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SAdvancedTransformInputBox::FArguments::UseQuaternionForRotation | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Whether to use the quaternion is the primary rotation representation or the rotator (default) | AnimationWidgets | WidgetArgsType & UseQuaternionForRotation &40; bool InArg &41; | [] |
WidgetArgsType | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | AnimationWidgets | typedef FArguments WidgetArgsType | [] |
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SAdvancedTransformInputBox::FArguments::FArguments | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | AnimationWidgets | FArguments&40;&41; | [] |
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FArguments | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | AnimationWidgets | struct FArguments : public [TSlateBaseNamedArgs< SAdvancedTransformInputBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] |
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FDiffersFromDefault | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Delegate to determine if the row or the whole transform (type == max) differs from its default | AnimationWidgets | typedef TBaseDelegate_OneParam< bool, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type) > FDiffersFromDefault | [] |
FOnBeginSliderMovement | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Notification for begin slider movement | AnimationWidgets | typedef TBaseDelegate_ThreeParams< void, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type), [ESlateRotationRepresentation::Type](API\Developer\AnimationWidgets\ESlateRotationRepresentation__Ty-), [ESlateTransformSubComponent::Type](API\Developer\AnimationWidgets\ESlateTransformSubComponent__Typ-) > FOnBeginSliderMovement | [] |
FOnCopyToClipboard | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Delegate to fire when a row or the whole transform (type == max) is being copied to the clipboard | AnimationWidgets | typedef TBaseDelegate_OneParam< void, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type) > FOnCopyToClipboard | [] |
FOnEndSliderMovement | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Notification for end slider movement | AnimationWidgets | typedef TBaseDelegate_FourParams< void, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type), [ESlateRotationRepresentation::Type](API\Developer\AnimationWidgets\ESlateRotationRepresentation__Ty-), [ESlateTransformSubComponent::Type](API\Developer\AnimationWidgets\ESlateTransformSubComponent__Typ-), NumericType > FOnEndSliderMovement | [] |
FOnGetIsComponentRelative | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Delegate to retrieve relative / world state | AnimationWidgets | typedef TBaseDelegate_OneParam< bool, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type) > FOnGetIsComponentRelative | [] |
FOnGetNumericValue | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Delegate to retrieve a numerictype value | AnimationWidgets | typedef TBaseDelegate_ThreeParams< [TOptional](API\Runtime\Core\IO\TOptional)< NumericType >, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type), [ESlateRotationRepresentation::Type](API\Developer\AnimationWidgets\ESlateRotationRepresentation__Ty-), [ESlateTransformSubComponent::Type](API\Developer\AnimationWidgets\ESlateTransformSubComponent__Typ-) > FOnGetNumericValue | [] |
FOnGetToggleChecked | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Delegate to retrieve toggle checkstate | AnimationWidgets | typedef TBaseDelegate_ThreeParams< ECheckBoxState, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type), [ESlateRotationRepresentation::Type](API\Developer\AnimationWidgets\ESlateRotationRepresentation__Ty-), [ESlateTransformSubComponent::Type](API\Developer\AnimationWidgets\ESlateTransformSubComponent__Typ-) > FOnGetToggleChecked | [] |
FOnIsComponentRelativeChanged | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Notification for a relative / world state change | AnimationWidgets | typedef TBaseDelegate_TwoParams< void, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type), bool > FOnIsComponentRelativeChanged | [] |
FOnNumericValueCommitted | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Notification for numerictype value committed | AnimationWidgets | typedef TBaseDelegate_FiveParams< void, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type), [ESlateRotationRepresentation::Type](API\Developer\AnimationWidgets\ESlateRotationRepresentation__Ty-), [ESlateTransformSubComponent::Type](API\Developer\AnimationWidgets\ESlateTransformSubComponent__Typ-), NumericType, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) > FOnNumericValueCommitted | [] |
