my-beautiful-earth / index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>3D Earth Visualization</title>
<script src="https://cdn.tailwindcss.com"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/[email protected]/examples/js/controls/OrbitControls.min.js"></script>
<style>
body {
margin: 0;
overflow: hidden;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
}
#earth-container {
position: relative;
width: 100vw;
height: 100vh;
}
#info-panel {
position: absolute;
bottom: 20px;
left: 20px;
background: rgba(0, 0, 0, 0.7);
color: white;
padding: 15px;
border-radius: 10px;
max-width: 300px;
backdrop-filter: blur(5px);
z-index: 100;
}
#loading {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
color: white;
font-size: 1.5rem;
z-index: 100;
}
.glow {
position: absolute;
width: 100%;
height: 100%;
background: radial-gradient(circle at center, rgba(64, 158, 255, 0.3) 0%, transparent 70%);
pointer-events: none;
z-index: 1;
}
#controls {
position: absolute;
top: 20px;
right: 20px;
display: flex;
flex-direction: column;
gap: 10px;
z-index: 100;
}
.control-btn {
background: rgba(0, 0, 0, 0.7);
color: white;
border: none;
border-radius: 50%;
width: 50px;
height: 50px;
font-size: 1.2rem;
cursor: pointer;
transition: all 0.3s;
backdrop-filter: blur(5px);
}
.control-btn:hover {
background: rgba(30, 144, 255, 0.8);
transform: scale(1.1);
}
</style>
</head>
<body class="bg-gray-900">
<div id="earth-container">
<div class="glow"></div>
<div id="loading">Loading Earth...</div>
<div id="info-panel">
<h2 class="text-xl font-bold mb-2">Planet Earth</h2>
<p class="text-sm mb-2">Our beautiful blue planet, the third from the Sun and the only known astronomical object to harbor life.</p>
<div class="flex justify-between text-xs">
<div>
<p><span class="font-semibold">Diameter:</span> 12,742 km</p>
<p><span class="font-semibold">Mass:</span> 5.97 × 10²⁴ kg</p>
</div>
<div>
<p><span class="font-semibold">Moons:</span> 1 (The Moon)</p>
<p><span class="font-semibold">Distance from Sun:</span> 149.6M km</p>
</div>
</div>
</div>
<div id="controls">
<button id="rotate-toggle" class="control-btn" title="Toggle Rotation"></button>
<button id="reset-view" class="control-btn" title="Reset View"></button>
<button id="night-toggle" class="control-btn" title="Toggle Night View">🌙</button>
</div>
</div>
<script>
// Wait for DOM to load
document.addEventListener('DOMContentLoaded', () => {
// Scene setup
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setPixelRatio(window.devicePixelRatio);
document.getElementById('earth-container').appendChild(renderer.domElement);
// Controls
const controls = new THREE.OrbitControls(camera, renderer.domElement);
controls.enableDamping = true;
controls.dampingFactor = 0.05;
controls.minDistance = 1.5;
controls.maxDistance = 5;
controls.autoRotate = true;
controls.autoRotateSpeed = 0.5;
// Camera position
camera.position.z = 3;
// Lighting
const ambientLight = new THREE.AmbientLight(0x404040);
scene.add(ambientLight);
const directionalLight = new THREE.DirectionalLight(0xffffff, 1);
directionalLight.position.set(5, 3, 5);
scene.add(directionalLight);
// Earth geometry
const earthGeometry = new THREE.SphereGeometry(1, 64, 64);
// Textures
const textureLoader = new THREE.TextureLoader();
let earthTexture, bumpMap, specularMap, cloudTexture;
// Load textures
Promise.all([
new Promise(resolve => textureLoader.load('https://raw.githubusercontent.com/mrdoob/three.js/dev/examples/textures/planets/earth_atmos_2048.jpg', resolve)),
new Promise(resolve => textureLoader.load('https://raw.githubusercontent.com/mrdoob/three.js/dev/examples/textures/planets/earth_normal_2048.jpg', resolve)),
new Promise(resolve => textureLoader.load('https://raw.githubusercontent.com/mrdoob/three.js/dev/examples/textures/planets/earth_specular_2048.jpg', resolve)),
new Promise(resolve => textureLoader.load('https://raw.githubusercontent.com/mrdoob/three.js/dev/examples/textures/planets/earth_clouds_1024.png', resolve))
