, lower, world1)
{ "world1": [ "paper plate" ], "world2": [ "porcelain plate" ] }
Tim prepared dinner for the whole family. He plates the food for the family on nice porcelain and paper plates. If Tim would drop the plates which one would not break? (A) porcelain plate wont break (B) paper plate wont break
QuaRel_V1_B5_0015
0
[ "(infer (speed higher world1) (time lower world1) (time higher world1))", "(infer (speed higher world2) (time lower world2) (time higher world2))" ]
qrel(speed, higher, world1) -> qrel(time, lower, world1) ; qrel(time, higher, world1)
{ "world1": [ "Cheetah" ], "world2": [ "Dog" ] }
A cheetah is faster than a dog so it will take (A) less time (B) more time to run a lap around a track
QuaRel_V1_Fr_0780
0
[ "(infer (speed higher world1) (friction higher world2) (friction lower world2))", "(infer (speed higher world2) (friction higher world1) (friction lower world1))" ]
qrel(speed, higher, world1) -> qrel(friction, higher, world2) ; qrel(friction, lower, world2)
{ "world1": [ "clear road" ], "world2": [ "muddy road" ] }
Ron's bike goes faster on a clear road than it does on a muddy road. This is because the muddy road has (A) greater resistance (B) less resistance.
QuaRel_V1_Fr_1488
1
[ "(infer (and (smoothness high world1) (smoothness low world2)) (heat higher world1) (heat higher world2))", "(infer (and (smoothness high world2) (smoothness low world1)) (heat higher world2) (heat higher world1))" ]
qval(smoothness, high, world1), qval(smoothness, low, world2) -> qrel(heat, higher, world1) ; qrel(heat, higher, world2)
{ "world1": [ "garage floor" ], "world2": [ "bedroom floor" ] }
Mike was playing a game with dog. He rolled treats across the floor and had the dog chase them. When he rolled a treat across his garage floor is seemed roll smoothly, but when he rolled it across his bedroom floor it bounced and stopped quickly. This means that his _____ heat up more (A) garage floor (B) bedroom floor makes the dog treat
QuaRel_V1_Fr_1191
0
[ "(infer (speed higher world1) (smoothness lower world2) (smoothness lower world1))", "(infer (speed higher world2) (smoothness lower world1) (smoothness lower world2))" ]
qrel(speed, higher, world1) -> qrel(smoothness, lower, world2) ; qrel(smoothness, lower, world1)
{ "world1": [ "floor" ], "world2": [ "bed" ] }
Helen can slide her pillow faster across her floor then across her bed. This means that her _____ is the lumpier of the two surfaces (A) bed (B) floor
QuaRel_V1_B5_1180
1
[ "(infer (distance higher world1) (loudness higher world1) (loudness lower world1))", "(infer (distance higher world2) (loudness higher world2) (loudness lower world2))" ]
qrel(distance, higher, world1) -> qrel(loudness, higher, world1) ; qrel(loudness, lower, world1)
{ "world1": [ "Train horn far" ], "world2": [ "Train horn close" ] }
There was a train horn that was extremely loud when it was close by but then when it was farther away it was (A) even louder (B) quieter
QuaRel_V1_Fr_1094
0
[ "(infer (friction higher world1) (speed higher world2) (speed higher world1))", "(infer (friction higher world2) (speed higher world1) (speed higher world2))" ]
qrel(friction, higher, world1) -> qrel(speed, higher, world2) ; qrel(speed, higher, world1)
{ "world1": [ "atlantic ocean" ], "world2": [ "pacific ocean" ] }
James is a submarine operator who knows that the pacific ocean isn't as rough as the atlantic ocean. The atlantic ocean has more friction. Which ocean can he drive his submarine quicker in? (A) pacific ocean (B) atlantic ocean
QuaRel_V1_Fr_0983
0
[ "(infer (and (speed low world1) (speed high world2)) (friction higher world1) (friction lower world1))", "(infer (and (speed low world2) (speed high world1)) (friction higher world2) (friction lower world2))" ]
qval(speed, low, world1), qval(speed, high, world2) -> qrel(friction, higher, world1) ; qrel(friction, lower, world1)
{ "world1": [ "swamp" ], "world2": [ "dirt road" ] }
Meg is taking her jeep out today. She drives for a while on a dirt road and can go pretty fast. Then she has to drive through a swamp, and has to go very slowly. The swamp made her slow down because it had (A) more resistance (B) less resistance.
