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task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 102 | [
101
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_2, hand object_13, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, next object_0 object_9, next object_13 object_11, next object_14 object_9, next object_15 object_11, next object_16 object_11, next object_17 object_12, next object_18 object_10, next object_4 object_8, next object_5 object_9, next object_6 object_11, sneeze object_4, sneeze object_5, sneeze object_6, spring object_11, spring object_7, spring object_9, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_13 object_7, next object_14 object_12, next object_15 object_8, next object_16 object_8, next object_17 object_7 and next object_18 object_10.
My plan is as follows:
[PLAN]
sip object_14 object_0 object_9
memory object_0 object_9 object_11
sip object_16 object_0 object_11
sip object_15 object_0 object_11
paltry object_14 object_0 object_11
clip object_14 object_6 object_11
sip object_13 object_0 object_11
wretched object_6 object_11 object_12 object_3
clip object_17 object_6 object_12
tightfisted object_14 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_17 object_6 object_11
sip object_17 object_0 object_11
memory object_0 object_11 object_7
paltry object_17 object_0 object_7
paltry object_16 object_0 object_7
paltry object_15 object_0 object_7
paltry object_13 object_0 object_7
wretched object_4 object_8 object_7 object_1
clip object_16 object_4 object_7
clip object_15 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_16 object_4 object_8
tightfisted object_15 object_4 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_1 object_10, next object_14 object_12, next object_15 object_10, next object_16 object_12, next object_17 object_12, next object_18 object_13, next object_19 object_11, next object_5 object_9, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_8, next object_15 object_13, next object_16 object_9, next object_17 object_9, next object_18 object_8 and next object_19 object_11.
My plan is as follows:
[PLAN] | (sip o15 o1 o10)
(memory o1 o10 o12)
(sip o17 o1 o12)
(sip o16 o1 o12)
(paltry o15 o1 o12)
(clip o15 o7 o12)
(sip o14 o1 o12)
(wretched o7 o12 o13 o4)
(clip o18 o7 o13)
(tightfisted o15 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o18 o7 o12)
(sip o18 o1 o12)
(memory o1 o12 o8)
(paltry o18 o1 o8)
(paltry o17 o1 o8)
(paltry o16 o1 o8)
(paltry o14 o1 o8)
(wretched o5 o9 o8 o2)
(clip o17 o5 o8)
(clip o16 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o17 o5 o9)
(tightfisted o16 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 103 | [
102
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_1 object_10, next object_14 object_12, next object_15 object_10, next object_16 object_12, next object_17 object_12, next object_18 object_13, next object_19 object_11, next object_5 object_9, next object_6 object_10, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_8, next object_15 object_13, next object_16 object_9, next object_17 object_9, next object_18 object_8 and next object_19 object_11.
My plan is as follows:
[PLAN]
sip object_15 object_1 object_10
memory object_1 object_10 object_12
sip object_17 object_1 object_12
sip object_16 object_1 object_12
paltry object_15 object_1 object_12
clip object_15 object_7 object_12
sip object_14 object_1 object_12
wretched object_7 object_12 object_13 object_4
clip object_18 object_7 object_13
tightfisted object_15 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_18 object_7 object_12
sip object_18 object_1 object_12
memory object_1 object_12 object_8
paltry object_18 object_1 object_8
paltry object_17 object_1 object_8
paltry object_16 object_1 object_8
paltry object_14 object_1 object_8
wretched object_5 object_9 object_8 object_2
clip object_17 object_5 object_8
clip object_16 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_17 object_5 object_9
tightfisted object_16 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_1 object_8, next object_14 object_10, next object_15 object_8, next object_16 object_13, next object_17 object_8, next object_18 object_10, next object_19 object_8, next object_5 object_9, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_10, next object_16 object_11, next object_17 object_13, next object_18 object_9 and next object_19 object_13.
My plan is as follows:
[PLAN] | (clip o16 o7 o13)
(sip o19 o1 o8)
(sip o17 o1 o8)
(sip o15 o1 o8)
(memory o1 o8 o12)
(paltry o19 o1 o12)
(paltry o17 o1 o12)
(sip o18 o0 o10)
(wretched o7 o13 o12 o4)
(clip o19 o7 o12)
(clip o17 o7 o12)
(tightfisted o16 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o19 o7 o13)
(tightfisted o17 o7 o13)
(sip o16 o1 o12)
(memory o1 o12 o10)
(paltry o16 o1 o10)
(clip o16 o6 o10)
(wretched o6 o10 o11 o3)
(tightfisted o16 o6 o11)
(paltry o15 o1 o10)
(sip o14 o0 o10)
(memory o0 o10 o8)
(paltry o18 o0 o8)
(paltry o14 o0 o8)
(wretched o5 o9 o8 o2)
(clip o18 o5 o8)
(clip o14 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o18 o5 o9)
(tightfisted o14 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 104 | [
103
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_1 object_8, next object_14 object_10, next object_15 object_8, next object_16 object_13, next object_17 object_8, next object_18 object_10, next object_19 object_8, next object_5 object_9, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_10, next object_16 object_11, next object_17 object_13, next object_18 object_9 and next object_19 object_13.
My plan is as follows:
[PLAN]
clip object_16 object_7 object_13
sip object_19 object_1 object_8
sip object_17 object_1 object_8
sip object_15 object_1 object_8
memory object_1 object_8 object_12
paltry object_19 object_1 object_12
paltry object_17 object_1 object_12
sip object_18 object_0 object_10
wretched object_7 object_13 object_12 object_4
clip object_19 object_7 object_12
clip object_17 object_7 object_12
tightfisted object_16 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_19 object_7 object_13
tightfisted object_17 object_7 object_13
sip object_16 object_1 object_12
memory object_1 object_12 object_10
paltry object_16 object_1 object_10
clip object_16 object_6 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_16 object_6 object_11
paltry object_15 object_1 object_10
sip object_14 object_0 object_10
memory object_0 object_10 object_8
paltry object_18 object_0 object_8
paltry object_14 object_0 object_8
wretched object_5 object_9 object_8 object_2
clip object_18 object_5 object_8
clip object_14 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_18 object_5 object_9
tightfisted object_14 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_12, next object_14 object_9, next object_15 object_11, next object_16 object_11, next object_17 object_13, next object_18 object_10, next object_19 object_13, next object_5 object_9, next object_6 object_11, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_11, next object_15 object_12, next object_16 object_10, next object_17 object_10, next object_18 object_11 and next object_19 object_10.
My plan is as follows:
[PLAN] | (clip o19 o7 o13)
(clip o17 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o19 o7 o12)
(tightfisted o17 o7 o12)
(clip o16 o6 o11)
(clip o15 o6 o11)
(clip o14 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o14 o5 o8)
(sip o19 o1 o12)
(sip o17 o1 o12)
(wretched o6 o11 o10 o3)
(clip o18 o6 o10)
(tightfisted o16 o6 o10)
(memory o1 o12 o8)
(sip o14 o1 o8)
(memory o1 o8 o10)
(paltry o19 o1 o10)
(paltry o17 o1 o10)
(paltry o14 o1 o10)
(clip o14 o6 o10)
(tightfisted o15 o6 o10)
(wretched o6 o10 o11 o3)
(tightfisted o18 o6 o11)
(tightfisted o14 o6 o11)
(sip o15 o1 o10)
(memory o1 o10 o12)
(paltry o15 o1 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 105 | [
104
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_12, next object_14 object_9, next object_15 object_11, next object_16 object_11, next object_17 object_13, next object_18 object_10, next object_19 object_13, next object_5 object_9, next object_6 object_11, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_11, next object_15 object_12, next object_16 object_10, next object_17 object_10, next object_18 object_11 and next object_19 object_10.
My plan is as follows:
[PLAN]
clip object_19 object_7 object_13
clip object_17 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_19 object_7 object_12
tightfisted object_17 object_7 object_12
clip object_16 object_6 object_11
clip object_15 object_6 object_11
clip object_14 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_14 object_5 object_8
sip object_19 object_1 object_12
sip object_17 object_1 object_12
wretched object_6 object_11 object_10 object_3
clip object_18 object_6 object_10
tightfisted object_16 object_6 object_10
memory object_1 object_12 object_8
sip object_14 object_1 object_8
memory object_1 object_8 object_10
paltry object_19 object_1 object_10
paltry object_17 object_1 object_10
paltry object_14 object_1 object_10
clip object_14 object_6 object_10
tightfisted object_15 object_6 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_18 object_6 object_11
tightfisted object_14 object_6 object_11
sip object_15 object_1 object_10
memory object_1 object_10 object_12
paltry object_15 object_1 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_8, next object_1 object_12, next object_14 object_9, next object_15 object_9, next object_16 object_13, next object_17 object_10, next object_18 object_10, next object_19 object_8, next object_5 object_9, next object_6 object_11, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_8, next object_15 object_10, next object_16 object_8, next object_17 object_12, next object_18 object_12 and next object_19 object_13.
My plan is as follows:
[PLAN] | (clip o16 o7 o13)
(clip o15 o5 o9)
(clip o14 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o15 o5 o8)
(tightfisted o14 o5 o8)
(sip o19 o0 o8)
(sip o15 o0 o8)
(memory o0 o8 o10)
(sip o18 o0 o10)
(sip o17 o0 o10)
(paltry o15 o0 o10)
(memory o0 o10 o12)
(paltry o19 o0 o12)
(paltry o18 o0 o12)
(paltry o17 o0 o12)
(wretched o7 o13 o12 o4)
(clip o19 o7 o12)
(tightfisted o16 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o19 o7 o13)
(sip o16 o1 o12)
(memory o1 o12 o8)
(paltry o16 o1 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 106 | [
105
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_8, next object_1 object_12, next object_14 object_9, next object_15 object_9, next object_16 object_13, next object_17 object_10, next object_18 object_10, next object_19 object_8, next object_5 object_9, next object_6 object_11, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_8, next object_15 object_10, next object_16 object_8, next object_17 object_12, next object_18 object_12 and next object_19 object_13.
My plan is as follows:
[PLAN]
clip object_16 object_7 object_13
clip object_15 object_5 object_9
clip object_14 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_15 object_5 object_8
tightfisted object_14 object_5 object_8
sip object_19 object_0 object_8
sip object_15 object_0 object_8
memory object_0 object_8 object_10
sip object_18 object_0 object_10
sip object_17 object_0 object_10
paltry object_15 object_0 object_10
memory object_0 object_10 object_12
paltry object_19 object_0 object_12
paltry object_18 object_0 object_12
paltry object_17 object_0 object_12
wretched object_7 object_13 object_12 object_4
clip object_19 object_7 object_12
tightfisted object_16 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_19 object_7 object_13
sip object_16 object_1 object_12
memory object_1 object_12 object_8
paltry object_16 object_1 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_8, next object_1 object_12, next object_14 object_9, next object_15 object_8, next object_16 object_11, next object_17 object_12, next object_18 object_8, next object_19 object_10, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_12, next object_15 object_9, next object_16 object_8, next object_17 object_12, next object_18 object_10 and next object_19 object_11.
My plan is as follows:
[PLAN] | (clip o16 o6 o11)
(clip o14 o5 o9)
(sip o18 o0 o8)
(memory o0 o8 o10)
(paltry o18 o0 o10)
(wretched o6 o11 o10 o3)
(clip o19 o6 o10)
(tightfisted o16 o6 o10)
(wretched o6 o10 o11 o3)
(tightfisted o19 o6 o11)
(sip o16 o0 o10)
(wretched o5 o9 o8 o2)
(clip o15 o5 o8)
(memory o0 o10 o8)
(paltry o16 o0 o8)
(tightfisted o14 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o15 o5 o9)
(sip o14 o0 o8)
(memory o0 o8 o12)
(paltry o14 o0 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 107 | [
106
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_8, next object_1 object_12, next object_14 object_9, next object_15 object_8, next object_16 object_11, next object_17 object_12, next object_18 object_8, next object_19 object_10, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_12, next object_15 object_9, next object_16 object_8, next object_17 object_12, next object_18 object_10 and next object_19 object_11.
My plan is as follows:
[PLAN]
clip object_16 object_6 object_11
clip object_14 object_5 object_9
sip object_18 object_0 object_8
memory object_0 object_8 object_10
paltry object_18 object_0 object_10
wretched object_6 object_11 object_10 object_3
clip object_19 object_6 object_10
tightfisted object_16 object_6 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_19 object_6 object_11
sip object_16 object_0 object_10
wretched object_5 object_9 object_8 object_2
clip object_15 object_5 object_8
memory object_0 object_10 object_8
paltry object_16 object_0 object_8
tightfisted object_14 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_15 object_5 object_9
sip object_14 object_0 object_8
memory object_0 object_8 object_12
paltry object_14 object_0 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_8, next object_14 object_8, next object_15 object_11, next object_16 object_8, next object_17 object_12, next object_18 object_8, next object_19 object_9, next object_5 object_8, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_8, next object_15 object_8, next object_16 object_9, next object_17 object_12, next object_18 object_12 and next object_19 object_10.
My plan is as follows:
[PLAN] | (clip o15 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o15 o6 o10)
(clip o16 o5 o8)
(sip o18 o1 o8)
(wretched o5 o8 o9 o2)
(clip o19 o5 o9)
(tightfisted o16 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o19 o5 o8)
(sip o19 o1 o8)
(memory o1 o8 o10)
(paltry o19 o1 o10)
(sip o15 o1 o10)
(memory o1 o10 o12)
(paltry o18 o1 o12)
(memory o1 o12 o8)
(paltry o15 o1 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 108 | [
107
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_8, next object_14 object_8, next object_15 object_11, next object_16 object_8, next object_17 object_12, next object_18 object_8, next object_19 object_9, next object_5 object_8, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_8, next object_15 object_8, next object_16 object_9, next object_17 object_12, next object_18 object_12 and next object_19 object_10.
My plan is as follows:
[PLAN]
clip object_15 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_15 object_6 object_10
clip object_16 object_5 object_8
sip object_18 object_1 object_8
wretched object_5 object_8 object_9 object_2
clip object_19 object_5 object_9
tightfisted object_16 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_19 object_5 object_8
sip object_19 object_1 object_8
memory object_1 object_8 object_10
paltry object_19 object_1 object_10
sip object_15 object_1 object_10
memory object_1 object_10 object_12
paltry object_18 object_1 object_12
memory object_1 object_12 object_8
paltry object_15 object_1 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_12, next object_14 object_11, next object_15 object_10, next object_16 object_12, next object_17 object_12, next object_18 object_11, next object_19 object_13, next object_5 object_8, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_12, next object_16 object_13, next object_17 object_13, next object_18 object_8 and next object_19 object_12.
My plan is as follows:
[PLAN] | (clip o17 o7 o12)
(clip o16 o7 o12)
(clip o18 o6 o11)
(clip o14 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o18 o6 o10)
(tightfisted o14 o6 o10)
(memory o1 o12 o10)
(sip o18 o1 o10)
(sip o15 o1 o10)
(sip o14 o1 o10)
(memory o1 o10 o12)
(paltry o15 o1 o12)
(memory o1 o12 o8)
(paltry o18 o1 o8)
(paltry o14 o1 o8)
(clip o14 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o14 o5 o9)
(wretched o7 o12 o13 o4)
(clip o19 o7 o13)
(tightfisted o17 o7 o13)
(tightfisted o16 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o19 o7 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 109 | [
108
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_12, next object_14 object_11, next object_15 object_10, next object_16 object_12, next object_17 object_12, next object_18 object_11, next object_19 object_13, next object_5 object_8, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_12, next object_16 object_13, next object_17 object_13, next object_18 object_8 and next object_19 object_12.
My plan is as follows:
[PLAN]
clip object_17 object_7 object_12
clip object_16 object_7 object_12
clip object_18 object_6 object_11
clip object_14 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_18 object_6 object_10
tightfisted object_14 object_6 object_10
memory object_1 object_12 object_10
sip object_18 object_1 object_10
sip object_15 object_1 object_10
sip object_14 object_1 object_10
memory object_1 object_10 object_12
paltry object_15 object_1 object_12
memory object_1 object_12 object_8
paltry object_18 object_1 object_8
paltry object_14 object_1 object_8
clip object_14 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_14 object_5 object_9
wretched object_7 object_12 object_13 object_4
clip object_19 object_7 object_13
tightfisted object_17 object_7 object_13
tightfisted object_16 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_19 object_7 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_12, next object_14 object_12, next object_15 object_8, next object_16 object_10, next object_17 object_11, next object_18 object_12, next object_19 object_13, next object_5 object_8, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_11, next object_15 object_12, next object_16 object_10, next object_17 object_13, next object_18 object_9 and next object_19 object_8.
My plan is as follows:
[PLAN] | (clip o19 o7 o13)
(sip o18 o1 o12)
(sip o14 o1 o12)
(wretched o7 o13 o12 o4)
(tightfisted o19 o7 o12)
(sip o19 o1 o12)
(memory o1 o12 o8)
(paltry o19 o1 o8)
(paltry o18 o1 o8)
(clip o18 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o18 o5 o9)
(sip o15 o1 o8)
(memory o1 o8 o10)
(paltry o14 o1 o10)
(clip o14 o6 o10)
(wretched o6 o10 o11 o3)
(clip o17 o6 o11)
(tightfisted o14 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o17 o6 o10)
(sip o17 o1 o10)
(memory o1 o10 o12)
(paltry o17 o1 o12)
(clip o17 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o17 o7 o13)
(paltry o15 o1 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 110 | [
109
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_12, next object_14 object_12, next object_15 object_8, next object_16 object_10, next object_17 object_11, next object_18 object_12, next object_19 object_13, next object_5 object_8, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_11, next object_15 object_12, next object_16 object_10, next object_17 object_13, next object_18 object_9 and next object_19 object_8.
My plan is as follows:
[PLAN]
clip object_19 object_7 object_13
sip object_18 object_1 object_12
sip object_14 object_1 object_12
wretched object_7 object_13 object_12 object_4
tightfisted object_19 object_7 object_12
sip object_19 object_1 object_12
memory object_1 object_12 object_8
paltry object_19 object_1 object_8
paltry object_18 object_1 object_8
clip object_18 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_18 object_5 object_9
sip object_15 object_1 object_8
memory object_1 object_8 object_10
paltry object_14 object_1 object_10
clip object_14 object_6 object_10
wretched object_6 object_10 object_11 object_3
clip object_17 object_6 object_11
tightfisted object_14 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_17 object_6 object_10
sip object_17 object_1 object_10
memory object_1 object_10 object_12
paltry object_17 object_1 object_12
clip object_17 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_17 object_7 object_13
paltry object_15 object_1 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_8, next object_1 object_10, next object_14 object_13, next object_15 object_12, next object_16 object_11, next object_17 object_12, next object_18 object_11, next object_19 object_12, next object_5 object_9, next object_6 object_11, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_10, next object_16 object_13, next object_17 object_12, next object_18 object_13 and next object_19 object_9.
My plan is as follows:
[PLAN] | (clip o14 o7 o13)
(clip o18 o6 o11)
(clip o16 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o18 o6 o10)
(tightfisted o16 o6 o10)
(sip o18 o1 o10)
(sip o16 o1 o10)
(memory o1 o10 o12)
(paltry o18 o1 o12)
(paltry o16 o1 o12)
(wretched o7 o13 o12 o4)
(clip o18 o7 o12)
(clip o16 o7 o12)
(tightfisted o14 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o18 o7 o13)
(tightfisted o16 o7 o13)
(sip o14 o1 o12)
(sip o19 o1 o12)
(sip o15 o1 o12)
(memory o1 o12 o10)
(paltry o15 o1 o10)
(memory o1 o10 o8)
(paltry o19 o1 o8)
(paltry o14 o1 o8)
(wretched o5 o9 o8 o2)
(clip o19 o5 o8)
(clip o14 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o19 o5 o9)
(tightfisted o14 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 111 | [
110
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_8, next object_1 object_10, next object_14 object_13, next object_15 object_12, next object_16 object_11, next object_17 object_12, next object_18 object_11, next object_19 object_12, next object_5 object_9, next object_6 object_11, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_10, next object_16 object_13, next object_17 object_12, next object_18 object_13 and next object_19 object_9.
My plan is as follows:
[PLAN]
clip object_14 object_7 object_13
clip object_18 object_6 object_11
clip object_16 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_18 object_6 object_10
tightfisted object_16 object_6 object_10
sip object_18 object_1 object_10
sip object_16 object_1 object_10
memory object_1 object_10 object_12
paltry object_18 object_1 object_12
paltry object_16 object_1 object_12
wretched object_7 object_13 object_12 object_4
clip object_18 object_7 object_12
clip object_16 object_7 object_12
tightfisted object_14 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_18 object_7 object_13
tightfisted object_16 object_7 object_13
sip object_14 object_1 object_12
sip object_19 object_1 object_12
sip object_15 object_1 object_12
memory object_1 object_12 object_10
paltry object_15 object_1 object_10
memory object_1 object_10 object_8
paltry object_19 object_1 object_8
paltry object_14 object_1 object_8
wretched object_5 object_9 object_8 object_2
clip object_19 object_5 object_8
clip object_14 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_19 object_5 object_9
tightfisted object_14 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_8, next object_1 object_12, next object_14 object_13, next object_15 object_11, next object_16 object_10, next object_17 object_8, next object_18 object_12, next object_19 object_13, next object_5 object_8, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_8, next object_15 object_10, next object_16 object_13, next object_17 object_10, next object_18 object_11 and next object_19 object_12.
My plan is as follows:
[PLAN] | (clip o19 o7 o13)
(clip o14 o7 o13)
(sip o18 o1 o12)
(wretched o7 o13 o12 o4)
(tightfisted o19 o7 o12)
(tightfisted o14 o7 o12)
(sip o14 o1 o12)
(memory o1 o12 o8)
(sip o17 o1 o8)
(paltry o14 o1 o8)
(memory o1 o8 o10)
(paltry o18 o1 o10)
(clip o18 o6 o10)
(paltry o17 o1 o10)
(sip o16 o1 o10)
(memory o1 o10 o12)
(paltry o16 o1 o12)
(clip o16 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o16 o7 o13)
(wretched o6 o10 o11 o3)
(tightfisted o18 o6 o11)
(clip o15 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o15 o6 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 112 | [
111
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_8, next object_1 object_12, next object_14 object_13, next object_15 object_11, next object_16 object_10, next object_17 object_8, next object_18 object_12, next object_19 object_13, next object_5 object_8, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_8, next object_15 object_10, next object_16 object_13, next object_17 object_10, next object_18 object_11 and next object_19 object_12.
My plan is as follows:
[PLAN]
clip object_19 object_7 object_13
clip object_14 object_7 object_13
sip object_18 object_1 object_12
wretched object_7 object_13 object_12 object_4
tightfisted object_19 object_7 object_12
tightfisted object_14 object_7 object_12
sip object_14 object_1 object_12
memory object_1 object_12 object_8
sip object_17 object_1 object_8
paltry object_14 object_1 object_8
memory object_1 object_8 object_10
paltry object_18 object_1 object_10
clip object_18 object_6 object_10
paltry object_17 object_1 object_10
sip object_16 object_1 object_10
memory object_1 object_10 object_12
paltry object_16 object_1 object_12
clip object_16 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_16 object_7 object_13
wretched object_6 object_10 object_11 object_3
tightfisted object_18 object_6 object_11
clip object_15 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_15 object_6 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_1 object_8, next object_14 object_10, next object_15 object_13, next object_16 object_13, next object_17 object_11, next object_18 object_11, next object_19 object_8, next object_5 object_8, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10, next object_15 object_11, next object_16 object_12, next object_17 object_10, next object_18 object_9 and next object_19 object_10.
My plan is as follows:
[PLAN] | (clip o18 o6 o11)
(clip o17 o6 o11)
(sip o19 o1 o8)
(wretched o7 o12 o13 o4)
(clip o16 o7 o13)
(clip o15 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o16 o7 o12)
(tightfisted o15 o7 o12)
(wretched o6 o11 o10 o3)
(tightfisted o18 o6 o10)
(tightfisted o17 o6 o10)
(memory o1 o8 o12)
(sip o15 o1 o12)
(memory o1 o12 o10)
(paltry o19 o1 o10)
(sip o18 o1 o10)
(paltry o15 o1 o10)
(clip o15 o6 o10)
(wretched o6 o10 o11 o3)
(tightfisted o15 o6 o11)
(memory o1 o10 o8)
(paltry o18 o1 o8)
(clip o18 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o18 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 113 | [
112
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_1 object_8, next object_14 object_10, next object_15 object_13, next object_16 object_13, next object_17 object_11, next object_18 object_11, next object_19 object_8, next object_5 object_8, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10, next object_15 object_11, next object_16 object_12, next object_17 object_10, next object_18 object_9 and next object_19 object_10.
My plan is as follows:
[PLAN]
clip object_18 object_6 object_11
clip object_17 object_6 object_11
sip object_19 object_1 object_8
wretched object_7 object_12 object_13 object_4
clip object_16 object_7 object_13
clip object_15 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_16 object_7 object_12
tightfisted object_15 object_7 object_12
wretched object_6 object_11 object_10 object_3
tightfisted object_18 object_6 object_10
tightfisted object_17 object_6 object_10
memory object_1 object_8 object_12
sip object_15 object_1 object_12
memory object_1 object_12 object_10
paltry object_19 object_1 object_10
sip object_18 object_1 object_10
paltry object_15 object_1 object_10
clip object_15 object_6 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_15 object_6 object_11
memory object_1 object_10 object_8
paltry object_18 object_1 object_8
clip object_18 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_18 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_8, next object_14 object_8, next object_15 object_9, next object_16 object_10, next object_17 object_8, next object_18 object_11, next object_19 object_11, next object_5 object_9, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_9, next object_16 object_13, next object_17 object_13, next object_18 object_9 and next object_19 object_10.
My plan is as follows:
[PLAN] | (sip o17 o1 o8)
(wretched o6 o10 o11 o3)
(clip o19 o6 o11)
(clip o18 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o19 o6 o10)
(tightfisted o18 o6 o10)
(memory o1 o8 o10)
(sip o18 o1 o10)
(sip o16 o1 o10)
(memory o1 o10 o12)
(paltry o17 o1 o12)
(paltry o16 o1 o12)
(memory o1 o12 o8)
(paltry o18 o1 o8)
(wretched o7 o13 o12 o4)
(clip o17 o7 o12)
(clip o16 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o17 o7 o13)
(tightfisted o16 o7 o13)
(wretched o5 o9 o8 o2)
(clip o18 o5 o8)
(clip o14 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o18 o5 o9)
(tightfisted o14 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 114 | [
113
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_8, next object_14 object_8, next object_15 object_9, next object_16 object_10, next object_17 object_8, next object_18 object_11, next object_19 object_11, next object_5 object_9, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_9, next object_16 object_13, next object_17 object_13, next object_18 object_9 and next object_19 object_10.
My plan is as follows:
[PLAN]
sip object_17 object_1 object_8
wretched object_6 object_10 object_11 object_3
clip object_19 object_6 object_11
clip object_18 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_19 object_6 object_10
tightfisted object_18 object_6 object_10
memory object_1 object_8 object_10
sip object_18 object_1 object_10
sip object_16 object_1 object_10
memory object_1 object_10 object_12
paltry object_17 object_1 object_12
paltry object_16 object_1 object_12
memory object_1 object_12 object_8
paltry object_18 object_1 object_8
wretched object_7 object_13 object_12 object_4
clip object_17 object_7 object_12
clip object_16 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_17 object_7 object_13
tightfisted object_16 object_7 object_13
wretched object_5 object_9 object_8 object_2
clip object_18 object_5 object_8
clip object_14 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_18 object_5 object_9
tightfisted object_14 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_1 object_12, next object_14 object_9, next object_15 object_8, next object_16 object_8, next object_17 object_8, next object_18 object_11, next object_19 object_9, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_12, next object_15 object_10, next object_16 object_13, next object_17 object_9, next object_18 object_13 and next object_19 object_9.
My plan is as follows:
[PLAN] | (clip o18 o6 o11)
(wretched o6 o11 o10 o3)
(clip o14 o5 o9)
(wretched o5 o9 o8 o2)
(clip o17 o5 o8)
(tightfisted o14 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o17 o5 o9)
(memory o1 o12 o8)
(sip o16 o1 o8)
(sip o15 o1 o8)
(sip o14 o1 o8)
(tightfisted o18 o6 o10)
(memory o1 o8 o10)
(sip o18 o1 o10)
(paltry o15 o1 o10)
(memory o1 o10 o12)
(paltry o18 o1 o12)
(clip o18 o7 o12)
(paltry o16 o1 o12)
(clip o16 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o18 o7 o13)
(tightfisted o16 o7 o13)
(paltry o14 o1 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 115 | [
114
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_1 object_12, next object_14 object_9, next object_15 object_8, next object_16 object_8, next object_17 object_8, next object_18 object_11, next object_19 object_9, next object_5 object_9, next object_6 object_11, next object_7 object_12, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_12, next object_15 object_10, next object_16 object_13, next object_17 object_9, next object_18 object_13 and next object_19 object_9.
My plan is as follows:
[PLAN]
clip object_18 object_6 object_11
wretched object_6 object_11 object_10 object_3
clip object_14 object_5 object_9
wretched object_5 object_9 object_8 object_2
clip object_17 object_5 object_8
tightfisted object_14 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_17 object_5 object_9
memory object_1 object_12 object_8
sip object_16 object_1 object_8
sip object_15 object_1 object_8
sip object_14 object_1 object_8
tightfisted object_18 object_6 object_10
memory object_1 object_8 object_10
sip object_18 object_1 object_10
paltry object_15 object_1 object_10
memory object_1 object_10 object_12
paltry object_18 object_1 object_12
clip object_18 object_7 object_12
paltry object_16 object_1 object_12
clip object_16 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_18 object_7 object_13
tightfisted object_16 object_7 object_13
paltry object_14 object_1 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_1 object_10, next object_14 object_12, next object_15 object_13, next object_16 object_11, next object_17 object_8, next object_18 object_12, next object_19 object_12, next object_5 object_9, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_12, next object_15 object_9, next object_16 object_10, next object_17 object_12, next object_18 object_10 and next object_19 object_11.