]).then(([earthTex, bump, specular, clouds]) => {
earthTexture = earthTex;
bumpMap = bump;
specularMap = specular;
cloudTexture = clouds;
// Create earth material
const earthMaterial = new THREE.MeshPhongMaterial({
map: earthTexture,
bumpMap: bumpMap,
bumpScale: 0.05,
specularMap: specularMap,
specular: new THREE.Color('grey'),
shininess: 5
});
// Create earth mesh
const earthMesh = new THREE.Mesh(earthGeometry, earthMaterial);
scene.add(earthMesh);
// Create clouds
const cloudGeometry = new THREE.SphereGeometry(1.01, 64, 64);
const cloudMaterial = new THREE.MeshPhongMaterial({
map: cloudTexture,
transparent: true,
opacity: 0.4,
depthWrite: false
});
const cloudMesh = new THREE.Mesh(cloudGeometry, cloudMaterial);
scene.add(cloudMesh);
// Create atmosphere glow
const atmosphereGeometry = new THREE.SphereGeometry(1.1, 64, 64);
const atmosphereMaterial = new THREE.ShaderMaterial({
uniforms: {
glowColor: { type: "c", value: new THREE.Color(0x00b3ff) },
viewVector: { type: "v3", value: camera.position }
},
vertexShader: `
uniform vec3 viewVector;
varying float intensity;
void main() {
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
vec3 actual_normal = normalize(normalMatrix * normal);
intensity = pow(0.7 - dot(actual_normal, normalize(viewVector)), 2.0);
}
`,
fragmentShader: `
uniform vec3 glowColor;
varying float intensity;
void main() {
vec3 glow = glowColor * intensity;
gl_FragColor = vec4(glow, 0.3);
}
`,
side: THREE.BackSide,
blending: THREE.AdditiveBlending,
transparent: true
});
const atmosphereMesh = new THREE.Mesh(atmosphereGeometry, atmosphereMaterial);
scene.add(atmosphereMesh);
// Hide loading
document.getElementById('loading').style.display = 'none';
// Animation loop
const animate = () => {
requestAnimationFrame(animate);
// Rotate earth and clouds
if (controls.autoRotate) {
earthMesh.rotation.y += 0.001;
cloudMesh.rotation.y += 0.0015; // Clouds rotate slightly faster
}
// Update atmosphere shader
atmosphereMaterial.uniforms.viewVector.value =
new THREE.Vector3().subVectors(camera.position, atmosphereMesh.position);
controls.update();
renderer.render(scene, camera);
};
animate();
// UI Controls
document.getElementById('rotate-toggle').addEventListener('click', () => {
controls.autoRotate = !controls.autoRotate;
document.getElementById('rotate-toggle').style.backgroundColor =
controls.autoRotate ? 'rgba(30, 144, 255, 0.8)' : 'rgba(0, 0, 0, 0.7)';
});
document.getElementById('reset-view').addEventListener('click', () => {
controls.reset();
camera.position.z = 3;
});
document.getElementById('night-toggle').addEventListener('click', function() {
const isNight = earthMaterial.specular.getHex() === 0x000000;
earthMaterial.specular.setHex(isNight ? 0x111111 : 0x000000);
earthMaterial.shininess = isNight ? 5 : 0;
this.style.backgroundColor = isNight ? 'rgba(0, 0, 0, 0.7)' : 'rgba(30, 144, 255, 0.8)';
});
// Handle window resize
window.addEventListener('resize', () => {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
});
}).catch(error => {
console.error('Error loading textures:', error);
document.getElementById('loading').textContent = 'Error loading Earth textures. Please check your connection.';
});
// Add stars background
const starGeometry = new THREE.BufferGeometry();
const starMaterial = new THREE.PointsMaterial({
color: 0xffffff,
size: 0.05,
transparent: true
});
const starVertices = [];
for (let i = 0; i < 5000; i++) {
const x = (Math.random() - 0.5) * 2000;
const y = (Math.random() - 0.5) * 2000;
const z = (Math.random() - 0.5) * 2000;
starVertices.push(x, y, z);
}
starGeometry.setAttribute('position', new THREE.Float32BufferAttribute(starVertices, 3));
const stars = new THREE.Points(starGeometry, starMaterial);
scene.add(stars);
});
</script>
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - <a href="https://enzostvs-deepsite.hf.space?remix=suongbipun1234/my-beautiful-earth" style="color: #fff;text-decoration: underline;" target="_blank" >🧬 Remix</a></p></body>
</html>