QuaRel_V1_B4_0362
0
[ "(infer (and (loudness high world1) (loudness low world2)) (distance lower world1) (distance lower world2))", "(infer (and (loudness high world2) (loudness low world1)) (distance lower world2) (distance lower world1))" ]
qval(loudness, high, world1), qval(loudness, low, world2) -> qrel(distance, lower, world1) ; qrel(distance, lower, world2)
{ "world1": [ "fire engine" ], "world2": [ "police car" ] }
Lucy could see smoke in the distance. She heard a fire engine's siren and it sounded loud. Then she heard the sirens from a police car, but the sound was much harder to hear. Which was closer to Lucy? (A) the fire engine (B) the police car
QuaRel_V1_Fr_0068
0
[ "(infer (heat higher world1) (friction higher world1) (friction higher world2))", "(infer (heat higher world2) (friction higher world2) (friction higher world1))" ]
qrel(heat, higher, world1) -> qrel(friction, higher, world1) ; qrel(friction, higher, world2)
{ "world1": [ "dry" ], "world2": [ "wet" ] }
A truck was doing several test runs on a race track fitted with a sprinkler system on one end of the track to wet the asphalt. The tires of the truck were much warmer before getting to the wet part of the track. That means that friction was higher on the (A) dry part of the track or (B) wet part of the track?
QuaRel_V1_B5_0048
1
[ "(infer (time higher world1) (distance higher world2) (distance higher world1))", "(infer (time higher world2) (distance higher world1) (distance higher world2))" ]
qrel(time, higher, world1) -> qrel(distance, higher, world2) ; qrel(distance, higher, world1)
{ "world1": [ "Blue ball." ], "world2": [ "Red ball" ] }
A little boy rolls two of his rubber balls down the hallway. The red ball stops before the blue one does. Which one rolled the furthest? (A) Red ball (B) blue ball.
QuaRel_V1_Fr_0531
1
[ "(infer (speed lower world1) (friction higher world2) (friction higher world1))", "(infer (speed lower world2) (friction higher world1) (friction higher world2))" ]
qrel(speed, lower, world1) -> qrel(friction, higher, world2) ; qrel(friction, higher, world1)
{ "world1": [ "wood floor" ], "world2": [ "kitchen table" ] }
Billy pushed the Tonka truck on the kitchen table and wood floor. The truck flew across the table, but went slower across the floor because _____ has more friction. (A) kitchen table (B) wood floor
QuaRel_V1_B5_0353
1
[ "(infer (and (thickness low world1) (thickness high world2)) (strength lower world2) (strength lower world1))", "(infer (and (thickness low world2) (thickness high world1)) (strength lower world1) (strength lower world2))" ]
qval(thickness, low, world1), qval(thickness, high, world2) -> qrel(strength, lower, world2) ; qrel(strength, lower, world1)
{ "world1": [ "Thin Board" ], "world2": [ "Thick Board" ] }
A karate champion is breaking boards. He has two boards left to break. A thin piece of plywood and a thick piece. Which board will be easier to break? (A) Thick (B) Thin
QuaRel_V1_B5_0823
0
[ "(infer (flexibility higher world1) (breakability lower world1) (breakability lower world2))", "(infer (flexibility higher world2) (breakability lower world2) (breakability lower world1))" ]
qrel(flexibility, higher, world1) -> qrel(breakability, lower, world1) ; qrel(breakability, lower, world2)
{ "world1": [ "belt" ], "world2": [ "book" ] }
Mike's belt is more flexible then his book. Which item is less likely to break when he bends it? (A) belt (B) book
QuaRel_V1_B4_0227
1
[ "(infer (loudness lower world1) (distance lower world1) (distance higher world1))", "(infer (loudness lower world2) (distance lower world2) (distance higher world2))" ]
qrel(loudness, lower, world1) -> qrel(distance, lower, world1) ; qrel(distance, higher, world1)
{ "world1": [ "Kids far away" ], "world2": [ "Kids near" ] }
Two kids are chatting across the playground. They are harder to hear than the group of kids chatting right next to you. Why is that? (A) They all sound the same (B) They are farther away
QuaRel_V1_Fr_0198
0
[ "(infer (and (speed low world1) (speed high world2)) (friction higher world1) (friction lower world1))", "(infer (and (speed low world2) (speed high world1)) (friction higher world2) (friction lower world2))" ]
qval(speed, low, world1), qval(speed, high, world2) -> qrel(friction, higher, world1) ; qrel(friction, lower, world1)
{ "world1": [ "muddy hill" ], "world2": [ "snowy hill" ] }
Milo is going sledding. First he sleds down a muddy hill, and gets stuck. Then he sleds down a snowy hill, and quickly rushes down it. The reason that Milo went fast on the snowy hill is because the muddy hill had (A) more resistance (B) less resistance.
