π§΅ 3DFDReal: 3D Fashion Data from the Real World
ETRI Media Intellectualization Research Section, ETRI
3DFDReal is a real-world fashion dataset tailored for 3D vision tasks such as segmentation, reconstruction, rigging, and deployment in metaverse platforms. Captured from high-resolution multi-view 2D videos (4K @ 60fps), the dataset includes both individual fashion items and combined outfits worn by mannequins.
π Overview
3DFDReal bridges the gap between high-quality 3D fashion modeling and practical deployment in virtual environments, such as ZEPETO. It features over 1,000 3D point clouds, each enriched with detailed metadata including:
- Class labels
- Gender and pose type
- Texture and semantic attributes
- Structured segmentations
This dataset provides a foundation for advancing research in pose-aware 3D understanding, avatar modeling, and digital twin applications.
π₯ Data Collection Pipeline
The dataset is built through a structured four-stage pipeline:
- Asset Selection: Fashion items (e.g., shoes, tops, accessories) are selected and tagged individually or in sets.
- Recording Setup: Items or mannequins are filmed using an iPhone 13 Pro from multi-view angles for 3D reconstruction.
- 3D Ground Truth Generation: Videos are converted into colored point clouds and manually segmented using professional 3D labeling tools.
- Application & Validation: Assets are rigged and tested in avatar environments like ZEPETO for deployment readiness.
π Dataset Statistics
π Class Distribution
Pants and sweatshirts are used more than other fashion items.
 Sneakers and Pants are the most frequent fashion items in Mannequin-wear combinations.
π Combination Metadata
Key observations:
- Most mannequin outfits contain four distinct fashion items.
- Gender distribution is balanced across combinations.
- T-poses are selectively used for rigging, while upright poses dominate standard recordings.
π Dataset Structure
dataset/
βββ PointCloud_Asset/
βββ Video_Asset/
βββ Label_Asset/
βββ PointCloud_Combine/
βββ Video_Combine/
βββ Label_Combine/
βββ meta/
βββ asset_meta.json
βββ combination_meta.json
βββ train_combination_meta.json
βββ val_combination_meta.json
βββ test_combination_meta.json
βββ label_map.csv
π¦ Data Description
πΉ Individual Asset Files
PointCloud_Asset/
Contains raw point clouds of individual clothing or body parts in.ply
format.Video_Asset/
Rendered 3D videos of individual assets showing different rotations or views.Label_Asset/
Label information (e.g., category, class ID) for each individual asset.
πΉ Combined Assets (Mannequin Representations)
PointCloud_Combine/
Combined point clouds representing mannequins wearing multiple assets. Split intotrain
,val
, andtest
sets.Video_Combine/
Rendered 3D videos of mannequins with asset combinations. Also split intotrain
,val
, andtest
.Label_Combine/
Label files corresponding to the combined point clouds and videos.
ποΈ Metadata Files (meta/
)
Each mata contains this detailed information:
label_str
: class namegender
,pose
,type
wnlemmas
: fine-grained semantic tagsasset_meta.json:
Metadata for individual assetscombination_meta.json:
Metadata for all combinationstrain_combination_meta.json, val_combination_meta.json, test_combination_meta.json:
Define which combinations belong to each data split.label_map.csv:
Maps label for the first data acquisition fullid and the second acquisition label fullid.
π§ͺ Benchmarks
3D object segmentation
The Baseline model using SAMPart3D demonstrates high segmentation quality (mIoU: 0.9930) but shows varying average precision (AP) across classes.
3D data reconstruction
The baseline models are DDPM-A diffusion-based probabilistic model for the generation task, and SVD-SVDFormer for the completion task. Performance is measured using Chamfer Distance (CD), Density-aware Chamfer Distance (DCD), and F1-Score (F1). For DDPM, sampled point clouds are shuffled without considering the sampling ratio π, and the performance of DDPM is measured with CD. DDPM shows 0.628Β±0.887 of the average CD.
π» Use Cases
- Virtual try-on
- Metaverse asset creation
- Pose-aware segmentation
- Avatar rigging & deformation simulation
π License
CC-BY 4.0
π Citation
@misc{3DFDReal,
title={3DFDReal: 3D Fashion Data from the Real World},
author={Jiyoun Lim, Jungwoo Son, Alex Lee, Sun-Joong Kim, Nam Kyung Lee, Won-Joo Park},,
year={2025},
howpublished={\url{https://huggingface.co/datasets/kusses/3DFDReal}},
}
π¬ Contact
For questions, please reach out via [[email protected]] or use the Discussions tab on Hugging Face.
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