My plan is as follows:
[PLAN] | (clip o15 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o15 o7 o12)
(memory o1 o10 o12)
(sip o15 o1 o12)
(memory o1 o12 o8)
(sip o17 o1 o8)
(paltry o15 o1 o8)
(memory o1 o8 o12)
(sip o19 o1 o12)
(sip o18 o1 o12)
(paltry o17 o1 o12)
(memory o1 o12 o10)
(paltry o19 o1 o10)
(clip o19 o6 o10)
(paltry o18 o1 o10)
(wretched o6 o10 o11 o3)
(tightfisted o19 o6 o11)
(clip o16 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o16 o6 o10)
(wretched o5 o9 o8 o2)
(clip o15 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o15 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 116 | [
115
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_1 object_10, next object_14 object_12, next object_15 object_13, next object_16 object_11, next object_17 object_8, next object_18 object_12, next object_19 object_12, next object_5 object_9, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_12, next object_15 object_9, next object_16 object_10, next object_17 object_12, next object_18 object_10 and next object_19 object_11.
My plan is as follows:
[PLAN]
clip object_15 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_15 object_7 object_12
memory object_1 object_10 object_12
sip object_15 object_1 object_12
memory object_1 object_12 object_8
sip object_17 object_1 object_8
paltry object_15 object_1 object_8
memory object_1 object_8 object_12
sip object_19 object_1 object_12
sip object_18 object_1 object_12
paltry object_17 object_1 object_12
memory object_1 object_12 object_10
paltry object_19 object_1 object_10
clip object_19 object_6 object_10
paltry object_18 object_1 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_19 object_6 object_11
clip object_16 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_16 object_6 object_10
wretched object_5 object_9 object_8 object_2
clip object_15 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_15 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_12, next object_14 object_8, next object_15 object_13, next object_16 object_12, next object_17 object_11, next object_18 object_13, next object_19 object_12, next object_5 object_9, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_13, next object_16 object_8, next object_17 object_9, next object_18 object_10 and next object_19 object_11.
My plan is as follows:
[PLAN] | (clip o18 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o18 o7 o12)
(sip o19 o1 o12)
(sip o18 o1 o12)
(sip o16 o1 o12)
(memory o1 o12 o10)
(paltry o19 o1 o10)
(clip o19 o6 o10)
(paltry o18 o1 o10)
(wretched o6 o10 o11 o3)
(tightfisted o19 o6 o11)
(clip o17 o6 o11)
(wretched o6 o11 o10 o3)
(tightfisted o17 o6 o10)
(sip o17 o1 o10)
(memory o1 o10 o8)
(paltry o17 o1 o8)
(paltry o16 o1 o8)
(wretched o5 o9 o8 o2)
(clip o17 o5 o8)
(clip o14 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o17 o5 o9)
(tightfisted o14 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 117 | [
116
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_12, next object_1 object_12, next object_14 object_8, next object_15 object_13, next object_16 object_12, next object_17 object_11, next object_18 object_13, next object_19 object_12, next object_5 object_9, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_9, next object_15 object_13, next object_16 object_8, next object_17 object_9, next object_18 object_10 and next object_19 object_11.
My plan is as follows:
[PLAN]
clip object_18 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_18 object_7 object_12
sip object_19 object_1 object_12
sip object_18 object_1 object_12
sip object_16 object_1 object_12
memory object_1 object_12 object_10
paltry object_19 object_1 object_10
clip object_19 object_6 object_10
paltry object_18 object_1 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_19 object_6 object_11
clip object_17 object_6 object_11
wretched object_6 object_11 object_10 object_3
tightfisted object_17 object_6 object_10
sip object_17 object_1 object_10
memory object_1 object_10 object_8
paltry object_17 object_1 object_8
paltry object_16 object_1 object_8
wretched object_5 object_9 object_8 object_2
clip object_17 object_5 object_8
clip object_14 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_17 object_5 object_9
tightfisted object_14 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_8, next object_1 object_8, next object_14 object_9, next object_15 object_8, next object_16 object_12, next object_17 object_8, next object_18 object_12, next object_19 object_12, next object_5 object_8, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10, next object_15 object_12, next object_16 object_10, next object_17 object_12, next object_18 object_11 and next object_19 object_12.
My plan is as follows:
[PLAN] | (sip o17 o1 o8)
(sip o15 o1 o8)
(wretched o5 o8 o9 o2)
(clip o14 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o14 o5 o8)
(sip o14 o1 o8)
(memory o1 o8 o12)
(sip o18 o1 o12)
(paltry o17 o1 o12)
(sip o16 o1 o12)
(paltry o15 o1 o12)
(memory o1 o12 o10)
(paltry o18 o1 o10)
(clip o18 o6 o10)
(wretched o6 o10 o11 o3)
(tightfisted o18 o6 o11)
(paltry o16 o1 o10)
(paltry o14 o1 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 118 | [
117
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_8 object_2, collect object_9 object_2, hand object_14, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_8, next object_1 object_8, next object_14 object_9, next object_15 object_8, next object_16 object_12, next object_17 object_8, next object_18 object_12, next object_19 object_12, next object_5 object_8, next object_6 object_10, next object_7 object_13, sneeze object_5, sneeze object_6, sneeze object_7, spring object_10, spring object_12, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_8 and texture object_9.
My goal is to have that next object_14 object_10, next object_15 object_12, next object_16 object_10, next object_17 object_12, next object_18 object_11 and next object_19 object_12.
My plan is as follows:
[PLAN]
sip object_17 object_1 object_8
sip object_15 object_1 object_8
wretched object_5 object_8 object_9 object_2
clip object_14 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_14 object_5 object_8
sip object_14 object_1 object_8
memory object_1 object_8 object_12
sip object_18 object_1 object_12
paltry object_17 object_1 object_12
sip object_16 object_1 object_12
paltry object_15 object_1 object_12
memory object_1 object_12 object_10
paltry object_18 object_1 object_10
clip object_18 object_6 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_18 object_6 object_11
paltry object_16 object_1 object_10
paltry object_14 object_1 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_9, next object_1 object_9, next object_15 object_10, next object_16 object_9, next object_17 object_13, next object_18 object_9, next object_19 object_13, next object_2 object_9, next object_20 object_13, next object_6 object_9, next object_7 object_11, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_13, next object_17 object_11, next object_18 object_13, next object_19 object_12 and next object_20 object_13.
My plan is as follows:
[PLAN] | (sip o18 o2 o9)
(sip o16 o2 o9)
(wretched o6 o9 o10 o3)
(clip o15 o6 o10)
(wretched o6 o10 o9 o3)
(tightfisted o15 o6 o9)
(sip o15 o2 o9)
(memory o2 o9 o13)
(sip o19 o2 o13)
(paltry o18 o2 o13)
(sip o17 o2 o13)
(paltry o16 o2 o13)
(memory o2 o13 o11)
(paltry o19 o2 o11)
(clip o19 o7 o11)
(wretched o7 o11 o12 o4)
(tightfisted o19 o7 o12)
(paltry o17 o2 o11)
(paltry o15 o2 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 119 | [
118
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_9, next object_1 object_9, next object_15 object_10, next object_16 object_9, next object_17 object_13, next object_18 object_9, next object_19 object_13, next object_2 object_9, next object_20 object_13, next object_6 object_9, next object_7 object_11, next object_8 object_14, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_11, next object_16 object_13, next object_17 object_11, next object_18 object_13, next object_19 object_12 and next object_20 object_13.
My plan is as follows:
[PLAN]
sip object_18 object_2 object_9
sip object_16 object_2 object_9
wretched object_6 object_9 object_10 object_3
clip object_15 object_6 object_10
wretched object_6 object_10 object_9 object_3
tightfisted object_15 object_6 object_9
sip object_15 object_2 object_9
memory object_2 object_9 object_13
sip object_19 object_2 object_13
paltry object_18 object_2 object_13
sip object_17 object_2 object_13
paltry object_16 object_2 object_13
memory object_2 object_13 object_11
paltry object_19 object_2 object_11
clip object_19 object_7 object_11
wretched object_7 object_11 object_12 object_4
tightfisted object_19 object_7 object_12
paltry object_17 object_2 object_11
paltry object_15 object_2 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_9, next object_1 object_9, next object_15 object_14, next object_16 object_12, next object_17 object_12, next object_18 object_12, next object_19 object_12, next object_2 object_13, next object_20 object_12, next object_6 object_9, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_14, next object_16 object_9, next object_17 object_12, next object_18 object_9, next object_19 object_12 and next object_20 object_11.
My plan is as follows:
[PLAN] | (wretched o7 o11 o12 o4)
(clip o20 o7 o12)
(clip o18 o7 o12)
(clip o16 o7 o12)
(wretched o7 o12 o11 o4)
(tightfisted o20 o7 o11)
(tightfisted o18 o7 o11)
(tightfisted o16 o7 o11)
(memory o2 o13 o11)
(sip o18 o2 o11)
(sip o16 o2 o11)
(memory o2 o11 o9)
(paltry o18 o2 o9)
(paltry o16 o2 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 120 | [
119
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_4, collect object_12 object_4, collect object_13 object_5, collect object_14 object_5, collect object_9 object_3, hand object_15, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_9, next object_1 object_9, next object_15 object_14, next object_16 object_12, next object_17 object_12, next object_18 object_12, next object_19 object_12, next object_2 object_13, next object_20 object_12, next object_6 object_9, next object_7 object_11, next object_8 object_13, sneeze object_6, sneeze object_7, sneeze object_8, spring object_11, spring object_13, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14 and texture object_9.
My goal is to have that next object_15 object_14, next object_16 object_9, next object_17 object_12, next object_18 object_9, next object_19 object_12 and next object_20 object_11.
My plan is as follows:
[PLAN]
wretched object_7 object_11 object_12 object_4
clip object_20 object_7 object_12
clip object_18 object_7 object_12
clip object_16 object_7 object_12
wretched object_7 object_12 object_11 object_4
tightfisted object_20 object_7 object_11
tightfisted object_18 object_7 object_11
tightfisted object_16 object_7 object_11
memory object_2 object_13 object_11
sip object_18 object_2 object_11
sip object_16 object_2 object_11
memory object_2 object_11 object_9
paltry object_18 object_2 object_9
paltry object_16 object_2 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, next object_0 object_10, next object_16 object_15, next object_4 object_9, next object_5 object_11, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_11.
My plan is as follows:
[PLAN] | (wretched o6 o14 o15 o3)
(clip o16 o6 o15)
(wretched o6 o15 o13 o3)
(tightfisted o16 o6 o13)
(memory o0 o10 o13)
(sip o16 o0 o13)
(memory o0 o13 o10)
(paltry o16 o0 o10)
(wretched o5 o11 o10 o2)
(clip o16 o5 o10)
(wretched o5 o10 o11 o2)
(tightfisted o16 o5 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 121 | [
120
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, next object_0 object_10, next object_16 object_15, next object_4 object_9, next object_5 object_11, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_11.
My plan is as follows:
[PLAN]
wretched object_6 object_14 object_15 object_3
clip object_16 object_6 object_15
wretched object_6 object_15 object_13 object_3
tightfisted object_16 object_6 object_13
memory object_0 object_10 object_13
sip object_16 object_0 object_13
memory object_0 object_13 object_10
paltry object_16 object_0 object_10
wretched object_5 object_11 object_10 object_2
clip object_16 object_5 object_10
wretched object_5 object_10 object_11 object_2
tightfisted object_16 object_5 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, next object_0 object_10, next object_16 object_15, next object_4 object_9, next object_5 object_10, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_11.
My plan is as follows:
[PLAN] | (wretched o6 o14 o15 o3)
(clip o16 o6 o15)
(wretched o6 o15 o13 o3)
(tightfisted o16 o6 o13)
(memory o0 o10 o13)
(sip o16 o0 o13)
(memory o0 o13 o10)
(paltry o16 o0 o10)
(clip o16 o5 o10)
(wretched o5 o10 o11 o2)
(tightfisted o16 o5 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 122 | [
121
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, next object_0 object_10, next object_16 object_15, next object_4 object_9, next object_5 object_10, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_11.
My plan is as follows:
[PLAN]
wretched object_6 object_14 object_15 object_3
clip object_16 object_6 object_15
wretched object_6 object_15 object_13 object_3
tightfisted object_16 object_6 object_13
memory object_0 object_10 object_13
sip object_16 object_0 object_13
memory object_0 object_13 object_10
paltry object_16 object_0 object_10
clip object_16 object_5 object_10
wretched object_5 object_10 object_11 object_2
tightfisted object_16 object_5 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, next object_0 object_11, next object_1 object_14, next object_17 object_16, next object_5 object_10, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_12.
My plan is as follows:
[PLAN] | (wretched o7 o15 o16 o4)
(clip o17 o7 o16)
(wretched o7 o16 o14 o4)
(tightfisted o17 o7 o14)
(sip o17 o1 o14)
(memory o1 o14 o11)
(paltry o17 o1 o11)
(clip o17 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o17 o6 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 123 | [
122
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, next object_0 object_11, next object_1 object_14, next object_17 object_16, next object_5 object_10, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_12.
My plan is as follows:
[PLAN]
wretched object_7 object_15 object_16 object_4
clip object_17 object_7 object_16
wretched object_7 object_16 object_14 object_4
tightfisted object_17 object_7 object_14
sip object_17 object_1 object_14
memory object_1 object_14 object_11
paltry object_17 object_1 object_11
clip object_17 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_17 object_6 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, next object_0 object_11, next object_1 object_11, next object_17 object_11, next object_5 object_9, next object_6 object_13, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10.
My plan is as follows:
[PLAN] | (wretched o5 o9 o8 o2)
(sip o17 o1 o11)
(memory o1 o11 o8)
(paltry o17 o1 o8)
(clip o17 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o17 o5 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 124 | [
123
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, next object_0 object_11, next object_1 object_11, next object_17 object_11, next object_5 object_9, next object_6 object_13, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10.
My plan is as follows:
[PLAN]
wretched object_5 object_9 object_8 object_2
sip object_17 object_1 object_11
memory object_1 object_11 object_8
paltry object_17 object_1 object_8
clip object_17 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_17 object_5 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, next object_0 object_12, next object_1 object_12, next object_18 object_9, next object_2 object_15, next object_6 object_9, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_14.
My plan is as follows:
[PLAN] | (memory o2 o15 o9)
(sip o18 o2 o9)
(memory o2 o9 o12)
(paltry o18 o2 o12)
(wretched o7 o14 o12 o4)
(clip o18 o7 o12)
(wretched o7 o12 o14 o4)
(tightfisted o18 o7 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 125 | [
124
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, next object_0 object_12, next object_1 object_12, next object_18 object_9, next object_2 object_15, next object_6 object_9, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_14.
My plan is as follows:
[PLAN]
memory object_2 object_15 object_9
sip object_18 object_2 object_9
memory object_2 object_9 object_12
paltry object_18 object_2 object_12
wretched object_7 object_14 object_12 object_4
clip object_18 object_7 object_12
wretched object_7 object_12 object_14 object_4
tightfisted object_18 object_7 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, next object_0 object_13, next object_16 object_7, next object_17 object_12, next object_4 object_7, next object_5 object_12, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_11 and next object_17 object_14.
My plan is as follows:
[PLAN] | (clip o17 o5 o12)
(wretched o5 o12 o10 o2)
(tightfisted o17 o5 o10)
(memory o0 o13 o7)
(sip o16 o0 o7)
(memory o0 o7 o10)
(sip o17 o0 o10)
(paltry o16 o0 o10)
(clip o16 o5 o10)
(wretched o5 o10 o11 o2)
(tightfisted o16 o5 o11)
(memory o0 o10 o13)
(paltry o17 o0 o13)
(clip o17 o6 o13)
(wretched o6 o13 o14 o3)
(tightfisted o17 o6 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 126 | [
125
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, next object_0 object_13, next object_16 object_7, next object_17 object_12, next object_4 object_7, next object_5 object_12, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_11 and next object_17 object_14.
My plan is as follows:
[PLAN]
clip object_17 object_5 object_12
wretched object_5 object_12 object_10 object_2
tightfisted object_17 object_5 object_10
memory object_0 object_13 object_7
sip object_16 object_0 object_7
memory object_0 object_7 object_10
sip object_17 object_0 object_10
paltry object_16 object_0 object_10
clip object_16 object_5 object_10
wretched object_5 object_10 object_11 object_2
tightfisted object_16 object_5 object_11
memory object_0 object_10 object_13
paltry object_17 object_0 object_13
clip object_17 object_6 object_13
wretched object_6 object_13 object_14 object_3
tightfisted object_17 object_6 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, next object_0 object_7, next object_16 object_13, next object_17 object_15, next object_4 object_8, next object_5 object_11, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_8 and next object_17 object_7.
My plan is as follows:
[PLAN] | (clip o17 o6 o15)
(wretched o6 o15 o13 o3)
(tightfisted o17 o6 o13)
(memory o0 o7 o13)
(sip o17 o0 o13)
(sip o16 o0 o13)
(memory o0 o13 o7)
(paltry o17 o0 o7)
(paltry o16 o0 o7)
(wretched o4 o8 o7 o1)
(clip o16 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o16 o4 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 127 | [
126
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, next object_0 object_7, next object_16 object_13, next object_17 object_15, next object_4 object_8, next object_5 object_11, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_8 and next object_17 object_7.
My plan is as follows:
[PLAN]
clip object_17 object_6 object_15
wretched object_6 object_15 object_13 object_3
tightfisted object_17 object_6 object_13
memory object_0 object_7 object_13
sip object_17 object_0 object_13
sip object_16 object_0 object_13
memory object_0 object_13 object_7
paltry object_17 object_0 object_7
paltry object_16 object_0 object_7
wretched object_4 object_8 object_7 object_1
clip object_16 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_16 object_4 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, next object_0 object_8, next object_1 object_11, next object_17 object_14, next object_18 object_16, next object_5 object_9, next object_6 object_12, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_9 and next object_18 object_8.
My plan is as follows:
[PLAN] | (clip o18 o7 o16)
(wretched o7 o16 o14 o4)
(tightfisted o18 o7 o14)
(memory o1 o11 o14)
(sip o18 o1 o14)
(sip o17 o1 o14)
(memory o1 o14 o8)
(paltry o18 o1 o8)
(paltry o17 o1 o8)
(wretched o5 o9 o8 o2)
(clip o17 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o17 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 128 | [
127
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, next object_0 object_8, next object_1 object_11, next object_17 object_14, next object_18 object_16, next object_5 object_9, next object_6 object_12, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_9 and next object_18 object_8.
My plan is as follows:
[PLAN]
clip object_18 object_7 object_16
wretched object_7 object_16 object_14 object_4
tightfisted object_18 object_7 object_14
memory object_1 object_11 object_14
sip object_18 object_1 object_14
sip object_17 object_1 object_14
memory object_1 object_14 object_8
paltry object_18 object_1 object_8
paltry object_17 object_1 object_8
wretched object_5 object_9 object_8 object_2
clip object_17 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_17 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, next object_0 object_11, next object_1 object_11, next object_17 object_13, next object_18 object_10, next object_5 object_9, next object_6 object_11, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8 and next object_18 object_8.
My plan is as follows:
[PLAN] | (wretched o5 o9 o10 o2)
(clip o18 o5 o10)
(wretched o5 o10 o8 o2)
(tightfisted o18 o5 o8)
(wretched o6 o11 o13 o3)
(clip o17 o6 o13)
(wretched o6 o13 o11 o3)
(tightfisted o17 o6 o11)
(sip o17 o1 o11)
(memory o1 o11 o8)
(paltry o17 o1 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 129 | [
128
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, next object_0 object_11, next object_1 object_11, next object_17 object_13, next object_18 object_10, next object_5 object_9, next object_6 object_11, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8 and next object_18 object_8.
My plan is as follows:
[PLAN]
wretched object_5 object_9 object_10 object_2
clip object_18 object_5 object_10
wretched object_5 object_10 object_8 object_2
tightfisted object_18 object_5 object_8
wretched object_6 object_11 object_13 object_3
clip object_17 object_6 object_13
wretched object_6 object_13 object_11 object_3
tightfisted object_17 object_6 object_11
sip object_17 object_1 object_11
memory object_1 object_11 object_8
paltry object_17 object_1 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, next object_0 object_12, next object_1 object_15, next object_18 object_11, next object_19 object_13, next object_2 object_15, next object_6 object_9, next object_7 object_12, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_16 and next object_19 object_11.
My plan is as follows:
[PLAN] | (wretched o7 o12 o13 o4)
(clip o19 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o19 o7 o12)
(sip o19 o0 o12)
(memory o0 o12 o9)
(paltry o19 o0 o9)
(clip o19 o6 o9)
(wretched o6 o9 o11 o3)
(tightfisted o19 o6 o11)
(clip o18 o6 o11)
(wretched o6 o11 o9 o3)
(tightfisted o18 o6 o9)
(sip o18 o0 o9)
(memory o0 o9 o15)
(paltry o18 o0 o15)
(clip o18 o8 o15)
(wretched o8 o15 o16 o5)
(tightfisted o18 o8 o16)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 130 | [
129
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, next object_0 object_12, next object_1 object_15, next object_18 object_11, next object_19 object_13, next object_2 object_15, next object_6 object_9, next object_7 object_12, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_16 and next object_19 object_11.
My plan is as follows:
[PLAN]
wretched object_7 object_12 object_13 object_4
clip object_19 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_19 object_7 object_12
sip object_19 object_0 object_12
memory object_0 object_12 object_9
paltry object_19 object_0 object_9
clip object_19 object_6 object_9
wretched object_6 object_9 object_11 object_3
tightfisted object_19 object_6 object_11
clip object_18 object_6 object_11
wretched object_6 object_11 object_9 object_3
tightfisted object_18 object_6 object_9
sip object_18 object_0 object_9
memory object_0 object_9 object_15
paltry object_18 object_0 object_15
clip object_18 object_8 object_15
wretched object_8 object_15 object_16 object_5
tightfisted object_18 object_8 object_16
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, next object_0 object_7, next object_16 object_9, next object_17 object_11, next object_18 object_14, next object_4 object_7, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_9, next object_17 object_12 and next object_18 object_15.
My plan is as follows:
[PLAN] | (wretched o6 o13 o14 o3)
(clip o18 o6 o14)
(wretched o6 o14 o15 o3)
(tightfisted o18 o6 o15)
(wretched o5 o10 o11 o2)
(clip o17 o5 o11)
(wretched o5 o11 o12 o2)
(tightfisted o17 o5 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 131 | [
130
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, next object_0 object_7, next object_16 object_9, next object_17 object_11, next object_18 object_14, next object_4 object_7, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_9, next object_17 object_12 and next object_18 object_15.
My plan is as follows:
[PLAN]
wretched object_6 object_13 object_14 object_3
clip object_18 object_6 object_14
wretched object_6 object_14 object_15 object_3
tightfisted object_18 object_6 object_15
wretched object_5 object_10 object_11 object_2
clip object_17 object_5 object_11
wretched object_5 object_11 object_12 object_2
tightfisted object_17 object_5 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, next object_0 object_10, next object_16 object_8, next object_17 object_11, next object_18 object_8, next object_4 object_8, next object_5 object_10, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_13, next object_17 object_15 and next object_18 object_15.
My plan is as follows:
[PLAN] | (wretched o6 o14 o13 o3)
(clip o18 o4 o8)
(clip o16 o4 o8)
(wretched o4 o8 o7 o1)
(tightfisted o18 o4 o7)
(tightfisted o16 o4 o7)
(wretched o5 o10 o11 o2)
(clip o17 o5 o11)
(wretched o5 o11 o10 o2)
(tightfisted o17 o5 o10)
(sip o17 o0 o10)
(memory o0 o10 o7)
(sip o18 o0 o7)
(sip o16 o0 o7)
(memory o0 o7 o13)
(paltry o18 o0 o13)
(clip o18 o6 o13)
(paltry o17 o0 o13)
(clip o17 o6 o13)
(wretched o6 o13 o15 o3)
(tightfisted o18 o6 o15)
(tightfisted o17 o6 o15)
(paltry o16 o0 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 132 | [
131
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, next object_0 object_10, next object_16 object_8, next object_17 object_11, next object_18 object_8, next object_4 object_8, next object_5 object_10, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_13, next object_17 object_15 and next object_18 object_15.
My plan is as follows:
[PLAN]
wretched object_6 object_14 object_13 object_3
clip object_18 object_4 object_8
clip object_16 object_4 object_8
wretched object_4 object_8 object_7 object_1
tightfisted object_18 object_4 object_7
tightfisted object_16 object_4 object_7
wretched object_5 object_10 object_11 object_2
clip object_17 object_5 object_11
wretched object_5 object_11 object_10 object_2
tightfisted object_17 object_5 object_10
sip object_17 object_0 object_10
memory object_0 object_10 object_7
sip object_18 object_0 object_7
sip object_16 object_0 object_7
memory object_0 object_7 object_13
paltry object_18 object_0 object_13
clip object_18 object_6 object_13
paltry object_17 object_0 object_13
clip object_17 object_6 object_13
wretched object_6 object_13 object_15 object_3
tightfisted object_18 object_6 object_15
tightfisted object_17 object_6 object_15
paltry object_16 object_0 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, next object_0 object_11, next object_1 object_8, next object_17 object_9, next object_18 object_12, next object_19 object_9, next object_5 object_9, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_14, next object_18 object_16 and next object_19 object_16.
My plan is as follows:
[PLAN] | (wretched o7 o15 o14 o4)
(clip o19 o5 o9)
(clip o17 o5 o9)
(wretched o5 o9 o8 o2)
(wretched o6 o11 o12 o3)
(clip o18 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o19 o5 o8)
(tightfisted o17 o5 o8)
(sip o19 o1 o8)
(sip o17 o1 o8)
(memory o1 o8 o14)
(paltry o19 o1 o14)
(clip o19 o7 o14)
(paltry o17 o1 o14)
(tightfisted o18 o6 o11)
(sip o18 o0 o11)
(memory o0 o11 o14)
(paltry o18 o0 o14)
(clip o18 o7 o14)
(wretched o7 o14 o16 o4)
(tightfisted o19 o7 o16)
(tightfisted o18 o7 o16)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 133 | [
132
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, next object_0 object_11, next object_1 object_8, next object_17 object_9, next object_18 object_12, next object_19 object_9, next object_5 object_9, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_14, next object_18 object_16 and next object_19 object_16.
My plan is as follows:
[PLAN]
wretched object_7 object_15 object_14 object_4
clip object_19 object_5 object_9
clip object_17 object_5 object_9
wretched object_5 object_9 object_8 object_2
wretched object_6 object_11 object_12 object_3
clip object_18 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_19 object_5 object_8
tightfisted object_17 object_5 object_8
sip object_19 object_1 object_8
sip object_17 object_1 object_8
memory object_1 object_8 object_14
paltry object_19 object_1 object_14
clip object_19 object_7 object_14
paltry object_17 object_1 object_14
tightfisted object_18 object_6 object_11
sip object_18 object_0 object_11
memory object_0 object_11 object_14
paltry object_18 object_0 object_14
clip object_18 object_7 object_14
wretched object_7 object_14 object_16 object_4
tightfisted object_19 object_7 object_16
tightfisted object_18 object_7 object_16
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, next object_0 object_14, next object_1 object_8, next object_17 object_12, next object_18 object_12, next object_19 object_12, next object_5 object_8, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10, next object_18 object_12 and next object_19 object_13.
My plan is as follows:
[PLAN] | (wretched o6 o11 o12 o3)
(clip o19 o6 o12)
(clip o17 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o17 o6 o11)
(wretched o6 o11 o13 o3)
(tightfisted o19 o6 o13)
(memory o1 o8 o11)
(sip o17 o1 o11)
(memory o1 o11 o8)
(paltry o17 o1 o8)
(clip o17 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o17 o5 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 134 | [
133
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, next object_0 object_14, next object_1 object_8, next object_17 object_12, next object_18 object_12, next object_19 object_12, next object_5 object_8, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10, next object_18 object_12 and next object_19 object_13.
My plan is as follows:
[PLAN]
wretched object_6 object_11 object_12 object_3
clip object_19 object_6 object_12
clip object_17 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_17 object_6 object_11
wretched object_6 object_11 object_13 object_3
tightfisted object_19 object_6 object_13
memory object_1 object_8 object_11
sip object_17 object_1 object_11
memory object_1 object_11 object_8
paltry object_17 object_1 object_8
clip object_17 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_17 object_5 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, next object_0 object_15, next object_1 object_9, next object_18 object_13, next object_19 object_13, next object_2 object_12, next object_20 object_13, next object_6 object_9, next object_7 object_12, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_11, next object_19 object_13 and next object_20 object_14.
My plan is as follows:
[PLAN] | (wretched o7 o12 o13 o4)
(clip o20 o7 o13)
(clip o18 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o18 o7 o12)
(wretched o7 o12 o14 o4)
(tightfisted o20 o7 o14)
(sip o18 o2 o12)
(memory o2 o12 o9)
(paltry o18 o2 o9)
(clip o18 o6 o9)
(wretched o6 o9 o11 o3)
(tightfisted o18 o6 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 135 | [
134
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, next object_0 object_15, next object_1 object_9, next object_18 object_13, next object_19 object_13, next object_2 object_12, next object_20 object_13, next object_6 object_9, next object_7 object_12, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_11, next object_19 object_13 and next object_20 object_14.
My plan is as follows:
[PLAN]
wretched object_7 object_12 object_13 object_4
clip object_20 object_7 object_13
clip object_18 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_18 object_7 object_12
wretched object_7 object_12 object_14 object_4
tightfisted object_20 object_7 object_14
sip object_18 object_2 object_12
memory object_2 object_12 object_9
paltry object_18 object_2 object_9
clip object_18 object_6 object_9
wretched object_6 object_9 object_11 object_3
tightfisted object_18 object_6 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, next object_0 object_12, next object_1 object_12, next object_18 object_14, next object_19 object_11, next object_2 object_9, next object_20 object_15, next object_6 object_9, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_17, next object_19 object_12 and next object_20 object_16.