FOnNumericValueChanged | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Notification for numerictype value change | AnimationWidgets | typedef TBaseDelegate_FourParams< void, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type), [ESlateRotationRepresentation::Type](API\Developer\AnimationWidgets\ESlateRotationRepresentation__Ty-), [ESlateTransformSubComponent::Type](API\Developer\AnimationWidgets\ESlateTransformSubComponent__Typ-), NumericType > FOnNumericValueChanged | [] |
FOnPasteFromClipboard | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Delegate to fire when a row or the whole transform (type == max) is being pasted into from the clipboard | AnimationWidgets | typedef TBaseDelegate_OneParam< void, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type) > FOnPasteFromClipboard | [] |
FOnResetToDefault | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Delegate to fire when a row or the whole transform (type == max) needs to be reset to its default | AnimationWidgets | typedef TBaseDelegate_OneParam< void, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type) > FOnResetToDefault | [] |
FOnRotationRepresentationChanged | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Notification for the rotation representation change | AnimationWidgets | typedef TBaseDelegate_OneParam< void, [ESlateRotationRepresentation::Type](API\Developer\AnimationWidgets\ESlateRotationRepresentation__Ty-) > FOnRotationRepresentationChanged | [] |
FOnScaleLockChanged | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Notification for the scale lock change | AnimationWidgets | typedef TBaseDelegate_OneParam< void, bool > FOnScaleLockChanged | [] |
FOnToggleChanged | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Notification for toggle checkstate change | AnimationWidgets | typedef TBaseDelegate_FourParams< void, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type), [ESlateRotationRepresentation::Type](API\Developer\AnimationWidgets\ESlateRotationRepresentation__Ty-), [ESlateTransformSubComponent::Type](API\Developer\AnimationWidgets\ESlateTransformSubComponent__Typ-), ECheckBoxState > FOnToggleChanged | [] |
FOnTransformChanged | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Delegate for notification for a transform value change | AnimationWidgets | typedef TBaseDelegate_OneParam< void, TransformType > FOnTransformChanged | [] |
FOnTransformCommitted | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Delegate for notification for a transform value commit | AnimationWidgets | typedef TBaseDelegate_TwoParams< void, TransformType, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) > FOnTransformCommitted | [] |
SAdvancedTransformInputBox::GetNumericValueFromTransform | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | AnimationWidgets | static [TOptional](API\Runtime\Core\IO\TOptional)< NumericType > GetNumericValueFromTransform ( const TransformType & Transform, [ESlateTransformComponent::Type](API\Developer\AnimationWidgets\ESlateTransformComponent__Type) Component, [ESlateRotationRepresentation::Type](API\Developer\AnimationWidgets\ESlateRotationRepresentation__Ty-) Representation, [ESlateTransformSubComponent::Type](API\Developer\AnimationWidgets\ESlateTransformSubComponent__Typ-) SubComponent ) | [] |
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SAdvancedTransformInputBox::GetRelativeWorldIcon | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Gather the icon for relative world | AnimationWidgets | static const [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) & GetRelativeWorldIcon ( bool bRelative ) | [] |
SAdvancedTransformInputBox::GetRotationRepresentationLabels | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | AnimationWidgets | static const [TArray](API\Runtime\Core\Containers\TArray)< [FText](API\Runtime\Core\Internationalization\FText) > & GetRotationRepresentationLabels() | [] |
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SAdvancedTransformInputBox::GetScaleLockIcon | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Gather the icon for scale locked / unlocked | AnimationWidgets | static const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetScaleLockIcon ( bool bIsLocked ) | [] |
SNumericVectorInputBox3 | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | AnimationWidgets | typedef [SNumericVectorInputBox](API\Runtime\Slate\SNumericVectorInputBox)< NumericType, [UE::Math::TVector](API\Runtime\Core\Math\TVector)< NumericType >, 3 > SNumericVectorInputBox3 | [] |
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SAdvancedTransformInputBox | /Engine/Source/Developer/AnimationWidgets/Public/SAdvancedTransformInputBox.h | Generic Transform Slate control | AnimationWidgets | template<typename TransformType, typename NumericType> class SAdvancedTransformInputBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