QuaRel_V1_Fr_0903
0
[ "(infer (speed higher world1) (speed higher world1) (speed higher world2))", "(infer (speed higher world2) (speed higher world2) (speed higher world1))" ]
qrel(speed, higher, world1) -> qrel(speed, higher, world1) ; qrel(speed, higher, world2)
{ "world1": [ "ice" ], "world2": [ "grass" ] }
Tim was playing around with his sled and noticed that it slid faster on the smoother surface than on the rougher one. The sled slid faster on (A) the ice (B) the grass
QuaRel_V1_B3_0152
1
[ "(infer (and (strength high world1) (strength low world2)) (distance higher world2) (distance higher world1))", "(infer (and (strength high world2) (strength low world1)) (distance higher world1) (distance higher world2))" ]
qval(strength, high, world1), qval(strength, low, world2) -> qrel(distance, higher, world2) ; qrel(distance, higher, world1)
{ "world1": [ "jock" ], "world2": [ "nerd" ] }
A nerd and a jock each had a tennis ball. The nerd through his ball, and it went only a couple feet. The jock threw his ball and it went so far away it couldn't be seen any more. Who was able to throw their ball farther? (A) the nerd through his ball farther (B) the jock through his ball farther
QuaRel_V1_Fr_1219
1
[ "(infer (and (smoothness low world1) (smoothness high world2)) (heat lower world1) (heat lower world2))", "(infer (and (smoothness low world2) (smoothness high world1)) (heat lower world2) (heat lower world1))" ]
qval(smoothness, low, world1), qval(smoothness, high, world2) -> qrel(heat, lower, world1) ; qrel(heat, lower, world2)
{ "world1": [ "dusty path" ], "world2": [ "swept path" ] }
Rolling an apple along a swept path is easy, but rolling one along a dusty path is hard. This means the skin of the apple with get a lot less hot over the (A) dusty path (B) swept path
QuaRel_V1_B5_1154
1
[ "(infer (thickness higher world1) (strength lower world1) (strength higher world1))", "(infer (thickness higher world2) (strength lower world2) (strength higher world2))" ]
qrel(thickness, higher, world1) -> qrel(strength, lower, world1) ; qrel(strength, higher, world1)
{ "world1": [ "Healthy hair" ], "world2": [ "Damaged hair" ] }
When hair is healthy the strands are thicker than when they are damaged, and therefore they are (A) weaker (B) stronger
QuaRel_V1_Fr_0907
1
[ "(infer (smoothness higher world1) (speed lower world1) (speed lower world2))", "(infer (smoothness higher world2) (speed lower world2) (speed lower world1))" ]
qrel(smoothness, higher, world1) -> qrel(speed, lower, world1) ; qrel(speed, lower, world2)
{ "world1": [ "tray" ], "world2": [ "floor" ] }
Tim discovered that his tray is smoother than his floor by rolling his last bean across the two surfaces. This means that rolling is bean over _____ will force it to travel more slowly (A) tray (B) floor
QuaRel_V1_B5_0619
0
[ "(infer (mass higher world1) (gravity higher world1) (gravity higher world2))", "(infer (mass higher world2) (gravity higher world2) (gravity higher world1))" ]
qrel(mass, higher, world1) -> qrel(gravity, higher, world1) ; qrel(gravity, higher, world2)
{ "world1": [ "billiard ball" ], "world2": [ "basketball" ] }
A billiard ball has a greater mass then a basketball. Which ball has a stronger field of gravity? (A) billiard ball (B) basketball
QuaRel_V1_Fr_1416
0
[ "(infer (heat higher world1) (distance higher world2) (distance higher world1))", "(infer (heat higher world2) (distance higher world1) (distance higher world2))" ]
qrel(heat, higher, world1) -> qrel(distance, higher, world2) ; qrel(distance, higher, world1)
{ "world1": [ "jar" ], "world2": [ "bottle" ] }
A pill gets a lot hotter rolling around inside a jar compared to rolling around inside a bottle. This means the pill can roll a greater overall distance in the (A) bottle (B) jar
QuaRel_V1_Fr_0480
0
[ "(infer (smoothness higher world1) (friction lower world1) (friction lower world2))", "(infer (smoothness higher world2) (friction lower world2) (friction lower world1))" ]
qrel(smoothness, higher, world1) -> qrel(friction, lower, world1) ; qrel(friction, lower, world2)
{ "world1": [ "sheet" ], "world2": [ "pillow" ] }
Mary learned that her sheet was smoother than her pillow by rolling her marble over the two items. She also learned that the _____ has less resistance (A) sheet (B) pillow
QuaRel_V1_B4_0079
0
[ "(infer (strength lower world1) (thickness lower world1) (thickness lower world2))", "(infer (strength lower world2) (thickness lower world2) (thickness lower world1))" ]
qrel(strength, lower, world1) -> qrel(thickness, lower, world1) ; qrel(thickness, lower, world2)
{ "world1": [ "thin wall" ], "world2": [ "thick wall" ] }
Which would be easier to break through (A) a thin wall or (B) a thick wall.