My plan is as follows:
[PLAN] | (clip o20 o8 o15)
(clip o18 o7 o14)
(wretched o7 o14 o12 o4)
(tightfisted o18 o7 o12)
(wretched o6 o9 o11 o3)
(clip o19 o6 o11)
(wretched o6 o11 o9 o3)
(sip o18 o1 o12)
(memory o1 o12 o15)
(paltry o18 o1 o15)
(clip o18 o8 o15)
(wretched o8 o15 o16 o5)
(tightfisted o20 o8 o16)
(wretched o8 o16 o17 o5)
(tightfisted o18 o8 o17)
(tightfisted o19 o6 o9)
(sip o19 o2 o9)
(memory o2 o9 o12)
(paltry o19 o2 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 136 | [
135
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, next object_0 object_12, next object_1 object_12, next object_18 object_14, next object_19 object_11, next object_2 object_9, next object_20 object_15, next object_6 object_9, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_17, next object_19 object_12 and next object_20 object_16.
My plan is as follows:
[PLAN]
clip object_20 object_8 object_15
clip object_18 object_7 object_14
wretched object_7 object_14 object_12 object_4
tightfisted object_18 object_7 object_12
wretched object_6 object_9 object_11 object_3
clip object_19 object_6 object_11
wretched object_6 object_11 object_9 object_3
sip object_18 object_1 object_12
memory object_1 object_12 object_15
paltry object_18 object_1 object_15
clip object_18 object_8 object_15
wretched object_8 object_15 object_16 object_5
tightfisted object_20 object_8 object_16
wretched object_8 object_16 object_17 object_5
tightfisted object_18 object_8 object_17
tightfisted object_19 object_6 object_9
sip object_19 object_2 object_9
memory object_2 object_9 object_12
paltry object_19 object_2 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_16 object_12, next object_17 object_9, next object_18 object_13, next object_19 object_15, next object_4 object_7, next object_5 object_12, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_10, next object_17 object_14, next object_18 object_11 and next object_19 object_7.
My plan is as follows:
[PLAN] | (clip o16 o5 o12)
(wretched o5 o12 o10 o2)
(tightfisted o16 o5 o10)
(sip o18 o0 o13)
(wretched o6 o13 o15 o3)
(clip o19 o6 o15)
(wretched o6 o15 o13 o3)
(tightfisted o19 o6 o13)
(sip o19 o0 o13)
(memory o0 o13 o10)
(paltry o18 o0 o10)
(clip o18 o5 o10)
(wretched o5 o10 o11 o2)
(tightfisted o18 o5 o11)
(memory o0 o10 o7)
(paltry o19 o0 o7)
(wretched o4 o7 o9 o1)
(clip o17 o4 o9)
(wretched o4 o9 o7 o1)
(tightfisted o17 o4 o7)
(sip o17 o0 o7)
(memory o0 o7 o13)
(paltry o17 o0 o13)
(clip o17 o6 o13)
(wretched o6 o13 o14 o3)
(tightfisted o17 o6 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 137 | [
136
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_16 object_12, next object_17 object_9, next object_18 object_13, next object_19 object_15, next object_4 object_7, next object_5 object_12, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_10, next object_17 object_14, next object_18 object_11 and next object_19 object_7.
My plan is as follows:
[PLAN]
clip object_16 object_5 object_12
wretched object_5 object_12 object_10 object_2
tightfisted object_16 object_5 object_10
sip object_18 object_0 object_13
wretched object_6 object_13 object_15 object_3
clip object_19 object_6 object_15
wretched object_6 object_15 object_13 object_3
tightfisted object_19 object_6 object_13
sip object_19 object_0 object_13
memory object_0 object_13 object_10
paltry object_18 object_0 object_10
clip object_18 object_5 object_10
wretched object_5 object_10 object_11 object_2
tightfisted object_18 object_5 object_11
memory object_0 object_10 object_7
paltry object_19 object_0 object_7
wretched object_4 object_7 object_9 object_1
clip object_17 object_4 object_9
wretched object_4 object_9 object_7 object_1
tightfisted object_17 object_4 object_7
sip object_17 object_0 object_7
memory object_0 object_7 object_13
paltry object_17 object_0 object_13
clip object_17 object_6 object_13
wretched object_6 object_13 object_14 object_3
tightfisted object_17 object_6 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_16 object_12, next object_17 object_12, next object_18 object_15, next object_19 object_8, next object_4 object_7, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_11, next object_17 object_15, next object_18 object_8 and next object_19 object_13.
My plan is as follows:
[PLAN] | (wretched o5 o10 o12 o2)
(clip o17 o5 o12)
(clip o16 o5 o12)
(wretched o5 o12 o10 o2)
(tightfisted o17 o5 o10)
(wretched o5 o10 o11 o2)
(tightfisted o16 o5 o11)
(sip o17 o0 o10)
(memory o0 o10 o13)
(paltry o17 o0 o13)
(clip o17 o6 o13)
(wretched o6 o13 o15 o3)
(clip o18 o6 o15)
(tightfisted o17 o6 o15)
(wretched o6 o15 o13 o3)
(tightfisted o18 o6 o13)
(sip o18 o0 o13)
(memory o0 o13 o7)
(paltry o18 o0 o7)
(clip o18 o4 o7)
(wretched o4 o7 o8 o1)
(clip o19 o4 o8)
(tightfisted o18 o4 o8)
(wretched o4 o8 o7 o1)
(tightfisted o19 o4 o7)
(sip o19 o0 o7)
(memory o0 o7 o13)
(paltry o19 o0 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 138 | [
137
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_10, next object_16 object_12, next object_17 object_12, next object_18 object_15, next object_19 object_8, next object_4 object_7, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_11, next object_17 object_15, next object_18 object_8 and next object_19 object_13.
My plan is as follows:
[PLAN]
wretched object_5 object_10 object_12 object_2
clip object_17 object_5 object_12
clip object_16 object_5 object_12
wretched object_5 object_12 object_10 object_2
tightfisted object_17 object_5 object_10
wretched object_5 object_10 object_11 object_2
tightfisted object_16 object_5 object_11
sip object_17 object_0 object_10
memory object_0 object_10 object_13
paltry object_17 object_0 object_13
clip object_17 object_6 object_13
wretched object_6 object_13 object_15 object_3
clip object_18 object_6 object_15
tightfisted object_17 object_6 object_15
wretched object_6 object_15 object_13 object_3
tightfisted object_18 object_6 object_13
sip object_18 object_0 object_13
memory object_0 object_13 object_7
paltry object_18 object_0 object_7
clip object_18 object_4 object_7
wretched object_4 object_7 object_8 object_1
clip object_19 object_4 object_8
tightfisted object_18 object_4 object_8
wretched object_4 object_8 object_7 object_1
tightfisted object_19 object_4 object_7
sip object_19 object_0 object_7
memory object_0 object_7 object_13
paltry object_19 object_0 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_16 object_15, next object_17 object_14, next object_18 object_10, next object_19 object_12, next object_4 object_9, next object_5 object_11, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_13, next object_17 object_8, next object_18 object_15 and next object_19 object_7.
My plan is as follows:
[PLAN] | (wretched o5 o11 o12 o2)
(clip o19 o5 o12)
(wretched o5 o12 o10 o2)
(tightfisted o19 o5 o10)
(wretched o4 o9 o7 o1)
(memory o0 o13 o10)
(sip o19 o0 o10)
(sip o18 o0 o10)
(memory o0 o10 o13)
(paltry o18 o0 o13)
(clip o18 o6 o13)
(wretched o6 o13 o14 o3)
(clip o17 o6 o14)
(wretched o6 o14 o15 o3)
(tightfisted o18 o6 o15)
(clip o16 o6 o15)
(wretched o6 o15 o13 o3)
(tightfisted o17 o6 o13)
(tightfisted o16 o6 o13)
(sip o17 o0 o13)
(memory o0 o13 o7)
(paltry o19 o0 o7)
(paltry o17 o0 o7)
(clip o17 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o17 o4 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 139 | [
138
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, next object_0 object_13, next object_16 object_15, next object_17 object_14, next object_18 object_10, next object_19 object_12, next object_4 object_9, next object_5 object_11, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_13, next object_17 object_8, next object_18 object_15 and next object_19 object_7.
My plan is as follows:
[PLAN]
wretched object_5 object_11 object_12 object_2
clip object_19 object_5 object_12
wretched object_5 object_12 object_10 object_2
tightfisted object_19 object_5 object_10
wretched object_4 object_9 object_7 object_1
memory object_0 object_13 object_10
sip object_19 object_0 object_10
sip object_18 object_0 object_10
memory object_0 object_10 object_13
paltry object_18 object_0 object_13
clip object_18 object_6 object_13
wretched object_6 object_13 object_14 object_3
clip object_17 object_6 object_14
wretched object_6 object_14 object_15 object_3
tightfisted object_18 object_6 object_15
clip object_16 object_6 object_15
wretched object_6 object_15 object_13 object_3
tightfisted object_17 object_6 object_13
tightfisted object_16 object_6 object_13
sip object_17 object_0 object_13
memory object_0 object_13 object_7
paltry object_19 object_0 object_7
paltry object_17 object_0 object_7
clip object_17 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_17 object_4 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_14, next object_1 object_11, next object_17 object_16, next object_18 object_15, next object_19 object_11, next object_20 object_13, next object_5 object_10, next object_6 object_12, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_14, next object_18 object_9, next object_19 object_16 and next object_20 object_8.
My plan is as follows:
[PLAN] | (wretched o6 o12 o13 o3)
(clip o20 o6 o13)
(wretched o6 o13 o11 o3)
(wretched o5 o10 o8 o2)
(sip o19 o1 o11)
(tightfisted o20 o6 o11)
(sip o20 o1 o11)
(memory o1 o11 o14)
(paltry o19 o1 o14)
(clip o19 o7 o14)
(wretched o7 o14 o15 o4)
(clip o18 o7 o15)
(wretched o7 o15 o16 o4)
(tightfisted o19 o7 o16)
(clip o17 o7 o16)
(wretched o7 o16 o14 o4)
(tightfisted o18 o7 o14)
(tightfisted o17 o7 o14)
(sip o18 o1 o14)
(memory o1 o14 o8)
(paltry o20 o1 o8)
(paltry o18 o1 o8)
(clip o18 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o18 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 140 | [
139
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_14, next object_1 object_11, next object_17 object_16, next object_18 object_15, next object_19 object_11, next object_20 object_13, next object_5 object_10, next object_6 object_12, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_14, next object_18 object_9, next object_19 object_16 and next object_20 object_8.
My plan is as follows:
[PLAN]
wretched object_6 object_12 object_13 object_3
clip object_20 object_6 object_13
wretched object_6 object_13 object_11 object_3
wretched object_5 object_10 object_8 object_2
sip object_19 object_1 object_11
tightfisted object_20 object_6 object_11
sip object_20 object_1 object_11
memory object_1 object_11 object_14
paltry object_19 object_1 object_14
clip object_19 object_7 object_14
wretched object_7 object_14 object_15 object_4
clip object_18 object_7 object_15
wretched object_7 object_15 object_16 object_4
tightfisted object_19 object_7 object_16
clip object_17 object_7 object_16
wretched object_7 object_16 object_14 object_4
tightfisted object_18 object_7 object_14
tightfisted object_17 object_7 object_14
sip object_18 object_1 object_14
memory object_1 object_14 object_8
paltry object_20 object_1 object_8
paltry object_18 object_1 object_8
clip object_18 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_18 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_8, next object_1 object_14, next object_17 object_11, next object_18 object_15, next object_19 object_8, next object_20 object_14, next object_5 object_8, next object_6 object_13, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_16, next object_18 object_12, next object_19 object_13 and next object_20 object_9.
My plan is as follows:
[PLAN] | (clip o18 o7 o15)
(wretched o7 o15 o14 o4)
(tightfisted o18 o7 o14)
(sip o20 o1 o14)
(sip o18 o1 o14)
(memory o1 o14 o8)
(paltry o20 o1 o8)
(clip o20 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o20 o5 o9)
(sip o19 o1 o8)
(memory o1 o8 o11)
(paltry o19 o1 o11)
(paltry o18 o1 o11)
(sip o17 o1 o11)
(memory o1 o11 o14)
(paltry o17 o1 o14)
(clip o17 o7 o14)
(wretched o7 o14 o16 o4)
(tightfisted o17 o7 o16)
(wretched o6 o13 o11 o3)
(clip o19 o6 o11)
(clip o18 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o18 o6 o12)
(wretched o6 o12 o13 o3)
(tightfisted o19 o6 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 141 | [
140
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_8, next object_1 object_14, next object_17 object_11, next object_18 object_15, next object_19 object_8, next object_20 object_14, next object_5 object_8, next object_6 object_13, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_16, next object_18 object_12, next object_19 object_13 and next object_20 object_9.
My plan is as follows:
[PLAN]
clip object_18 object_7 object_15
wretched object_7 object_15 object_14 object_4
tightfisted object_18 object_7 object_14
sip object_20 object_1 object_14
sip object_18 object_1 object_14
memory object_1 object_14 object_8
paltry object_20 object_1 object_8
clip object_20 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_20 object_5 object_9
sip object_19 object_1 object_8
memory object_1 object_8 object_11
paltry object_19 object_1 object_11
paltry object_18 object_1 object_11
sip object_17 object_1 object_11
memory object_1 object_11 object_14
paltry object_17 object_1 object_14
clip object_17 object_7 object_14
wretched object_7 object_14 object_16 object_4
tightfisted object_17 object_7 object_16
wretched object_6 object_13 object_11 object_3
clip object_19 object_6 object_11
clip object_18 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_18 object_6 object_12
wretched object_6 object_12 object_13 object_3
tightfisted object_19 object_6 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_11, next object_1 object_14, next object_17 object_13, next object_18 object_9, next object_19 object_16, next object_20 object_8, next object_5 object_9, next object_6 object_11, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_15, next object_18 object_14, next object_19 object_10 and next object_20 object_12.
My plan is as follows:
[PLAN] | (clip o19 o7 o16)
(wretched o7 o16 o14 o4)
(tightfisted o19 o7 o14)
(clip o18 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o18 o5 o8)
(sip o19 o1 o14)
(memory o1 o14 o8)
(paltry o19 o1 o8)
(clip o19 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o19 o5 o10)
(sip o20 o1 o8)
(sip o18 o1 o8)
(memory o1 o8 o11)
(paltry o20 o1 o11)
(clip o20 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o20 o6 o12)
(wretched o6 o12 o13 o3)
(clip o17 o6 o13)
(wretched o6 o13 o11 o3)
(tightfisted o17 o6 o11)
(sip o17 o1 o11)
(memory o1 o11 o14)
(paltry o18 o1 o14)
(paltry o17 o1 o14)
(clip o17 o7 o14)
(wretched o7 o14 o15 o4)
(tightfisted o17 o7 o15)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 142 | [
141
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_11, next object_1 object_14, next object_17 object_13, next object_18 object_9, next object_19 object_16, next object_20 object_8, next object_5 object_9, next object_6 object_11, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_15, next object_18 object_14, next object_19 object_10 and next object_20 object_12.
My plan is as follows:
[PLAN]
clip object_19 object_7 object_16
wretched object_7 object_16 object_14 object_4
tightfisted object_19 object_7 object_14
clip object_18 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_18 object_5 object_8
sip object_19 object_1 object_14
memory object_1 object_14 object_8
paltry object_19 object_1 object_8
clip object_19 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_19 object_5 object_10
sip object_20 object_1 object_8
sip object_18 object_1 object_8
memory object_1 object_8 object_11
paltry object_20 object_1 object_11
clip object_20 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_20 object_6 object_12
wretched object_6 object_12 object_13 object_3
clip object_17 object_6 object_13
wretched object_6 object_13 object_11 object_3
tightfisted object_17 object_6 object_11
sip object_17 object_1 object_11
memory object_1 object_11 object_14
paltry object_18 object_1 object_14
paltry object_17 object_1 object_14
clip object_17 object_7 object_14
wretched object_7 object_14 object_15 object_4
tightfisted object_17 object_7 object_15
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_12, next object_1 object_15, next object_18 object_14, next object_19 object_10, next object_2 object_15, next object_20 object_17, next object_21 object_9, next object_6 object_10, next object_7 object_12, next object_8 object_17, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_16, next object_19 object_15, next object_20 object_11 and next object_21 object_13.
My plan is as follows:
[PLAN] | (clip o20 o8 o17)
(wretched o8 o17 o15 o5)
(tightfisted o20 o8 o15)
(clip o19 o6 o10)
(wretched o6 o10 o9 o3)
(tightfisted o19 o6 o9)
(sip o20 o2 o15)
(memory o2 o15 o9)
(paltry o20 o2 o9)
(clip o20 o6 o9)
(wretched o6 o9 o11 o3)
(tightfisted o20 o6 o11)
(sip o21 o2 o9)
(sip o19 o2 o9)
(memory o2 o9 o12)
(paltry o21 o2 o12)
(clip o21 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o21 o7 o13)
(wretched o7 o13 o14 o4)
(clip o18 o7 o14)
(wretched o7 o14 o12 o4)
(tightfisted o18 o7 o12)
(sip o18 o2 o12)
(memory o2 o12 o15)
(paltry o19 o2 o15)
(paltry o18 o2 o15)
(clip o18 o8 o15)
(wretched o8 o15 o16 o5)
(tightfisted o18 o8 o16)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 143 | [
142
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_12, next object_1 object_15, next object_18 object_14, next object_19 object_10, next object_2 object_15, next object_20 object_17, next object_21 object_9, next object_6 object_10, next object_7 object_12, next object_8 object_17, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_16, next object_19 object_15, next object_20 object_11 and next object_21 object_13.
My plan is as follows:
[PLAN]
clip object_20 object_8 object_17
wretched object_8 object_17 object_15 object_5
tightfisted object_20 object_8 object_15
clip object_19 object_6 object_10
wretched object_6 object_10 object_9 object_3
tightfisted object_19 object_6 object_9
sip object_20 object_2 object_15
memory object_2 object_15 object_9
paltry object_20 object_2 object_9
clip object_20 object_6 object_9
wretched object_6 object_9 object_11 object_3
tightfisted object_20 object_6 object_11
sip object_21 object_2 object_9
sip object_19 object_2 object_9
memory object_2 object_9 object_12
paltry object_21 object_2 object_12
clip object_21 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_21 object_7 object_13
wretched object_7 object_13 object_14 object_4
clip object_18 object_7 object_14
wretched object_7 object_14 object_12 object_4
tightfisted object_18 object_7 object_12
sip object_18 object_2 object_12
memory object_2 object_12 object_15
paltry object_19 object_2 object_15
paltry object_18 object_2 object_15
clip object_18 object_8 object_15
wretched object_8 object_15 object_16 object_5
tightfisted object_18 object_8 object_16
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_9, next object_1 object_12, next object_18 object_12, next object_19 object_12, next object_2 object_12, next object_20 object_13, next object_21 object_15, next object_6 object_9, next object_7 object_12, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_12, next object_19 object_17, next object_20 object_10 and next object_21 object_12.
My plan is as follows:
[PLAN] | (wretched o7 o12 o13 o4)
(clip o20 o7 o13)
(wretched o7 o13 o12 o4)
(sip o19 o2 o12)
(memory o2 o12 o15)
(sip o21 o2 o15)
(paltry o19 o2 o15)
(clip o19 o8 o15)
(wretched o8 o15 o17 o5)
(tightfisted o19 o8 o17)
(memory o2 o15 o12)
(paltry o21 o2 o12)
(tightfisted o20 o7 o12)
(sip o20 o2 o12)
(memory o2 o12 o9)
(paltry o20 o2 o9)
(clip o20 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o20 o6 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 144 | [
143
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_9, next object_1 object_12, next object_18 object_12, next object_19 object_12, next object_2 object_12, next object_20 object_13, next object_21 object_15, next object_6 object_9, next object_7 object_12, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_12, next object_19 object_17, next object_20 object_10 and next object_21 object_12.
My plan is as follows:
[PLAN]
wretched object_7 object_12 object_13 object_4
clip object_20 object_7 object_13
wretched object_7 object_13 object_12 object_4
sip object_19 object_2 object_12
memory object_2 object_12 object_15
sip object_21 object_2 object_15
paltry object_19 object_2 object_15
clip object_19 object_8 object_15
wretched object_8 object_15 object_17 object_5
tightfisted object_19 object_8 object_17
memory object_2 object_15 object_12
paltry object_21 object_2 object_12
tightfisted object_20 object_7 object_12
sip object_20 object_2 object_12
memory object_2 object_12 object_9
paltry object_20 object_2 object_9
clip object_20 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_20 object_6 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_9, next object_1 object_12, next object_18 object_12, next object_19 object_17, next object_2 object_15, next object_20 object_14, next object_21 object_13, next object_6 object_11, next object_7 object_12, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_13, next object_19 object_17, next object_20 object_17 and next object_21 object_13.
My plan is as follows:
[PLAN] | (clip o18 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o18 o7 o13)
(wretched o7 o13 o14 o4)
(clip o20 o7 o14)
(wretched o7 o14 o12 o4)
(tightfisted o20 o7 o12)
(sip o20 o1 o12)
(memory o1 o12 o15)
(paltry o20 o1 o15)
(clip o20 o8 o15)
(wretched o8 o15 o17 o5)
(tightfisted o20 o8 o17)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 145 | [
144
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_9, next object_1 object_12, next object_18 object_12, next object_19 object_17, next object_2 object_15, next object_20 object_14, next object_21 object_13, next object_6 object_11, next object_7 object_12, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_13, next object_19 object_17, next object_20 object_17 and next object_21 object_13.
My plan is as follows:
[PLAN]
clip object_18 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_18 object_7 object_13
wretched object_7 object_13 object_14 object_4
clip object_20 object_7 object_14
wretched object_7 object_14 object_12 object_4
tightfisted object_20 object_7 object_12
sip object_20 object_1 object_12
memory object_1 object_12 object_15
paltry object_20 object_1 object_15
clip object_20 object_8 object_15
wretched object_8 object_15 object_17 object_5
tightfisted object_20 object_8 object_17
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_7, next object_16 object_10, next object_17 object_15, next object_18 object_12, next object_19 object_11, next object_20 object_11, next object_4 object_9, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_15, next object_17 object_15, next object_18 object_11, next object_19 object_8 and next object_20 object_15.
My plan is as follows:
[PLAN] | (wretched o4 o9 o7 o1)
(wretched o5 o10 o12 o2)
(clip o18 o5 o12)
(wretched o5 o12 o11 o2)
(clip o20 o5 o11)
(clip o19 o5 o11)
(tightfisted o18 o5 o11)
(wretched o5 o11 o10 o2)
(tightfisted o20 o5 o10)
(tightfisted o19 o5 o10)
(memory o0 o7 o10)
(sip o20 o0 o10)
(sip o19 o0 o10)
(sip o16 o0 o10)
(memory o0 o10 o13)
(paltry o20 o0 o13)
(clip o20 o6 o13)
(paltry o16 o0 o13)
(clip o16 o6 o13)
(wretched o6 o13 o15 o3)
(tightfisted o20 o6 o15)
(tightfisted o16 o6 o15)
(memory o0 o13 o7)
(paltry o19 o0 o7)
(clip o19 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o19 o4 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 146 | [
145
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_7, next object_16 object_10, next object_17 object_15, next object_18 object_12, next object_19 object_11, next object_20 object_11, next object_4 object_9, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_15, next object_17 object_15, next object_18 object_11, next object_19 object_8 and next object_20 object_15.
My plan is as follows:
[PLAN]
wretched object_4 object_9 object_7 object_1
wretched object_5 object_10 object_12 object_2
clip object_18 object_5 object_12
wretched object_5 object_12 object_11 object_2
clip object_20 object_5 object_11
clip object_19 object_5 object_11
tightfisted object_18 object_5 object_11
wretched object_5 object_11 object_10 object_2
tightfisted object_20 object_5 object_10
tightfisted object_19 object_5 object_10
memory object_0 object_7 object_10
sip object_20 object_0 object_10
sip object_19 object_0 object_10
sip object_16 object_0 object_10
memory object_0 object_10 object_13
paltry object_20 object_0 object_13
clip object_20 object_6 object_13
paltry object_16 object_0 object_13
clip object_16 object_6 object_13
wretched object_6 object_13 object_15 object_3
tightfisted object_20 object_6 object_15
tightfisted object_16 object_6 object_15
memory object_0 object_13 object_7
paltry object_19 object_0 object_7
clip object_19 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_19 object_4 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_10, next object_16 object_15, next object_17 object_11, next object_18 object_8, next object_19 object_15, next object_20 object_7, next object_4 object_9, next object_5 object_11, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_7, next object_17 object_14, next object_18 object_15, next object_19 object_10 and next object_20 object_13.
My plan is as follows:
[PLAN] | (clip o17 o5 o11)
(wretched o5 o11 o10 o2)
(tightfisted o17 o5 o10)
(wretched o4 o9 o8 o1)
(clip o18 o4 o8)
(wretched o4 o8 o7 o1)
(tightfisted o18 o4 o7)
(sip o17 o0 o10)
(wretched o6 o14 o15 o3)
(clip o19 o6 o15)
(clip o16 o6 o15)
(wretched o6 o15 o13 o3)
(tightfisted o19 o6 o13)
(tightfisted o16 o6 o13)
(memory o0 o10 o13)
(sip o19 o0 o13)
(paltry o17 o0 o13)
(clip o17 o6 o13)
(sip o16 o0 o13)
(memory o0 o13 o10)
(paltry o19 o0 o10)
(memory o0 o10 o7)
(sip o20 o0 o7)
(sip o18 o0 o7)
(paltry o16 o0 o7)
(memory o0 o7 o13)
(paltry o20 o0 o13)
(paltry o18 o0 o13)
(clip o18 o6 o13)
(wretched o6 o13 o14 o3)
(tightfisted o17 o6 o14)
(wretched o6 o14 o15 o3)
(tightfisted o18 o6 o15)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 147 | [
146
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_10, next object_16 object_15, next object_17 object_11, next object_18 object_8, next object_19 object_15, next object_20 object_7, next object_4 object_9, next object_5 object_11, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_7, next object_17 object_14, next object_18 object_15, next object_19 object_10 and next object_20 object_13.
My plan is as follows:
[PLAN]
clip object_17 object_5 object_11
wretched object_5 object_11 object_10 object_2
tightfisted object_17 object_5 object_10
wretched object_4 object_9 object_8 object_1
clip object_18 object_4 object_8
wretched object_4 object_8 object_7 object_1
tightfisted object_18 object_4 object_7
sip object_17 object_0 object_10
wretched object_6 object_14 object_15 object_3
clip object_19 object_6 object_15
clip object_16 object_6 object_15
wretched object_6 object_15 object_13 object_3
tightfisted object_19 object_6 object_13
tightfisted object_16 object_6 object_13
memory object_0 object_10 object_13
sip object_19 object_0 object_13
paltry object_17 object_0 object_13
clip object_17 object_6 object_13
sip object_16 object_0 object_13
memory object_0 object_13 object_10
paltry object_19 object_0 object_10
memory object_0 object_10 object_7
sip object_20 object_0 object_7
sip object_18 object_0 object_7
paltry object_16 object_0 object_7
memory object_0 object_7 object_13
paltry object_20 object_0 object_13
paltry object_18 object_0 object_13
clip object_18 object_6 object_13
wretched object_6 object_13 object_14 object_3
tightfisted object_17 object_6 object_14
wretched object_6 object_14 object_15 object_3
tightfisted object_18 object_6 object_15
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_7, next object_16 object_14, next object_17 object_9, next object_18 object_15, next object_19 object_8, next object_20 object_13, next object_4 object_8, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_13, next object_17 object_7, next object_18 object_13, next object_19 object_14 and next object_20 object_13.
My plan is as follows:
[PLAN] | (clip o19 o4 o8)
(wretched o4 o8 o9 o1)
(clip o17 o4 o9)
(wretched o4 o9 o7 o1)
(tightfisted o19 o4 o7)
(tightfisted o17 o4 o7)
(sip o19 o0 o7)
(memory o0 o7 o13)
(paltry o19 o0 o13)
(clip o19 o6 o13)
(wretched o6 o13 o14 o3)
(tightfisted o19 o6 o14)
(clip o16 o6 o14)
(wretched o6 o14 o15 o3)
(clip o18 o6 o15)
(wretched o6 o15 o13 o3)
(tightfisted o18 o6 o13)
(tightfisted o16 o6 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 148 | [
147
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_7, next object_16 object_14, next object_17 object_9, next object_18 object_15, next object_19 object_8, next object_20 object_13, next object_4 object_8, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_13, next object_17 object_7, next object_18 object_13, next object_19 object_14 and next object_20 object_13.
My plan is as follows:
[PLAN]
clip object_19 object_4 object_8
wretched object_4 object_8 object_9 object_1
clip object_17 object_4 object_9
wretched object_4 object_9 object_7 object_1
tightfisted object_19 object_4 object_7
tightfisted object_17 object_4 object_7
sip object_19 object_0 object_7
memory object_0 object_7 object_13
paltry object_19 object_0 object_13
clip object_19 object_6 object_13
wretched object_6 object_13 object_14 object_3
tightfisted object_19 object_6 object_14
clip object_16 object_6 object_14
wretched object_6 object_14 object_15 object_3
clip object_18 object_6 object_15
wretched object_6 object_15 object_13 object_3
tightfisted object_18 object_6 object_13
tightfisted object_16 object_6 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_13, next object_16 object_7, next object_17 object_13, next object_18 object_13, next object_19 object_12, next object_20 object_7, next object_4 object_7, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_7, next object_17 object_7, next object_18 object_13, next object_19 object_14 and next object_20 object_15.
My plan is as follows:
[PLAN] | (sip o17 o0 o13)
(wretched o5 o10 o12 o2)
(clip o19 o5 o12)
(wretched o5 o12 o10 o2)
(tightfisted o19 o5 o10)
(memory o0 o13 o10)
(sip o19 o0 o10)
(memory o0 o10 o7)
(sip o20 o0 o7)
(paltry o17 o0 o7)
(memory o0 o7 o13)
(paltry o20 o0 o13)
(clip o20 o6 o13)
(paltry o19 o0 o13)
(clip o19 o6 o13)
(wretched o6 o13 o14 o3)
(tightfisted o19 o6 o14)
(wretched o6 o14 o15 o3)
(tightfisted o20 o6 o15)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 149 | [
148
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, next object_0 object_13, next object_16 object_7, next object_17 object_13, next object_18 object_13, next object_19 object_12, next object_20 object_7, next object_4 object_7, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_7, next object_17 object_7, next object_18 object_13, next object_19 object_14 and next object_20 object_15.