AddMenuEntry | /Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h | AssetTools | InSection AddMenuEntry ( "MyAsset_DoTheThing", Label, ToolTip, Icon, UIAction ) | [] |
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FAssetTypeActions_BlueprintGeneratedClass::GetCategories | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h | We don't want BPGCs to show up in CB/Ref viewer filters since the BP filters already include them. | AssetTools | virtual uint32 GetCategories() | [] |
FAssetTypeActions_BlueprintGeneratedClass::GetClassTypeActions | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h | FAssetTypeActions_ClassTypeBaseImplementation. | AssetTools | virtual [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [IClassTypeActions](API\Developer\AssetTools\IClassTypeActions) > GetClassTypeActions ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData ) const | [] |
FAssetTypeActions_BlueprintGeneratedClass::GetName | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h | IAssetTypeActionsImplementation. | AssetTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetName() const | [] |
FAssetTypeActions_BlueprintGeneratedClass::GetSupportedClass | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h | Get the supported class of this type. | AssetTools | virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSupportedClass() const | [] |
FAssetTypeActions_BlueprintGeneratedClass::GetTypeColor | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h | Returns the color associated with this type | AssetTools | virtual [FColor](API\Runtime\Core\Math\FColor) GetTypeColor() const | [] |
FAssetTypeActions_BlueprintGeneratedClass | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h | AssetTools | class FAssetTypeActions_BlueprintGeneratedClass : public [FAssetTypeActions_ClassTypeBase](API\Developer\AssetTools\AssetTypeActions\FAssetTypeActions_ClassTypeBase) | [] |
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FAssetTypeActions_AnimationAsset::CanFilter | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_AnimationAsset.h | Returns true if this class can be used as a filter in the content browser | AssetTools | virtual bool CanFilter() | [] |
FAssetTypeActions_AnimationAsset::GetCategories | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_AnimationAsset.h | Returns the categories that this asset type appears in. The return value is one or more flags from EAssetTypeCategories. | AssetTools | virtual uint32 GetCategories() | [] |
FAssetTypeActions_AnimationAsset::GetName | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_AnimationAsset.h | IAssetTypeActionsImplementation. | AssetTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetName() const | [] |
FAssetTypeActions_AnimationAsset::GetThumbnailInfo | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_AnimationAsset.h | Returns the thumbnail info for the specified asset, if it has one. | AssetTools | virtual [UThumbnailInfo](API\Runtime\Engine\EditorFramework\UThumbnailInfo) * GetThumbnailInfo ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset ) const | [] |
FAssetTypeActions_AnimationAsset::GetSupportedClass | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_AnimationAsset.h | Get the supported class of this type. | AssetTools | virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSupportedClass() const | [] |
FAssetTypeActions_AnimationAsset::GetTypeColor | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_AnimationAsset.h | Returns the color associated with this type | AssetTools | virtual [FColor](API\Runtime\Core\Math\FColor) GetTypeColor() const | [] |
FAssetTypeActions_AnimationAsset::OpenAssetEditor | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_AnimationAsset.h | Opens the asset editor for the specified objects. If EditWithinLevelEditor is valid, the world-centric editor will be used. | AssetTools | virtual void OpenAssetEditor ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > EditWithinLevelEditor ) | [] |
FAssetTypeActions_AnimationAsset | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_AnimationAsset.h | AssetTools | class FAssetTypeActions_AnimationAsset : public [FAssetTypeActions_Base](API\Developer\AssetTools\FAssetTypeActions_Base) | [] |
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FAssetTypeActions_Blueprint::CanCreateNewDerivedBlueprint | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Whether or not this asset can create derived blueprints | AssetTools | virtual bool CanCreateNewDerivedBlueprint() const | [] |
FAssetTypeActions_Blueprint::CanExecuteNewDerivedBlueprint | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Returns TRUE if you can derive a Blueprint | AssetTools | bool CanExecuteNewDerivedBlueprint ( [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) > InObject ) | [] |
