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feat: trained
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metadata
language:
  - en
  - multilingual
license: mit
tags:
  - YOLO
  - ONNX
  - onnxruntime
datasets:
  - proj-airi/games-balatro-2024-ui-detection
base_model: Ultralytics/YOLO11

Balatro (2024, game) YOLO UI detection

This project is part of (and also associate to) the Project AIRI, we aim to build a LLM-driven VTuber like Neuro-sama (subscribe if you didn't!) if you are interested in, please do give it a try on live demo.

Who are we?

We are a group of currently non-funded talented people made up with computer scientists, experts in multi-modal fields, designers, product managers, and popular open source contributors who loves the goal of where we are heading now.

Basic Multiple card types Description Crowded cards

Training

We trained this model on our own datasets labelled with n<1k images using Label Studio with YOLOv11n as the base model, it's available on HuggingFace as well: proj-airi/games-balatro-2024-ui-detection.

The training was performed on a single NVIDIA 4080Super GPU with 16GB VRAM, the loss optimized well and converged within set 2000 epochs.

Citation

If you find our works useful for your research, please consider citing:

@misc{proj_airi_game_ai_models_balatro_2024_yolo_ui_detection_2025,
  title        = {Balatro (2024, game) YOLO UI detection},
  author       = {Project AIRI Team, Neko Ayaka, Makito, Rainbow Bird},
  howpublished = {\url{https://huggingface.co/proj-airi/games-balatro-2024-yolo-ui-detection}},
  year         = {2025}
}

License

This model is licensed under the MIT.