My plan is as follows:
[PLAN]
sip object_17 object_0 object_13
wretched object_5 object_10 object_12 object_2
clip object_19 object_5 object_12
wretched object_5 object_12 object_10 object_2
tightfisted object_19 object_5 object_10
memory object_0 object_13 object_10
sip object_19 object_0 object_10
memory object_0 object_10 object_7
sip object_20 object_0 object_7
paltry object_17 object_0 object_7
memory object_0 object_7 object_13
paltry object_20 object_0 object_13
clip object_20 object_6 object_13
paltry object_19 object_0 object_13
clip object_19 object_6 object_13
wretched object_6 object_13 object_14 object_3
tightfisted object_19 object_6 object_14
wretched object_6 object_14 object_15 object_3
tightfisted object_20 object_6 object_15
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_14, next object_1 object_14, next object_17 object_8, next object_18 object_14, next object_19 object_14, next object_20 object_13, next object_21 object_8, next object_5 object_8, next object_6 object_11, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8, next object_18 object_8, next object_19 object_14, next object_20 object_15 and next object_21 object_16.
My plan is as follows:
[PLAN] | (sip o18 o1 o14)
(wretched o6 o11 o13 o3)
(clip o20 o6 o13)
(wretched o6 o13 o11 o3)
(tightfisted o20 o6 o11)
(memory o1 o14 o11)
(sip o20 o1 o11)
(memory o1 o11 o8)
(sip o21 o1 o8)
(paltry o18 o1 o8)
(memory o1 o8 o14)
(paltry o21 o1 o14)
(clip o21 o7 o14)
(paltry o20 o1 o14)
(clip o20 o7 o14)
(wretched o7 o14 o15 o4)
(tightfisted o20 o7 o15)
(wretched o7 o15 o16 o4)
(tightfisted o21 o7 o16)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 150 | [
149
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_14, next object_1 object_14, next object_17 object_8, next object_18 object_14, next object_19 object_14, next object_20 object_13, next object_21 object_8, next object_5 object_8, next object_6 object_11, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8, next object_18 object_8, next object_19 object_14, next object_20 object_15 and next object_21 object_16.
My plan is as follows:
[PLAN]
sip object_18 object_1 object_14
wretched object_6 object_11 object_13 object_3
clip object_20 object_6 object_13
wretched object_6 object_13 object_11 object_3
tightfisted object_20 object_6 object_11
memory object_1 object_14 object_11
sip object_20 object_1 object_11
memory object_1 object_11 object_8
sip object_21 object_1 object_8
paltry object_18 object_1 object_8
memory object_1 object_8 object_14
paltry object_21 object_1 object_14
clip object_21 object_7 object_14
paltry object_20 object_1 object_14
clip object_20 object_7 object_14
wretched object_7 object_14 object_15 object_4
tightfisted object_20 object_7 object_15
wretched object_7 object_15 object_16 object_4
tightfisted object_21 object_7 object_16
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_14, next object_1 object_14, next object_17 object_15, next object_18 object_13, next object_19 object_16, next object_20 object_9, next object_21 object_15, next object_5 object_8, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10, next object_18 object_14, next object_19 object_12, next object_20 object_15 and next object_21 object_8.
My plan is as follows:
[PLAN] | (clip o21 o7 o15)
(clip o17 o7 o15)
(wretched o7 o15 o16 o4)
(clip o19 o7 o16)
(wretched o7 o16 o14 o4)
(tightfisted o21 o7 o14)
(tightfisted o19 o7 o14)
(tightfisted o17 o7 o14)
(sip o21 o1 o14)
(sip o19 o1 o14)
(sip o17 o1 o14)
(wretched o5 o8 o9 o2)
(clip o20 o5 o9)
(wretched o5 o9 o8 o2)
(memory o1 o14 o8)
(paltry o21 o1 o8)
(tightfisted o20 o5 o8)
(sip o20 o1 o8)
(paltry o17 o1 o8)
(clip o17 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o17 o5 o10)
(memory o1 o8 o11)
(paltry o19 o1 o11)
(clip o19 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o19 o6 o12)
(wretched o6 o12 o13 o3)
(clip o18 o6 o13)
(wretched o6 o13 o11 o3)
(tightfisted o18 o6 o11)
(sip o18 o1 o11)
(memory o1 o11 o14)
(paltry o20 o1 o14)
(clip o20 o7 o14)
(wretched o7 o14 o15 o4)
(tightfisted o20 o7 o15)
(paltry o18 o1 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 151 | [
150
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_14, next object_1 object_14, next object_17 object_15, next object_18 object_13, next object_19 object_16, next object_20 object_9, next object_21 object_15, next object_5 object_8, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10, next object_18 object_14, next object_19 object_12, next object_20 object_15 and next object_21 object_8.
My plan is as follows:
[PLAN]
clip object_21 object_7 object_15
clip object_17 object_7 object_15
wretched object_7 object_15 object_16 object_4
clip object_19 object_7 object_16
wretched object_7 object_16 object_14 object_4
tightfisted object_21 object_7 object_14
tightfisted object_19 object_7 object_14
tightfisted object_17 object_7 object_14
sip object_21 object_1 object_14
sip object_19 object_1 object_14
sip object_17 object_1 object_14
wretched object_5 object_8 object_9 object_2
clip object_20 object_5 object_9
wretched object_5 object_9 object_8 object_2
memory object_1 object_14 object_8
paltry object_21 object_1 object_8
tightfisted object_20 object_5 object_8
sip object_20 object_1 object_8
paltry object_17 object_1 object_8
clip object_17 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_17 object_5 object_10
memory object_1 object_8 object_11
paltry object_19 object_1 object_11
clip object_19 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_19 object_6 object_12
wretched object_6 object_12 object_13 object_3
clip object_18 object_6 object_13
wretched object_6 object_13 object_11 object_3
tightfisted object_18 object_6 object_11
sip object_18 object_1 object_11
memory object_1 object_11 object_14
paltry object_20 object_1 object_14
clip object_20 object_7 object_14
wretched object_7 object_14 object_15 object_4
tightfisted object_20 object_7 object_15
paltry object_18 object_1 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_11, next object_1 object_11, next object_17 object_15, next object_18 object_13, next object_19 object_11, next object_20 object_16, next object_21 object_14, next object_5 object_10, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_12, next object_18 object_16, next object_19 object_10, next object_20 object_14 and next object_21 object_8.
My plan is as follows:
[PLAN] | (clip o17 o7 o15)
(wretched o7 o15 o14 o4)
(sip o19 o1 o11)
(wretched o6 o11 o13 o3)
(clip o18 o6 o13)
(wretched o6 o13 o11 o3)
(tightfisted o18 o6 o11)
(sip o18 o1 o11)
(memory o1 o11 o14)
(sip o21 o1 o14)
(paltry o18 o1 o14)
(clip o18 o7 o14)
(tightfisted o17 o7 o14)
(sip o17 o1 o14)
(memory o1 o14 o11)
(paltry o17 o1 o11)
(clip o17 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o17 o6 o12)
(memory o1 o11 o8)
(paltry o21 o1 o8)
(paltry o19 o1 o8)
(wretched o7 o14 o16 o4)
(clip o20 o7 o16)
(tightfisted o18 o7 o16)
(wretched o7 o16 o14 o4)
(tightfisted o20 o7 o14)
(wretched o5 o10 o8 o2)
(clip o19 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o19 o5 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 152 | [
151
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_11, next object_1 object_11, next object_17 object_15, next object_18 object_13, next object_19 object_11, next object_20 object_16, next object_21 object_14, next object_5 object_10, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_12, next object_18 object_16, next object_19 object_10, next object_20 object_14 and next object_21 object_8.
My plan is as follows:
[PLAN]
clip object_17 object_7 object_15
wretched object_7 object_15 object_14 object_4
sip object_19 object_1 object_11
wretched object_6 object_11 object_13 object_3
clip object_18 object_6 object_13
wretched object_6 object_13 object_11 object_3
tightfisted object_18 object_6 object_11
sip object_18 object_1 object_11
memory object_1 object_11 object_14
sip object_21 object_1 object_14
paltry object_18 object_1 object_14
clip object_18 object_7 object_14
tightfisted object_17 object_7 object_14
sip object_17 object_1 object_14
memory object_1 object_14 object_11
paltry object_17 object_1 object_11
clip object_17 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_17 object_6 object_12
memory object_1 object_11 object_8
paltry object_21 object_1 object_8
paltry object_19 object_1 object_8
wretched object_7 object_14 object_16 object_4
clip object_20 object_7 object_16
tightfisted object_18 object_7 object_16
wretched object_7 object_16 object_14 object_4
tightfisted object_20 object_7 object_14
wretched object_5 object_10 object_8 object_2
clip object_19 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_19 object_5 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_11, next object_1 object_14, next object_17 object_11, next object_18 object_11, next object_19 object_13, next object_20 object_14, next object_21 object_12, next object_5 object_8, next object_6 object_12, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_14, next object_18 object_9, next object_19 object_12, next object_20 object_11 and next object_21 object_9.
My plan is as follows:
[PLAN] | (clip o21 o6 o12)
(sip o20 o1 o14)
(sip o18 o0 o11)
(wretched o6 o12 o11 o3)
(tightfisted o21 o6 o11)
(wretched o6 o11 o13 o3)
(clip o19 o6 o13)
(wretched o6 o13 o12 o3)
(tightfisted o19 o6 o12)
(sip o21 o0 o11)
(memory o0 o11 o8)
(paltry o21 o0 o8)
(clip o21 o5 o8)
(paltry o18 o0 o8)
(clip o18 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o21 o5 o9)
(tightfisted o18 o5 o9)
(memory o1 o14 o11)
(paltry o20 o1 o11)
(sip o17 o1 o11)
(memory o1 o11 o14)
(paltry o17 o1 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 153 | [
152
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_11, next object_1 object_14, next object_17 object_11, next object_18 object_11, next object_19 object_13, next object_20 object_14, next object_21 object_12, next object_5 object_8, next object_6 object_12, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_14, next object_18 object_9, next object_19 object_12, next object_20 object_11 and next object_21 object_9.
My plan is as follows:
[PLAN]
clip object_21 object_6 object_12
sip object_20 object_1 object_14
sip object_18 object_0 object_11
wretched object_6 object_12 object_11 object_3
tightfisted object_21 object_6 object_11
wretched object_6 object_11 object_13 object_3
clip object_19 object_6 object_13
wretched object_6 object_13 object_12 object_3
tightfisted object_19 object_6 object_12
sip object_21 object_0 object_11
memory object_0 object_11 object_8
paltry object_21 object_0 object_8
clip object_21 object_5 object_8
paltry object_18 object_0 object_8
clip object_18 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_21 object_5 object_9
tightfisted object_18 object_5 object_9
memory object_1 object_14 object_11
paltry object_20 object_1 object_11
sip object_17 object_1 object_11
memory object_1 object_11 object_14
paltry object_17 object_1 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_8, next object_1 object_11, next object_17 object_14, next object_18 object_16, next object_19 object_11, next object_20 object_12, next object_21 object_13, next object_5 object_9, next object_6 object_12, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_12, next object_18 object_11, next object_19 object_11, next object_20 object_13 and next object_21 object_9.
My plan is as follows:
[PLAN] | (wretched o7 o15 o16 o4)
(clip o18 o7 o16)
(wretched o7 o16 o14 o4)
(tightfisted o18 o7 o14)
(clip o20 o6 o12)
(wretched o6 o12 o13 o3)
(clip o21 o6 o13)
(tightfisted o20 o6 o13)
(wretched o6 o13 o11 o3)
(memory o1 o11 o14)
(sip o18 o1 o14)
(sip o17 o1 o14)
(memory o1 o14 o11)
(paltry o18 o1 o11)
(paltry o17 o1 o11)
(clip o17 o6 o11)
(tightfisted o21 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o17 o6 o12)
(sip o21 o1 o11)
(memory o1 o11 o8)
(paltry o21 o1 o8)
(wretched o5 o9 o8 o2)
(clip o21 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o21 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 154 | [
153
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_8, next object_1 object_11, next object_17 object_14, next object_18 object_16, next object_19 object_11, next object_20 object_12, next object_21 object_13, next object_5 object_9, next object_6 object_12, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_12, next object_18 object_11, next object_19 object_11, next object_20 object_13 and next object_21 object_9.
My plan is as follows:
[PLAN]
wretched object_7 object_15 object_16 object_4
clip object_18 object_7 object_16
wretched object_7 object_16 object_14 object_4
tightfisted object_18 object_7 object_14
clip object_20 object_6 object_12
wretched object_6 object_12 object_13 object_3
clip object_21 object_6 object_13
tightfisted object_20 object_6 object_13
wretched object_6 object_13 object_11 object_3
memory object_1 object_11 object_14
sip object_18 object_1 object_14
sip object_17 object_1 object_14
memory object_1 object_14 object_11
paltry object_18 object_1 object_11
paltry object_17 object_1 object_11
clip object_17 object_6 object_11
tightfisted object_21 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_17 object_6 object_12
sip object_21 object_1 object_11
memory object_1 object_11 object_8
paltry object_21 object_1 object_8
wretched object_5 object_9 object_8 object_2
clip object_21 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_21 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_8, next object_1 object_11, next object_17 object_13, next object_18 object_16, next object_19 object_12, next object_20 object_8, next object_21 object_8, next object_5 object_10, next object_6 object_12, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8, next object_18 object_10, next object_19 object_8, next object_20 object_12 and next object_21 object_15.
My plan is as follows:
[PLAN] | (clip o18 o7 o16)
(wretched o7 o16 o14 o4)
(tightfisted o18 o7 o14)
(clip o19 o6 o12)
(sip o21 o0 o8)
(sip o20 o0 o8)
(memory o0 o8 o14)
(paltry o21 o0 o14)
(clip o21 o7 o14)
(wretched o7 o14 o15 o4)
(tightfisted o21 o7 o15)
(sip o18 o0 o14)
(memory o0 o14 o11)
(paltry o20 o0 o11)
(wretched o6 o12 o13 o3)
(clip o17 o6 o13)
(wretched o6 o13 o11 o3)
(clip o20 o6 o11)
(tightfisted o19 o6 o11)
(tightfisted o17 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o20 o6 o12)
(sip o19 o0 o11)
(sip o17 o0 o11)
(memory o0 o11 o8)
(paltry o19 o0 o8)
(paltry o18 o0 o8)
(paltry o17 o0 o8)
(wretched o5 o10 o8 o2)
(clip o18 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o18 o5 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 155 | [
154
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_8, next object_1 object_11, next object_17 object_13, next object_18 object_16, next object_19 object_12, next object_20 object_8, next object_21 object_8, next object_5 object_10, next object_6 object_12, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8, next object_18 object_10, next object_19 object_8, next object_20 object_12 and next object_21 object_15.
My plan is as follows:
[PLAN]
clip object_18 object_7 object_16
wretched object_7 object_16 object_14 object_4
tightfisted object_18 object_7 object_14
clip object_19 object_6 object_12
sip object_21 object_0 object_8
sip object_20 object_0 object_8
memory object_0 object_8 object_14
paltry object_21 object_0 object_14
clip object_21 object_7 object_14
wretched object_7 object_14 object_15 object_4
tightfisted object_21 object_7 object_15
sip object_18 object_0 object_14
memory object_0 object_14 object_11
paltry object_20 object_0 object_11
wretched object_6 object_12 object_13 object_3
clip object_17 object_6 object_13
wretched object_6 object_13 object_11 object_3
clip object_20 object_6 object_11
tightfisted object_19 object_6 object_11
tightfisted object_17 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_20 object_6 object_12
sip object_19 object_0 object_11
sip object_17 object_0 object_11
memory object_0 object_11 object_8
paltry object_19 object_0 object_8
paltry object_18 object_0 object_8
paltry object_17 object_0 object_8
wretched object_5 object_10 object_8 object_2
clip object_18 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_18 object_5 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_8, next object_1 object_11, next object_17 object_13, next object_18 object_12, next object_19 object_16, next object_20 object_16, next object_21 object_11, next object_5 object_10, next object_6 object_12, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_16, next object_18 object_16, next object_19 object_10, next object_20 object_13 and next object_21 object_12.
My plan is as follows:
[PLAN] | (wretched o7 o15 o16 o4)
(clip o20 o7 o16)
(clip o19 o7 o16)
(clip o18 o6 o12)
(wretched o6 o12 o13 o3)
(clip o17 o6 o13)
(wretched o6 o13 o11 o3)
(clip o21 o6 o11)
(tightfisted o18 o6 o11)
(tightfisted o17 o6 o11)
(sip o18 o1 o11)
(sip o17 o1 o11)
(memory o1 o11 o14)
(paltry o18 o1 o14)
(paltry o17 o1 o14)
(wretched o7 o16 o14 o4)
(tightfisted o20 o7 o14)
(tightfisted o19 o7 o14)
(clip o18 o7 o14)
(clip o17 o7 o14)
(wretched o7 o14 o16 o4)
(tightfisted o18 o7 o16)
(tightfisted o17 o7 o16)
(sip o20 o1 o14)
(sip o19 o1 o14)
(memory o1 o14 o11)
(paltry o20 o1 o11)
(clip o20 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o21 o6 o12)
(wretched o6 o12 o13 o3)
(tightfisted o20 o6 o13)
(memory o1 o11 o8)
(paltry o19 o1 o8)
(wretched o5 o10 o8 o2)
(clip o19 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o19 o5 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 156 | [
155
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_8, next object_1 object_11, next object_17 object_13, next object_18 object_12, next object_19 object_16, next object_20 object_16, next object_21 object_11, next object_5 object_10, next object_6 object_12, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_16, next object_18 object_16, next object_19 object_10, next object_20 object_13 and next object_21 object_12.
My plan is as follows:
[PLAN]
wretched object_7 object_15 object_16 object_4
clip object_20 object_7 object_16
clip object_19 object_7 object_16
clip object_18 object_6 object_12
wretched object_6 object_12 object_13 object_3
clip object_17 object_6 object_13
wretched object_6 object_13 object_11 object_3
clip object_21 object_6 object_11
tightfisted object_18 object_6 object_11
tightfisted object_17 object_6 object_11
sip object_18 object_1 object_11
sip object_17 object_1 object_11
memory object_1 object_11 object_14
paltry object_18 object_1 object_14
paltry object_17 object_1 object_14
wretched object_7 object_16 object_14 object_4
tightfisted object_20 object_7 object_14
tightfisted object_19 object_7 object_14
clip object_18 object_7 object_14
clip object_17 object_7 object_14
wretched object_7 object_14 object_16 object_4
tightfisted object_18 object_7 object_16
tightfisted object_17 object_7 object_16
sip object_20 object_1 object_14
sip object_19 object_1 object_14
memory object_1 object_14 object_11
paltry object_20 object_1 object_11
clip object_20 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_21 object_6 object_12
wretched object_6 object_12 object_13 object_3
tightfisted object_20 object_6 object_13
memory object_1 object_11 object_8
paltry object_19 object_1 object_8
wretched object_5 object_10 object_8 object_2
clip object_19 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_19 object_5 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_14, next object_1 object_14, next object_17 object_8, next object_18 object_13, next object_19 object_13, next object_20 object_10, next object_21 object_14, next object_5 object_9, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10, next object_18 object_12, next object_19 object_11, next object_20 object_12 and next object_21 object_11.
My plan is as follows:
[PLAN] | (wretched o5 o9 o10 o2)
(clip o20 o5 o10)
(sip o21 o1 o14)
(memory o1 o14 o8)
(wretched o5 o10 o8 o2)
(tightfisted o20 o5 o8)
(clip o17 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o17 o5 o10)
(sip o20 o1 o8)
(memory o1 o8 o11)
(paltry o21 o1 o11)
(paltry o20 o1 o11)
(clip o20 o6 o11)
(wretched o6 o11 o13 o3)
(clip o19 o6 o13)
(clip o18 o6 o13)
(wretched o6 o13 o11 o3)
(tightfisted o19 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o20 o6 o12)
(tightfisted o18 o6 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 157 | [
156
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_14, next object_1 object_14, next object_17 object_8, next object_18 object_13, next object_19 object_13, next object_20 object_10, next object_21 object_14, next object_5 object_9, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10, next object_18 object_12, next object_19 object_11, next object_20 object_12 and next object_21 object_11.
My plan is as follows:
[PLAN]
wretched object_5 object_9 object_10 object_2
clip object_20 object_5 object_10
sip object_21 object_1 object_14
memory object_1 object_14 object_8
wretched object_5 object_10 object_8 object_2
tightfisted object_20 object_5 object_8
clip object_17 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_17 object_5 object_10
sip object_20 object_1 object_8
memory object_1 object_8 object_11
paltry object_21 object_1 object_11
paltry object_20 object_1 object_11
clip object_20 object_6 object_11
wretched object_6 object_11 object_13 object_3
clip object_19 object_6 object_13
clip object_18 object_6 object_13
wretched object_6 object_13 object_11 object_3
tightfisted object_19 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_20 object_6 object_12
tightfisted object_18 object_6 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_11, next object_1 object_8, next object_17 object_13, next object_18 object_14, next object_19 object_8, next object_20 object_8, next object_21 object_8, next object_5 object_8, next object_6 object_13, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_11, next object_18 object_9, next object_19 object_9, next object_20 object_10 and next object_21 object_15.
My plan is as follows:
[PLAN] | (clip o17 o6 o13)
(wretched o6 o13 o11 o3)
(tightfisted o17 o6 o11)
(clip o20 o5 o8)
(clip o19 o5 o8)
(sip o21 o1 o8)
(memory o1 o8 o14)
(paltry o21 o1 o14)
(clip o21 o7 o14)
(wretched o7 o14 o15 o4)
(tightfisted o21 o7 o15)
(sip o18 o1 o14)
(memory o1 o14 o8)
(paltry o18 o1 o8)
(clip o18 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o20 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o19 o5 o9)
(tightfisted o18 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 158 | [
157
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_11, next object_1 object_8, next object_17 object_13, next object_18 object_14, next object_19 object_8, next object_20 object_8, next object_21 object_8, next object_5 object_8, next object_6 object_13, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_11, next object_18 object_9, next object_19 object_9, next object_20 object_10 and next object_21 object_15.
My plan is as follows:
[PLAN]
clip object_17 object_6 object_13
wretched object_6 object_13 object_11 object_3
tightfisted object_17 object_6 object_11
clip object_20 object_5 object_8
clip object_19 object_5 object_8
sip object_21 object_1 object_8
memory object_1 object_8 object_14
paltry object_21 object_1 object_14
clip object_21 object_7 object_14
wretched object_7 object_14 object_15 object_4
tightfisted object_21 object_7 object_15
sip object_18 object_1 object_14
memory object_1 object_14 object_8
paltry object_18 object_1 object_8
clip object_18 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_20 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_19 object_5 object_9
tightfisted object_18 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_8, next object_1 object_14, next object_17 object_10, next object_18 object_12, next object_19 object_12, next object_20 object_10, next object_21 object_16, next object_5 object_10, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_13, next object_18 object_9, next object_19 object_13, next object_20 object_8 and next object_21 object_10.
My plan is as follows:
[PLAN] | (wretched o7 o15 o16 o4)
(clip o21 o7 o16)
(wretched o7 o16 o14 o4)
(clip o20 o5 o10)
(clip o17 o5 o10)
(wretched o6 o11 o12 o3)
(clip o19 o6 o12)
(clip o18 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o18 o6 o11)
(wretched o5 o10 o8 o2)
(tightfisted o20 o5 o8)
(tightfisted o17 o5 o8)
(sip o17 o0 o8)
(memory o0 o8 o11)
(sip o18 o0 o11)
(paltry o17 o0 o11)
(clip o17 o6 o11)
(wretched o6 o11 o13 o3)
(tightfisted o19 o6 o13)
(tightfisted o17 o6 o13)
(memory o0 o11 o8)
(paltry o18 o0 o8)
(clip o18 o5 o8)
(tightfisted o21 o7 o14)
(sip o21 o1 o14)
(memory o1 o14 o8)
(paltry o21 o1 o8)
(clip o21 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o21 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o18 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 159 | [
158
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_8, next object_1 object_14, next object_17 object_10, next object_18 object_12, next object_19 object_12, next object_20 object_10, next object_21 object_16, next object_5 object_10, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_13, next object_18 object_9, next object_19 object_13, next object_20 object_8 and next object_21 object_10.
My plan is as follows:
[PLAN]
wretched object_7 object_15 object_16 object_4
clip object_21 object_7 object_16
wretched object_7 object_16 object_14 object_4
clip object_20 object_5 object_10
clip object_17 object_5 object_10
wretched object_6 object_11 object_12 object_3
clip object_19 object_6 object_12
clip object_18 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_18 object_6 object_11
wretched object_5 object_10 object_8 object_2
tightfisted object_20 object_5 object_8
tightfisted object_17 object_5 object_8
sip object_17 object_0 object_8
memory object_0 object_8 object_11
sip object_18 object_0 object_11
paltry object_17 object_0 object_11
clip object_17 object_6 object_11
wretched object_6 object_11 object_13 object_3
tightfisted object_19 object_6 object_13
tightfisted object_17 object_6 object_13
memory object_0 object_11 object_8
paltry object_18 object_0 object_8
clip object_18 object_5 object_8
tightfisted object_21 object_7 object_14
sip object_21 object_1 object_14
memory object_1 object_14 object_8
paltry object_21 object_1 object_8
clip object_21 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_21 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_18 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_11, next object_1 object_14, next object_17 object_15, next object_18 object_11, next object_19 object_16, next object_20 object_9, next object_21 object_12, next object_5 object_8, next object_6 object_11, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10, next object_18 object_15, next object_19 object_11, next object_20 object_12 and next object_21 object_9.
My plan is as follows:
[PLAN] | (sip o18 o0 o11)
(wretched o6 o11 o12 o3)
(clip o21 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o21 o6 o11)
(sip o21 o0 o11)
(memory o0 o11 o14)
(paltry o18 o0 o14)
(clip o18 o7 o14)
(wretched o7 o14 o15 o4)
(tightfisted o18 o7 o15)
(clip o17 o7 o15)
(wretched o7 o15 o16 o4)
(clip o19 o7 o16)
(wretched o7 o16 o14 o4)
(tightfisted o19 o7 o14)
(tightfisted o17 o7 o14)
(sip o19 o0 o14)
(sip o17 o0 o14)
(memory o0 o14 o8)
(paltry o21 o0 o8)
(clip o21 o5 o8)
(paltry o17 o0 o8)
(clip o17 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o17 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o21 o5 o9)
(clip o20 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o20 o5 o8)
(sip o20 o0 o8)
(memory o0 o8 o11)
(paltry o20 o0 o11)
(clip o20 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o20 o6 o12)
(paltry o19 o0 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 160 | [
159
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_11, next object_1 object_14, next object_17 object_15, next object_18 object_11, next object_19 object_16, next object_20 object_9, next object_21 object_12, next object_5 object_8, next object_6 object_11, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10, next object_18 object_15, next object_19 object_11, next object_20 object_12 and next object_21 object_9.
My plan is as follows:
[PLAN]
sip object_18 object_0 object_11
wretched object_6 object_11 object_12 object_3
clip object_21 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_21 object_6 object_11
sip object_21 object_0 object_11
memory object_0 object_11 object_14
paltry object_18 object_0 object_14
clip object_18 object_7 object_14
wretched object_7 object_14 object_15 object_4
tightfisted object_18 object_7 object_15
clip object_17 object_7 object_15
wretched object_7 object_15 object_16 object_4
clip object_19 object_7 object_16
wretched object_7 object_16 object_14 object_4
tightfisted object_19 object_7 object_14
tightfisted object_17 object_7 object_14
sip object_19 object_0 object_14
sip object_17 object_0 object_14
memory object_0 object_14 object_8
paltry object_21 object_0 object_8
clip object_21 object_5 object_8
paltry object_17 object_0 object_8
clip object_17 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_17 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_21 object_5 object_9
clip object_20 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_20 object_5 object_8
sip object_20 object_0 object_8
memory object_0 object_8 object_11
paltry object_20 object_0 object_11
clip object_20 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_20 object_6 object_12
paltry object_19 object_0 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_11, next object_1 object_8, next object_17 object_10, next object_18 object_8, next object_19 object_10, next object_20 object_16, next object_21 object_15, next object_5 object_10, next object_6 object_13, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8, next object_18 object_16, next object_19 object_14, next object_20 object_11 and next object_21 object_12.
My plan is as follows:
[PLAN] | (clip o20 o7 o16)
(wretched o6 o13 o11 o3)
(clip o19 o5 o10)
(clip o17 o5 o10)
(sip o18 o1 o8)
(wretched o7 o16 o15 o4)
(clip o21 o7 o15)
(wretched o7 o15 o14 o4)
(wretched o5 o10 o8 o2)
(tightfisted o19 o5 o8)
(tightfisted o17 o5 o8)
(sip o19 o1 o8)
(memory o1 o8 o14)
(paltry o19 o1 o14)
(paltry o18 o1 o14)
(tightfisted o20 o7 o14)
(clip o18 o7 o14)
(tightfisted o21 o7 o14)
(wretched o7 o14 o16 o4)
(tightfisted o18 o7 o16)
(sip o21 o1 o14)
(sip o20 o1 o14)
(memory o1 o14 o11)
(paltry o21 o1 o11)
(clip o21 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o21 o6 o12)
(paltry o20 o1 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 161 | [
160
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_11, next object_1 object_8, next object_17 object_10, next object_18 object_8, next object_19 object_10, next object_20 object_16, next object_21 object_15, next object_5 object_10, next object_6 object_13, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8, next object_18 object_16, next object_19 object_14, next object_20 object_11 and next object_21 object_12.