FAssetTypeActions_Blueprint::GetActions | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Generates a menu section for the specified objects. | AssetTools | virtual void GetActions ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects, [FToolMenuSection](API\Developer\ToolMenus\FToolMenuSection) & Section ) | [] |
FAssetTypeActions_Blueprint::CanMerge | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Returns true if this class can be merged (either manually or automatically) | AssetTools | virtual bool CanMerge() const | [] |
FAssetTypeActions_Blueprint::GetAssetDescription | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Returns additional tooltip information for the specified asset, if it has any (otherwise return the null widget) | AssetTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetAssetDescription ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData ) const | [] |
FAssetTypeActions_Blueprint::GetCategories | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Returns the categories that this asset type appears in. The return value is one or more flags from EAssetTypeCategories. | AssetTools | virtual uint32 GetCategories() | [] |
FAssetTypeActions_Blueprint::GetClassTypeActions | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | FAssetTypeActions_ClassTypeBaseImplementation. | AssetTools | virtual [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [IClassTypeActions](API\Developer\AssetTools\IClassTypeActions) > GetClassTypeActions ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData ) const | [] |
FAssetTypeActions_Blueprint::GetFactoryForBlueprintType | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Return the factory responsible for creating this type of Blueprint | AssetTools | virtual [UFactory](API\Editor\UnrealEd\Factories\UFactory) * GetFactoryForBlueprintType ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint ) const | [] |
FAssetTypeActions_Blueprint::GetName | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | IAssetTypeActionsImplementation. | AssetTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetName() const | [] |
FAssetTypeActions_Blueprint::GetSupportedClass | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Get the supported class of this type. | AssetTools | virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSupportedClass() const | [] |
FAssetTypeActions_Blueprint::GetThumbnailInfo | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Returns the thumbnail info for the specified asset, if it has one. | AssetTools | virtual [UThumbnailInfo](API\Runtime\Engine\EditorFramework\UThumbnailInfo) * GetThumbnailInfo ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset ) const | [] |
FAssetTypeActions_Blueprint::GetTypeColor | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Returns the color associated with this type | AssetTools | virtual [FColor](API\Runtime\Core\Math\FColor) GetTypeColor() const | [] |
FAssetTypeActions_Blueprint::Merge | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Begins a merge operation for InObject (automatically determines remote/base versions needed to resolve) | AssetTools | virtual void Merge ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject ) | [] |
FAssetTypeActions_Blueprint::GetNewDerivedBlueprintTooltip | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Returns the tooltip to display when attempting to derive a Blueprint | AssetTools | [FText](API\Runtime\Core\Internationalization\FText) GetNewDerivedBlueprintTooltip ( [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) > InObject ) | [] |
FAssetTypeActions_Blueprint::Merge | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Begins a merge between the specified assets | AssetTools | virtual void Merge ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * BaseAsset, [UObject](API\Runtime\CoreUObject\UObject\UObject) * RemoteAsset, [UObject](API\Runtime\CoreUObject\UObject\UObject) * LocalAsset, const [FOnMergeResolved](API\Developer\Merge\FOnMergeResolved) & ResolutionCallback ) | [] |
FAssetTypeActions_Blueprint::OpenAssetEditor | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Opens the asset editor for the specified objects. If EditWithinLevelEditor is valid, the world-centric editor will be used. | AssetTools | virtual void OpenAssetEditor ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > EditWithinLevelEditor ) | [] |
FAssetTypeActions_Blueprint::PerformAssetDiff | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | Performs asset-specific diff on the supplied asset | AssetTools | virtual void PerformAssetDiff ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * OldAsset, [UObject](API\Runtime\CoreUObject\UObject\UObject) * NewAsset, const struct [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & OldRevision, const struct [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & NewRevision ) const | [] |