QuaRel_V1_Fr_1553
1
[ "(infer (distance lower world1) (friction higher world2) (friction lower world2))", "(infer (distance lower world2) (friction higher world1) (friction lower world1))" ]
qrel(distance, lower, world1) -> qrel(friction, higher, world2) ; qrel(friction, lower, world2)
{ "world1": [ "grass" ], "world2": [ "dirt" ] }
Maria decided to take her child to the park. She put her child in the stroller and went for a walk. Maria realized she was tired of pushing the stroller on grass after a much shorter distance than when she pushed the stroller on dirt. Maria then figured out that she could push the stroller for a longer distance on the dirt paths because there was (A) more friction (B) less friction.
QuaRel_V1_B4_0287
1
[ "(infer (and (exerciseIntensity low world1) (exerciseIntensity high world2)) (amountSweat lower world2) (amountSweat lower world1))", "(infer (and (exerciseIntensity low world2) (exerciseIntensity high world1)) (amountSweat lower world1) (amountSweat lower world2))" ]
qval(exerciseIntensity, low, world1), qval(exerciseIntensity, high, world2) -> qrel(amountSweat, lower, world2) ; qrel(amountSweat, lower, world1)
{ "world1": [ "John walking for 10 minutes" ], "world2": [ "Kate running for 10 minutes" ] }
Kate runs around a track for 10 minutes and John walks around a track for 10 minutes. Who will produce less sweat? (A) Kate (B) John
QuaRel_V1_Fr_0280
1
[ "(infer (friction higher world1) (heat higher world2) (heat higher world1))", "(infer (friction higher world2) (heat higher world1) (heat higher world2))" ]
qrel(friction, higher, world1) -> qrel(heat, higher, world2) ; qrel(heat, higher, world1)
{ "world1": [ "dirt track" ], "world2": [ "road" ] }
Brett is driving a truck around a dirt track. The dirt track has more friction than when Brett drives the same truck on the road. What will make more heat? (A) the truck on the road (B) the truck on the dirt track
QuaRel_V1_B5_0983
1
[ "(infer (acceleration higher world1) (weight lower world2) (weight lower world1))", "(infer (acceleration higher world2) (weight lower world1) (weight lower world2))" ]
qrel(acceleration, higher, world1) -> qrel(weight, lower, world2) ; qrel(weight, lower, world1)
{ "world1": [ "horse with no rider" ], "world2": [ "horse with rider" ] }
A trainer watched his horse run each day. The horse was able to get to top speed more quickly when no one was riding him than when there was someone riding him. This is because the horse had less weight to move when (A) it had a rider (B) it had no rider.