My plan is as follows:
[PLAN]
clip object_20 object_7 object_16
wretched object_6 object_13 object_11 object_3
clip object_19 object_5 object_10
clip object_17 object_5 object_10
sip object_18 object_1 object_8
wretched object_7 object_16 object_15 object_4
clip object_21 object_7 object_15
wretched object_7 object_15 object_14 object_4
wretched object_5 object_10 object_8 object_2
tightfisted object_19 object_5 object_8
tightfisted object_17 object_5 object_8
sip object_19 object_1 object_8
memory object_1 object_8 object_14
paltry object_19 object_1 object_14
paltry object_18 object_1 object_14
tightfisted object_20 object_7 object_14
clip object_18 object_7 object_14
tightfisted object_21 object_7 object_14
wretched object_7 object_14 object_16 object_4
tightfisted object_18 object_7 object_16
sip object_21 object_1 object_14
sip object_20 object_1 object_14
memory object_1 object_14 object_11
paltry object_21 object_1 object_11
clip object_21 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_21 object_6 object_12
paltry object_20 object_1 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_8, next object_1 object_11, next object_17 object_8, next object_18 object_9, next object_19 object_15, next object_20 object_14, next object_21 object_14, next object_5 object_9, next object_6 object_11, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_15, next object_18 object_8, next object_19 object_12, next object_20 object_12 and next object_21 object_11.
My plan is as follows:
[PLAN] | (clip o18 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o18 o5 o8)
(sip o17 o0 o8)
(memory o0 o8 o14)
(sip o21 o0 o14)
(sip o20 o0 o14)
(paltry o17 o0 o14)
(clip o17 o7 o14)
(wretched o7 o14 o15 o4)
(clip o19 o7 o15)
(tightfisted o17 o7 o15)
(wretched o7 o15 o14 o4)
(tightfisted o19 o7 o14)
(sip o19 o0 o14)
(memory o0 o14 o11)
(paltry o21 o0 o11)
(paltry o20 o0 o11)
(clip o20 o6 o11)
(paltry o19 o0 o11)
(clip o19 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o20 o6 o12)
(tightfisted o19 o6 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 162 | [
161
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_8, next object_1 object_11, next object_17 object_8, next object_18 object_9, next object_19 object_15, next object_20 object_14, next object_21 object_14, next object_5 object_9, next object_6 object_11, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_15, next object_18 object_8, next object_19 object_12, next object_20 object_12 and next object_21 object_11.
My plan is as follows:
[PLAN]
clip object_18 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_18 object_5 object_8
sip object_17 object_0 object_8
memory object_0 object_8 object_14
sip object_21 object_0 object_14
sip object_20 object_0 object_14
paltry object_17 object_0 object_14
clip object_17 object_7 object_14
wretched object_7 object_14 object_15 object_4
clip object_19 object_7 object_15
tightfisted object_17 object_7 object_15
wretched object_7 object_15 object_14 object_4
tightfisted object_19 object_7 object_14
sip object_19 object_0 object_14
memory object_0 object_14 object_11
paltry object_21 object_0 object_11
paltry object_20 object_0 object_11
clip object_20 object_6 object_11
paltry object_19 object_0 object_11
clip object_19 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_20 object_6 object_12
tightfisted object_19 object_6 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_9, next object_1 object_12, next object_18 object_9, next object_19 object_10, next object_2 object_9, next object_20 object_16, next object_21 object_15, next object_22 object_15, next object_6 object_10, next object_7 object_12, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_16, next object_19 object_9, next object_20 object_13, next object_21 object_13 and next object_22 object_12.
My plan is as follows:
[PLAN] | (clip o19 o6 o10)
(wretched o6 o10 o9 o3)
(tightfisted o19 o6 o9)
(sip o18 o2 o9)
(memory o2 o9 o15)
(sip o22 o2 o15)
(sip o21 o2 o15)
(paltry o18 o2 o15)
(clip o18 o8 o15)
(wretched o8 o15 o16 o5)
(clip o20 o8 o16)
(tightfisted o18 o8 o16)
(wretched o8 o16 o15 o5)
(tightfisted o20 o8 o15)
(sip o20 o2 o15)
(memory o2 o15 o12)
(paltry o22 o2 o12)
(paltry o21 o2 o12)
(clip o21 o7 o12)
(paltry o20 o2 o12)
(clip o20 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o21 o7 o13)
(tightfisted o20 o7 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 163 | [
162
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_9, next object_1 object_12, next object_18 object_9, next object_19 object_10, next object_2 object_9, next object_20 object_16, next object_21 object_15, next object_22 object_15, next object_6 object_10, next object_7 object_12, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_16, next object_19 object_9, next object_20 object_13, next object_21 object_13 and next object_22 object_12.
My plan is as follows:
[PLAN]
clip object_19 object_6 object_10
wretched object_6 object_10 object_9 object_3
tightfisted object_19 object_6 object_9
sip object_18 object_2 object_9
memory object_2 object_9 object_15
sip object_22 object_2 object_15
sip object_21 object_2 object_15
paltry object_18 object_2 object_15
clip object_18 object_8 object_15
wretched object_8 object_15 object_16 object_5
clip object_20 object_8 object_16
tightfisted object_18 object_8 object_16
wretched object_8 object_16 object_15 object_5
tightfisted object_20 object_8 object_15
sip object_20 object_2 object_15
memory object_2 object_15 object_12
paltry object_22 object_2 object_12
paltry object_21 object_2 object_12
clip object_21 object_7 object_12
paltry object_20 object_2 object_12
clip object_20 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_21 object_7 object_13
tightfisted object_20 object_7 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_12, next object_1 object_12, next object_18 object_12, next object_19 object_13, next object_2 object_15, next object_20 object_17, next object_21 object_13, next object_22 object_9, next object_6 object_11, next object_7 object_14, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_17, next object_19 object_12, next object_20 object_14, next object_21 object_10 and next object_22 object_9.
My plan is as follows:
[PLAN] | (wretched o8 o16 o17 o5)
(clip o20 o8 o17)
(wretched o6 o11 o9 o3)
(sip o18 o1 o12)
(wretched o7 o14 o13 o4)
(clip o21 o7 o13)
(clip o19 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o21 o7 o12)
(tightfisted o19 o7 o12)
(sip o21 o1 o12)
(wretched o8 o17 o15 o5)
(memory o1 o12 o15)
(paltry o18 o1 o15)
(clip o18 o8 o15)
(memory o1 o15 o9)
(paltry o21 o1 o9)
(clip o21 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o21 o6 o10)
(tightfisted o20 o8 o15)
(wretched o8 o15 o17 o5)
(tightfisted o18 o8 o17)
(sip o20 o2 o15)
(memory o2 o15 o12)
(paltry o20 o2 o12)
(clip o20 o7 o12)
(wretched o7 o12 o14 o4)
(tightfisted o20 o7 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 164 | [
163
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_12, next object_1 object_12, next object_18 object_12, next object_19 object_13, next object_2 object_15, next object_20 object_17, next object_21 object_13, next object_22 object_9, next object_6 object_11, next object_7 object_14, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_17, next object_19 object_12, next object_20 object_14, next object_21 object_10 and next object_22 object_9.
My plan is as follows:
[PLAN]
wretched object_8 object_16 object_17 object_5
clip object_20 object_8 object_17
wretched object_6 object_11 object_9 object_3
sip object_18 object_1 object_12
wretched object_7 object_14 object_13 object_4
clip object_21 object_7 object_13
clip object_19 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_21 object_7 object_12
tightfisted object_19 object_7 object_12
sip object_21 object_1 object_12
wretched object_8 object_17 object_15 object_5
memory object_1 object_12 object_15
paltry object_18 object_1 object_15
clip object_18 object_8 object_15
memory object_1 object_15 object_9
paltry object_21 object_1 object_9
clip object_21 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_21 object_6 object_10
tightfisted object_20 object_8 object_15
wretched object_8 object_15 object_17 object_5
tightfisted object_18 object_8 object_17
sip object_20 object_2 object_15
memory object_2 object_15 object_12
paltry object_20 object_2 object_12
clip object_20 object_7 object_12
wretched object_7 object_12 object_14 object_4
tightfisted object_20 object_7 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_12, next object_1 object_15, next object_18 object_16, next object_19 object_15, next object_2 object_15, next object_20 object_16, next object_21 object_16, next object_22 object_12, next object_6 object_11, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_15, next object_19 object_10, next object_20 object_14, next object_21 object_12 and next object_22 object_13.
My plan is as follows:
[PLAN] | (wretched o6 o11 o9 o3)
(sip o19 o2 o15)
(memory o2 o15 o9)
(paltry o19 o2 o9)
(clip o19 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o19 o6 o10)
(wretched o8 o15 o16 o5)
(clip o21 o8 o16)
(clip o20 o8 o16)
(clip o18 o8 o16)
(wretched o8 o16 o15 o5)
(tightfisted o21 o8 o15)
(tightfisted o18 o8 o15)
(tightfisted o20 o8 o15)
(sip o21 o1 o15)
(sip o20 o1 o15)
(memory o1 o15 o12)
(paltry o21 o1 o12)
(paltry o20 o1 o12)
(wretched o7 o14 o12 o4)
(clip o22 o7 o12)
(clip o20 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o22 o7 o13)
(wretched o7 o13 o14 o4)
(tightfisted o20 o7 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 165 | [
164
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_12, next object_1 object_15, next object_18 object_16, next object_19 object_15, next object_2 object_15, next object_20 object_16, next object_21 object_16, next object_22 object_12, next object_6 object_11, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_15, next object_19 object_10, next object_20 object_14, next object_21 object_12 and next object_22 object_13.
My plan is as follows:
[PLAN]
wretched object_6 object_11 object_9 object_3
sip object_19 object_2 object_15
memory object_2 object_15 object_9
paltry object_19 object_2 object_9
clip object_19 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_19 object_6 object_10
wretched object_8 object_15 object_16 object_5
clip object_21 object_8 object_16
clip object_20 object_8 object_16
clip object_18 object_8 object_16
wretched object_8 object_16 object_15 object_5
tightfisted object_21 object_8 object_15
tightfisted object_18 object_8 object_15
tightfisted object_20 object_8 object_15
sip object_21 object_1 object_15
sip object_20 object_1 object_15
memory object_1 object_15 object_12
paltry object_21 object_1 object_12
paltry object_20 object_1 object_12
wretched object_7 object_14 object_12 object_4
clip object_22 object_7 object_12
clip object_20 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_22 object_7 object_13
wretched object_7 object_13 object_14 object_4
tightfisted object_20 object_7 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_9, next object_1 object_15, next object_18 object_16, next object_19 object_16, next object_2 object_12, next object_20 object_9, next object_21 object_14, next object_22 object_11, next object_6 object_10, next object_7 object_13, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_14, next object_19 object_12, next object_20 object_9, next object_21 object_13 and next object_22 object_9.
My plan is as follows:
[PLAN] | (clip o19 o8 o16)
(clip o18 o8 o16)
(wretched o8 o16 o15 o5)
(tightfisted o19 o8 o15)
(wretched o6 o10 o11 o3)
(clip o22 o6 o11)
(wretched o6 o11 o9 o3)
(tightfisted o22 o6 o9)
(tightfisted o18 o8 o15)
(sip o19 o1 o15)
(sip o18 o1 o15)
(memory o1 o15 o12)
(paltry o19 o1 o12)
(paltry o18 o1 o12)
(wretched o7 o13 o12 o4)
(clip o18 o7 o12)
(wretched o7 o12 o14 o4)
(clip o21 o7 o14)
(tightfisted o18 o7 o14)
(wretched o7 o14 o13 o4)
(tightfisted o21 o7 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 166 | [
165
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_9, next object_1 object_15, next object_18 object_16, next object_19 object_16, next object_2 object_12, next object_20 object_9, next object_21 object_14, next object_22 object_11, next object_6 object_10, next object_7 object_13, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_14, next object_19 object_12, next object_20 object_9, next object_21 object_13 and next object_22 object_9.
My plan is as follows:
[PLAN]
clip object_19 object_8 object_16
clip object_18 object_8 object_16
wretched object_8 object_16 object_15 object_5
tightfisted object_19 object_8 object_15
wretched object_6 object_10 object_11 object_3
clip object_22 object_6 object_11
wretched object_6 object_11 object_9 object_3
tightfisted object_22 object_6 object_9
tightfisted object_18 object_8 object_15
sip object_19 object_1 object_15
sip object_18 object_1 object_15
memory object_1 object_15 object_12
paltry object_19 object_1 object_12
paltry object_18 object_1 object_12
wretched object_7 object_13 object_12 object_4
clip object_18 object_7 object_12
wretched object_7 object_12 object_14 object_4
clip object_21 object_7 object_14
tightfisted object_18 object_7 object_14
wretched object_7 object_14 object_13 object_4
tightfisted object_21 object_7 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_15, next object_1 object_15, next object_18 object_13, next object_19 object_17, next object_2 object_9, next object_20 object_11, next object_21 object_17, next object_22 object_9, next object_6 object_9, next object_7 object_12, next object_8 object_17, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_14, next object_19 object_16, next object_20 object_13, next object_21 object_9 and next object_22 object_12.
My plan is as follows:
[PLAN] | (clip o21 o8 o17)
(clip o19 o8 o17)
(wretched o8 o17 o15 o5)
(tightfisted o21 o8 o15)
(wretched o8 o15 o16 o5)
(tightfisted o19 o8 o16)
(sip o22 o2 o9)
(sip o21 o1 o15)
(wretched o6 o9 o11 o3)
(clip o20 o6 o11)
(wretched o6 o11 o9 o3)
(tightfisted o20 o6 o9)
(sip o20 o2 o9)
(memory o2 o9 o12)
(paltry o22 o2 o12)
(paltry o20 o2 o12)
(clip o20 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o20 o7 o13)
(clip o18 o7 o13)
(wretched o7 o13 o14 o4)
(tightfisted o18 o7 o14)
(memory o1 o15 o9)
(paltry o21 o1 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 167 | [
166
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_15, next object_1 object_15, next object_18 object_13, next object_19 object_17, next object_2 object_9, next object_20 object_11, next object_21 object_17, next object_22 object_9, next object_6 object_9, next object_7 object_12, next object_8 object_17, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_14, next object_19 object_16, next object_20 object_13, next object_21 object_9 and next object_22 object_12.
My plan is as follows:
[PLAN]
clip object_21 object_8 object_17
clip object_19 object_8 object_17
wretched object_8 object_17 object_15 object_5
tightfisted object_21 object_8 object_15
wretched object_8 object_15 object_16 object_5
tightfisted object_19 object_8 object_16
sip object_22 object_2 object_9
sip object_21 object_1 object_15
wretched object_6 object_9 object_11 object_3
clip object_20 object_6 object_11
wretched object_6 object_11 object_9 object_3
tightfisted object_20 object_6 object_9
sip object_20 object_2 object_9
memory object_2 object_9 object_12
paltry object_22 object_2 object_12
paltry object_20 object_2 object_12
clip object_20 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_20 object_7 object_13
clip object_18 object_7 object_13
wretched object_7 object_13 object_14 object_4
tightfisted object_18 object_7 object_14
memory object_1 object_15 object_9
paltry object_21 object_1 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_12, next object_1 object_9, next object_18 object_14, next object_19 object_11, next object_2 object_12, next object_20 object_9, next object_21 object_17, next object_22 object_14, next object_6 object_11, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_16, next object_19 object_16, next object_20 object_14, next object_21 object_16 and next object_22 object_14.
My plan is as follows:
[PLAN] | (clip o18 o7 o14)
(clip o19 o6 o11)
(wretched o6 o11 o9 o3)
(tightfisted o19 o6 o9)
(sip o20 o1 o9)
(sip o19 o1 o9)
(memory o1 o9 o12)
(paltry o20 o1 o12)
(wretched o7 o14 o12 o4)
(clip o20 o7 o12)
(tightfisted o18 o7 o12)
(wretched o7 o12 o14 o4)
(tightfisted o20 o7 o14)
(sip o18 o1 o12)
(memory o1 o12 o15)
(paltry o19 o1 o15)
(clip o19 o8 o15)
(paltry o18 o1 o15)
(clip o18 o8 o15)
(wretched o8 o15 o17 o5)
(clip o21 o8 o17)
(wretched o8 o17 o16 o5)
(tightfisted o21 o8 o16)
(tightfisted o19 o8 o16)
(tightfisted o18 o8 o16)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 168 | [
167
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_12, next object_1 object_9, next object_18 object_14, next object_19 object_11, next object_2 object_12, next object_20 object_9, next object_21 object_17, next object_22 object_14, next object_6 object_11, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_16, next object_19 object_16, next object_20 object_14, next object_21 object_16 and next object_22 object_14.
My plan is as follows:
[PLAN]
clip object_18 object_7 object_14
clip object_19 object_6 object_11
wretched object_6 object_11 object_9 object_3
tightfisted object_19 object_6 object_9
sip object_20 object_1 object_9
sip object_19 object_1 object_9
memory object_1 object_9 object_12
paltry object_20 object_1 object_12
wretched object_7 object_14 object_12 object_4
clip object_20 object_7 object_12
tightfisted object_18 object_7 object_12
wretched object_7 object_12 object_14 object_4
tightfisted object_20 object_7 object_14
sip object_18 object_1 object_12
memory object_1 object_12 object_15
paltry object_19 object_1 object_15
clip object_19 object_8 object_15
paltry object_18 object_1 object_15
clip object_18 object_8 object_15
wretched object_8 object_15 object_17 object_5
clip object_21 object_8 object_17
wretched object_8 object_17 object_16 object_5
tightfisted object_21 object_8 object_16
tightfisted object_19 object_8 object_16
tightfisted object_18 object_8 object_16
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_7, next object_16 object_12, next object_17 object_9, next object_18 object_7, next object_19 object_15, next object_20 object_12, next object_21 object_14, next object_4 object_9, next object_5 object_12, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_14, next object_17 object_12, next object_18 object_14, next object_19 object_12, next object_20 object_10 and next object_21 object_10.
My plan is as follows:
[PLAN] | (clip o20 o5 o12)
(clip o16 o5 o12)
(clip o17 o4 o9)
(wretched o4 o9 o7 o1)
(tightfisted o17 o4 o7)
(sip o18 o0 o7)
(sip o17 o0 o7)
(memory o0 o7 o10)
(paltry o17 o0 o10)
(wretched o5 o12 o10 o2)
(tightfisted o20 o5 o10)
(clip o17 o5 o10)
(tightfisted o16 o5 o10)
(sip o16 o0 o10)
(memory o0 o10 o13)
(paltry o18 o0 o13)
(clip o18 o6 o13)
(paltry o16 o0 o13)
(clip o16 o6 o13)
(wretched o6 o13 o14 o3)
(clip o21 o6 o14)
(tightfisted o18 o6 o14)
(tightfisted o16 o6 o14)
(wretched o6 o14 o15 o3)
(clip o19 o6 o15)
(wretched o6 o15 o13 o3)
(tightfisted o21 o6 o13)
(tightfisted o19 o6 o13)
(sip o21 o0 o13)
(sip o19 o0 o13)
(memory o0 o13 o10)
(paltry o21 o0 o10)
(paltry o19 o0 o10)
(clip o19 o5 o10)
(wretched o5 o10 o12 o2)
(tightfisted o19 o5 o12)
(tightfisted o17 o5 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 169 | [
168
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_7, next object_16 object_12, next object_17 object_9, next object_18 object_7, next object_19 object_15, next object_20 object_12, next object_21 object_14, next object_4 object_9, next object_5 object_12, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_14, next object_17 object_12, next object_18 object_14, next object_19 object_12, next object_20 object_10 and next object_21 object_10.
My plan is as follows:
[PLAN]
clip object_20 object_5 object_12
clip object_16 object_5 object_12
clip object_17 object_4 object_9
wretched object_4 object_9 object_7 object_1
tightfisted object_17 object_4 object_7
sip object_18 object_0 object_7
sip object_17 object_0 object_7
memory object_0 object_7 object_10
paltry object_17 object_0 object_10
wretched object_5 object_12 object_10 object_2
tightfisted object_20 object_5 object_10
clip object_17 object_5 object_10
tightfisted object_16 object_5 object_10
sip object_16 object_0 object_10
memory object_0 object_10 object_13
paltry object_18 object_0 object_13
clip object_18 object_6 object_13
paltry object_16 object_0 object_13
clip object_16 object_6 object_13
wretched object_6 object_13 object_14 object_3
clip object_21 object_6 object_14
tightfisted object_18 object_6 object_14
tightfisted object_16 object_6 object_14
wretched object_6 object_14 object_15 object_3
clip object_19 object_6 object_15
wretched object_6 object_15 object_13 object_3
tightfisted object_21 object_6 object_13
tightfisted object_19 object_6 object_13
sip object_21 object_0 object_13
sip object_19 object_0 object_13
memory object_0 object_13 object_10
paltry object_21 object_0 object_10
paltry object_19 object_0 object_10
clip object_19 object_5 object_10
wretched object_5 object_10 object_12 object_2
tightfisted object_19 object_5 object_12
tightfisted object_17 object_5 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_13, next object_16 object_7, next object_17 object_11, next object_18 object_7, next object_19 object_14, next object_20 object_9, next object_21 object_15, next object_4 object_7, next object_5 object_10, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_9, next object_17 object_13, next object_18 object_7, next object_19 object_8, next object_20 object_8 and next object_21 object_12.
My plan is as follows:
[PLAN] | (clip o21 o6 o15)
(wretched o6 o15 o14 o3)
(clip o19 o6 o14)
(wretched o6 o14 o13 o3)
(tightfisted o21 o6 o13)
(tightfisted o19 o6 o13)
(clip o16 o4 o7)
(sip o21 o0 o13)
(sip o19 o0 o13)
(memory o0 o13 o7)
(paltry o19 o0 o7)
(clip o19 o4 o7)
(wretched o4 o7 o9 o1)
(clip o20 o4 o9)
(tightfisted o16 o4 o9)
(wretched o4 o9 o8 o1)
(tightfisted o20 o4 o8)
(tightfisted o19 o4 o8)
(memory o0 o7 o10)
(paltry o21 o0 o10)
(clip o21 o5 o10)
(wretched o5 o10 o11 o2)
(clip o17 o5 o11)
(wretched o5 o11 o10 o2)
(tightfisted o17 o5 o10)
(wretched o5 o10 o12 o2)
(tightfisted o21 o5 o12)
(sip o17 o0 o10)
(memory o0 o10 o13)
(paltry o17 o0 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 170 | [
169
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_13, next object_16 object_7, next object_17 object_11, next object_18 object_7, next object_19 object_14, next object_20 object_9, next object_21 object_15, next object_4 object_7, next object_5 object_10, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_9, next object_17 object_13, next object_18 object_7, next object_19 object_8, next object_20 object_8 and next object_21 object_12.
My plan is as follows:
[PLAN]
clip object_21 object_6 object_15
wretched object_6 object_15 object_14 object_3
clip object_19 object_6 object_14
wretched object_6 object_14 object_13 object_3
tightfisted object_21 object_6 object_13
tightfisted object_19 object_6 object_13
clip object_16 object_4 object_7
sip object_21 object_0 object_13
sip object_19 object_0 object_13
memory object_0 object_13 object_7
paltry object_19 object_0 object_7
clip object_19 object_4 object_7
wretched object_4 object_7 object_9 object_1
clip object_20 object_4 object_9
tightfisted object_16 object_4 object_9
wretched object_4 object_9 object_8 object_1
tightfisted object_20 object_4 object_8
tightfisted object_19 object_4 object_8
memory object_0 object_7 object_10
paltry object_21 object_0 object_10
clip object_21 object_5 object_10
wretched object_5 object_10 object_11 object_2
clip object_17 object_5 object_11
wretched object_5 object_11 object_10 object_2
tightfisted object_17 object_5 object_10
wretched object_5 object_10 object_12 object_2
tightfisted object_21 object_5 object_12
sip object_17 object_0 object_10
memory object_0 object_10 object_13
paltry object_17 object_0 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_7, next object_16 object_10, next object_17 object_12, next object_18 object_13, next object_19 object_12, next object_20 object_14, next object_21 object_13, next object_4 object_8, next object_5 object_12, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_7, next object_17 object_10, next object_18 object_11, next object_19 object_7, next object_20 object_11 and next object_21 object_8.
My plan is as follows:
[PLAN] | (clip o20 o6 o14)
(wretched o6 o14 o13 o3)
(tightfisted o20 o6 o13)
(clip o19 o5 o12)
(clip o17 o5 o12)
(wretched o5 o12 o10 o2)
(tightfisted o19 o5 o10)
(tightfisted o17 o5 o10)
(memory o0 o7 o13)
(sip o21 o0 o13)
(sip o20 o0 o13)
(sip o18 o0 o13)
(memory o0 o13 o10)
(paltry o20 o0 o10)
(clip o20 o5 o10)
(sip o19 o0 o10)
(paltry o18 o0 o10)
(clip o18 o5 o10)
(wretched o5 o10 o11 o2)
(tightfisted o20 o5 o11)
(tightfisted o18 o5 o11)
(sip o16 o0 o10)
(memory o0 o10 o7)
(paltry o21 o0 o7)
(paltry o19 o0 o7)
(paltry o16 o0 o7)
(wretched o4 o8 o7 o1)
(clip o21 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o21 o4 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 171 | [
170
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_7, next object_16 object_10, next object_17 object_12, next object_18 object_13, next object_19 object_12, next object_20 object_14, next object_21 object_13, next object_4 object_8, next object_5 object_12, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_7, next object_17 object_10, next object_18 object_11, next object_19 object_7, next object_20 object_11 and next object_21 object_8.
My plan is as follows:
[PLAN]
clip object_20 object_6 object_14
wretched object_6 object_14 object_13 object_3
tightfisted object_20 object_6 object_13
clip object_19 object_5 object_12
clip object_17 object_5 object_12
wretched object_5 object_12 object_10 object_2
tightfisted object_19 object_5 object_10
tightfisted object_17 object_5 object_10
memory object_0 object_7 object_13
sip object_21 object_0 object_13
sip object_20 object_0 object_13
sip object_18 object_0 object_13
memory object_0 object_13 object_10
paltry object_20 object_0 object_10
clip object_20 object_5 object_10
sip object_19 object_0 object_10
paltry object_18 object_0 object_10
clip object_18 object_5 object_10
wretched object_5 object_10 object_11 object_2
tightfisted object_20 object_5 object_11
tightfisted object_18 object_5 object_11
sip object_16 object_0 object_10
memory object_0 object_10 object_7
paltry object_21 object_0 object_7
paltry object_19 object_0 object_7
paltry object_16 object_0 object_7
wretched object_4 object_8 object_7 object_1
clip object_21 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_21 object_4 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_10, next object_16 object_14, next object_17 object_11, next object_18 object_10, next object_19 object_12, next object_20 object_10, next object_21 object_11, next object_4 object_7, next object_5 object_10, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_13, next object_17 object_7, next object_18 object_9, next object_19 object_14, next object_20 object_7 and next object_21 object_7.
My plan is as follows:
[PLAN] | (wretched o6 o15 o14 o3)
(clip o16 o6 o14)
(sip o20 o0 o10)
(sip o18 o0 o10)
(wretched o5 o10 o11 o2)
(clip o21 o5 o11)
(clip o17 o5 o11)
(wretched o5 o11 o12 o2)
(clip o19 o5 o12)
(wretched o5 o12 o10 o2)
(tightfisted o21 o5 o10)
(tightfisted o19 o5 o10)
(tightfisted o17 o5 o10)
(sip o21 o0 o10)
(sip o19 o0 o10)
(sip o17 o0 o10)
(memory o0 o10 o13)
(paltry o19 o0 o13)
(memory o0 o13 o7)
(paltry o21 o0 o7)
(paltry o20 o0 o7)
(paltry o18 o0 o7)
(clip o18 o4 o7)
(wretched o4 o7 o9 o1)
(tightfisted o18 o4 o9)
(paltry o17 o0 o7)
(wretched o6 o14 o13 o3)
(clip o19 o6 o13)
(tightfisted o16 o6 o13)
(wretched o6 o13 o14 o3)
(tightfisted o19 o6 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 172 | [
171
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_10, next object_16 object_14, next object_17 object_11, next object_18 object_10, next object_19 object_12, next object_20 object_10, next object_21 object_11, next object_4 object_7, next object_5 object_10, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_13, next object_17 object_7, next object_18 object_9, next object_19 object_14, next object_20 object_7 and next object_21 object_7.
My plan is as follows:
[PLAN]
wretched object_6 object_15 object_14 object_3
clip object_16 object_6 object_14
sip object_20 object_0 object_10
sip object_18 object_0 object_10
wretched object_5 object_10 object_11 object_2
clip object_21 object_5 object_11
clip object_17 object_5 object_11
wretched object_5 object_11 object_12 object_2
clip object_19 object_5 object_12
wretched object_5 object_12 object_10 object_2
tightfisted object_21 object_5 object_10
tightfisted object_19 object_5 object_10
tightfisted object_17 object_5 object_10
sip object_21 object_0 object_10
sip object_19 object_0 object_10
sip object_17 object_0 object_10
memory object_0 object_10 object_13
paltry object_19 object_0 object_13
memory object_0 object_13 object_7
paltry object_21 object_0 object_7
paltry object_20 object_0 object_7
paltry object_18 object_0 object_7
clip object_18 object_4 object_7
wretched object_4 object_7 object_9 object_1
tightfisted object_18 object_4 object_9
paltry object_17 object_0 object_7
wretched object_6 object_14 object_13 object_3
clip object_19 object_6 object_13
tightfisted object_16 object_6 object_13
wretched object_6 object_13 object_14 object_3
tightfisted object_19 object_6 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_10, next object_16 object_14, next object_17 object_10, next object_18 object_8, next object_19 object_10, next object_20 object_10, next object_21 object_14, next object_4 object_8, next object_5 object_12, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_7, next object_17 object_13, next object_18 object_7, next object_19 object_15, next object_20 object_9 and next object_21 object_9.
My plan is as follows:
[PLAN] | (clip o21 o6 o14)
(clip o16 o6 o14)
(wretched o6 o14 o13 o3)
(tightfisted o21 o6 o13)
(tightfisted o16 o6 o13)
(clip o18 o4 o8)
(wretched o4 o8 o7 o1)
(tightfisted o18 o4 o7)
(sip o20 o0 o10)
(sip o19 o0 o10)
(sip o17 o0 o10)
(memory o0 o10 o13)
(sip o21 o0 o13)
(paltry o19 o0 o13)
(clip o19 o6 o13)
(wretched o6 o13 o15 o3)
(tightfisted o19 o6 o15)
(paltry o17 o0 o13)
(sip o16 o0 o13)
(memory o0 o13 o7)
(paltry o21 o0 o7)
(clip o21 o4 o7)
(paltry o20 o0 o7)
(clip o20 o4 o7)
(wretched o4 o7 o9 o1)
(tightfisted o21 o4 o9)
(tightfisted o20 o4 o9)
(paltry o16 o0 o7)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 173 | [
172
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, next object_0 object_10, next object_16 object_14, next object_17 object_10, next object_18 object_8, next object_19 object_10, next object_20 object_10, next object_21 object_14, next object_4 object_8, next object_5 object_12, next object_6 object_14, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_7, next object_17 object_13, next object_18 object_7, next object_19 object_15, next object_20 object_9 and next object_21 object_9.