FAssetTypeActions_Blueprint::ShouldCallGetActions | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | AssetDefinition - The Blueprint actions are now in theUAssetDefinition_Blueprint, can't use false here, sinceFAssetTypeActions_Blueprintis inherited. Need the others to function until they can move. | AssetTools | virtual bool ShouldCallGetActions() const | [] |
FAssetTypeActions_Blueprint | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h | AssetTools | class FAssetTypeActions_Blueprint : public [FAssetTypeActions_ClassTypeBase](API\Developer\AssetTools\AssetTypeActions\FAssetTypeActions_ClassTypeBase) | [] |
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FAssetTypeActions_ClassTypeBase::CanLocalize | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_ClassTypeBase.h | Returns true if this class can be localized | AssetTools | virtual bool CanLocalize() const | [] |
FAssetTypeActions_ClassTypeBase::GetClassTypeActions | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_ClassTypeBase.h | Get the class type actions for this asset | AssetTools | [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [IClassTypeActions](API\Developer\AssetTools\IClassTypeActions) > GetClassTypeActions ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData ) const | [] |
FAssetTypeActions_ClassTypeBase | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_ClassTypeBase.h | Base class for "class type" assets (C++ classes and Blueprints | AssetTools | class FAssetTypeActions_ClassTypeBase : public [FAssetTypeActions_Base](API\Developer\AssetTools\FAssetTypeActions_Base) | [] |
FAssetTypeActions_DataAsset::GetActions | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_DataAsset.h | Generates a menu section for the specified objects. | AssetTools | virtual void GetActions ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects, struct [FToolMenuSection](API\Developer\ToolMenus\FToolMenuSection) & Section ) | [] |
FAssetTypeActions_DataAsset::GetCategories | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_DataAsset.h | Returns the categories that this asset type appears in. The return value is one or more flags from EAssetTypeCategories. | AssetTools | virtual uint32 GetCategories() | [] |
FAssetTypeActions_DataAsset::GetDisplayNameFromAssetData | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_DataAsset.h | Optionally gets a class display name for this asset (otherwise, returns empty text (e.g. `FText::GetEmpty()_) | AssetTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDisplayNameFromAssetData ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData ) const | [] |
FAssetTypeActions_DataAsset::GetSupportedClass | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_DataAsset.h | Get the supported class of this type. | AssetTools | virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSupportedClass() const | [] |
FAssetTypeActions_DataAsset::GetName | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_DataAsset.h | IAssetTypeActionsImplementation. | AssetTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetName() const | [] |
FAssetTypeActions_DataAsset::GetTypeColor | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_DataAsset.h | Returns the color associated with this type | AssetTools | virtual [FColor](API\Runtime\Core\Math\FColor) GetTypeColor() const | [] |
FAssetTypeActions_DataAsset::PerformAssetDiff | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_DataAsset.h | AssetTools | virtual void PerformAssetDiff ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * OldAsset, [UObject](API\Runtime\CoreUObject\UObject\UObject) * NewAsset, const [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & OldRevision, const [FRevisionInfo](API\Editor\AssetDefinition\FRevisionInfo) & NewRevision ) const | [] |
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FAssetTypeActions_DataAsset | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_DataAsset.h | AssetTools | class FAssetTypeActions_DataAsset : public [FAssetTypeActions_Base](API\Developer\AssetTools\FAssetTypeActions_Base) | [] |
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AssetViewUtils::AssetHasCustomThumbnail | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns true if the specified asset that uses shared thumbnails has a thumbnail assigned to it | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::AssetHasCustomThumbnail ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & AssetData ) } | [] |
AssetViewUtils::CaptureThumbnailFromViewport | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Capture active viewport to thumbnail and assigns that thumbnail to incoming assets | AssetTools | namespace AssetViewUtils { void AssetViewUtils::CaptureThumbnailFromViewport ( [FViewport](API\Runtime\Engine\FViewport) * InViewport, const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & InAssetsToAssign ) } | [] |