QuaRel_V1_B4_0171
1
[ "(infer (distance lower world1) (brightness higher world2) (brightness higher world1))", "(infer (distance lower world2) (brightness higher world1) (brightness higher world2))" ]
qrel(distance, lower, world1) -> qrel(brightness, higher, world2) ; qrel(brightness, higher, world1)
{ "world1": [ "Street light that is half a mile away" ], "world2": [ "Street light that is one mile away" ] }
If John sees two identical street lights that are at a distance of one mile and one half of a mile from him, which one will appear brighter? (A) Street light that is one mile away (B) Street light that is half a mile away
QuaRel_V1_B4_0395
1
[ "(infer (breakability lower world1) (flexibility higher world2) (flexibility higher world1))", "(infer (breakability lower world2) (flexibility higher world1) (flexibility higher world2))" ]
qrel(breakability, lower, world1) -> qrel(flexibility, higher, world2) ; qrel(flexibility, higher, world1)
{ "world1": [ "thawed Eggo waffle" ], "world2": [ "frozen Eggo waffle" ] }
Bill took two Eggo waffles out of the freezer. He put one on a plate, and snapped the other in half! When the one on the plate had defrosted, he tried snapping that one, but it just bent and stayed together. That's because (A) a frozen Eggo waffle is more flexible (B) a thawed Eggo waffle is more flexible
QuaRel_V1_Fr_0661
1
[ "(infer (speed higher world1) (friction higher world1) (friction lower world1))", "(infer (speed higher world2) (friction higher world2) (friction lower world2))" ]
qrel(speed, higher, world1) -> qrel(friction, higher, world1) ; qrel(friction, lower, world1)
{ "world1": [ "wood floor" ], "world2": [ "dirt floor" ] }
Jean rolls her ball across the wood floor inside onto the dirt floor outside. The ball rolls faster on the wood floor because it has (A) more friction (B) less friction.
QuaRel_V1_B5_0880
0
[ "(infer (and (distance high world1) (distance low world2)) (apparentSize lower world1) (apparentSize higher world1))", "(infer (and (distance high world2) (distance low world1)) (apparentSize lower world2) (apparentSize higher world2))" ]
qval(distance, high, world1), qval(distance, low, world2) -> qrel(apparentSize, lower, world1) ; qrel(apparentSize, higher, world1)
{ "world1": [ "Car far" ], "world2": [ "Car close" ] }
As the car drove away it seemed _____ than when it was nearby (A) smaller (B) larger
QuaRel_V1_Fr_0807
0
[ "(infer (and (distance high world1) (distance low world2)) (friction higher world2) (friction lower world2))", "(infer (and (distance high world2) (distance low world1)) (friction higher world1) (friction lower world1))" ]
qval(distance, high, world1), qval(distance, low, world2) -> qrel(friction, higher, world2) ; qrel(friction, lower, world2)
{ "world1": [ "concrete road" ], "world2": [ "rocky path" ] }
Dan drives a tank down a rocky path and down a concrete road. Dan sees that he can go ten miles in ten minutes on the concrete road, but only five miles in ten minutes on the rocky path. This is because the rocky path has (A) more friction (B) less friction.
QuaRel_V1_B5_1324
0
[ "(infer (gravity lower world1) (mass lower world1) (mass lower world2))", "(infer (gravity lower world2) (mass lower world2) (mass lower world1))" ]
qrel(gravity, lower, world1) -> qrel(mass, lower, world1) ; qrel(mass, lower, world2)
{ "world1": [ "weighs less" ], "world2": [ "weighs more" ] }
Marlo weighs less than his friend Dan. The person which has less mass is likely (A) Marlo (B) Dan
QuaRel_V1_Fr_1202
0
[ "(infer (speed lower world1) (friction higher world1) (friction higher world2))", "(infer (speed lower world2) (friction higher world2) (friction higher world1))" ]
qrel(speed, lower, world1) -> qrel(friction, higher, world1) ; qrel(friction, higher, world2)
{ "world1": [ "football field" ], "world2": [ "backyard" ] }
A football travels slower over a football field then in a backyard. This means the football experiences more friction in the (A) football field (B) backyard
QuaRel_V1_B3_0176
1
[ "(infer (distance lower world1) (strength higher world1) (strength lower world1))", "(infer (distance lower world2) (strength higher world2) (strength lower world2))" ]
qrel(distance, lower, world1) -> qrel(strength, higher, world1) ; qrel(strength, lower, world1)
{ "world1": [ "Jane" ], "world2": [ "Ziggy" ] }
Jane and Ziggy are playing volleyball. Ziggy is having a hard time getting the ball over the net. Ziggy is likely to have? (A) Healthy wrist (B) Broken wrist
QuaRel_V1_Fr_1330
0
[ "(infer (and (distance low world1) (distance high world2)) (friction higher world1) (friction lower world1))", "(infer (and (distance low world2) (distance high world1)) (friction higher world2) (friction lower world2))" ]