My plan is as follows:
[PLAN]
clip object_21 object_6 object_14
clip object_16 object_6 object_14
wretched object_6 object_14 object_13 object_3
tightfisted object_21 object_6 object_13
tightfisted object_16 object_6 object_13
clip object_18 object_4 object_8
wretched object_4 object_8 object_7 object_1
tightfisted object_18 object_4 object_7
sip object_20 object_0 object_10
sip object_19 object_0 object_10
sip object_17 object_0 object_10
memory object_0 object_10 object_13
sip object_21 object_0 object_13
paltry object_19 object_0 object_13
clip object_19 object_6 object_13
wretched object_6 object_13 object_15 object_3
tightfisted object_19 object_6 object_15
paltry object_17 object_0 object_13
sip object_16 object_0 object_13
memory object_0 object_13 object_7
paltry object_21 object_0 object_7
clip object_21 object_4 object_7
paltry object_20 object_0 object_7
clip object_20 object_4 object_7
wretched object_4 object_7 object_9 object_1
tightfisted object_21 object_4 object_9
tightfisted object_20 object_4 object_9
paltry object_16 object_0 object_7
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_11, next object_1 object_11, next object_17 object_15, next object_18 object_11, next object_19 object_9, next object_20 object_11, next object_21 object_11, next object_22 object_15, next object_5 object_9, next object_6 object_13, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8, next object_18 object_14, next object_19 object_8, next object_20 object_16, next object_21 object_10 and next object_22 object_10.
My plan is as follows:
[PLAN] | (clip o22 o7 o15)
(clip o17 o7 o15)
(wretched o7 o15 o14 o4)
(tightfisted o22 o7 o14)
(tightfisted o17 o7 o14)
(clip o19 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o19 o5 o8)
(sip o21 o1 o11)
(sip o20 o1 o11)
(sip o18 o1 o11)
(memory o1 o11 o14)
(sip o22 o1 o14)
(paltry o20 o1 o14)
(clip o20 o7 o14)
(wretched o7 o14 o16 o4)
(tightfisted o20 o7 o16)
(paltry o18 o1 o14)
(sip o17 o1 o14)
(memory o1 o14 o8)
(paltry o22 o1 o8)
(clip o22 o5 o8)
(paltry o21 o1 o8)
(clip o21 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o22 o5 o10)
(tightfisted o21 o5 o10)
(paltry o17 o1 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 174 | [
173
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_11, next object_1 object_11, next object_17 object_15, next object_18 object_11, next object_19 object_9, next object_20 object_11, next object_21 object_11, next object_22 object_15, next object_5 object_9, next object_6 object_13, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8, next object_18 object_14, next object_19 object_8, next object_20 object_16, next object_21 object_10 and next object_22 object_10.
My plan is as follows:
[PLAN]
clip object_22 object_7 object_15
clip object_17 object_7 object_15
wretched object_7 object_15 object_14 object_4
tightfisted object_22 object_7 object_14
tightfisted object_17 object_7 object_14
clip object_19 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_19 object_5 object_8
sip object_21 object_1 object_11
sip object_20 object_1 object_11
sip object_18 object_1 object_11
memory object_1 object_11 object_14
sip object_22 object_1 object_14
paltry object_20 object_1 object_14
clip object_20 object_7 object_14
wretched object_7 object_14 object_16 object_4
tightfisted object_20 object_7 object_16
paltry object_18 object_1 object_14
sip object_17 object_1 object_14
memory object_1 object_14 object_8
paltry object_22 object_1 object_8
clip object_22 object_5 object_8
paltry object_21 object_1 object_8
clip object_21 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_22 object_5 object_10
tightfisted object_21 object_5 object_10
paltry object_17 object_1 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_11, next object_1 object_8, next object_17 object_12, next object_18 object_15, next object_19 object_8, next object_20 object_13, next object_21 object_10, next object_22 object_15, next object_5 object_9, next object_6 object_12, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_14, next object_18 object_14, next object_19 object_11, next object_20 object_13, next object_21 object_9 and next object_22 object_13.
My plan is as follows:
[PLAN] | (clip o17 o6 o12)
(sip o19 o1 o8)
(wretched o6 o12 o11 o3)
(tightfisted o17 o6 o11)
(wretched o7 o14 o15 o4)
(clip o22 o7 o15)
(clip o18 o7 o15)
(wretched o7 o15 o14 o4)
(tightfisted o18 o7 o14)
(memory o1 o8 o11)
(paltry o19 o1 o11)
(sip o17 o1 o11)
(memory o1 o11 o14)
(paltry o17 o1 o14)
(tightfisted o22 o7 o14)
(sip o22 o1 o14)
(memory o1 o14 o11)
(paltry o22 o1 o11)
(clip o22 o6 o11)
(wretched o6 o11 o13 o3)
(tightfisted o22 o6 o13)
(wretched o5 o9 o10 o2)
(clip o21 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o21 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 175 | [
174
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_11, next object_1 object_8, next object_17 object_12, next object_18 object_15, next object_19 object_8, next object_20 object_13, next object_21 object_10, next object_22 object_15, next object_5 object_9, next object_6 object_12, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_14, next object_18 object_14, next object_19 object_11, next object_20 object_13, next object_21 object_9 and next object_22 object_13.
My plan is as follows:
[PLAN]
clip object_17 object_6 object_12
sip object_19 object_1 object_8
wretched object_6 object_12 object_11 object_3
tightfisted object_17 object_6 object_11
wretched object_7 object_14 object_15 object_4
clip object_22 object_7 object_15
clip object_18 object_7 object_15
wretched object_7 object_15 object_14 object_4
tightfisted object_18 object_7 object_14
memory object_1 object_8 object_11
paltry object_19 object_1 object_11
sip object_17 object_1 object_11
memory object_1 object_11 object_14
paltry object_17 object_1 object_14
tightfisted object_22 object_7 object_14
sip object_22 object_1 object_14
memory object_1 object_14 object_11
paltry object_22 object_1 object_11
clip object_22 object_6 object_11
wretched object_6 object_11 object_13 object_3
tightfisted object_22 object_6 object_13
wretched object_5 object_9 object_10 object_2
clip object_21 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_21 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_11, next object_1 object_8, next object_17 object_15, next object_18 object_15, next object_19 object_12, next object_20 object_14, next object_21 object_13, next object_22 object_10, next object_5 object_10, next object_6 object_11, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8, next object_18 object_12, next object_19 object_9, next object_20 object_8, next object_21 object_12 and next object_22 object_16.
My plan is as follows:
[PLAN] | (clip o22 o5 o10)
(wretched o5 o10 o8 o2)
(wretched o7 o14 o15 o4)
(clip o18 o7 o15)
(clip o17 o7 o15)
(wretched o7 o15 o14 o4)
(tightfisted o22 o5 o8)
(sip o22 o1 o8)
(memory o1 o8 o14)
(paltry o22 o1 o14)
(clip o22 o7 o14)
(tightfisted o18 o7 o14)
(tightfisted o17 o7 o14)
(wretched o7 o14 o16 o4)
(tightfisted o22 o7 o16)
(sip o20 o1 o14)
(sip o18 o1 o14)
(sip o17 o1 o14)
(memory o1 o14 o11)
(paltry o18 o1 o11)
(clip o18 o6 o11)
(wretched o6 o11 o13 o3)
(clip o21 o6 o13)
(wretched o6 o13 o12 o3)
(tightfisted o21 o6 o12)
(clip o19 o6 o12)
(tightfisted o18 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o19 o6 o11)
(sip o19 o1 o11)
(memory o1 o11 o8)
(paltry o20 o1 o8)
(paltry o19 o1 o8)
(clip o19 o5 o8)
(wretched o5 o8 o9 o2)
(tightfisted o19 o5 o9)
(paltry o17 o1 o8)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 176 | [
175
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_11, next object_1 object_8, next object_17 object_15, next object_18 object_15, next object_19 object_12, next object_20 object_14, next object_21 object_13, next object_22 object_10, next object_5 object_10, next object_6 object_11, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_8, next object_18 object_12, next object_19 object_9, next object_20 object_8, next object_21 object_12 and next object_22 object_16.
My plan is as follows:
[PLAN]
clip object_22 object_5 object_10
wretched object_5 object_10 object_8 object_2
wretched object_7 object_14 object_15 object_4
clip object_18 object_7 object_15
clip object_17 object_7 object_15
wretched object_7 object_15 object_14 object_4
tightfisted object_22 object_5 object_8
sip object_22 object_1 object_8
memory object_1 object_8 object_14
paltry object_22 object_1 object_14
clip object_22 object_7 object_14
tightfisted object_18 object_7 object_14
tightfisted object_17 object_7 object_14
wretched object_7 object_14 object_16 object_4
tightfisted object_22 object_7 object_16
sip object_20 object_1 object_14
sip object_18 object_1 object_14
sip object_17 object_1 object_14
memory object_1 object_14 object_11
paltry object_18 object_1 object_11
clip object_18 object_6 object_11
wretched object_6 object_11 object_13 object_3
clip object_21 object_6 object_13
wretched object_6 object_13 object_12 object_3
tightfisted object_21 object_6 object_12
clip object_19 object_6 object_12
tightfisted object_18 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_19 object_6 object_11
sip object_19 object_1 object_11
memory object_1 object_11 object_8
paltry object_20 object_1 object_8
paltry object_19 object_1 object_8
clip object_19 object_5 object_8
wretched object_5 object_8 object_9 object_2
tightfisted object_19 object_5 object_9
paltry object_17 object_1 object_8
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_14, next object_1 object_14, next object_17 object_15, next object_18 object_14, next object_19 object_8, next object_20 object_9, next object_21 object_14, next object_22 object_8, next object_5 object_8, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_14, next object_18 object_12, next object_19 object_11, next object_20 object_12, next object_21 object_11 and next object_22 object_12.
My plan is as follows:
[PLAN] | (clip o17 o7 o15)
(wretched o7 o15 o14 o4)
(tightfisted o17 o7 o14)
(sip o21 o1 o14)
(sip o18 o1 o14)
(memory o1 o14 o8)
(sip o22 o1 o8)
(sip o19 o1 o8)
(wretched o5 o8 o9 o2)
(clip o20 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o20 o5 o8)
(sip o20 o1 o8)
(memory o1 o8 o11)
(paltry o22 o1 o11)
(clip o22 o6 o11)
(paltry o21 o1 o11)
(paltry o20 o1 o11)
(clip o20 o6 o11)
(paltry o19 o1 o11)
(paltry o18 o1 o11)
(clip o18 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o22 o6 o12)
(tightfisted o20 o6 o12)
(tightfisted o18 o6 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 177 | [
176
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_14, next object_1 object_14, next object_17 object_15, next object_18 object_14, next object_19 object_8, next object_20 object_9, next object_21 object_14, next object_22 object_8, next object_5 object_8, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_14, next object_18 object_12, next object_19 object_11, next object_20 object_12, next object_21 object_11 and next object_22 object_12.
My plan is as follows:
[PLAN]
clip object_17 object_7 object_15
wretched object_7 object_15 object_14 object_4
tightfisted object_17 object_7 object_14
sip object_21 object_1 object_14
sip object_18 object_1 object_14
memory object_1 object_14 object_8
sip object_22 object_1 object_8
sip object_19 object_1 object_8
wretched object_5 object_8 object_9 object_2
clip object_20 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_20 object_5 object_8
sip object_20 object_1 object_8
memory object_1 object_8 object_11
paltry object_22 object_1 object_11
clip object_22 object_6 object_11
paltry object_21 object_1 object_11
paltry object_20 object_1 object_11
clip object_20 object_6 object_11
paltry object_19 object_1 object_11
paltry object_18 object_1 object_11
clip object_18 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_22 object_6 object_12
tightfisted object_20 object_6 object_12
tightfisted object_18 object_6 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_9, next object_1 object_12, next object_18 object_11, next object_19 object_15, next object_2 object_15, next object_20 object_9, next object_21 object_10, next object_22 object_11, next object_23 object_10, next object_6 object_9, next object_7 object_12, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_13, next object_19 object_14, next object_20 object_14, next object_21 object_17, next object_22 object_9 and next object_23 object_13.
My plan is as follows:
[PLAN] | (wretched o8 o16 o15 o5)
(sip o20 o0 o9)
(wretched o6 o9 o10 o3)
(clip o23 o6 o10)
(clip o21 o6 o10)
(wretched o6 o10 o11 o3)
(clip o22 o6 o11)
(clip o18 o6 o11)
(wretched o6 o11 o9 o3)
(tightfisted o23 o6 o9)
(tightfisted o22 o6 o9)
(tightfisted o21 o6 o9)
(tightfisted o18 o6 o9)
(sip o23 o0 o9)
(sip o21 o0 o9)
(sip o18 o0 o9)
(memory o0 o9 o15)
(paltry o21 o0 o15)
(clip o21 o8 o15)
(wretched o8 o15 o17 o5)
(tightfisted o21 o8 o17)
(sip o19 o0 o15)
(memory o0 o15 o12)
(paltry o23 o0 o12)
(clip o23 o7 o12)
(paltry o20 o0 o12)
(clip o20 o7 o12)
(paltry o19 o0 o12)
(clip o19 o7 o12)
(paltry o18 o0 o12)
(clip o18 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o23 o7 o13)
(tightfisted o18 o7 o13)
(wretched o7 o13 o14 o4)
(tightfisted o20 o7 o14)
(tightfisted o19 o7 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 178 | [
177
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_9, next object_1 object_12, next object_18 object_11, next object_19 object_15, next object_2 object_15, next object_20 object_9, next object_21 object_10, next object_22 object_11, next object_23 object_10, next object_6 object_9, next object_7 object_12, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_13, next object_19 object_14, next object_20 object_14, next object_21 object_17, next object_22 object_9 and next object_23 object_13.
My plan is as follows:
[PLAN]
wretched object_8 object_16 object_15 object_5
sip object_20 object_0 object_9
wretched object_6 object_9 object_10 object_3
clip object_23 object_6 object_10
clip object_21 object_6 object_10
wretched object_6 object_10 object_11 object_3
clip object_22 object_6 object_11
clip object_18 object_6 object_11
wretched object_6 object_11 object_9 object_3
tightfisted object_23 object_6 object_9
tightfisted object_22 object_6 object_9
tightfisted object_21 object_6 object_9
tightfisted object_18 object_6 object_9
sip object_23 object_0 object_9
sip object_21 object_0 object_9
sip object_18 object_0 object_9
memory object_0 object_9 object_15
paltry object_21 object_0 object_15
clip object_21 object_8 object_15
wretched object_8 object_15 object_17 object_5
tightfisted object_21 object_8 object_17
sip object_19 object_0 object_15
memory object_0 object_15 object_12
paltry object_23 object_0 object_12
clip object_23 object_7 object_12
paltry object_20 object_0 object_12
clip object_20 object_7 object_12
paltry object_19 object_0 object_12
clip object_19 object_7 object_12
paltry object_18 object_0 object_12
clip object_18 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_23 object_7 object_13
tightfisted object_18 object_7 object_13
wretched object_7 object_13 object_14 object_4
tightfisted object_20 object_7 object_14
tightfisted object_19 object_7 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_12, next object_1 object_12, next object_18 object_17, next object_19 object_14, next object_2 object_9, next object_20 object_15, next object_21 object_11, next object_22 object_9, next object_23 object_15, next object_6 object_9, next object_7 object_13, next object_8 object_17, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_12, next object_19 object_15, next object_20 object_10, next object_21 object_12, next object_22 object_11 and next object_23 object_13.
My plan is as follows:
[PLAN] | (clip o18 o8 o17)
(wretched o8 o17 o15 o5)
(tightfisted o18 o8 o15)
(clip o22 o6 o9)
(wretched o7 o13 o14 o4)
(clip o19 o7 o14)
(wretched o7 o14 o12 o4)
(wretched o6 o9 o11 o3)
(tightfisted o22 o6 o11)
(clip o21 o6 o11)
(wretched o6 o11 o9 o3)
(tightfisted o19 o7 o12)
(sip o19 o1 o12)
(memory o1 o12 o15)
(sip o23 o1 o15)
(sip o20 o1 o15)
(paltry o19 o1 o15)
(sip o18 o1 o15)
(tightfisted o21 o6 o9)
(memory o1 o15 o9)
(sip o21 o1 o9)
(paltry o20 o1 o9)
(clip o20 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o20 o6 o10)
(memory o1 o9 o12)
(paltry o23 o1 o12)
(clip o23 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o23 o7 o13)
(paltry o21 o1 o12)
(paltry o18 o1 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 179 | [
178
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_12, next object_1 object_12, next object_18 object_17, next object_19 object_14, next object_2 object_9, next object_20 object_15, next object_21 object_11, next object_22 object_9, next object_23 object_15, next object_6 object_9, next object_7 object_13, next object_8 object_17, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_12, next object_19 object_15, next object_20 object_10, next object_21 object_12, next object_22 object_11 and next object_23 object_13.
My plan is as follows:
[PLAN]
clip object_18 object_8 object_17
wretched object_8 object_17 object_15 object_5
tightfisted object_18 object_8 object_15
clip object_22 object_6 object_9
wretched object_7 object_13 object_14 object_4
clip object_19 object_7 object_14
wretched object_7 object_14 object_12 object_4
wretched object_6 object_9 object_11 object_3
tightfisted object_22 object_6 object_11
clip object_21 object_6 object_11
wretched object_6 object_11 object_9 object_3
tightfisted object_19 object_7 object_12
sip object_19 object_1 object_12
memory object_1 object_12 object_15
sip object_23 object_1 object_15
sip object_20 object_1 object_15
paltry object_19 object_1 object_15
sip object_18 object_1 object_15
tightfisted object_21 object_6 object_9
memory object_1 object_15 object_9
sip object_21 object_1 object_9
paltry object_20 object_1 object_9
clip object_20 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_20 object_6 object_10
memory object_1 object_9 object_12
paltry object_23 object_1 object_12
clip object_23 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_23 object_7 object_13
paltry object_21 object_1 object_12
paltry object_18 object_1 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_15, next object_1 object_9, next object_18 object_9, next object_19 object_9, next object_2 object_15, next object_20 object_12, next object_21 object_15, next object_22 object_9, next object_23 object_16, next object_6 object_9, next object_7 object_14, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_16, next object_19 object_15, next object_20 object_10, next object_21 object_11, next object_22 object_14 and next object_23 object_13.
My plan is as follows:
[PLAN] | (clip o23 o8 o16)
(sip o22 o1 o9)
(sip o19 o1 o9)
(sip o18 o1 o9)
(memory o1 o9 o15)
(sip o21 o1 o15)
(paltry o19 o1 o15)
(paltry o18 o1 o15)
(wretched o8 o16 o15 o5)
(tightfisted o23 o8 o15)
(clip o18 o8 o15)
(wretched o8 o15 o16 o5)
(tightfisted o18 o8 o16)
(sip o23 o1 o15)
(memory o1 o15 o12)
(paltry o23 o1 o12)
(paltry o22 o1 o12)
(sip o20 o1 o12)
(memory o1 o12 o9)
(paltry o21 o1 o9)
(clip o21 o6 o9)
(paltry o20 o1 o9)
(clip o20 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o20 o6 o10)
(wretched o6 o10 o11 o3)
(tightfisted o21 o6 o11)
(wretched o7 o14 o12 o4)
(clip o23 o7 o12)
(clip o22 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o23 o7 o13)
(wretched o7 o13 o14 o4)
(tightfisted o22 o7 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 180 | [
179
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_15, next object_1 object_9, next object_18 object_9, next object_19 object_9, next object_2 object_15, next object_20 object_12, next object_21 object_15, next object_22 object_9, next object_23 object_16, next object_6 object_9, next object_7 object_14, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_16, next object_19 object_15, next object_20 object_10, next object_21 object_11, next object_22 object_14 and next object_23 object_13.
My plan is as follows:
[PLAN]
clip object_23 object_8 object_16
sip object_22 object_1 object_9
sip object_19 object_1 object_9
sip object_18 object_1 object_9
memory object_1 object_9 object_15
sip object_21 object_1 object_15
paltry object_19 object_1 object_15
paltry object_18 object_1 object_15
wretched object_8 object_16 object_15 object_5
tightfisted object_23 object_8 object_15
clip object_18 object_8 object_15
wretched object_8 object_15 object_16 object_5
tightfisted object_18 object_8 object_16
sip object_23 object_1 object_15
memory object_1 object_15 object_12
paltry object_23 object_1 object_12
paltry object_22 object_1 object_12
sip object_20 object_1 object_12
memory object_1 object_12 object_9
paltry object_21 object_1 object_9
clip object_21 object_6 object_9
paltry object_20 object_1 object_9
clip object_20 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_20 object_6 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_21 object_6 object_11
wretched object_7 object_14 object_12 object_4
clip object_23 object_7 object_12
clip object_22 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_23 object_7 object_13
wretched object_7 object_13 object_14 object_4
tightfisted object_22 object_7 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_15, next object_1 object_12, next object_18 object_11, next object_19 object_17, next object_2 object_9, next object_20 object_13, next object_21 object_16, next object_22 object_17, next object_23 object_13, next object_6 object_9, next object_7 object_14, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_11, next object_19 object_17, next object_20 object_10, next object_21 object_11, next object_22 object_15 and next object_23 object_10.
My plan is as follows:
[PLAN] | (clip o21 o8 o16)
(wretched o8 o16 o17 o5)
(clip o22 o8 o17)
(wretched o8 o17 o15 o5)
(tightfisted o22 o8 o15)
(wretched o7 o14 o13 o4)
(clip o23 o7 o13)
(clip o20 o7 o13)
(wretched o7 o13 o12 o4)
(tightfisted o23 o7 o12)
(tightfisted o20 o7 o12)
(sip o23 o1 o12)
(sip o20 o1 o12)
(memory o1 o12 o9)
(paltry o23 o1 o9)
(clip o23 o6 o9)
(paltry o20 o1 o9)
(clip o20 o6 o9)
(tightfisted o21 o8 o15)
(sip o21 o0 o15)
(memory o0 o15 o9)
(paltry o21 o0 o9)
(clip o21 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o23 o6 o10)
(tightfisted o20 o6 o10)
(wretched o6 o10 o11 o3)
(tightfisted o21 o6 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 181 | [
180
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_15, next object_1 object_12, next object_18 object_11, next object_19 object_17, next object_2 object_9, next object_20 object_13, next object_21 object_16, next object_22 object_17, next object_23 object_13, next object_6 object_9, next object_7 object_14, next object_8 object_16, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_11, next object_19 object_17, next object_20 object_10, next object_21 object_11, next object_22 object_15 and next object_23 object_10.
My plan is as follows:
[PLAN]
clip object_21 object_8 object_16
wretched object_8 object_16 object_17 object_5
clip object_22 object_8 object_17
wretched object_8 object_17 object_15 object_5
tightfisted object_22 object_8 object_15
wretched object_7 object_14 object_13 object_4
clip object_23 object_7 object_13
clip object_20 object_7 object_13
wretched object_7 object_13 object_12 object_4
tightfisted object_23 object_7 object_12
tightfisted object_20 object_7 object_12
sip object_23 object_1 object_12
sip object_20 object_1 object_12
memory object_1 object_12 object_9
paltry object_23 object_1 object_9
clip object_23 object_6 object_9
paltry object_20 object_1 object_9
clip object_20 object_6 object_9
tightfisted object_21 object_8 object_15
sip object_21 object_0 object_15
memory object_0 object_15 object_9
paltry object_21 object_0 object_9
clip object_21 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_23 object_6 object_10
tightfisted object_20 object_6 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_21 object_6 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_9, next object_1 object_9, next object_18 object_14, next object_19 object_17, next object_2 object_9, next object_20 object_16, next object_21 object_14, next object_22 object_17, next object_23 object_13, next object_6 object_10, next object_7 object_13, next object_8 object_17, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_10, next object_19 object_11, next object_20 object_9, next object_21 object_17, next object_22 object_9 and next object_23 object_14.
My plan is as follows:
[PLAN] | (clip o22 o8 o17)
(clip o19 o8 o17)
(clip o23 o7 o13)
(wretched o7 o13 o14 o4)
(tightfisted o23 o7 o14)
(clip o21 o7 o14)
(clip o18 o7 o14)
(wretched o7 o14 o12 o4)
(tightfisted o21 o7 o12)
(memory o2 o9 o12)
(sip o21 o2 o12)
(wretched o8 o17 o16 o5)
(clip o20 o8 o16)
(wretched o8 o16 o15 o5)
(tightfisted o22 o8 o15)
(tightfisted o20 o8 o15)
(tightfisted o19 o8 o15)
(tightfisted o18 o7 o12)
(sip o18 o2 o12)
(memory o2 o12 o15)
(sip o22 o2 o15)
(paltry o21 o2 o15)
(clip o21 o8 o15)
(wretched o8 o15 o17 o5)
(tightfisted o21 o8 o17)
(sip o20 o2 o15)
(sip o19 o2 o15)
(memory o2 o15 o9)
(paltry o22 o2 o9)
(paltry o20 o2 o9)
(paltry o19 o2 o9)
(paltry o18 o2 o9)
(wretched o6 o10 o9 o3)
(clip o19 o6 o9)
(clip o18 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o18 o6 o10)
(wretched o6 o10 o11 o3)
(tightfisted o19 o6 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 182 | [
181
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_9, next object_1 object_9, next object_18 object_14, next object_19 object_17, next object_2 object_9, next object_20 object_16, next object_21 object_14, next object_22 object_17, next object_23 object_13, next object_6 object_10, next object_7 object_13, next object_8 object_17, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_10, next object_19 object_11, next object_20 object_9, next object_21 object_17, next object_22 object_9 and next object_23 object_14.
My plan is as follows:
[PLAN]
clip object_22 object_8 object_17
clip object_19 object_8 object_17
clip object_23 object_7 object_13
wretched object_7 object_13 object_14 object_4
tightfisted object_23 object_7 object_14
clip object_21 object_7 object_14
clip object_18 object_7 object_14
wretched object_7 object_14 object_12 object_4
tightfisted object_21 object_7 object_12
memory object_2 object_9 object_12
sip object_21 object_2 object_12
wretched object_8 object_17 object_16 object_5
clip object_20 object_8 object_16
wretched object_8 object_16 object_15 object_5
tightfisted object_22 object_8 object_15
tightfisted object_20 object_8 object_15
tightfisted object_19 object_8 object_15
tightfisted object_18 object_7 object_12
sip object_18 object_2 object_12
memory object_2 object_12 object_15
sip object_22 object_2 object_15
paltry object_21 object_2 object_15
clip object_21 object_8 object_15
wretched object_8 object_15 object_17 object_5
tightfisted object_21 object_8 object_17
sip object_20 object_2 object_15
sip object_19 object_2 object_15
memory object_2 object_15 object_9
paltry object_22 object_2 object_9
paltry object_20 object_2 object_9
paltry object_19 object_2 object_9
paltry object_18 object_2 object_9
wretched object_6 object_10 object_9 object_3
clip object_19 object_6 object_9
clip object_18 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_18 object_6 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_19 object_6 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_15, next object_1 object_9, next object_18 object_16, next object_19 object_17, next object_2 object_9, next object_20 object_15, next object_21 object_16, next object_22 object_14, next object_23 object_15, next object_6 object_9, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_9, next object_19 object_17, next object_20 object_13, next object_21 object_10, next object_22 object_9 and next object_23 object_15.
My plan is as follows:
[PLAN] | (clip o22 o7 o14)
(wretched o7 o14 o12 o4)
(tightfisted o22 o7 o12)
(sip o20 o0 o15)
(wretched o8 o15 o16 o5)
(clip o21 o8 o16)
(clip o18 o8 o16)
(wretched o8 o16 o15 o5)
(tightfisted o21 o8 o15)
(tightfisted o18 o8 o15)
(sip o21 o0 o15)
(sip o18 o0 o15)
(memory o0 o15 o12)
(sip o22 o0 o12)
(paltry o20 o0 o12)
(clip o20 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o20 o7 o13)
(memory o0 o12 o9)
(paltry o22 o0 o9)
(paltry o21 o0 o9)
(clip o21 o6 o9)
(wretched o6 o9 o10 o3)
(tightfisted o21 o6 o10)
(paltry o18 o0 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 183 | [
182
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_15, next object_1 object_9, next object_18 object_16, next object_19 object_17, next object_2 object_9, next object_20 object_15, next object_21 object_16, next object_22 object_14, next object_23 object_15, next object_6 object_9, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_9, next object_19 object_17, next object_20 object_13, next object_21 object_10, next object_22 object_9 and next object_23 object_15.
My plan is as follows:
[PLAN]
clip object_22 object_7 object_14
wretched object_7 object_14 object_12 object_4
tightfisted object_22 object_7 object_12
sip object_20 object_0 object_15
wretched object_8 object_15 object_16 object_5
clip object_21 object_8 object_16
clip object_18 object_8 object_16
wretched object_8 object_16 object_15 object_5
tightfisted object_21 object_8 object_15
tightfisted object_18 object_8 object_15
sip object_21 object_0 object_15
sip object_18 object_0 object_15
memory object_0 object_15 object_12
sip object_22 object_0 object_12
paltry object_20 object_0 object_12
clip object_20 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_20 object_7 object_13
memory object_0 object_12 object_9
paltry object_22 object_0 object_9
paltry object_21 object_0 object_9
clip object_21 object_6 object_9
wretched object_6 object_9 object_10 object_3
tightfisted object_21 object_6 object_10
paltry object_18 object_0 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_12, next object_1 object_15, next object_18 object_9, next object_19 object_16, next object_2 object_15, next object_20 object_15, next object_21 object_9, next object_22 object_17, next object_23 object_10, next object_6 object_9, next object_7 object_13, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_15, next object_19 object_13, next object_20 object_17, next object_21 object_14, next object_22 object_11 and next object_23 object_15.