AssetViewUtils::ClearCustomThumbnails | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Clears custom thumbnails for the selected assets | AssetTools | namespace AssetViewUtils { void AssetViewUtils::ClearCustomThumbnails ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & InAssetsToAssign ) } | [] |
AssetViewUtils::CopyAssets | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Copies assets to a new path | AssetTools | namespace AssetViewUtils { void AssetViewUtils::CopyAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & Assets, const [FString](API\Runtime\Core\Containers\FString) & DestPath ) } | [] |
AssetViewUtils::CopyFolders | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Copies all assets in all source paths to the destination path, preserving path structure | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::CopyFolders ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InSourcePathNames, const [FString](API\Runtime\Core\Containers\FString) & DestPath ) } | [] |
AssetViewUtils::DeleteAssets | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Attempts to deletes the specified assets. Returns the number of assets deleted | AssetTools | namespace AssetViewUtils { int32 AssetViewUtils::DeleteAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & AssetsToDelete ) } | [] |
AssetViewUtils::DeleteFolders | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Attempts to delete the specified folders and all assets inside them. Returns true if the operation succeeded. | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::DeleteFolders ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & PathsToDelete ) } | [] |
AssetViewUtils::DoesFolderExist | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns true if the path specified exists as a folder in the asset registry | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::DoesFolderExist ( const [FString](API\Runtime\Core\Containers\FString) & FolderPath ) } | [] |
AssetViewUtils::GetAssetsInPaths | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Gets an array of assets inside the specified folders | AssetTools | namespace AssetViewUtils { void AssetViewUtils::GetAssetsInPaths ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InPaths, [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & OutAssetDataList ) } | [] |
AssetViewUtils::GetMaxAssetPathLen | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Gets the maximum path length for an asset package file. Changes behavior based on whether the editor experimental setting for long paths is enabled. | AssetTools | namespace AssetViewUtils { int32 AssetViewUtils::GetMaxAssetPathLen() } | [] |
AssetViewUtils::GetDefaultColor | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Gets the default color the collection should appear as | AssetTools | namespace AssetViewUtils { [FLinearColor](API\Runtime\Core\Math\FLinearColor) AssetViewUtils::GetDefaultColor() } | [] |
AssetViewUtils::GetMaxCookPathLen | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Gets the maximum path length for a cooked file. Changes behavior based on whether the editor experimental setting for long paths is enabled. | AssetTools | namespace AssetViewUtils { int32 AssetViewUtils::GetMaxCookPathLen() } | [] |
AssetViewUtils::GetObjectsInAssetData | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Get all the objects in a list of asset data | AssetTools | namespace AssetViewUtils { void AssetViewUtils::GetObjectsInAssetData ( const [TArray](API\Runtime\Core\Containers\TArray)< [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) > & AssetList, [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & OutDroppedObjects ) } | [] |
AssetViewUtils::GetPackageLengthForCooking | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns the length of the computed cooked package name and path whether it's run on a build machine or locally | AssetTools | namespace AssetViewUtils { int32 AssetViewUtils::GetPackageLengthForCooking ( const [FString](API\Runtime\Core\Containers\FString) & PackageName, bool bIsInternalBuild ) } | [] |
AssetViewUtils::GetPackagePathWithinRoot | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns the relative path, from the workspace root, of the package | AssetTools | namespace AssetViewUtils { [FString](API\Runtime\Core\Containers\FString) AssetViewUtils::GetPackagePathWithinRoot ( const [FString](API\Runtime\Core\Containers\FString) & PackageName ) } | [] |
AssetViewUtils::GetPathColor | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns the color of this path from the config
