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๐ฑ PhysGaia: A Physics-Aware Dataset of Multi-Body Interactions for Dynamic Novel View Synthesis
PhysGaia is a pioneering physics-aware dataset for dynamic novel view synthesis aiming beyond photorealism toward physical realism!
[ Project Page | arXiv | Github]
โญ๏ธ Key Highlights
- ๐ฅ Multi-body interaction
- ๐ Various materials across all modalities: Liquid, Gas, Viscoelastic substance, and Textile
- โ๏ธ Physical evaluation: physics parameters & ground-truth 3D trajectories
- ๐ Research friendly!!
- Providing codes for recent Dynamic Novel View Synthesis (DyNVS) models
- Supporting diverse training setting: both monocular & multiview reconstruction
๐ Dataset Structure
Each folder is corresponding to each scene, containing the following files:
{material_type}_{scene_name}.zip
โ
โโโ render/ # Generated images (e.g., avatar renderings)
โ โโโ train/ # Images for training
โ โโโ test/ # Images for evaluation
โ
โโโ point_cloud.ply # COLMAP initialization (PatchMatch & downsampling)
โโโ camera_info_test.json # Monocular camera info for test
โโโ camera_info_train_mono.json # Monocular camera info for training
โโโ camera_info_train_multi.json # Multi-view camera info for training
โ
โโโ {scene_name}.hipnc # Houdini source file (simulation or scene setup)
โโโ particles/ # Ground-truth trajectories
๐ฉ๐ปโ๐ป Code implementation
Please check each branch for integrated code for recent DyNVS methods.
- Shape-of-motion (arXiv 24.07): https://github.com/mjmjeong/PhysGaia/tree/SOM
- 4DGS (CVPR 24): https://github.com/mjmjeong/PhysGaia/tree/4DGS_hex
- STG (CVPR 24): https://github.com/mjmjeong/PhysGaia/tree/spacetime
- D-3DGS (CVPR 24): https://github.com/mjmjeong/PhysGaia/tree/deformable
๐ฅ Ideal for โNextโ Research
- ๐ง Physical reasoning in dynamic scenes
- ๐ค Multi-body physical interaction modeling
- ๐งช Material-specific physics solver integration
- ๐งฌ Compatibility with existing DyNVS models
๐ณ Citation
TBD
๐ค Contributing
We welcome contributions to expand the dataset (additional modality for new downstream tasks, , implementation for other models, etc.) Reach out via opening an issue/discussion in the repo.
๐ฌ Contact
Author: Mijeong Kim & Gunhee Kim
๐ง Email: [email protected] & [email protected]
๐ LinkedIn: Mijeong Kim & Gunhee Kim
๐ ๏ธ Future Plans
- Update fidelity of the generated scenes
- Add more easier scenes: providing more accessible starting points
- Add guidelines using Houdini source files: ex) How to obtain a flow field?
๐ณ License
This project is released under the Creative Commons Attribution-NonCommercial 4.0 license. โ Free to use, share, and adapt for non-commercial research
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