My plan is as follows:
[PLAN] | (clip o20 o8 o15)
(wretched o8 o15 o16 o5)
(clip o19 o8 o16)
(wretched o8 o16 o17 o5)
(clip o22 o8 o17)
(tightfisted o20 o8 o17)
(wretched o8 o17 o15 o5)
(tightfisted o22 o8 o15)
(sip o22 o2 o15)
(tightfisted o19 o8 o15)
(sip o19 o2 o15)
(memory o2 o15 o9)
(paltry o22 o2 o9)
(clip o22 o6 o9)
(wretched o6 o9 o10 o3)
(clip o23 o6 o10)
(wretched o6 o10 o11 o3)
(tightfisted o22 o6 o11)
(wretched o6 o11 o9 o3)
(tightfisted o23 o6 o9)
(sip o23 o2 o9)
(sip o21 o2 o9)
(sip o18 o2 o9)
(memory o2 o9 o12)
(paltry o21 o2 o12)
(paltry o19 o2 o12)
(memory o2 o12 o15)
(paltry o23 o2 o15)
(paltry o18 o2 o15)
(wretched o7 o13 o12 o4)
(clip o21 o7 o12)
(clip o19 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o19 o7 o13)
(wretched o7 o13 o14 o4)
(tightfisted o21 o7 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 184 | [
183
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_12, next object_1 object_15, next object_18 object_9, next object_19 object_16, next object_2 object_15, next object_20 object_15, next object_21 object_9, next object_22 object_17, next object_23 object_10, next object_6 object_9, next object_7 object_13, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_15, next object_19 object_13, next object_20 object_17, next object_21 object_14, next object_22 object_11 and next object_23 object_15.
My plan is as follows:
[PLAN]
clip object_20 object_8 object_15
wretched object_8 object_15 object_16 object_5
clip object_19 object_8 object_16
wretched object_8 object_16 object_17 object_5
clip object_22 object_8 object_17
tightfisted object_20 object_8 object_17
wretched object_8 object_17 object_15 object_5
tightfisted object_22 object_8 object_15
sip object_22 object_2 object_15
tightfisted object_19 object_8 object_15
sip object_19 object_2 object_15
memory object_2 object_15 object_9
paltry object_22 object_2 object_9
clip object_22 object_6 object_9
wretched object_6 object_9 object_10 object_3
clip object_23 object_6 object_10
wretched object_6 object_10 object_11 object_3
tightfisted object_22 object_6 object_11
wretched object_6 object_11 object_9 object_3
tightfisted object_23 object_6 object_9
sip object_23 object_2 object_9
sip object_21 object_2 object_9
sip object_18 object_2 object_9
memory object_2 object_9 object_12
paltry object_21 object_2 object_12
paltry object_19 object_2 object_12
memory object_2 object_12 object_15
paltry object_23 object_2 object_15
paltry object_18 object_2 object_15
wretched object_7 object_13 object_12 object_4
clip object_21 object_7 object_12
clip object_19 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_19 object_7 object_13
wretched object_7 object_13 object_14 object_4
tightfisted object_21 object_7 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_9, next object_1 object_9, next object_18 object_16, next object_19 object_9, next object_2 object_15, next object_20 object_13, next object_21 object_11, next object_22 object_14, next object_23 object_14, next object_6 object_9, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_11, next object_19 object_12, next object_20 object_13, next object_21 object_16, next object_22 object_14 and next object_23 object_14.
My plan is as follows:
[PLAN] | (wretched o6 o9 o11 o3)
(clip o21 o6 o11)
(wretched o6 o11 o9 o3)
(tightfisted o21 o6 o9)
(sip o21 o1 o9)
(memory o1 o9 o15)
(paltry o21 o1 o15)
(clip o21 o8 o15)
(wretched o8 o15 o16 o5)
(tightfisted o21 o8 o16)
(clip o18 o8 o16)
(wretched o8 o16 o15 o5)
(tightfisted o18 o8 o15)
(sip o18 o2 o15)
(memory o2 o15 o9)
(sip o19 o2 o9)
(paltry o18 o2 o9)
(clip o18 o6 o9)
(wretched o6 o9 o11 o3)
(tightfisted o18 o6 o11)
(memory o2 o9 o12)
(paltry o19 o2 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 185 | [
184
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_9, next object_1 object_9, next object_18 object_16, next object_19 object_9, next object_2 object_15, next object_20 object_13, next object_21 object_11, next object_22 object_14, next object_23 object_14, next object_6 object_9, next object_7 object_14, next object_8 object_15, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_11, next object_19 object_12, next object_20 object_13, next object_21 object_16, next object_22 object_14 and next object_23 object_14.
My plan is as follows:
[PLAN]
wretched object_6 object_9 object_11 object_3
clip object_21 object_6 object_11
wretched object_6 object_11 object_9 object_3
tightfisted object_21 object_6 object_9
sip object_21 object_1 object_9
memory object_1 object_9 object_15
paltry object_21 object_1 object_15
clip object_21 object_8 object_15
wretched object_8 object_15 object_16 object_5
tightfisted object_21 object_8 object_16
clip object_18 object_8 object_16
wretched object_8 object_16 object_15 object_5
tightfisted object_18 object_8 object_15
sip object_18 object_2 object_15
memory object_2 object_15 object_9
sip object_19 object_2 object_9
paltry object_18 object_2 object_9
clip object_18 object_6 object_9
wretched object_6 object_9 object_11 object_3
tightfisted object_18 object_6 object_11
memory object_2 object_9 object_12
paltry object_19 object_2 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_12, next object_1 object_15, next object_18 object_11, next object_19 object_10, next object_2 object_15, next object_20 object_15, next object_21 object_9, next object_22 object_10, next object_23 object_17, next object_6 object_10, next object_7 object_14, next object_8 object_17, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_12, next object_19 object_13, next object_20 object_15, next object_21 object_13, next object_22 object_10 and next object_23 object_15.
My plan is as follows:
[PLAN] | (clip o23 o8 o17)
(wretched o8 o17 o15 o5)
(tightfisted o23 o8 o15)
(wretched o7 o14 o12 o4)
(clip o19 o6 o10)
(wretched o6 o10 o11 o3)
(clip o18 o6 o11)
(wretched o6 o11 o9 o3)
(tightfisted o19 o6 o9)
(tightfisted o18 o6 o9)
(memory o2 o15 o9)
(sip o21 o2 o9)
(sip o19 o2 o9)
(sip o18 o2 o9)
(memory o2 o9 o12)
(paltry o21 o2 o12)
(clip o21 o7 o12)
(paltry o19 o2 o12)
(clip o19 o7 o12)
(wretched o7 o12 o13 o4)
(tightfisted o21 o7 o13)
(tightfisted o19 o7 o13)
(paltry o18 o2 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 186 | [
185
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, cats object_2, collect object_10 object_3, collect object_11 object_3, collect object_12 object_4, collect object_13 object_4, collect object_14 object_4, collect object_15 object_5, collect object_16 object_5, collect object_17 object_5, collect object_9 object_3, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_12, next object_1 object_15, next object_18 object_11, next object_19 object_10, next object_2 object_15, next object_20 object_15, next object_21 object_9, next object_22 object_10, next object_23 object_17, next object_6 object_10, next object_7 object_14, next object_8 object_17, sneeze object_6, sneeze object_7, sneeze object_8, spring object_12, spring object_15, spring object_9, stupendous object_3, stupendous object_4, stupendous object_5, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_17 and texture object_9.
My goal is to have that next object_18 object_12, next object_19 object_13, next object_20 object_15, next object_21 object_13, next object_22 object_10 and next object_23 object_15.
My plan is as follows:
[PLAN]
clip object_23 object_8 object_17
wretched object_8 object_17 object_15 object_5
tightfisted object_23 object_8 object_15
wretched object_7 object_14 object_12 object_4
clip object_19 object_6 object_10
wretched object_6 object_10 object_11 object_3
clip object_18 object_6 object_11
wretched object_6 object_11 object_9 object_3
tightfisted object_19 object_6 object_9
tightfisted object_18 object_6 object_9
memory object_2 object_15 object_9
sip object_21 object_2 object_9
sip object_19 object_2 object_9
sip object_18 object_2 object_9
memory object_2 object_9 object_12
paltry object_21 object_2 object_12
clip object_21 object_7 object_12
paltry object_19 object_2 object_12
clip object_19 object_7 object_12
wretched object_7 object_12 object_13 object_4
tightfisted object_21 object_7 object_13
tightfisted object_19 object_7 object_13
paltry object_18 object_2 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_7, next object_16 object_9, next object_17 object_8, next object_18 object_13, next object_19 object_7, next object_20 object_8, next object_21 object_15, next object_22 object_10, next object_4 object_8, next object_5 object_12, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_11, next object_17 object_13, next object_18 object_11, next object_19 object_8, next object_20 object_13, next object_21 object_12 and next object_22 object_13.
My plan is as follows:
[PLAN] | (clip o21 o6 o15)
(wretched o6 o15 o13 o3)
(tightfisted o21 o6 o13)
(clip o20 o4 o8)
(clip o17 o4 o8)
(wretched o4 o8 o9 o1)
(clip o16 o4 o9)
(wretched o4 o9 o7 o1)
(tightfisted o20 o4 o7)
(clip o19 o4 o7)
(tightfisted o17 o4 o7)
(tightfisted o16 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o19 o4 o8)
(sip o20 o0 o7)
(sip o17 o0 o7)
(sip o16 o0 o7)
(memory o0 o7 o13)
(sip o21 o0 o13)
(paltry o20 o0 o13)
(sip o18 o0 o13)
(paltry o17 o0 o13)
(memory o0 o13 o10)
(sip o22 o0 o10)
(paltry o21 o0 o10)
(paltry o18 o0 o10)
(paltry o16 o0 o10)
(memory o0 o10 o13)
(paltry o22 o0 o13)
(wretched o5 o12 o10 o2)
(clip o21 o5 o10)
(clip o18 o5 o10)
(clip o16 o5 o10)
(wretched o5 o10 o11 o2)
(tightfisted o18 o5 o11)
(tightfisted o16 o5 o11)
(wretched o5 o11 o12 o2)
(tightfisted o21 o5 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 187 | [
186
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_7, next object_16 object_9, next object_17 object_8, next object_18 object_13, next object_19 object_7, next object_20 object_8, next object_21 object_15, next object_22 object_10, next object_4 object_8, next object_5 object_12, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_11, next object_17 object_13, next object_18 object_11, next object_19 object_8, next object_20 object_13, next object_21 object_12 and next object_22 object_13.
My plan is as follows:
[PLAN]
clip object_21 object_6 object_15
wretched object_6 object_15 object_13 object_3
tightfisted object_21 object_6 object_13
clip object_20 object_4 object_8
clip object_17 object_4 object_8
wretched object_4 object_8 object_9 object_1
clip object_16 object_4 object_9
wretched object_4 object_9 object_7 object_1
tightfisted object_20 object_4 object_7
clip object_19 object_4 object_7
tightfisted object_17 object_4 object_7
tightfisted object_16 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_19 object_4 object_8
sip object_20 object_0 object_7
sip object_17 object_0 object_7
sip object_16 object_0 object_7
memory object_0 object_7 object_13
sip object_21 object_0 object_13
paltry object_20 object_0 object_13
sip object_18 object_0 object_13
paltry object_17 object_0 object_13
memory object_0 object_13 object_10
sip object_22 object_0 object_10
paltry object_21 object_0 object_10
paltry object_18 object_0 object_10
paltry object_16 object_0 object_10
memory object_0 object_10 object_13
paltry object_22 object_0 object_13
wretched object_5 object_12 object_10 object_2
clip object_21 object_5 object_10
clip object_18 object_5 object_10
clip object_16 object_5 object_10
wretched object_5 object_10 object_11 object_2
tightfisted object_18 object_5 object_11
tightfisted object_16 object_5 object_11
wretched object_5 object_11 object_12 object_2
tightfisted object_21 object_5 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_13, next object_16 object_8, next object_17 object_10, next object_18 object_9, next object_19 object_7, next object_20 object_13, next object_21 object_12, next object_22 object_11, next object_4 object_8, next object_5 object_11, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_12, next object_17 object_14, next object_18 object_8, next object_19 object_9, next object_20 object_14, next object_21 object_10 and next object_22 object_12.
My plan is as follows:
[PLAN] | (wretched o6 o15 o13 o3)
(clip o20 o6 o13)
(clip o22 o5 o11)
(wretched o5 o11 o12 o2)
(tightfisted o22 o5 o12)
(clip o21 o5 o12)
(clip o16 o4 o8)
(wretched o4 o8 o7 o1)
(clip o19 o4 o7)
(tightfisted o16 o4 o7)
(wretched o4 o7 o9 o1)
(tightfisted o19 o4 o9)
(clip o18 o4 o9)
(wretched o4 o9 o8 o1)
(tightfisted o18 o4 o8)
(memory o0 o13 o7)
(sip o16 o0 o7)
(memory o0 o7 o10)
(sip o17 o0 o10)
(paltry o16 o0 o10)
(memory o0 o10 o13)
(paltry o17 o0 o13)
(clip o17 o6 o13)
(wretched o6 o13 o14 o3)
(tightfisted o20 o6 o14)
(tightfisted o17 o6 o14)
(wretched o5 o12 o10 o2)
(tightfisted o21 o5 o10)
(clip o16 o5 o10)
(wretched o5 o10 o12 o2)
(tightfisted o16 o5 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 188 | [
187
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_13, next object_16 object_8, next object_17 object_10, next object_18 object_9, next object_19 object_7, next object_20 object_13, next object_21 object_12, next object_22 object_11, next object_4 object_8, next object_5 object_11, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_12, next object_17 object_14, next object_18 object_8, next object_19 object_9, next object_20 object_14, next object_21 object_10 and next object_22 object_12.
My plan is as follows:
[PLAN]
wretched object_6 object_15 object_13 object_3
clip object_20 object_6 object_13
clip object_22 object_5 object_11
wretched object_5 object_11 object_12 object_2
tightfisted object_22 object_5 object_12
clip object_21 object_5 object_12
clip object_16 object_4 object_8
wretched object_4 object_8 object_7 object_1
clip object_19 object_4 object_7
tightfisted object_16 object_4 object_7
wretched object_4 object_7 object_9 object_1
tightfisted object_19 object_4 object_9
clip object_18 object_4 object_9
wretched object_4 object_9 object_8 object_1
tightfisted object_18 object_4 object_8
memory object_0 object_13 object_7
sip object_16 object_0 object_7
memory object_0 object_7 object_10
sip object_17 object_0 object_10
paltry object_16 object_0 object_10
memory object_0 object_10 object_13
paltry object_17 object_0 object_13
clip object_17 object_6 object_13
wretched object_6 object_13 object_14 object_3
tightfisted object_20 object_6 object_14
tightfisted object_17 object_6 object_14
wretched object_5 object_12 object_10 object_2
tightfisted object_21 object_5 object_10
clip object_16 object_5 object_10
wretched object_5 object_10 object_12 object_2
tightfisted object_16 object_5 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_10, next object_16 object_14, next object_17 object_8, next object_18 object_10, next object_19 object_10, next object_20 object_8, next object_21 object_13, next object_22 object_13, next object_4 object_9, next object_5 object_11, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_13, next object_17 object_13, next object_18 object_10, next object_19 object_12, next object_20 object_13, next object_21 object_8 and next object_22 object_12.
My plan is as follows:
[PLAN] | (wretched o6 o15 o14 o3)
(clip o16 o6 o14)
(wretched o6 o14 o13 o3)
(tightfisted o16 o6 o13)
(wretched o5 o11 o10 o2)
(clip o19 o5 o10)
(wretched o4 o9 o8 o1)
(clip o20 o4 o8)
(clip o17 o4 o8)
(memory o0 o10 o13)
(sip o22 o0 o13)
(sip o21 o0 o13)
(memory o0 o13 o10)
(paltry o22 o0 o10)
(clip o22 o5 o10)
(wretched o5 o10 o12 o2)
(tightfisted o22 o5 o12)
(tightfisted o19 o5 o12)
(memory o0 o10 o7)
(paltry o21 o0 o7)
(wretched o4 o8 o7 o1)
(clip o21 o4 o7)
(tightfisted o20 o4 o7)
(tightfisted o17 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o21 o4 o8)
(sip o20 o0 o7)
(sip o17 o0 o7)
(memory o0 o7 o13)
(paltry o20 o0 o13)
(paltry o17 o0 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 189 | [
188
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_10, next object_16 object_14, next object_17 object_8, next object_18 object_10, next object_19 object_10, next object_20 object_8, next object_21 object_13, next object_22 object_13, next object_4 object_9, next object_5 object_11, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_13, next object_17 object_13, next object_18 object_10, next object_19 object_12, next object_20 object_13, next object_21 object_8 and next object_22 object_12.
My plan is as follows:
[PLAN]
wretched object_6 object_15 object_14 object_3
clip object_16 object_6 object_14
wretched object_6 object_14 object_13 object_3
tightfisted object_16 object_6 object_13
wretched object_5 object_11 object_10 object_2
clip object_19 object_5 object_10
wretched object_4 object_9 object_8 object_1
clip object_20 object_4 object_8
clip object_17 object_4 object_8
memory object_0 object_10 object_13
sip object_22 object_0 object_13
sip object_21 object_0 object_13
memory object_0 object_13 object_10
paltry object_22 object_0 object_10
clip object_22 object_5 object_10
wretched object_5 object_10 object_12 object_2
tightfisted object_22 object_5 object_12
tightfisted object_19 object_5 object_12
memory object_0 object_10 object_7
paltry object_21 object_0 object_7
wretched object_4 object_8 object_7 object_1
clip object_21 object_4 object_7
tightfisted object_20 object_4 object_7
tightfisted object_17 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_21 object_4 object_8
sip object_20 object_0 object_7
sip object_17 object_0 object_7
memory object_0 object_7 object_13
paltry object_20 object_0 object_13
paltry object_17 object_0 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_13, next object_16 object_11, next object_17 object_9, next object_18 object_12, next object_19 object_12, next object_20 object_13, next object_21 object_13, next object_22 object_14, next object_4 object_9, next object_5 object_12, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_9, next object_17 object_15, next object_18 object_9, next object_19 object_7, next object_20 object_15, next object_21 object_9 and next object_22 object_13.
My plan is as follows:
[PLAN] | (clip o20 o6 o13)
(clip o19 o5 o12)
(clip o18 o5 o12)
(wretched o5 o12 o11 o2)
(clip o16 o5 o11)
(wretched o5 o11 o10 o2)
(tightfisted o19 o5 o10)
(tightfisted o18 o5 o10)
(tightfisted o16 o5 o10)
(clip o17 o4 o9)
(sip o21 o0 o13)
(memory o0 o13 o10)
(sip o19 o0 o10)
(sip o18 o0 o10)
(sip o16 o0 o10)
(memory o0 o10 o7)
(paltry o21 o0 o7)
(paltry o19 o0 o7)
(paltry o18 o0 o7)
(paltry o16 o0 o7)
(wretched o4 o9 o7 o1)
(clip o21 o4 o7)
(clip o18 o4 o7)
(tightfisted o17 o4 o7)
(clip o16 o4 o7)
(wretched o4 o7 o9 o1)
(tightfisted o21 o4 o9)
(tightfisted o18 o4 o9)
(tightfisted o16 o4 o9)
(sip o17 o0 o7)
(memory o0 o7 o13)
(paltry o17 o0 o13)
(clip o17 o6 o13)
(wretched o6 o13 o14 o3)
(clip o22 o6 o14)
(wretched o6 o14 o13 o3)
(tightfisted o22 o6 o13)
(wretched o6 o13 o15 o3)
(tightfisted o20 o6 o15)
(tightfisted o17 o6 o15)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 190 | [
189
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_13, next object_16 object_11, next object_17 object_9, next object_18 object_12, next object_19 object_12, next object_20 object_13, next object_21 object_13, next object_22 object_14, next object_4 object_9, next object_5 object_12, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_9, next object_17 object_15, next object_18 object_9, next object_19 object_7, next object_20 object_15, next object_21 object_9 and next object_22 object_13.
My plan is as follows:
[PLAN]
clip object_20 object_6 object_13
clip object_19 object_5 object_12
clip object_18 object_5 object_12
wretched object_5 object_12 object_11 object_2
clip object_16 object_5 object_11
wretched object_5 object_11 object_10 object_2
tightfisted object_19 object_5 object_10
tightfisted object_18 object_5 object_10
tightfisted object_16 object_5 object_10
clip object_17 object_4 object_9
sip object_21 object_0 object_13
memory object_0 object_13 object_10
sip object_19 object_0 object_10
sip object_18 object_0 object_10
sip object_16 object_0 object_10
memory object_0 object_10 object_7
paltry object_21 object_0 object_7
paltry object_19 object_0 object_7
paltry object_18 object_0 object_7
paltry object_16 object_0 object_7
wretched object_4 object_9 object_7 object_1
clip object_21 object_4 object_7
clip object_18 object_4 object_7
tightfisted object_17 object_4 object_7
clip object_16 object_4 object_7
wretched object_4 object_7 object_9 object_1
tightfisted object_21 object_4 object_9
tightfisted object_18 object_4 object_9
tightfisted object_16 object_4 object_9
sip object_17 object_0 object_7
memory object_0 object_7 object_13
paltry object_17 object_0 object_13
clip object_17 object_6 object_13
wretched object_6 object_13 object_14 object_3
clip object_22 object_6 object_14
wretched object_6 object_14 object_13 object_3
tightfisted object_22 object_6 object_13
wretched object_6 object_13 object_15 object_3
tightfisted object_20 object_6 object_15
tightfisted object_17 object_6 object_15
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_7, next object_16 object_14, next object_17 object_11, next object_18 object_11, next object_19 object_8, next object_20 object_10, next object_21 object_7, next object_22 object_8, next object_4 object_8, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_9, next object_17 object_12, next object_18 object_8, next object_19 object_9, next object_20 object_14, next object_21 object_11 and next object_22 object_12.
My plan is as follows:
[PLAN] | (clip o22 o4 o8)
(clip o19 o4 o8)
(sip o21 o0 o7)
(wretched o4 o8 o7 o1)
(tightfisted o22 o4 o7)
(sip o22 o0 o7)
(memory o0 o7 o10)
(paltry o22 o0 o10)
(clip o22 o5 o10)
(paltry o21 o0 o10)
(clip o21 o5 o10)
(sip o20 o0 o10)
(wretched o5 o10 o11 o2)
(tightfisted o21 o5 o11)
(clip o18 o5 o11)
(clip o17 o5 o11)
(wretched o5 o11 o10 o2)
(tightfisted o18 o5 o10)
(wretched o5 o10 o12 o2)
(tightfisted o22 o5 o12)
(tightfisted o17 o5 o12)
(sip o18 o0 o10)
(memory o0 o10 o13)
(paltry o20 o0 o13)
(clip o20 o6 o13)
(wretched o6 o13 o14 o3)
(tightfisted o20 o6 o14)
(clip o16 o6 o14)
(wretched o6 o14 o13 o3)
(tightfisted o16 o6 o13)
(sip o16 o0 o13)
(memory o0 o13 o7)
(paltry o18 o0 o7)
(clip o18 o4 o7)
(paltry o16 o0 o7)
(clip o16 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o18 o4 o8)
(wretched o4 o8 o9 o1)
(tightfisted o19 o4 o9)
(tightfisted o16 o4 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 191 | [
190
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_7, next object_16 object_14, next object_17 object_11, next object_18 object_11, next object_19 object_8, next object_20 object_10, next object_21 object_7, next object_22 object_8, next object_4 object_8, next object_5 object_10, next object_6 object_13, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_9, next object_17 object_12, next object_18 object_8, next object_19 object_9, next object_20 object_14, next object_21 object_11 and next object_22 object_12.
My plan is as follows:
[PLAN]
clip object_22 object_4 object_8
clip object_19 object_4 object_8
sip object_21 object_0 object_7
wretched object_4 object_8 object_7 object_1
tightfisted object_22 object_4 object_7
sip object_22 object_0 object_7
memory object_0 object_7 object_10
paltry object_22 object_0 object_10
clip object_22 object_5 object_10
paltry object_21 object_0 object_10
clip object_21 object_5 object_10
sip object_20 object_0 object_10
wretched object_5 object_10 object_11 object_2
tightfisted object_21 object_5 object_11
clip object_18 object_5 object_11
clip object_17 object_5 object_11
wretched object_5 object_11 object_10 object_2
tightfisted object_18 object_5 object_10
wretched object_5 object_10 object_12 object_2
tightfisted object_22 object_5 object_12
tightfisted object_17 object_5 object_12
sip object_18 object_0 object_10
memory object_0 object_10 object_13
paltry object_20 object_0 object_13
clip object_20 object_6 object_13
wretched object_6 object_13 object_14 object_3
tightfisted object_20 object_6 object_14
clip object_16 object_6 object_14
wretched object_6 object_14 object_13 object_3
tightfisted object_16 object_6 object_13
sip object_16 object_0 object_13
memory object_0 object_13 object_7
paltry object_18 object_0 object_7
clip object_18 object_4 object_7
paltry object_16 object_0 object_7
clip object_16 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_18 object_4 object_8
wretched object_4 object_8 object_9 object_1
tightfisted object_19 object_4 object_9
tightfisted object_16 object_4 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_10, next object_16 object_15, next object_17 object_7, next object_18 object_13, next object_19 object_9, next object_20 object_13, next object_21 object_9, next object_22 object_12, next object_4 object_7, next object_5 object_11, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_14, next object_17 object_15, next object_18 object_15, next object_19 object_9, next object_20 object_14, next object_21 object_11 and next object_22 object_11.
My plan is as follows:
[PLAN] | (clip o16 o6 o15)
(wretched o4 o7 o9 o1)
(clip o21 o4 o9)
(wretched o4 o9 o7 o1)
(tightfisted o21 o4 o7)
(memory o0 o10 o7)
(sip o21 o0 o7)
(sip o17 o0 o7)
(memory o0 o7 o10)
(paltry o21 o0 o10)
(memory o0 o10 o13)
(paltry o17 o0 o13)
(wretched o6 o15 o13 o3)
(clip o20 o6 o13)
(clip o18 o6 o13)
(clip o17 o6 o13)
(wretched o6 o13 o14 o3)
(tightfisted o20 o6 o14)
(tightfisted o16 o6 o14)
(wretched o6 o14 o15 o3)
(tightfisted o18 o6 o15)
(tightfisted o17 o6 o15)
(wretched o5 o11 o10 o2)
(clip o21 o5 o10)
(wretched o5 o10 o12 o2)
(clip o22 o5 o12)
(wretched o5 o12 o11 o2)
(tightfisted o22 o5 o11)
(tightfisted o21 o5 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 192 | [
191
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_10, next object_16 object_15, next object_17 object_7, next object_18 object_13, next object_19 object_9, next object_20 object_13, next object_21 object_9, next object_22 object_12, next object_4 object_7, next object_5 object_11, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_14, next object_17 object_15, next object_18 object_15, next object_19 object_9, next object_20 object_14, next object_21 object_11 and next object_22 object_11.
My plan is as follows:
[PLAN]
clip object_16 object_6 object_15
wretched object_4 object_7 object_9 object_1
clip object_21 object_4 object_9
wretched object_4 object_9 object_7 object_1
tightfisted object_21 object_4 object_7
memory object_0 object_10 object_7
sip object_21 object_0 object_7
sip object_17 object_0 object_7
memory object_0 object_7 object_10
paltry object_21 object_0 object_10
memory object_0 object_10 object_13
paltry object_17 object_0 object_13
wretched object_6 object_15 object_13 object_3
clip object_20 object_6 object_13
clip object_18 object_6 object_13
clip object_17 object_6 object_13
wretched object_6 object_13 object_14 object_3
tightfisted object_20 object_6 object_14
tightfisted object_16 object_6 object_14
wretched object_6 object_14 object_15 object_3
tightfisted object_18 object_6 object_15
tightfisted object_17 object_6 object_15
wretched object_5 object_11 object_10 object_2
clip object_21 object_5 object_10
wretched object_5 object_10 object_12 object_2
clip object_22 object_5 object_12
wretched object_5 object_12 object_11 object_2
tightfisted object_22 object_5 object_11
tightfisted object_21 object_5 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_10, next object_16 object_12, next object_17 object_14, next object_18 object_13, next object_19 object_14, next object_20 object_15, next object_21 object_15, next object_22 object_13, next object_4 object_7, next object_5 object_12, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_12, next object_17 object_9, next object_18 object_8, next object_19 object_8, next object_20 object_9, next object_21 object_10 and next object_22 object_11.
My plan is as follows:
[PLAN] | (clip o21 o6 o15)
(clip o20 o6 o15)
(wretched o6 o15 o14 o3)
(clip o19 o6 o14)
(clip o17 o6 o14)
(wretched o6 o14 o13 o3)
(tightfisted o21 o6 o13)
(tightfisted o20 o6 o13)
(tightfisted o19 o6 o13)
(tightfisted o17 o6 o13)
(wretched o5 o12 o10 o2)
(memory o0 o10 o13)
(sip o22 o0 o13)
(sip o21 o0 o13)
(sip o20 o0 o13)
(sip o19 o0 o13)
(sip o18 o0 o13)
(sip o17 o0 o13)
(memory o0 o13 o10)
(paltry o22 o0 o10)
(clip o22 o5 o10)
(wretched o5 o10 o11 o2)
(tightfisted o22 o5 o11)
(paltry o21 o0 o10)
(memory o0 o10 o7)
(paltry o20 o0 o7)
(clip o20 o4 o7)
(paltry o19 o0 o7)
(clip o19 o4 o7)
(paltry o18 o0 o7)
(clip o18 o4 o7)
(paltry o17 o0 o7)
(clip o17 o4 o7)
(wretched o4 o7 o8 o1)
(tightfisted o19 o4 o8)
(tightfisted o18 o4 o8)
(wretched o4 o8 o9 o1)
(tightfisted o20 o4 o9)
(tightfisted o17 o4 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 193 | [
192
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, collect object_10 object_2, collect object_11 object_2, collect object_12 object_2, collect object_13 object_3, collect object_14 object_3, collect object_15 object_3, collect object_7 object_1, collect object_8 object_1, collect object_9 object_1, hand object_16, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, next object_0 object_10, next object_16 object_12, next object_17 object_14, next object_18 object_13, next object_19 object_14, next object_20 object_15, next object_21 object_15, next object_22 object_13, next object_4 object_7, next object_5 object_12, next object_6 object_15, sneeze object_4, sneeze object_5, sneeze object_6, spring object_10, spring object_13, spring object_7, stupendous object_1, stupendous object_2, stupendous object_3, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_7, texture object_8 and texture object_9.