The color the folder should appear as, will be invalid if not customized | AssetTools | namespace AssetViewUtils { [TOptional](API\Runtime\Core\IO\TOptional)< [FLinearColor](API\Runtime\Core\Math\FLinearColor) > AssetViewUtils::GetPathColor ( const [FString](API\Runtime\Core\Containers\FString) & FolderPath ) } | [] |
AssetViewUtils::GetPluginForFolder | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | If the passed-in path is a plugin folder, then return its associated plugin | AssetTools | namespace AssetViewUtils { [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPlugin](API\Runtime\Projects\Interfaces\IPlugin) > AssetViewUtils::GetPluginForFolder ( const FStringView InPath ) } | [] |
AssetViewUtils::GetUnloadedAssets | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Determines the unloaded assets that need loading
true if the user should be prompted to load assets | AssetTools | namespace AssetViewUtils { void AssetViewUtils::GetUnloadedAssets ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & ObjectPaths, [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutUnloadedObjects ) } | [] |
AssetViewUtils::HasCustomColors | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Checks to see if any collection has a custom color, optionally outputs them to a list
true, if custom colors are present | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::HasCustomColors ( [TArray](API\Runtime\Core\Containers\TArray)< [FLinearColor](API\Runtime\Core\Math\FLinearColor) > * OutColors ) } | [] |
AssetViewUtils::IsDevelopersFolder | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns true if the passed-in path is a developers folder | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::IsDevelopersFolder ( const FStringView InPath ) } | [] |
AssetViewUtils::IsEngineFolder | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns true if the passed-in path is a engine folder | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::IsEngineFolder ( const FStringView InPath, const bool bIncludePlugins ) } | [] |
AssetViewUtils::IsPluginFolder | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns true if the passed-in path is a plugin folder, optionally reporting where the plugin was loaded from | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::IsPluginFolder ( const FStringView InPath, EPluginLoadedFrom * OutPluginSource ) } | [] |
AssetViewUtils::IsProjectFolder | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns true if the passed-in path is a project folder | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::IsProjectFolder ( const FStringView InPath, const bool bIncludePlugins ) } | [] |
AssetViewUtils::IsValidFolderName | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns true if the supplied folder name can be used as part of a package name | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::IsValidFolderName ( const [FString](API\Runtime\Core\Containers\FString) & FolderName, [FText](API\Runtime\Core\Internationalization\FText) & Reason ) } | [] |
AssetViewUtils::IsValidFolderPathForCreate | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns true if the specified folder name in the specified path is available for folder creation | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::IsValidFolderPathForCreate ( const [FString](API\Runtime\Core\Containers\FString) & FolderPath, const [FString](API\Runtime\Core\Containers\FString) & NewFolderName, [FText](API\Runtime\Core\Internationalization\FText) & OutErrorMessage ) } | [] |
AssetViewUtils::IsValidObjectPathForCreate | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns true if the specified path is available for object creation | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::IsValidObjectPathForCreate ( const [FString](API\Runtime\Core\Containers\FString) & ObjectPath, [FText](API\Runtime\Core\Internationalization\FText) & OutErrorMessage, bool bAllowExistingAsset ) } | [] |
AssetViewUtils::IsValidObjectPathForCreate | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Returns true if the specified path is available for object creation | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::IsValidObjectPathForCreate ( const [FString](API\Runtime\Core\Containers\FString) & ObjectPath, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass, [FText](API\Runtime\Core\Internationalization\FText) & OutErrorMessage, bool bAllowExistingAsset ) } | [] |
AssetViewUtils::IsValidPackageForCooking | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h | Checks to see whether the path is within the size restrictions for cooking | AssetTools | namespace AssetViewUtils { bool AssetViewUtils::IsValidPackageForCooking ( const [FString](API\Runtime\Core\Containers\FString) & PackageName, [FText](API\Runtime\Core\Internationalization\FText) & OutErrorMessage ) } | [] |
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