qval(distance, low, world1), qval(distance, high, world2) -> qrel(friction, higher, world1) ; qrel(friction, lower, world1)
{ "world1": [ "golf course" ], "world2": [ "parking lot" ] }
Santana drops a penny in a parking lot and it rolls far away. She drops another penny on a golf course and it doesn't roll anywhere. The golf course has (A) more resistance (B) less resistance
QuaRel_V1_B5_1301
1
[ "(infer (flexibility lower world1) (breakability higher world2) (breakability higher world1))", "(infer (flexibility lower world2) (breakability higher world1) (breakability higher world2))" ]
qrel(flexibility, lower, world1) -> qrel(breakability, higher, world2) ; qrel(breakability, higher, world1)
{ "world1": [ "ceramic dish" ], "world2": [ "cardboard box" ] }
Gabriel is working on cleaning up his apartment. He is moving items and drops two of them; a cardboard box and a ceramic dish. Which one breaks? (A) cardboard box (B) ceramic dish
QuaRel_V1_Fr_1388
1
[ "(infer (smoothness lower world1) (distance higher world1) (distance higher world2))", "(infer (smoothness lower world2) (distance higher world2) (distance higher world1))" ]
qrel(smoothness, lower, world1) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "sand pit" ], "world2": [ "grassy hill" ] }
The soldier knows that sand pits are more rugged then grassy hills. This means that when he rolls his grenade down the _____ it will tumble a greater distance compared to the other surface (A) sand pit (B) grassy hill
QuaRel_V1_B5_1192
1
[ "(infer (and (distance low world1) (distance high world2)) (brightness lower world1) (brightness higher world1))", "(infer (and (distance low world2) (distance high world1)) (brightness lower world2) (brightness higher world2))" ]
qval(distance, low, world1), qval(distance, high, world2) -> qrel(brightness, lower, world1) ; qrel(brightness, higher, world1)
{ "world1": [ "Lamp" ], "world2": [ "Lamp far" ] }
When Bob sat next to the lamp it seemed much _____ than when he was across the room. (A) dimmer (B) brighter
QuaRel_V1_Fr_0923
1
[ "(infer (friction higher world1) (heat higher world2) (heat higher world1))", "(infer (friction higher world2) (heat higher world1) (heat higher world2))" ]
qrel(friction, higher, world1) -> qrel(heat, higher, world2) ; qrel(heat, higher, world1)
{ "world1": [ "cake" ], "world2": [ "pie" ] }
Kate figured out that her cake has more resistance then her pie when she pushed a spoon through both foods. Kate's spoon will get hotter pushing through (A) pie (B) cake
QuaRel_V1_B3_0065
0
[ "(infer (brightness lower world1) (distance lower world2) (distance higher world2))", "(infer (brightness lower world2) (distance lower world1) (distance higher world1))" ]
qrel(brightness, lower, world1) -> qrel(distance, lower, world2) ; qrel(distance, higher, world2)
{ "world1": [ "across the bay" ], "world2": [ "beneath the lighthouse" ] }
Jim hops in his boat beneath the lighthouse in the middle of the night. He sails a mile out, across the bay. The beam from the lighthouse is more dim when (A) Jim is right below the lighthouse (B) Jim is across the bay
QuaRel_V1_B3_0084
1
[ "(infer (and (thickness low world1) (thickness high world2)) (strength lower world2) (strength lower world1))", "(infer (and (thickness low world2) (thickness high world1)) (strength lower world1) (strength lower world2))" ]
qval(thickness, low, world1), qval(thickness, high, world2) -> qrel(strength, lower, world2) ; qrel(strength, lower, world1)
{ "world1": [ "grandmother's peanut brittle" ], "world2": [ "mother's peanut brittle" ] }
Adam's mother and grandmother are battling it out to see who makes the best peanut brittle. His mother's is thick and tough, difficult to snap off. His grandmother's is more narrow, and easier to snap off. The least resilient of the two will be (A) His mother's peanut brittle (B) His grandmother's peanut brittle
QuaRel_V1_B5_0219
1
[ "(infer (and (weight low world1) (weight high world2)) (acceleration higher world2) (acceleration higher world1))", "(infer (and (weight low world2) (weight high world1)) (acceleration higher world1) (acceleration higher world2))" ]
qval(weight, low, world1), qval(weight, high, world2) -> qrel(acceleration, higher, world2) ; qrel(acceleration, higher, world1)
{ "world1": [ "empty bus" ], "world2": [ "loaded bus" ] }
A bus left the station fully loaded. The next day after the driver drive to the next town with an empty bus. Which bus would have gotten to 50mph faster? (A) Loaded bus (B) Empty bus