My goal is to have that next object_16 object_12, next object_17 object_9, next object_18 object_8, next object_19 object_8, next object_20 object_9, next object_21 object_10 and next object_22 object_11.
My plan is as follows:
[PLAN]
clip object_21 object_6 object_15
clip object_20 object_6 object_15
wretched object_6 object_15 object_14 object_3
clip object_19 object_6 object_14
clip object_17 object_6 object_14
wretched object_6 object_14 object_13 object_3
tightfisted object_21 object_6 object_13
tightfisted object_20 object_6 object_13
tightfisted object_19 object_6 object_13
tightfisted object_17 object_6 object_13
wretched object_5 object_12 object_10 object_2
memory object_0 object_10 object_13
sip object_22 object_0 object_13
sip object_21 object_0 object_13
sip object_20 object_0 object_13
sip object_19 object_0 object_13
sip object_18 object_0 object_13
sip object_17 object_0 object_13
memory object_0 object_13 object_10
paltry object_22 object_0 object_10
clip object_22 object_5 object_10
wretched object_5 object_10 object_11 object_2
tightfisted object_22 object_5 object_11
paltry object_21 object_0 object_10
memory object_0 object_10 object_7
paltry object_20 object_0 object_7
clip object_20 object_4 object_7
paltry object_19 object_0 object_7
clip object_19 object_4 object_7
paltry object_18 object_0 object_7
clip object_18 object_4 object_7
paltry object_17 object_0 object_7
clip object_17 object_4 object_7
wretched object_4 object_7 object_8 object_1
tightfisted object_19 object_4 object_8
tightfisted object_18 object_4 object_8
wretched object_4 object_8 object_9 object_1
tightfisted object_20 object_4 object_9
tightfisted object_17 object_4 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_11, next object_1 object_11, next object_17 object_13, next object_18 object_15, next object_19 object_14, next object_20 object_15, next object_21 object_16, next object_22 object_16, next object_23 object_14, next object_5 object_8, next object_6 object_13, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_13, next object_18 object_10, next object_19 object_9, next object_20 object_9, next object_21 object_10, next object_22 object_11 and next object_23 object_12.
My plan is as follows:
[PLAN] | (clip o22 o7 o16)
(clip o21 o7 o16)
(wretched o7 o16 o15 o4)
(clip o20 o7 o15)
(clip o18 o7 o15)
(wretched o7 o15 o14 o4)
(tightfisted o22 o7 o14)
(tightfisted o21 o7 o14)
(tightfisted o20 o7 o14)
(tightfisted o18 o7 o14)
(wretched o6 o13 o11 o3)
(memory o1 o11 o14)
(sip o22 o1 o14)
(sip o21 o1 o14)
(sip o20 o1 o14)
(sip o18 o1 o14)
(sip o23 o1 o14)
(sip o19 o1 o14)
(memory o1 o14 o11)
(paltry o23 o1 o11)
(clip o23 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o23 o6 o12)
(paltry o22 o1 o11)
(memory o1 o11 o8)
(paltry o21 o1 o8)
(clip o21 o5 o8)
(paltry o20 o1 o8)
(clip o20 o5 o8)
(paltry o19 o1 o8)
(clip o19 o5 o8)
(paltry o18 o1 o8)
(clip o18 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o21 o5 o10)
(tightfisted o18 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o20 o5 o9)
(tightfisted o19 o5 o9)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 194 | [
193
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_11, next object_1 object_11, next object_17 object_13, next object_18 object_15, next object_19 object_14, next object_20 object_15, next object_21 object_16, next object_22 object_16, next object_23 object_14, next object_5 object_8, next object_6 object_13, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_13, next object_18 object_10, next object_19 object_9, next object_20 object_9, next object_21 object_10, next object_22 object_11 and next object_23 object_12.
My plan is as follows:
[PLAN]
clip object_22 object_7 object_16
clip object_21 object_7 object_16
wretched object_7 object_16 object_15 object_4
clip object_20 object_7 object_15
clip object_18 object_7 object_15
wretched object_7 object_15 object_14 object_4
tightfisted object_22 object_7 object_14
tightfisted object_21 object_7 object_14
tightfisted object_20 object_7 object_14
tightfisted object_18 object_7 object_14
wretched object_6 object_13 object_11 object_3
memory object_1 object_11 object_14
sip object_22 object_1 object_14
sip object_21 object_1 object_14
sip object_20 object_1 object_14
sip object_18 object_1 object_14
sip object_23 object_1 object_14
sip object_19 object_1 object_14
memory object_1 object_14 object_11
paltry object_23 object_1 object_11
clip object_23 object_6 object_11
wretched object_6 object_11 object_12 object_3
tightfisted object_23 object_6 object_12
paltry object_22 object_1 object_11
memory object_1 object_11 object_8
paltry object_21 object_1 object_8
clip object_21 object_5 object_8
paltry object_20 object_1 object_8
clip object_20 object_5 object_8
paltry object_19 object_1 object_8
clip object_19 object_5 object_8
paltry object_18 object_1 object_8
clip object_18 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_21 object_5 object_10
tightfisted object_18 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_20 object_5 object_9
tightfisted object_19 object_5 object_9
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_14, next object_1 object_11, next object_17 object_12, next object_18 object_12, next object_19 object_10, next object_20 object_10, next object_21 object_9, next object_22 object_10, next object_23 object_14, next object_5 object_8, next object_6 object_12, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_9, next object_18 object_10, next object_19 object_14, next object_20 object_9, next object_21 object_15, next object_22 object_15 and next object_23 object_16.
My plan is as follows:
[PLAN] | (clip o23 o7 o14)
(clip o18 o6 o12)
(clip o17 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o18 o6 o11)
(tightfisted o17 o6 o11)
(sip o18 o1 o11)
(sip o17 o1 o11)
(memory o1 o11 o8)
(paltry o18 o1 o8)
(clip o18 o5 o8)
(paltry o17 o1 o8)
(clip o17 o5 o8)
(wretched o5 o8 o10 o2)
(clip o22 o5 o10)
(clip o20 o5 o10)
(clip o19 o5 o10)
(tightfisted o18 o5 o10)
(wretched o5 o10 o9 o2)
(clip o21 o5 o9)
(tightfisted o20 o5 o9)
(tightfisted o17 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o22 o5 o8)
(tightfisted o21 o5 o8)
(tightfisted o19 o5 o8)
(sip o22 o1 o8)
(sip o21 o1 o8)
(sip o19 o1 o8)
(memory o1 o8 o14)
(paltry o22 o1 o14)
(clip o22 o7 o14)
(paltry o21 o1 o14)
(clip o21 o7 o14)
(wretched o7 o14 o15 o4)
(tightfisted o22 o7 o15)
(tightfisted o21 o7 o15)
(wretched o7 o15 o16 o4)
(tightfisted o23 o7 o16)
(paltry o19 o1 o14)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 195 | [
194
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_14, next object_1 object_11, next object_17 object_12, next object_18 object_12, next object_19 object_10, next object_20 object_10, next object_21 object_9, next object_22 object_10, next object_23 object_14, next object_5 object_8, next object_6 object_12, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_9, next object_18 object_10, next object_19 object_14, next object_20 object_9, next object_21 object_15, next object_22 object_15 and next object_23 object_16.
My plan is as follows:
[PLAN]
clip object_23 object_7 object_14
clip object_18 object_6 object_12
clip object_17 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_18 object_6 object_11
tightfisted object_17 object_6 object_11
sip object_18 object_1 object_11
sip object_17 object_1 object_11
memory object_1 object_11 object_8
paltry object_18 object_1 object_8
clip object_18 object_5 object_8
paltry object_17 object_1 object_8
clip object_17 object_5 object_8
wretched object_5 object_8 object_10 object_2
clip object_22 object_5 object_10
clip object_20 object_5 object_10
clip object_19 object_5 object_10
tightfisted object_18 object_5 object_10
wretched object_5 object_10 object_9 object_2
clip object_21 object_5 object_9
tightfisted object_20 object_5 object_9
tightfisted object_17 object_5 object_9
wretched object_5 object_9 object_8 object_2
tightfisted object_22 object_5 object_8
tightfisted object_21 object_5 object_8
tightfisted object_19 object_5 object_8
sip object_22 object_1 object_8
sip object_21 object_1 object_8
sip object_19 object_1 object_8
memory object_1 object_8 object_14
paltry object_22 object_1 object_14
clip object_22 object_7 object_14
paltry object_21 object_1 object_14
clip object_21 object_7 object_14
wretched object_7 object_14 object_15 object_4
tightfisted object_22 object_7 object_15
tightfisted object_21 object_7 object_15
wretched object_7 object_15 object_16 object_4
tightfisted object_23 object_7 object_16
paltry object_19 object_1 object_14
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_11, next object_1 object_11, next object_17 object_8, next object_18 object_16, next object_19 object_14, next object_20 object_11, next object_21 object_8, next object_22 object_13, next object_23 object_12, next object_5 object_10, next object_6 object_12, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_15, next object_18 object_15, next object_19 object_8, next object_20 object_15, next object_21 object_10, next object_22 object_14 and next object_23 object_15.
My plan is as follows:
[PLAN] | (clip o23 o6 o12)
(wretched o6 o12 o13 o3)
(clip o22 o6 o13)
(wretched o6 o13 o11 o3)
(tightfisted o23 o6 o11)
(tightfisted o22 o6 o11)
(sip o23 o1 o11)
(sip o22 o1 o11)
(sip o20 o1 o11)
(memory o1 o11 o14)
(paltry o23 o1 o14)
(paltry o22 o1 o14)
(paltry o20 o1 o14)
(sip o19 o1 o14)
(wretched o7 o15 o16 o4)
(clip o18 o7 o16)
(wretched o7 o16 o14 o4)
(clip o23 o7 o14)
(clip o20 o7 o14)
(memory o1 o14 o8)
(paltry o19 o1 o8)
(sip o17 o1 o8)
(memory o1 o8 o14)
(paltry o17 o1 o14)
(clip o17 o7 o14)
(wretched o7 o14 o15 o4)
(tightfisted o23 o7 o15)
(tightfisted o20 o7 o15)
(tightfisted o18 o7 o15)
(tightfisted o17 o7 o15)
(wretched o5 o10 o8 o2)
(clip o21 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o21 o5 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 196 | [
195
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_11, next object_1 object_11, next object_17 object_8, next object_18 object_16, next object_19 object_14, next object_20 object_11, next object_21 object_8, next object_22 object_13, next object_23 object_12, next object_5 object_10, next object_6 object_12, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_15, next object_18 object_15, next object_19 object_8, next object_20 object_15, next object_21 object_10, next object_22 object_14 and next object_23 object_15.
My plan is as follows:
[PLAN]
clip object_23 object_6 object_12
wretched object_6 object_12 object_13 object_3
clip object_22 object_6 object_13
wretched object_6 object_13 object_11 object_3
tightfisted object_23 object_6 object_11
tightfisted object_22 object_6 object_11
sip object_23 object_1 object_11
sip object_22 object_1 object_11
sip object_20 object_1 object_11
memory object_1 object_11 object_14
paltry object_23 object_1 object_14
paltry object_22 object_1 object_14
paltry object_20 object_1 object_14
sip object_19 object_1 object_14
wretched object_7 object_15 object_16 object_4
clip object_18 object_7 object_16
wretched object_7 object_16 object_14 object_4
clip object_23 object_7 object_14
clip object_20 object_7 object_14
memory object_1 object_14 object_8
paltry object_19 object_1 object_8
sip object_17 object_1 object_8
memory object_1 object_8 object_14
paltry object_17 object_1 object_14
clip object_17 object_7 object_14
wretched object_7 object_14 object_15 object_4
tightfisted object_23 object_7 object_15
tightfisted object_20 object_7 object_15
tightfisted object_18 object_7 object_15
tightfisted object_17 object_7 object_15
wretched object_5 object_10 object_8 object_2
clip object_21 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_21 object_5 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_14, next object_1 object_14, next object_17 object_16, next object_18 object_14, next object_19 object_15, next object_20 object_13, next object_21 object_8, next object_22 object_9, next object_23 object_8, next object_5 object_8, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_16, next object_18 object_13, next object_19 object_9, next object_20 object_12, next object_21 object_9, next object_22 object_10 and next object_23 object_14.
My plan is as follows:
[PLAN] | (clip o19 o7 o15)
(wretched o7 o15 o14 o4)
(tightfisted o19 o7 o14)
(clip o21 o5 o8)
(sip o19 o1 o14)
(memory o1 o14 o8)
(sip o23 o1 o8)
(paltry o19 o1 o8)
(clip o19 o5 o8)
(wretched o5 o8 o9 o2)
(clip o22 o5 o9)
(tightfisted o21 o5 o9)
(tightfisted o19 o5 o9)
(wretched o5 o9 o10 o2)
(tightfisted o22 o5 o10)
(memory o1 o8 o14)
(paltry o23 o1 o14)
(sip o18 o1 o14)
(memory o1 o14 o11)
(paltry o18 o1 o11)
(clip o18 o6 o11)
(wretched o6 o11 o13 o3)
(clip o20 o6 o13)
(tightfisted o18 o6 o13)
(wretched o6 o13 o12 o3)
(tightfisted o20 o6 o12)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 197 | [
196
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_14, next object_1 object_14, next object_17 object_16, next object_18 object_14, next object_19 object_15, next object_20 object_13, next object_21 object_8, next object_22 object_9, next object_23 object_8, next object_5 object_8, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_16, next object_18 object_13, next object_19 object_9, next object_20 object_12, next object_21 object_9, next object_22 object_10 and next object_23 object_14.
My plan is as follows:
[PLAN]
clip object_19 object_7 object_15
wretched object_7 object_15 object_14 object_4
tightfisted object_19 object_7 object_14
clip object_21 object_5 object_8
sip object_19 object_1 object_14
memory object_1 object_14 object_8
sip object_23 object_1 object_8
paltry object_19 object_1 object_8
clip object_19 object_5 object_8
wretched object_5 object_8 object_9 object_2
clip object_22 object_5 object_9
tightfisted object_21 object_5 object_9
tightfisted object_19 object_5 object_9
wretched object_5 object_9 object_10 object_2
tightfisted object_22 object_5 object_10
memory object_1 object_8 object_14
paltry object_23 object_1 object_14
sip object_18 object_1 object_14
memory object_1 object_14 object_11
paltry object_18 object_1 object_11
clip object_18 object_6 object_11
wretched object_6 object_11 object_13 object_3
clip object_20 object_6 object_13
tightfisted object_18 object_6 object_13
wretched object_6 object_13 object_12 object_3
tightfisted object_20 object_6 object_12
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_11, next object_1 object_11, next object_17 object_15, next object_18 object_8, next object_19 object_13, next object_20 object_8, next object_21 object_8, next object_22 object_11, next object_23 object_14, next object_5 object_10, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10, next object_18 object_14, next object_19 object_16, next object_20 object_14, next object_21 object_14, next object_22 object_13 and next object_23 object_11.
My plan is as follows:
[PLAN] | (clip o17 o7 o15)
(wretched o7 o15 o14 o4)
(tightfisted o17 o7 o14)
(clip o22 o6 o11)
(wretched o6 o11 o13 o3)
(tightfisted o22 o6 o13)
(clip o19 o6 o13)
(wretched o6 o13 o11 o3)
(tightfisted o19 o6 o11)
(sip o19 o1 o11)
(memory o1 o11 o8)
(sip o21 o1 o8)
(sip o20 o1 o8)
(sip o18 o1 o8)
(memory o1 o8 o14)
(paltry o21 o1 o14)
(paltry o20 o1 o14)
(paltry o18 o1 o14)
(sip o23 o1 o14)
(paltry o19 o1 o14)
(clip o19 o7 o14)
(wretched o7 o14 o16 o4)
(tightfisted o19 o7 o16)
(sip o17 o1 o14)
(memory o1 o14 o11)
(paltry o23 o1 o11)
(memory o1 o11 o8)
(paltry o17 o1 o8)
(wretched o5 o10 o8 o2)
(clip o17 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o17 o5 o10)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 198 | [
197
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_11, next object_1 object_11, next object_17 object_15, next object_18 object_8, next object_19 object_13, next object_20 object_8, next object_21 object_8, next object_22 object_11, next object_23 object_14, next object_5 object_10, next object_6 object_11, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10, next object_18 object_14, next object_19 object_16, next object_20 object_14, next object_21 object_14, next object_22 object_13 and next object_23 object_11.
My plan is as follows:
[PLAN]
clip object_17 object_7 object_15
wretched object_7 object_15 object_14 object_4
tightfisted object_17 object_7 object_14
clip object_22 object_6 object_11
wretched object_6 object_11 object_13 object_3
tightfisted object_22 object_6 object_13
clip object_19 object_6 object_13
wretched object_6 object_13 object_11 object_3
tightfisted object_19 object_6 object_11
sip object_19 object_1 object_11
memory object_1 object_11 object_8
sip object_21 object_1 object_8
sip object_20 object_1 object_8
sip object_18 object_1 object_8
memory object_1 object_8 object_14
paltry object_21 object_1 object_14
paltry object_20 object_1 object_14
paltry object_18 object_1 object_14
sip object_23 object_1 object_14
paltry object_19 object_1 object_14
clip object_19 object_7 object_14
wretched object_7 object_14 object_16 object_4
tightfisted object_19 object_7 object_16
sip object_17 object_1 object_14
memory object_1 object_14 object_11
paltry object_23 object_1 object_11
memory object_1 object_11 object_8
paltry object_17 object_1 object_8
wretched object_5 object_10 object_8 object_2
clip object_17 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_17 object_5 object_10
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_14, next object_1 object_11, next object_17 object_15, next object_18 object_13, next object_19 object_15, next object_20 object_15, next object_21 object_14, next object_22 object_10, next object_23 object_11, next object_5 object_8, next object_6 object_12, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_15, next object_18 object_11, next object_19 object_8, next object_20 object_15, next object_21 object_11, next object_22 object_10 and next object_23 object_15.
My plan is as follows:
[PLAN] | (clip o19 o7 o15)
(sip o23 o1 o11)
(wretched o6 o12 o13 o3)
(clip o18 o6 o13)
(wretched o6 o13 o11 o3)
(tightfisted o18 o6 o11)
(wretched o7 o15 o14 o4)
(tightfisted o19 o7 o14)
(sip o19 o0 o14)
(memory o0 o14 o8)
(paltry o19 o0 o8)
(memory o1 o11 o14)
(paltry o23 o1 o14)
(clip o23 o7 o14)
(wretched o7 o14 o15 o4)
(tightfisted o23 o7 o15)
(sip o21 o1 o14)
(memory o1 o14 o11)
(paltry o21 o1 o11)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 199 | [
198
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_14, next object_1 object_11, next object_17 object_15, next object_18 object_13, next object_19 object_15, next object_20 object_15, next object_21 object_14, next object_22 object_10, next object_23 object_11, next object_5 object_8, next object_6 object_12, next object_7 object_15, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_15, next object_18 object_11, next object_19 object_8, next object_20 object_15, next object_21 object_11, next object_22 object_10 and next object_23 object_15.
My plan is as follows:
[PLAN]
clip object_19 object_7 object_15
sip object_23 object_1 object_11
wretched object_6 object_12 object_13 object_3
clip object_18 object_6 object_13
wretched object_6 object_13 object_11 object_3
tightfisted object_18 object_6 object_11
wretched object_7 object_15 object_14 object_4
tightfisted object_19 object_7 object_14
sip object_19 object_0 object_14
memory object_0 object_14 object_8
paltry object_19 object_0 object_8
memory object_1 object_11 object_14
paltry object_23 object_1 object_14
clip object_23 object_7 object_14
wretched object_7 object_14 object_15 object_4
tightfisted object_23 object_7 object_15
sip object_21 object_1 object_14
memory object_1 object_14 object_11
paltry object_21 object_1 object_11
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_14, next object_1 object_11, next object_17 object_13, next object_18 object_11, next object_19 object_11, next object_20 object_15, next object_21 object_12, next object_22 object_15, next object_23 object_15, next object_5 object_9, next object_6 object_13, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_15, next object_18 object_11, next object_19 object_11, next object_20 object_13, next object_21 object_8, next object_22 object_15 and next object_23 object_14.
My plan is as follows:
[PLAN] | (wretched o7 o16 o15 o4)
(clip o23 o7 o15)
(clip o20 o7 o15)
(clip o17 o6 o13)
(wretched o6 o13 o12 o3)
(clip o21 o6 o12)
(wretched o6 o12 o11 o3)
(tightfisted o21 o6 o11)
(tightfisted o17 o6 o11)
(sip o21 o1 o11)
(memory o1 o11 o8)
(paltry o21 o1 o8)
(wretched o7 o15 o14 o4)
(tightfisted o23 o7 o14)
(tightfisted o20 o7 o14)
(sip o20 o0 o14)
(memory o0 o14 o11)
(paltry o20 o0 o11)
(clip o20 o6 o11)
(wretched o6 o11 o13 o3)
(tightfisted o20 o6 o13)
(sip o17 o0 o11)
(memory o0 o11 o14)
(paltry o17 o0 o14)
(clip o17 o7 o14)
(wretched o7 o14 o15 o4)
(tightfisted o17 o7 o15)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 200 | [
199
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_14, next object_1 object_11, next object_17 object_13, next object_18 object_11, next object_19 object_11, next object_20 object_15, next object_21 object_12, next object_22 object_15, next object_23 object_15, next object_5 object_9, next object_6 object_13, next object_7 object_16, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_15, next object_18 object_11, next object_19 object_11, next object_20 object_13, next object_21 object_8, next object_22 object_15 and next object_23 object_14.
My plan is as follows:
[PLAN]
wretched object_7 object_16 object_15 object_4
clip object_23 object_7 object_15
clip object_20 object_7 object_15
clip object_17 object_6 object_13
wretched object_6 object_13 object_12 object_3
clip object_21 object_6 object_12
wretched object_6 object_12 object_11 object_3
tightfisted object_21 object_6 object_11
tightfisted object_17 object_6 object_11
sip object_21 object_1 object_11
memory object_1 object_11 object_8
paltry object_21 object_1 object_8
wretched object_7 object_15 object_14 object_4
tightfisted object_23 object_7 object_14
tightfisted object_20 object_7 object_14
sip object_20 object_0 object_14
memory object_0 object_14 object_11
paltry object_20 object_0 object_11
clip object_20 object_6 object_11
wretched object_6 object_11 object_13 object_3
tightfisted object_20 object_6 object_13
sip object_17 object_0 object_11
memory object_0 object_11 object_14
paltry object_17 object_0 object_14
clip object_17 object_7 object_14
wretched object_7 object_14 object_15 object_4
tightfisted object_17 object_7 object_15
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_11, next object_1 object_11, next object_17 object_15, next object_18 object_14, next object_19 object_10, next object_20 object_8, next object_21 object_11, next object_22 object_14, next object_23 object_12, next object_5 object_10, next object_6 object_13, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_13, next object_18 object_14, next object_19 object_8, next object_20 object_9, next object_21 object_10, next object_22 object_10 and next object_23 object_12.
My plan is as follows:
[PLAN] | (clip o19 o5 o10)
(sip o21 o1 o11)
(memory o1 o11 o14)
(wretched o7 o14 o15 o4)
(clip o17 o7 o15)
(wretched o7 o15 o14 o4)
(sip o22 o1 o14)
(tightfisted o17 o7 o14)
(sip o17 o1 o14)
(memory o1 o14 o11)
(paltry o17 o1 o11)
(memory o1 o11 o8)
(paltry o22 o1 o8)
(paltry o21 o1 o8)
(wretched o5 o10 o8 o2)
(clip o22 o5 o8)
(clip o21 o5 o8)
(clip o20 o5 o8)
(tightfisted o19 o5 o8)
(wretched o5 o8 o10 o2)
(tightfisted o22 o5 o10)
(tightfisted o21 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o20 o5 o9)
(wretched o6 o13 o11 o3)
(clip o17 o6 o11)
(wretched o6 o11 o13 o3)
(tightfisted o17 o6 o13)
|
task_1_plan_generation | oneshot | obfuscated_deceptive_logistics | 201 | [
200
] | I am playing with a set of objects. Here are the actions I can do
Paltry object_0 object_1 object_2.
Sip object_0 object_1 object_2.
Clip object_0 object_1 object_2.
Wretched object_0 object_1 object_2 object_3.
Memory object_0 object_1 object_2.
Tightfisted object_0 object_1 object_2.
I have the following restrictions on my actions:
To perform paltry action, the following facts need to be true: hand object_0, cats object_1, texture object_2, vase object_0 object_1, and next object_1 object_2
Once paltry is performed the following facts will be true: next object_0 object_2
Once paltry is performed the following facts will be false: vase object_0 object_1
To perform sip action, the following facts need to be true: hand object_0, cats object_1, texture object_2, next object_0 object_2, and next object_1 object_2
Once sip is performed the following facts will be true: vase object_0 object_1
Once sip is performed the following facts will be false: next object_0 object_2
To perform clip action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and next object_0 object_2
Once clip is performed the following facts will be true: vase object_0 object_1
Once clip is performed the following facts will be false: next object_0 object_2
To perform wretched action, the following facts need to be true: sneeze object_0, texture object_1, texture object_2, stupendous object_3, next object_0 object_1, collect object_1 object_3, and collect object_2 object_3
Once wretched is performed the following facts will be true: next object_0 object_2
Once wretched is performed the following facts will be false: next object_0 object_1
To perform memory action, the following facts need to be true: cats object_0, spring object_1, spring object_2, and next object_0 object_1
Once memory is performed the following facts will be true: next object_0 object_2
Once memory is performed the following facts will be false: next object_0 object_1
To perform tightfisted action, the following facts need to be true: hand object_0, sneeze object_1, texture object_2, next object_1 object_2, and vase object_0 object_1
Once tightfisted is performed the following facts will be true: next object_0 object_2
Once tightfisted is performed the following facts will be false: vase object_0 object_1
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_11, next object_1 object_11, next object_17 object_15, next object_18 object_14, next object_19 object_10, next object_20 object_8, next object_21 object_11, next object_22 object_14, next object_23 object_12, next object_5 object_10, next object_6 object_13, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_13, next object_18 object_14, next object_19 object_8, next object_20 object_9, next object_21 object_10, next object_22 object_10 and next object_23 object_12.
My plan is as follows:
[PLAN]
clip object_19 object_5 object_10
sip object_21 object_1 object_11
memory object_1 object_11 object_14
wretched object_7 object_14 object_15 object_4
clip object_17 object_7 object_15
wretched object_7 object_15 object_14 object_4
sip object_22 object_1 object_14
tightfisted object_17 object_7 object_14
sip object_17 object_1 object_14
memory object_1 object_14 object_11
paltry object_17 object_1 object_11
memory object_1 object_11 object_8
paltry object_22 object_1 object_8
paltry object_21 object_1 object_8
wretched object_5 object_10 object_8 object_2
clip object_22 object_5 object_8
clip object_21 object_5 object_8
clip object_20 object_5 object_8
tightfisted object_19 object_5 object_8
wretched object_5 object_8 object_10 object_2
tightfisted object_22 object_5 object_10
tightfisted object_21 object_5 object_10
wretched object_5 object_10 object_9 object_2
tightfisted object_20 object_5 object_9
wretched object_6 object_13 object_11 object_3
clip object_17 object_6 object_11
wretched object_6 object_11 object_13 object_3
tightfisted object_17 object_6 object_13
[PLAN END]
[STATEMENT]
As initial conditions I have that, cats object_0, cats object_1, collect object_10 object_2, collect object_11 object_3, collect object_12 object_3, collect object_13 object_3, collect object_14 object_4, collect object_15 object_4, collect object_16 object_4, collect object_8 object_2, collect object_9 object_2, hand object_17, hand object_18, hand object_19, hand object_20, hand object_21, hand object_22, hand object_23, next object_0 object_11, next object_1 object_8, next object_17 object_13, next object_18 object_9, next object_19 object_11, next object_20 object_8, next object_21 object_8, next object_22 object_11, next object_23 object_10, next object_5 object_8, next object_6 object_13, next object_7 object_14, sneeze object_5, sneeze object_6, sneeze object_7, spring object_11, spring object_14, spring object_8, stupendous object_2, stupendous object_3, stupendous object_4, texture object_10, texture object_11, texture object_12, texture object_13, texture object_14, texture object_15, texture object_16, texture object_8 and texture object_9.
My goal is to have that next object_17 object_10, next object_18 object_8, next object_19 object_14, next object_20 object_11, next object_21 object_9, next object_22 object_15 and next object_23 object_12.
My plan is as follows:
[PLAN] | (clip o17 o6 o13)
(wretched o6 o13 o11 o3)
(tightfisted o17 o6 o11)
(clip o21 o5 o8)
(sip o20 o1 o8)
(sip o22 o0 o11)
(sip o19 o0 o11)
(sip o17 o0 o11)
(memory o0 o11 o14)
(paltry o22 o0 o14)
(clip o22 o7 o14)
(wretched o7 o14 o15 o4)
(tightfisted o22 o7 o15)
(paltry o19 o0 o14)
(memory o0 o14 o8)
(paltry o17 o0 o8)
(clip o17 o5 o8)
(wretched o5 o8 o10 o2)
(clip o23 o5 o10)
(tightfisted o17 o5 o10)
(wretched o5 o10 o9 o2)
(tightfisted o21 o5 o9)
(clip o18 o5 o9)
(wretched o5 o9 o8 o2)
(tightfisted o23 o5 o8)
(tightfisted o18 o5 o8)
(sip o23 o1 o8)
(memory o1 o8 o11)
(paltry o23 o1 o11)
(clip o23 o6 o11)
(wretched o6 o11 o12 o3)
(tightfisted o23 o6 o12)
(paltry o20 o1 o11)
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