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LoRA Model Card: svjack/Lelouch_wan_2_1_14_B_text2video_lora
Enhanced Anime-Style Video Generation for Lelouch
Model Overview
- Base Model:
Wan2.1_T2V_14B_FusionX
- Fine-tuned Adapters:
Lelouch_w14_lora-step00008500.safetensors
: Specialized for Code Geass-style character renderingani_bright_landscape_w14_lora-step00005500.safetensors
: Optimized for vibrant anime landscapes
- Key Features:
- Dynamic character expressions (glowing eyes, dramatic poses)
- Cinematic lighting (dappled sunlight, dramatic shadows)
- Complex scene composition (action sequences, detailed backgrounds)
Installation
wget https://huggingface.co/svjack/Wan_2_1_safetensors_pth/resolve/main/Wan2.1_T2V_14B_FusionX_LoRA.safetensors
wget https://huggingface.co/svjack/Lelouch_wan_2_1_14_B_text2video_lora/resolve/main/Lelouch_w14_lora-step00008500.safetensors
wget https://huggingface.co/svjack/Anime_Bright_Landscape_wan_2_1_14_B_text2video_lora/resolve/main/ani_bright_landscape_w14_outputs/ani_bright_landscape_w14_lora-step00005500.safetensors
Optimized Example Prompts
Example 1: Character Focus
(Lelouch_w14_lora-step00008500.safetensors + Wan2.1_T2V_14B_FusionX_LoRA.safetensors)
Prompt A: Cliffside Struggle
In the style of Code Geass , The video features a sequence of images depicting an animated character with dark hair and purple eyes. The character is wearing a light-colored shirt and appears to be climbing or hanging onto a rocky surface. The background consists of natural elements such as rocks and greenery, suggesting an outdoor setting. The character's facial expressions change from determination to concern, indicating the difficulty of the climb. The lighting in the scene suggests it might be daytime.
Prompt B: Avalon Tower Showdown
In the style of Code Geass, showcase Lelouch vi Britannia (or equivalent protagonist) with sharp, dark hair and intense, glowing purple eyes, standing defiantly atop the gargantuan, gear-shaped observation deck of Avalon City Tower. Below him, the futuristic metropolis of Pendragon unfolds in hyper-detailed splendor: colossal Britannian skyscrapers pierce the clouds, floating dreadnoughts drift between monolithic structures, and layered expressways teem with Knightmare Frame transport carriers. The crimson sunset explodes across a smog-hazed sky, casting long shadows and bathing the scene in dramatic, directional light. He wears a tailored, white commander's coat (reminiscent of his light shirt) billowing dramatically in the high-altitude wind, standing isolated at the precipice. His expression shifts subtly from cold, calculating determination to a flicker of haunted concern as he surveys the chessboard-like city below – the scale emphasizing his solitude and the immense weight of his rebellion. Extreme low-angle shot emphasizes his dominance over the sprawling, oppressive cityscape. VFX: Glowing grid lines subtly overlay parts of the city, hinting at unseen Geass strategies. Cinematic, somber orchestral score swells.
Example 2: Nature + Character Fusion
(Lelouch_w14_lora-step00008500.safetensors + ani_bright_landscape_w14_lora-step00005500.safetensors + Wan2.1_T2V_14B_FusionX_LoRA.safetensors)
Prompt C: Bamboo Grove Revelation
In the style of Code Geass, In the style of dynamic Japanese aesthetics, anime style, capture a dark-haired protagonist with luminous purple eyes traversing the vibrant Arashiyama Bamboo Grove at dawn. Sunlight fractures through towering emerald stalks, casting rhythmic shadows that dance across his white linen robe as he strides forward. Cherry blossom petals swirl in a sudden gust, painting the air with fleeting pink against the forest’s deep green—a kinetic embodiment of mono no aware
Technical Parameters
Setting | Recommendation | Notes |
---|---|---|
CFG Scale | 1 (Fixed) | Required by FusionX architecture |
Sampler | dpm++_sde or uni_pc | Best for motion detail |
Steps | 6-10 | Higher = smoother motion |
Resolution | 768x448 or 1024x576 | Cinematic aspect ratios |
Shift | 2-7 | 7+ for extreme stylization |
Performance Notes
- VRAM Usage: ~14GB at 768x448
- Render Time: 45-75 sec/frame (RTX 4090)
- Common Issues:
- Overexposure: Add
harsh lighting, overexposed
to negative prompt - Artifacts: Use NAG node with strength 0.3-0.5
- Overexposure: Add
License
CC-BY-NC 4.0 (Non-commercial use only)
For community support, visit the model discussion page.
This version includes:
- Cinematic framing language ("close-up shots alternate", "camera circles")
- Sensory details ("morning dew glistens", "cherry blossoms burst")
- Technical optimizations for the specific LoRA combination
- Clear performance benchmarks
- Problem-solving tips for common issues
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